Spells
Feats
Creatures
Magic Items
Weapons
Armor
Items
Classes
Class Abilities
Archetypes
Traits
Rules
Sources
School
Subschool
Class: Psychic
- Add column
- Clear ×
- Arcanist [113]
- Wizard [113]
- Sorcerer [107]
- Witch [65]
- Magus [28]
- Bard [85]
- Skald [85]
- Summoner [25]
- Unsummoner [22]
- Bloodrager [16]
- Shaman [30]
- Druid [27]
- Hunter [26]
- Ranger [16]
- Cleric [64]
- Oracle [58]
- Warpriest [58]
- Inquisitor [49]
- Antipaladin [16]
- Paladin [23]
- Alchemist [15]
- Investigator [15]
- Psychic [113] ×
- Mesmerist [60]
- Occultist [44]
- Spiritualist [19]
- Medium [37]
Descriptor
Range
Duration
Verbal
Somatic: No
Material
Focus
Divine Focus
113 spells
| Name ▲ | School | Subschool | Psychic Level | Description |
|---|---|---|---|---|
| Anticipate Thoughts | divination | 2 | This spell taps into the target's mind so you get an impression of the actions it will take. You... | |
| Anywhere But Here | conjuration | teleportation | 4 | This spell functions similarly to plane shift, but instead of transporting the targets to a... |
| Apport Animal | conjuration | teleportation | 3 | This spell functions like apport object except the target is an animal. Only normal, nonmagical... |
| Apport Object | conjuration | teleportation | 2 | This spell allows you to instantaneously transport a small nonliving object from one location to... |
| Betraying Sting | evocation | 6 | You unleash divine power to smite those who wrongly trusted you. The power takes the form of a... | |
| Bilocation | conjuration | creation | 8 | The spell creates an identical copy of you, along with everything you wear and carry, anywhere... |
| Blindness/Deafness | necromancy | 2 | You call upon the powers of unlife to render the subject blinded or deafened, as you choose. | |
| Blur | illusion | glamer | 2 | The subject's outline appears blurred, shifting, and wavering. This distortion grants the... |
| Borrow Fortune | evocation | 3 | When you make a d20 roll, you may choose to immediately cast this spell to reroll that die... | |
| Brilliant Inspiration | evocation | 8 | You open a link between your mind and the subject's mind, giving advice and encouragement for as... | |
| Buoyancy | transmutation | 2 | The affected targets become incredibly buoyant, floating naturally on any water at least 1 foot... | |
| Burst of Force | evocation | 5 | With a burst of telekinetic force, you deal 1d6 points of force damage/caster level (maximum... | |
| Burst of Speed | transmutation | 3 | Until the end of your turn, you gain a +20-foot bonus to speed (or +10-foot bonus if you are... | |
| Charm Monster, Mass | enchantment | charm | 8 | This spell functions like charm monster, except that mass charm monster affects a number of... |
| Cognitive Block | enchantment | compulsion | 3 | You create a mental block in the target's mind, impeding the flow of his mental spellcasting... |
| Command | enchantment | compulsion | 1 | You give the subject a single command, which it obeys to the best of its ability at its earliest... |
| Command, Greater | enchantment | compulsion | 5 | This spell functions like command, except that up to one creature/level may be affected, and the... |
| Contact Other Plane | divination | 5 | You send your mind to another plane of existence (an Elemental Plane or some plane farther... | |
| Decrepit Disguise | illusion | glamer | 1 | You make an object seem like a worthless version of itself. A masterwork or magic sword could... |
| Deja Vu | enchantment | compulsion | 1 | You reach into the target's mind and put its thought processes into a temporary loop. Whatever... |
| Denounce | enchantment | compulsion | 5 | You speak out against a single creature within line of sight and turn possible allies against it... |
| Dimension Door | conjuration | teleportation | 4 | You instantly transfer yourself from your current location to any other spot within range. You... |
| Displacement | illusion | glamer | 3 | The subject of this spell appears to be about 2 feet away from its true location. The creature... |
| Divide Mind | enchantment | 9 | You partition your mind to maximize your mental power. Until the spell ends, you roll twice and... | |
| Dream Reality | illusion | compulsion | 6 | You cause the target to perceive the world as if in a dream. When the spell ends, the target... |
| Echolocation | transmutation | 5 | You can perceive the world by creating high-pitched noises and listening to their echoes. This... | |
| Feather Fall | transmutation | 1 | The affected creatures or objects fall slowly. Feather fall instantly changes the rate at which... | |
| Flare | evocation | 0 | This cantrip creates a burst of light. If you cause the light to burst in front of a single... | |
| Flare Burst | evocation | 1 | This spell functions as flare, except it affects all creatures in a 10-foot-radius burst from... | |
| Forbid Action | enchantment | compulsion | 1 | You forbid the target a single course of action, which it avoids to the best of its ability. You... |
| Forbid Action, Greater | enchantment | compulsion | 5 | This spell functions as forbid action, except up to one creature/level may be affected. Each... |
| Geas, Lesser | enchantment | compulsion | 4 | A lesser geas places a magical command on a creature to carry out some service or to refrain... |
| Geas/Quest | enchantment | compulsion | 6 | This spell functions similarly to lesser geas, except that it affects a creature of any HD and... |
