Spells
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Class: Warpriest
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- Clear ×
- Arcanist [61]
- Wizard [61]
- Sorcerer [61]
- Witch [50]
- Magus [6]
- Bard [60]
- Skald [58]
- Summoner [7]
- Unsummoner [5]
- Bloodrager [11]
- Shaman [20]
- Druid [8]
- Hunter [8]
- Ranger [5]
- Cleric [32]
- Oracle [32]
- Warpriest [25] ×
- Inquisitor [29]
- Antipaladin [14]
- Paladin [9]
- Alchemist [5]
- Investigator [4]
- Psychic [72]
- Mesmerist [63]
- Occultist [14]
- Spiritualist [22]
- Medium [19]
Descriptors: Emotion
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- Acid [4]
- Air [12]
- Chaotic [8]
- Cold [10]
- Curse [38]
- Darkness [10]
- Death [11]
- Disease [6]
- Draconic [1]
- Earth [14]
- Electricity [5]
- Emotion ×
- Evil [85]
- Fear [14]
- Fire [20]
- Force [13]
- Good [44]
- Language-Dependent [10]
- Lawful [10]
- Light [24]
- Meditative [8]
- Mind-Affecting [91]
- Pain [6]
- Poison [11]
- Shadow [5]
- Sonic [5]
- Water [22]
Duration
Target
Save
Verbal
Somatic
Material
Focus
Divine Focus
25 spells
| Name ▲ | School | Subschool | Warpriest Level | Description |
|---|---|---|---|---|
| Agonizing Rebuke | illusion | phantasm | 3 | With a word and a gesture, you instill such apprehension in your target that the thought of... |
| Aura of Doom | necromancy | 4 | You emanate an almost palpable aura of horror. All non-allies within this spell's area, or that... | |
| Battle Trance | enchantment | compulsion | 4 | You are transformed into a single-minded force of destruction. You gain the ferocity monster... |
| Blessing of Courage and Life | conjuration | healing | 2 | With this prayer you provide long-lasting succor to a wounded creature. For as long as the... |
| Blood In The Water | necromancy | 2 | As part of the casting of this spell, you must deal 1 point of piercing or slashing damage to... | |
| Calm Emotions | enchantment | compulsion | 2 | This spell calms agitated creatures. You have no control over the affected creatures, but calm... |
| Cause Fear | necromancy | 1 | The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken... | |
| Compassionate Ally | enchantment | compulsion | 2 | At the sight of an injured ally, the target immediately disengages from its current course of... |
| Contagious Zeal | enchantment | compulsion | 3 | The target gains a +2 morale bonus on attack rolls and weapon damage rolls, 1d6 temporary hit... |
| Curse of The Outcast | enchantment | compulsion | 6 | Everything about the target seems off-putting and grating, and everyone he meets is compelled to... |
| Delay Pain | enchantment | 2 | You override the target's ability to feel pain. Pain effects (such as pain strike** and symbol... | |
| Doom | necromancy | 1 | This spell fills a single subject with a feeling of horrible dread that causes it to become shaken. | |
| Frigid Souls | necromancy | haunted | 4 | You harness the Irriseni people's palpable fear of their frozen environment and cruel Jadwiga... |
| Haze of Dreams | enchantment | charm | 1 | You fill an enemy's head with waking dreams, a reminder of the pleasures, delights, and terrors... |
| Horrifying Visage | necromancy | haunted | 3 | You channel residual feelings of terror into the minds of creatures within the area, causing... |
| Hydrophobia | necromancy | 3 | Targets in the area must succeed at a Will save or become deathly afraid of drowning. If the... | |
| Intensify Psyche | enchantment | 2 | A sense of euphoria suffuses the target, amplifying all sensations, good or bad. The target... | |
| Joyful Rapture | conjuration | healing | 6 | Your inspired words overwhelm others with transcendental bliss. All allies within the area of... |
| Mantle of Calm | enchantment | compulsion | 3 | You surround yourself with a mantle of calm serenity. You take a -2 penalty on attack rolls, and... |
| Serenity | enchantment | compulsion | 5 | You fill the targets' minds with feelings of tranquility. Those attempting to commit violence... |
| Slave To Sin | enchantment | compulsion | 3 | This spell allows you to reach into an evil creature's mind to expose and exploit its... |
| Symbol of Fear | necromancy | 6 | This spell functions like symbol of death, except that all creatures within 60 feet of the... | |
| Terrible Remorse | enchantment | compulsion | 4 | You fill a target with such profound remorse that it begins to harm itself. Each round, the... |
| Urgathoa's Beacon | necromancy | haunted | 2 | You shroud an area in Urgathoa's unclean influence, rendering those who pass through it and fail... |
| Weapon of Awe | transmutation | 2 | You transform a single weapon into an awe-inspiring instrument. The weapon gains a +2 sacred... |
