Spells
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Class: Medium
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- Arcanist [243]
- Wizard [243]
- Sorcerer [243]
- Witch [139]
- Magus [68]
- Bard [100]
- Skald [96]
- Summoner [53]
- Unsummoner [46]
- Bloodrager [39]
- Shaman [81]
- Druid [86]
- Hunter [80]
- Ranger [28]
- Cleric [110]
- Oracle [110]
- Warpriest [92]
- Inquisitor [70]
- Antipaladin [27]
- Paladin [13]
- Alchemist [9]
- Investigator [9]
- Psychic [136]
- Mesmerist [81]
- Occultist [72]
- Spiritualist [54]
- Medium [35] ×
Descriptor
Range: Medium
Target
Verbal
Somatic
Material
Focus
Divine Focus
35 spells
| Name ▲ | School | Subschool | Medium Level | Description |
|---|---|---|---|---|
| Absurdity | illusion | phantasm | 2 | Your targets perceive intimidation and threats as laughably absurd. A character attempting to... |
| Conjuration Foil | abjuration | 4 | All creatures in the area gain a +4 bonus on saving throws against teleportation effects. If any... | |
| Dancing Lights | evocation | 0 | Depending on the version selected, you create up to four lights that resemble lanterns or... | |
| Daze, Mass | enchantment | compulsion | 3 | This spell functions as daze, except as noted above. |
| Daze Monster | enchantment | compulsion | 2 | This spell functions like daze, but it can affect any one living creature of any type. Creatures... |
| Deft Digits | transmutation | 3 | You animate the target of the spell, manipulating the glove with your own hand from a distance.... | |
| Demanding Message | enchantment | compulsion | 3 | This spell initially functions as message (allowing no save or spell resistance). Once during... |
| Dimensional Anchor | abjuration | 3 | A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any... | |
| Dispel Magic | abjuration | 3 | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Feeblemind | enchantment | compulsion | 4 | Target creature's Intelligence and Charisma scores each drop to 1. The affected creature is... |
| Find Fault | divination | 3 | You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge... | |
| Grand Destiny | enchantment | compulsion | 4 | You inspire the target with the power to seize a grand destiny. The target gains a +4 competence... |
| Hold Monster | enchantment | compulsion | 4 | This spell functions like hold person, except that it affects any living creature that fails its... |
| Hold Person | enchantment | compulsion | 2 | The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot... |
| Impossible Angles | illusion | figment | 3 | You cause the surrounding area to appear to distort. The angles and corners of the area subtly... |
| Instigate Psychic Duel | illusion | phantasm | 2 | You begin a psychic duel (see page 202) with a creature. This psychic duel takes place on a... |
| Intensify Psyche | enchantment | 2 | A sense of euphoria suffuses the target, amplifying all sensations, good or bad. The target... | |
| Knock | transmutation | 2 | Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane... | |
| Message | transmutation | 0 | You can whisper messages and receive whispered replies. Those nearby can hear these messages... | |
| Mind Swap | enchantment | compulsion | 3 | This spell is similar to possession, except you switch minds with the target, so instead of the... |
| Motes of Dusk And Dawn | evocation | 3 | When you cast this spell, you create up to four motes that shed light or darkness in a... | |
| Oneiric Horror | illusion | phantasm | 1 | You cause the subject to believe it is being attacked by a creature out of its nightmares. Each... |
| Oneiric Horror, Greater | illusion | phantasm | 2 | This spell functions as oneiric horror except each round the subject fails its Will save, it... |
| Phantasmal Asphyxiation | illusion | phantasm | 3 | Your target must succeed at a Will save or believe it can no longer breathe. An affected target... |
| Phantasmal Killer | illusion | phantasm | 3 | You create a phantasmal image of the most fearsome creature imaginable to the subject simply by... |
| Phantasmal Putrefaction | illusion | phantasm | 4 | You implant within the minds of your targets the illusion that their skin is rotting away, large... |
| Possession | necromancy | 3 | You attempt to possess a creature by projecting your soul into its body. The target creature... | |
| Purge Spirit | necromancy | 2 | Purge spirit rips away at the target's spiritual substance, scattering it over a wide area and... | |
| Riding Possession | necromancy | 2 | You stealthily project your soul into the host's body as an observer, with limited ability to... | |
| Scare | necromancy | 2 | This spell functions like cause fear, except that it causes all targeted creatures of less than... | |
| Sessile Spirit | necromancy | 2 | You reach into the target creature and cause that spirits within to become dormant and inactive.... | |
| Spectral Hand | necromancy | 2 | A ghostly hand shaped from your life force materializes and moves as you desire, allowing you to... | |
| Spiritual Ally | evocation | 4 | An ally made of pure force appears in a single 5-foot square within range. The ally takes the... | |
| Spiritual Weapon | evocation | 2 | A weapon made of force appears and attacks foes at a distance, as you direct it, dealing 1d8... | |
| Steal Voice | necromancy | 2 | The target's throat constricts, giving it the caster croak spellblight (see page 95). |
