Spells
Feats
Creatures
Magic Items
Weapons
Armor
Items
Classes
Class Abilities
Archetypes
Traits
Rules
Sources
School: abjuration
Class
- Add column
- Arcanist [42]
- Wizard [42]
- Sorcerer [42]
- Witch [19]
- Magus [7]
- Bard [12]
- Skald [12]
- Summoner [14]
- Unsummoner [11]
- Bloodrager [5]
- Shaman [12]
- Druid [18]
- Hunter [21]
- Ranger [8]
- Cleric [28]
- Oracle [28]
- Warpriest [24]
- Inquisitor [15]
- Antipaladin [5]
- Paladin [9]
- Alchemist [4]
- Investigator [4]
- Psychic [30]
- Mesmerist [5]
- Occultist [16]
- Spiritualist [11]
- Medium [6]
Descriptor
Duration
Verbal
Somatic
Material
Focus
Divine Focus
67 spells
| Name ▲ | Subschool | Description |
|---|---|---|
| Absolution | You purge impure thoughts from the target's mind and fill him with exultant relief at the... | |
| Absorbing Barrier | You ward all creatures and objects in the area from ranged weapons. The spell’s area of effect... | |
| Alarm | Alarm creates a subtle ward on an area you select. Once the spell effect is in place, it... | |
| Allied Cloak | You cause a cloak, shawl, poncho, or other outer garment you are wearing to animate to aid and... | |
| Anti-Incorporeal Shell | You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot... | |
| Antilife Shell | You bring into being a mobile, hemispherical energy field that prevents the entrance of most... | |
| Antimagic Field | An invisible barrier surrounds you and moves with you. The space within this barrier is... | |
| Antiplant Shell | The antiplant shell spell creates an invisible, mobile barrier that keeps all creatures within... | |
| Arcana Theft | This spell functions as a targeted dispel magic spell, except it only affects creatures and it... | |
| Arcane Lock | An arcane lock spell cast upon a door, chest, or portal magically locks it. You can freely pass... | |
| Aroden's Spellbane | One of many spells originally created by the Last Azlanti before he became a god, Aroden's... | |
| Atonement | This spell removes the burden of misdeeds from the subject. The creature seeking atonement must... | |
| Banishing Blade | You imbue a weapon with the power to drive foes back. The first time each round the weapon... | |
| Banish Seeming | With a melee touch attack you can dispel an illusion or return a creature to its natural form.... | |
| Blade Snare | This spell creates an invisible magic field that does not stop weapons (whether manufactured or... | |
| Calm Air | This spell calms the air and disperses fog, dust, and other particles. The wind force in the... | |
| Conditional Favor | You must cast this spell immediately before casting another spell on the same creature,... | |
| Covetous Aura | Anytime a harmless (so noted by a spell's saving throw description) spell of 3rd level or lower... | |
| Darkvault | You ward an area's shadows such that light cannot penetrate them. The illumination level in the... | |
| Dimensional Anchor | A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any... | |
| Dimensional Lock | You create a shimmering emerald barrier that completely blocks extradimensional travel. Forms of... | |
| Dispel Magic | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Dust Ward | You ward a magic item against other creatures who try to learn to use or copy it. When you cast... | |
| Dweomer Retaliation | You may only cast this spell immediately after successfully counterspelling an opponent. Drawing... | |
| Echean's Excellent Enclosure | You call into being around you an invisible barrier of force within which magic cannot persist.... | |
| Escape Alarm | You place a ward on an area that notifies you when a creature exits it. This functions as alarm,... | |
| Forest Friend | While subject to this spell, the targets find that forested areas become helpful instead of... | |
| Gird Ally | You create a magical field around summoned creatures you control that deflects attacks made... | |
| Globe of Invulnerability | This spell functions like lesser globe of invulnerability, except that it also excludes... | |
| Globe of Invulnerability, Lesser | An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effects of... | |
| Globe of Tranquil Water | Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of... | |
| Harvest Season | You cause an explosive burst of growth in a single plant, causing it to grow through a cycle of... | |
| Hold Portal | This spell magically holds shut a door, gate, window, or shutter of wood, metal, or stone. The... | |
| Holy Shield | You gain the ability to magically project the defense of your shield to protect another creature... | |
| Influence Wild Magic | This spell creates an area of stabilizing magical energy that emanates from you. Any creature... | |
| Intellect Fortress I | Using the power of pure logic, you disrupt mental attacks. Intellect fortress I suppresses all... | |
| Intellect Fortress II | This spell functions as intellect fortress I, but in addition, any mind-affecting effects that... | |
| Intellect Fortress III | This spell functions as intellect fortress II, but creatures within the area who succeed at a... | |
| Invisibility Alarm | This spell functions as alarm, except it is triggered only by invisible creatures entering or... | |
| Line In The Sand | You create a glowing crimson line around the area. Against creatures in the area, you can... | |
| Mage's Private Sanctum | This spell ensures privacy. Anyone looking into the area from outside sees only a dark, foggy... | |
| Numerological Resistance | Numerological resistance allows numerologists to use the Path of Numbers to grant their allies... | |
| Obscure Poison | You make the touched poison difficult to detect or identify. Detect poison and similar effects... | |
| Peace Bond | This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum... | |
| Repel Metal or Stone | This spell creates waves of invisible energy that roll forth from you. All metal or stone... | |
| Repel Vermin | An invisible barrier holds back vermin. A vermin with HD of less than one-third your level... | |
| Sealed Life | You seal the life force within the target, preventing it from sharing its vitality with others.... | |
| Sealed Life, Greater | This spell functions as sealed life, except it additionally provides the benefits of death ward... | |
| Selective Alarm | This spell functions as alarm, except that you can tweak the spell to be more discerning in what... | |
| Sequester | When cast, this spell prevents divination spells from detecting or locating the target and also... | |
| Siphon Magic | This spell attempts to transfer a magical effect from a creature you touch to yourself. When you... | |
| Soothe Construct | You soothe the elemental spirit of a targeted construct, reducing its chance of going berserk by... | |
| Source Severance | You create an invisible barrier that surrounds you and moves with you, inhibiting one category... | |
| Stunning Barrier | You are closely surrounded by a barely visible magical field. The field provides a +1 deflection... | |
| Stunning Barrier, Greater | This spell functions as stunning barrier, except as noted above, and it provides a +2 bonus to... | |
| Symbol of Dispelling | This spell functions as symbol of death, except that all creatures within 40 feet of the symbol... | |
| Symbol of Sealing | This spell allows you to scribe a potent rune of power upon or above a door or other opening... | |
| Symbol of Vulnerability | This spell functions as symbol of death, except it saps the defenses of all creatures within 60... | |
| Tower of Iron Will I | You project a fortress of mental power that blocks out the psychic energy of others, granting... | |
| Tower of Iron Will II | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Tower of Iron Will III | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Tower of Iron Will IV | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Tower of Iron Will V | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Undeath Ward | You create a pale silver barrier that repels undead. Mindless undead and intelligent undead with... | |
| Vestment of the Champion | This functions as magic vestment, except it only affects armor or a shield you are wearing or... | |
| Wall of Suppression | You create a wall of glittering motes that suppresses or even negates any magical effect passing... |
