Level for Witch: –

69 spells

Name ▲ Subschool Witch Level Description
Aggressive Thundercloud 2 A crackling, spherical storm cloud flies in whichever direction you point and deals electricity...
Aggressive Thundercloud, Greater 4 This spell functions as aggressive thundercloud, except it deals 6d6 points of electricity...
Air Geyser 3 You create a powerful blast of air capable of flinging an opponent upward. If the target fails...
Alaznist's Jinx 5 You inflict a curse similar to the spell burn spellblight (Pathfinder RPG Ultimate Magic 97) on...
Bestow Planar Infusion I 1 This spell draws upon the latent planar energy of the caster's surroundings, allowing her to...
Bestow Planar Infusion II 4 This functions as bestow planar infusion I, except that the touched creature gains the improved...
Bestow Planar Infusion III 7 This functions as bestow planar infusion I, except that the touched creature gains the greater...
Betraying Sting 6 You unleash divine power to smite those who wrongly trusted you. The power takes the form of a...
Bit of Luck 4 For the spell's duration, the caster gains a reservoir of luck with a total number of points...
Burning Entanglement 3 This spell functions as/entangle, except it sets the foliage on fire. A creature that begins its...
Burning Gaze 2 Your eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a...
Burning Hands 1 A cone of searing flame shoots from your fingertips. Any creature in the area of the flames...
Call the Void 3 This spell surrounds you with an aura of nothingness that channels the mysterious energies of...
Chain Lightning 7 This spell creates an electrical discharge that begins as a single stroke commencing from your...
Channel The Gift 3 You channel your magical power to fuel the target's spellcasting. The next spell the target...
Cone of Cold 6 Cone of cold creates an area of extreme cold, originating at your hand and extending outward in...
Contact Entity I 2 You send out a magical message to any eldritch entities of a particular kind within a 100-mile...
Contact Entity II 3 This spell functions like contact entity I, except that you can contact creatures from the...
Contact Entity III 5 This spell functions like contact entity II, except that you can contact creatures from the...
Contact Entity IV 7 This spell functions like contact entity III, except that you can contact creatures from the...
Curse of Night 8 By touching the ground, you curse an area to remain in bleak darkness, as the endless night...
Dancing Darkness 1 You create either up to four spheres of darkness that each reduce the illumination level by one...
Dancing Lights 0 Depending on the version selected, you create up to four lights that resemble lanterns or...
Deadman's Contingency 4 This spell functions as contingency, except as noted above. This spell also only comes into...
Dousing Rain 2 With a beckoning gesture, you call forth a downpour of rain. For the duration of the spell, the...
Ear-Piercing Scream 1 You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1...
Final Sacrifice 4 You disrupt the conjuring energies within a summoned creature, causing it to violently explode....
Flurry of Snowballs 2 You send a flurry of snowballs hurtling at your foes. Any creature in the area takes 4d6 points...
Force Sword 2 You create a +1 longsword of pure force sized appropriately for you that you can wield or give...
Frost Fall 2 The area of this spell is covered in chilling frost, dealing 2d6 points of cold damage to all...
Gentle Breeze 1 You create a light wind that blows only against the target, from a direction of your choice. The...
Ghost Whip 2 A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated...
Gozreh's Trident 2 A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand. You wield this...
Hellfire Ray 6 A blast of hellfire blazes from your hands. You can fire one ray, plus one additional ray for...
Ice Slick 2 You create a blast of intense cold, coating all solid surfaces in the area with a thin coating...
Ice Storm 4 Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning...
Imbue Hex 5 You transfer a single hex you know to the target, and give that target the ability to use the...
Lead Anchor 2 The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and...
Light 0 This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot...
Lightning Bolt 3 You release a powerful stroke of electrical energy that deals 1d6 points of electricity...
Lightning Lash 3 You create a crackling lash of unholy lightning that flickers and flashes in your hand like a...
Mage's Decree 6 You speak a short message (up to 25 words), and it is immediately transmitted to each target,...
Molten Orb 2 You create a fist-sized, red-hot ball of molten metal that you immediately hurl as a splash...
Motes of Dusk And Dawn 3 When you cast this spell, you create up to four motes that shed light or darkness in a...
Mydriatic Spontaneity 4 You overstimulate the target with alternating flashes of light and shadow within its eyes,...
Mydriatic Spontaneity, Mass 7 This spell functions as mydriatic spontaneity, except it can affect multiple creatures.
Numerological Evocation 4 You can use the Path of Numbers to calculate the latent magical energies all around you and fire...
Pain Strike 3 Pain strike racks the targeted creature with agony, inflicting 1d6 points of nonlethal...
Pain Strike, Mass 5 This spell works like pain strike, except as noted above.
Pinecone Bomb 2 Created by Ghorus when he was working to create the ghorans, pinecone bomb infuses a small...
Poison Breath 7 You expel a cone-shaped burst of toxic mist from your mouth, subjecting everyone caught in the...
Protective Penumbra 2 This spell keeps the target slightly in shadow. A target with light blindness, light...
Rope Tornado 4 A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it...
Runic Overload 6 This spell charges magical runes to an explosive degree. If cast on a creature with magical...
Sanctify Corpse 1 This spell blesses a corpse with positive energy, preventing it from being turned into an undead...
Scouring Winds 7 This spell brings forth a windstorm of stinging sand that blocks all vision. You can move the...
Screech 3 You emit a shrill, piercing shriek, startling those around you into dropping their guard....
Shifting Shadows 3 Waves of shifting shadows obscure the appearance of all creatures caught within the emanation,...
Snowball 1 You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The...
Spark 0 You can make an unattended Fine flammable object catch on fire. This works as if you were using...
Spotlight 3 You create a mobile area of bright light centered on one target while simultaneously suppressing...
Stormbolts 8 When you cast this spell, lightning spills forth from your body in all directions. The bolts do...
Symbol of Storms 6 This spell functions as symbol of death, except that when triggered, a 30-foot-radius centered...
Touch of Combustion 1 Your successful melee touch attack causes the target to ignite in a violent burst of flame,...
Transfer Familiar 6 You temporarily grant control of your familiar to another willing creature. You, your familiar,...
Trial of Fire And Acid 3 The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6...
Twilight Knife 3 You create a darkly sinister floating knife that attacks the same creature as you each round. If...
Unbearable Brightness 4 Your body glows with a terrible light. Creatures within 30 feet of you that can see you are...
Volcanic Storm 4 Chunks of hot volcanic rock and clumps of ash pound down when this spell is cast, dealing 3d6...