Upasunda

CR: 9 XP: 6,400


LE Medium outsider (asura, evil, extraplanar, lawful)


Init: +7 Senses: all-around vision, darkvision 60 ft. Perception: +23


Aura: elusive (50 ft.)


Defense

AC: 24, touch 21, flat-footed 16 (+7 Dex, +1 dodge, +3 insight,, +3 natural)


hp: 114 (12d10+48), regeneration 5 (good weapons, good spells)


Fort: +12 Ref: +11 Will: +15


Defensive Abilities: improved evasion


DR: 10/good


Resist: acid 10, electricity 10


Immune: curse effects, disease, flanking, poison


SR: 20


Offense

Speed: 50 ft.


Melee: mwk longsword +20/+15/+10 (1d8+6/19–20), mwk spear +19 (1d8+6/3), mwk kukri +19 (1d4+6/18–20) or 6 slams +18 (1d4+6)


Special Attacks: infused weapons, multiweapon mastery


Spell-Like Abilities: (CL 9th; concentration +13) At will—disguise self, greater teleport (self plus 50 lbs. of objects only), feather fall, see invisibility, spider climb 3/day—deeper darkness, levitate, rainbow pattern (DC 18) 1/day—haste, hold monster (DC 18), summon (level 4,, 2 adhukaits 45% or 1 upasunda 20%)


Statistics

Str: 22 Dex: 24 Con: 19 Int: 15 Wis: 24 Cha: 19


Base Atk: +12 CMB: +18 (+20 grapple) CMD: 36 (38 grapple)


Feats: Cleave, Combat Reflexes, Deflect Arrows, Dodge, Great Cleave, Improved Grapple, Mobility, Power Attack, Spring Attack


Skills: Acrobatics +19 (+27 when jumping), Bluff +16, Diplomacy +13, Escape Artist +25, Intimidate +16, Knowledge (arcana) +8, Knowledge (planes) +14, Perception +23, Perform (dance) +16, Sense Motive +19, Stealth +19, Racial Modifiers +8 Acrobatics when jumping, +6 Escape Artist, +4 Perception


Languages: Common, Infernal, telepathy 100 ft.


Ecology

Environment: any (Hell)


Organization: solitary, pair, or squad (3–6)


Treasure: standard (weapons listed above plus other treasure)


Description

Infused Weapons (Su) In addition to being evil and lawful, weapons an upasunda wields are considered to be magic for the purposes of overcoming damage reduction.

Multiweapon Mastery (Ex) An upasunda takes no penalties when fighting with multiple weapons.

Upasundas, also called beatific ones, are asuras who devote themselves to martial meditations and physical perfection. Upasundas seek monklike poise and skill, and through it, the ability to deal flawless destruction wherever they go. Their nickname suggests purity, and indeed, each beatific one is an expression of asura purity through devotion to the ideal of annihilation. It is believed that the first upasundas were created from the jealous followers of a man who achieved divinity through his own force of will. Those of his followers who felt abandoned when this new deity ascended to the Great Beyond sought other ways to achieve immortality, and fell pray to one of the asura ranas, who granted them their desire by transforming them into beatific ones. Upasundas never surrender to foes in combat and rarely flee from battle. They hope to increase in skill and wisdom or to die in battle. On either path lies evolution toward a greater understanding of destruction in its countless forms.

An upasunda is 7 feet tall and weighs 240 pounds.

Source: Pathfinder Roleplaying Game Bestiary 3