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School: enchantment
Subschool
Class: Hunter
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- Clear ×
- Arcanist [182]
- Wizard [183]
- Sorcerer [183]
- Witch [169]
- Magus [9]
- Bard [196]
- Skald [190]
- Summoner [24]
- Unsummoner [17]
- Bloodrager [17]
- Shaman [41]
- Druid [31]
- Hunter [35] ×
- Ranger [19]
- Cleric [84]
- Oracle [82]
- Warpriest [72]
- Inquisitor [89]
- Antipaladin [32]
- Paladin [32]
- Alchemist [12]
- Investigator [12]
- Psychic [205]
- Mesmerist [178]
- Occultist [55]
- Spiritualist [28]
- Medium [50]
Descriptor
Verbal
Somatic
Material
Focus
Divine Focus
35 spells
| Name ▲ | Subschool | Hunter Level | Description |
|---|---|---|---|
| Alpha Instinct | charm | 2 | Animals perceive you as a social superior. The starting attitude of animals you interact with... |
| Animal Ambassador | compulsion | 3 | You compel a single animal to travel to a spot you designate and deliver a message to a creature... |
| Animal Messenger | compulsion | 1 | You compel a Tiny animal to go to a spot you designate. The most common use for this spell is to... |
| Animal Purpose Training | compulsion | 1 | You instill the target animal with a general purpose (see the Handle Animal skill), which can be... |
| Animal Trance | compulsion | 2 | Your swaying motions and music (or singing, or chanting) compel animals and magical beasts to do... |
| Aversion | compulsion | 3 | You plant a revulsion in the mind of the subject, causing her to avoid an object or location.... |
| Battle Trance | compulsion | 3 | You are transformed into a single-minded force of destruction. You gain the ferocity monster... |
| Bite the Hand | compulsion | 3 | With a short command and a wave of the hand, you compel the target creature to attack the being... |
| Bite the Hand, Mass | compulsion | 6 | This spell functions like bite the hand, except as noted above. The target creatures do not need... |
| Bleaching Resistance | compulsion | 6 | Ability score drain from the Bleaching doesn't affect your ability score modifiers while you're... |
| Bleed For Your Master | compulsion | 3 | When you would be hit by an attack that requires an attack roll, or when you are within an area... |
| Burdened Thoughts | compulsion | 2 | You fill a creature's mind with the realization of its earthly weight and responsibilities.... |
| Call Animal | compulsion | 1 | This spell calls the nearest wild animal of a particular type you designate (provided the... |
| Calm Animals | compulsion | 1 | This spell soothes and quiets animals, rendering them docile and harmless. Only ordinary animals... |
| Charm Animal | charm | 1 | This spell functions like charm person, except that it affects a creature of the animal type. |
| Companion Mind Link | charm | 3 | The link between you and your animal companion becomes stronger. As long as you are within line... |
| Compel Hostility | compulsion | 1 | Whenever a creature you can see that threatens you makes an attack against one of your allies,... |
| Compel Tongue | compulsion | 2 | This spell functions as share language (Pathfinder RPG Advanced Player's Guide 243), granting a... |
| Compel Tongue, Mass | compulsion | 5 | This spell functions as compel tongue, except it affects multiple creatures. The same language... |
| Die For Your Master | compulsion | 5 | This spell functions as bleed for your master, but it allows your companion or familiar to... |
| Dominate Animal | compulsion | 3 | This spell allows you to enchant the targeted animal and direct it with simple commands such as... |
| Hold Animal | compulsion | 2 | This spell functions like hold person, except that it affects an animal instead of a humanoid. |
| Instant Enemy | 3 | With this spell you designate the target as your favored enemy for the remainder of its... | |
| Keep Watch | 1 | This spell enables the subjects to stand watch or keep vigil throughout the night without any... | |
| Make Lost | compulsion | 1 | You strip the targets of their senses of direction and recent memories of travel. They... |
| Moonstruck | compulsion | 4 | You invoke the mystical power of the moon to drive the target into a mad, bestial frenzy. If the... |
| Nixie's Lure | charm | 4 | This spell creates an unearthly and infectious song that seductively summons all who hear it.... |
| Primal Regression | compulsion | 6 | This spell sequesters the targets' ability for higher reasoning, allowing their darker impulses... |
| Reinvigorating Wind | compulsion | 3 | You exhale deeply, creating a gentle magical wind that invigorates any allies in the affected... |
| Spirit Call | 1 | You call out to nature spirits associated with your spirit (not your wandering spirit) if you... | |
| Tactical Miscalculation | compulsion | 2 | The target becomes fixated on avoiding damage and fails to spot even the most opportune moments... |
| Terrain Bond | compulsion | 4 | You call upon the spirits of nature to help you adapt to your environment. You treat the terrain... |
| Touch of Slumber | compulsion | 5 | This spell functions only against a creature with an attitude toward you of indifferent or... |
| Unbreakable Heart | compulsion | 1 | The target creature gains a +4 morale bonus on saving throws against mind-affecting effects that... |
| Wartrain Mount | compulsion | 1 | You instill the target animal with the combat training general purpose (see the Handle Animal... |