| Grasp | divination | 0 | You can cast this spell as an immediate action when you fail a Climb check and would fall. You... | |
| Heightened Awareness | divination | 1 | You enter a heightened state of awareness that allows you to notice more about your surroundings... | |
| Hold Portal | abjuration | 1 | This spell magically holds shut a door, gate, window, or shutter of wood, metal, or stone. The... | |
| Hypercognition | divination | 2 | You rapidly catalog and collate all available data on a person, place, thing, or event, calling... | |
| Intellect Fortress I | abjuration | 4 | Using the power of pure logic, you disrupt mental attacks. Intellect fortress I suppresses all... | |
| Intellect Fortress II | abjuration | 5 | This spell functions as intellect fortress I, but in addition, any mind-affecting effects that... | |
| Intellect Fortress III | abjuration | 6 | This spell functions as intellect fortress II, but creatures within the area who succeed at a... | |
| Interplanetary Teleport | conjuration | teleportation | 9 | This spell functions as teleport, except there is truly no range limit and you do not need to... |
| Inveigle Monster | enchantment | charm | 6 | This spell functions as inveigle person except as noted above. |
| Inveigle Person | enchantment | charm | 3 | You cause the target to become extremely amiable. The target treats all other living creatures... |
| Invigorate | illusion | 1 | This spell banishes feelings of weariness. For the duration, the subject takes no penalties from... | |
| Invigorate, Mass | illusion | 4 | This spell work as invigorate, except it affects multiple creatures. | |
| Irresistible Dance | enchantment | compulsion | 8 | The subject feels an undeniable urge to dance and begins doing so, complete with foot shuffling... |
| Knock | transmutation | 2 | Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane... | |
| Knock, Mass | transmutation | 6 | Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once. | |
| Liberating Command | transmutation | 1 | If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check to... | |
| Light | evocation | 0 | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Mage's Disjunction | abjuration | 9 | All magical effects and magic items within the radius of the spell, except for those that you... | |
| Mental Barrier I | abjuration | 2 | You put a barrier of mental energy that protects you from harm. This barrier grants you a +4... | |
| Mental Barrier II | abjuration | 3 | This spell functions as mental barrier I, but the shield bonus to AC increases to +6. In... | |
| Mental Barrier III | abjuration | 4 | This spell functions as mental barrier I, but the shield bonus to AC increases to +8. In... | |
| Mental Barrier IV | abjuration | 5 | This spell functions as mental barrier III, but if you are struck by a critical hit or sneak... | |
| Mental Barrier V | abjuration | 6 | This functions as mental barrier III, but if you are struck by a critical hit or sneak attack,... | |
| Mental Block | divination | 2 | You lock access to the target's procedural memories, preventing it from drawing upon its... | |
| Mindlink | divination | 1 | You link your mind to that of a touched creature to swiftly communicate a large amount of... | |
| Mindwipe | enchantment | compulsion | 4 | You erase a portion of the target's mind and experiences, inflicting 2 temporary negative levels... |
| Murderous Command | enchantment | compulsion | 1 | You give the target a mental urge to kill its nearest ally, which it obeys to the best of its... |
| Node of Blasting | abjuration | 3 | You imbue an object with psychic energy. The node of blasting unleashes a mental blast when a... | |
| Phase Door | conjuration | creation | 7 | This spell creates an ethereal passage through wooden, plaster, or stone walls, but not other... |
| Piercing Shriek | evocation | 2 | You emit an ear-splitting shriek which can be heard only by the target of this spell; all other... | |
| Placebo Effect | illusion | phantasm | 2 | The subject temporarily ceases to feel the ill effects of a single ongoing affliction or... |
| Planar Adaptation | transmutation | 4 | Planar adaptation grants you immunity to the harmful environmental effects of a particular plane... | |
| Power Word Blind | enchantment | compulsion | 7 | You utter a single word of power that causes a creature to become blinded, whether the creature... |
| Power Word Kill | enchantment | compulsion | 9 | You utter a single word of power that instantly kills one creature of your choice, whether the... |
| Power Word Stun | enchantment | compulsion | 8 | You utter a single word of power that instantly causes one creature of your choice to become... |
| Psychic Image | illusion | shadow | 9 | You envelop your consciousness in a quasi-real image of yourself. Your psychic image looks,... |
| Psychic Reading | divination | 1 | You are able to read a person's surface thoughts and take cues from the person's appearance,... | |
| Psychic Surgery | enchantment | 6 | Psychic surgery cures the target of all Intelligence, Wisdom, and Charisma damage and restores... | |
| Resonating Word | transmutation | 7 | You speak a terrible word of power, setting up potentially lethal vibrations in the chosen... | |
| Rumormonger | divination | 3 | You utter a brief anecdote or bit of news as the verbal component of this spell and track its... | |
