Savage Plant Sage
Defense
AC: 20, touch 11, flat-footed 19 (+7 armor, +1 Dex, +2 natural)
HP: 32 (4d8+11)
Fort: +6 Ref: +2 Will: +5, +4 vs. fey and plant-targeted effects
Defensive Abilities: orc ferocity
Offense
Speed: 20 ft.
Melee: mwk club +9 (1d6+4)
Ranged: spear +4 (1d8+4/×3)
Special Attacks: wild shape 1/day
Spell-Like Abilities: (CL 4th; concentration +5) 4/day—wooden fist
Spells Prepared: (CL 4th; conc. +5) 2nd—barkskinD, bull’s strength, summon swarm 1st—entangleD (2, DC 12), faerie fire, shillelagh (2) 0 (at will)—create water, know direction, light, stabilize D Domain spell, Domain Plant
Statistics
Str: 18 Dex: 12 Con: 14 Int: 8 Wis: 13 Cha: 10
Base Atk: +3 CMB: +7 CMD: 18
Feats: Natural Spell, Weapon Focus (club)
Skills: Heal +7, Intimidate +2, Knowledge (nature) +8, Perception +6, Survival +10
SQ: nature bond (Plant domain), nature sense, orc blood, trackless step, weapon familiarity, wild empathy +4, woodland stride
Languages: Common, Druidic, Orc
Combat Gear: potion of cure moderate wounds
Other Gear: +1 dragonhide breastplate, masterwork club, spears (4), holly and mistletoe, 93 gp
Description
Half-orc druid 4
Before Combat: The druid casts barkskin on himself.
During Combat: The druid casts entangle or summon swarm.
Base Statistics: Without barkskin, the druid’s statistics are AC 18, touch 11, flat-footed 17.
There is no description for this NPC.
Source: NPC Codex, p. 63
