Level for Mesmerist: –

34 spells

Name ▲ Subschool Mesmerist Level Description
Animus Mine 2 You implant a mental mine within your psyche that triggers against anyone attempting to...
Animus Mine, Greater 4 This functions as/animus mine, except the triggering creature is stunned for 1d4 rounds instead...
Break Enchantment 4 This spell frees victims from enchantments, transmutations, and curses. Break enchantment can...
Charon's Dispensation 4 The target of this spell gains immunity to the harmful effects of touching or drinking from the...
Conditional Favor 2 You must cast this spell immediately before casting another spell on the same creature,...
Curse of Magic Negation 3 You disrupt the target creature's ability to draw upon magical energies. For the duration of the...
Dispel Magic 3 You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to...
Dream Shield 2 You ward the target's mind against intrusion and influence while she is unconscious. While...
Enchantment Foil 3 You gain a +4 bonus on saving throws against enchantment effects. If you succeed at a save...
Enshroud Thoughts 2 You become warded against the mental prying of others, including the effects of divination...
Erase Impressions 4 You banish psychic impressions from the object touched, rendering it devoid of recent history....
Fastidiousness 1 While protected by fastidiousness, your person and your equipment stay clean and dry. Dust and...
Freedom of Movement 4 This spell enables you or a creature you touch to move and attack normally for the duration of...
Free Swim 3 The target can move and attack underwater normally without the usual penalties involved with...
Impenetrable Veil 6 You enchant the target so it is nearly impossible to detect by both magical and mundane means,...
Influence Wild Magic 2 This spell creates an area of stabilizing magical energy that emanates from you. Any creature...
Mage's Private Sanctum 5 This spell ensures privacy. Anyone looking into the area from outside sees only a dark, foggy...
Miserable Pity 2 This spell functions as sanctuary, except creatures attempting to attack the target who fail...
Nex's Secret Workshop 5 Designed to protect a large number of items from rivals of the Arclords of Nex, this spell...
Node of Blasting 3 You imbue an object with psychic energy. The node of blasting unleashes a mental blast when a...
Nondetection 3 The warded creature or object becomes difficult to detect by divination spells such as...
Nondetection, Communal 4 This spell functions like nondetection, except you divide the duration in 1-hour increments...
Obscure Object 1 This spell hides an object from location by divination (scrying) effects, such as the scrying...
Obscure Poison 1 You make the touched poison difficult to detect or identify. Detect poison and similar effects...
Painful Revelation 2 You augment an ongoing illusion effect to strike out painfully at creatures that see through it....
Primal Scream 4 You voice a mighty yell from the depths of your soul, invigorating yourself and dispelling...
Remove Curse 3 Remove curse can remove all curses on an object or a creature. If the target is a creature, you...
Remove Fear 1 You instill courage in the subject, granting it a +4 morale bonus against fear effects for 10...
Spite 3 Choose a single touch range spell of 4th level or lower with a casting time of 1 standard action...
Suppress Charms And Compulsions 2 You bolster the subject's sense of willpower and self-worth when you cast this spell. As you...
Theft Ward 1 You ward a single object in your possession against theft. You gain a +10 bonus on Perception...
Tough Crowd 4 You fortify your allies against attempts to control or mislead them. Each ally in the spell's...
Undetectable Alignment 1 An undetectable alignment spell conceals the alignment of an object or a creature from all forms...
Vigilant Rest 4 While the target of this spell is asleep, she retains some of her normal powers of perception....