| Scales of Deflection | abjuration | 3 | Brilliant draconic iconography matching your draconic heritage (or a kind of dragon whose... | |
| Shout | evocation | 4 | You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature... | |
| Silent Table | illusion | glamer | 2 | You protect an area against casual eavesdropping. Sounds and sonic effects that originate inside... |
| Steal Voice | necromancy | 2 | The target's throat constricts, giving it the caster croak spellblight (see page 95). | |
| Subjective Reality | illusion | phantasm | 6 | Choose one object, creature, or force you can see within long range (400 ft. + 40 ft./level).... |
| Suggestion | enchantment | compulsion | 2 | You influence the actions of the target creature by suggesting a course of activity (limited to... |
| Suggestion, Mass | enchantment | compulsion | 5 | This spell functions like suggestion, except that it can affect more creatures. The same... |
| Sundering Shards | transmutation | 1 | You channel power into a melee weapon. If the weapon's wielder destroys an item with a... | |
| Synapse Overload | divination | 5 | You cause the target's mind to unleash a vast overflowing torrent of information throughout the... | |
| Synaptic Pulse | enchantment | compulsion | 3 | You emit a pulsating mental blast that stuns all creatures in range of your psychic shriek for 1 round. |
| Synaptic Pulse, Greater | enchantment | compulsion | 5 | You emit a pulsating mental blast that stuns all creatures in range of your psychic shriek for... |
| Telepathy | divination | 5 | You can mentally communicate with any other creature within 100 feet that has a language. It is... | |
| Teleport | conjuration | teleportation | 5 | This spell instantly transports you to a designated destination, which may be as distant as 100... |
| Teleportation Circle | conjuration | teleportation | 9 | You create a circle on the floor or other horizontal surface that teleports, as greater... |
| Teleport, Greater | conjuration | teleportation | 7 | This spell functions like teleport, except that there is no range limit and there is no chance... |
| Teleport Object | conjuration | teleportation | 7 | This spell functions like teleport, except that it teleports an object, not you. Creatures and... |
| Thought Echo | illusion | glamer | 1 | When you cast this spell, you establish a mental echo of up to 25 words. Any attempt to read the... |
| Thoughtsense | divination | 4 | You automatically detect and locate conscious creatures within 60 feet, as if you possessed the... | |
| Thought Shield I | abjuration | 2 | Sensing an intrusion, you throw up a defense to protect your mind from attack or analysis. This... | |
| Thought Shield II | abjuration | 3 | This functions as thought shield I, but the circumstance bonus on Will saves to resist... | |
| Thought Shield III | abjuration | 4 | This functions as thought shield I, but the circumstance bonus on Will saves to resist... | |
| Thought Shield IV | abjuration | 5 | This functions as thought shield III, but any creature that tries to read your thoughts while... | |
| Thought Shield V | abjuration | 6 | This functions as thought shield IV, except as noted above. This spell immediately ends if you... | |
| Time Stop | transmutation | 9 | This spell seems to make time cease to flow for everyone but you. In fact, you speed up so... | |
| Tongues | divination | 3 | This spell grants the creature touched the ability to speak and understand the language of any... | |
| Tongues, Communal | divination | 4 | This spell functions like tongues, except you divide the duration in 10-minute intervals among... | |
| Tower of Iron Will I | abjuration | 5 | You project a fortress of mental power that blocks out the psychic energy of others, granting... | |
| Tower of Iron Will II | abjuration | 6 | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Tower of Iron Will III | abjuration | 7 | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Tower of Iron Will IV | abjuration | 8 | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Tower of Iron Will V | abjuration | 9 | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Treacherous Teleport | conjuration | teleportation | 6 | This spell functions as teleport except that you can opt to intentionally cause any number of... |
| Triggered Suggestion | enchantment | compulsion | 4 | This spell functions as suggestion, except you can use it only to specify a condition that... |
| Truespeak | divination | 5 | You can communicate with any creature that is not mindless. As long as you can be heard, your... | |
| True Strike | divination | 1 | You gain temporary, intuitive insight into the immediate future during your next attack. Your... | |
| Ventriloquism | illusion | figment | 1 | You can make your voice (or any sound that you can normally make vocally) seem to issue from... |
| Vision of Hell | illusion | glamer | 3 | You overlay a realistic illusion of a terrifying hellscape upon an area. Structures, equipment,... |
| Wail of the Banshee | necromancy | 9 | When you cast this spell, you emit a terrible, soul-chilling scream that possibly kills... | |
| What Grows Within | necromancy | 6 | By speaking the name "Xhamen-Dor," you infuse yourself with the essence of the Inmost Blot and... | |
| Word of Recall | conjuration | teleportation | 7 | Word of recall teleports you instantly back to your sanctuary when the word is uttered. You must... |
