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School
Subschool: healing
Class: Ranger
- Add column
- Clear ×
- Arcanist [8]
- Wizard [8]
- Sorcerer [8]
- Witch [37]
- Magus [4]
- Bard [22]
- Skald [22]
- Summoner [14]
- Unsummoner [11]
- Bloodrager [3]
- Shaman [36]
- Druid [37]
- Hunter [34]
- Ranger [23] ×
- Cleric [69]
- Oracle [69]
- Warpriest [60]
- Inquisitor [29]
- Antipaladin [2]
- Paladin [33]
- Alchemist [19]
- Investigator [18]
- Psychic [6]
- Mesmerist [7]
- Occultist [13]
- Spiritualist [18]
- Medium [2]
Descriptor
Verbal
Somatic
Material
Focus
Divine Focus
23 spells
| Name ▲ | School | Ranger Level | Description |
|---|---|---|---|
| Alleviate Addiction | conjuration | 1 | The subject ignores the effects of addictions. The subject can naturally recover from damage... |
| Cure Light Wounds | conjuration | 2 | When laying your hand upon a living creature, you channel positive energy that cures 1d8 points... |
| Cure Moderate Wounds | conjuration | 3 | This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Serious Wounds | conjuration | 4 | This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1... |
| Delay Disease | conjuration | 2 | The target becomes temporarily immune to disease. Any disease to which it is exposed during the... |
| Delay Poison | conjuration | 1 | The subject becomes temporarily immune to poison. Any poison in its system or any poison to... |
| Delay Poison, Communal | conjuration | 3 | This spell functions like delay poison, except you divide the duration in 1-hour intervals among... |
| Healing Token | conjuration | 2 | You imbue one touched holy symbol/3 caster levels with a connection to your own divine power,... |
| Inspiring Recovery | conjuration | 4 | You can heal a creature, harm an undead creature, or call upon a very recently dead creature to... |
| Instant Clot | conjuration | 1 | Bleed effects on the target immediately end when this spell is cast, and no blood flows out when... |
| Life Current | conjuration | 3 | You infuse the current with positive energy. At the start of their turn when the current moves... |
| Martyr's Last Blessing | conjuration | 3 | You charge your body with healing energy, which erupts from you if you are dying or are killed... |
| Neutralize Poison | conjuration | 3 | You detoxify any sort of venom in the creature or object touched. If the target is a creature,... |
| Raise Animal Companion | conjuration | 4 | This spell functions as raise dead, but it only affects an animal companion, familiar, or... |
| Remove Disease | conjuration | 3 | Remove disease can cure all diseases from which the subject is suffering. You must make a caster... |
| Remove Radioactivity | conjuration | 4 | You remove all ongoing radiation effects, both primary and secondary, on a single target if you... |
| Restful Cloak | conjuration | 2 | A cloak you are wearing transforms into a canvas tent large enough to hold four Medium... |
| Second Wind | conjuration | 3 | You can cast this spell only when you have fewer than one-quarter of your total hit points. With... |
| Soothing Mud | conjuration | 3 | You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud... |
| Soothing Word | conjuration | 2 | The target of this spell causes several conditions that he suffers from to be lessened in... |
| Spindrift Spritz | conjuration | 1 | You can cast this spell only as a response to a target attempting a saving throw against an... |
| Spindrift Spritz, Mass | conjuration | 3 | This spell functions as spindrift spritz, except as noted above. |
| Unlife Current | conjuration | 3 | This functions as life current except you infuse the current with negative energy, so it heals... |
