Spells
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Class Abilities
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Sources
School: transmutation
Subschool
Class
- Add column
- Arcanist [24]
- Wizard [24]
- Sorcerer [22]
- Witch [9]
- Magus [10]
- Bard [17]
- Skald [17]
- Summoner [6]
- Unsummoner [6]
- Bloodrager [7]
- Shaman [9]
- Druid [14]
- Hunter [13]
- Ranger [9]
- Cleric [18]
- Oracle [15]
- Warpriest [18]
- Inquisitor [10]
- Antipaladin [3]
- Paladin [8]
- Alchemist [6]
- Investigator [6]
- Psychic [11]
- Mesmerist [3]
- Occultist [9]
- Spiritualist [2]
- Medium [5]
Descriptor
Verbal
Somatic: No
Material
Focus
Divine Focus
48 spells
| Name ▲ | Subschool | Description |
|---|---|---|
| Abstemiousness | Sometimes Irori smiles on his worshipers, granting them a reprieve from physical hunger. This... | |
| Allegro | This spell allows you to act more swiftly while maintaining a bardic performance. You must... | |
| Animate Plants | You imbue inanimate plants with mobility and a semblance of life. Each animated plant then... | |
| Baphomet's Blessing | polymorph | You change the target's head into that of a bull. The creature's Intelligence becomes 2, and it... |
| Bladed Dash | Both Quantium and Jalmeray claim that this spell was born in their arcane universities.... | |
| Bladed Dash, Greater | This spell functions like bladed dash, save that you can make a single melee attack against... | |
| Bone Flense | Choose a creature that you can see. When that creature is struck by a weapon wielded by a member... | |
| Bowstaff | The bow that is touched takes on the rigidity and toughness of forged steel, allowing it to be... | |
| Buoyancy | The affected targets become incredibly buoyant, floating naturally on any water at least 1 foot... | |
| Burst of Speed | Until the end of your turn, you gain a +20-foot bonus to speed (or +10-foot bonus if you are... | |
| Chastise | You gain a +5 bonus on Bluff, Diplomacy, and Intimidate checks to convince a listener that they... | |
| Cheetah's Sprint | A wild surge of energy courses through your body and propels you into a sprint. If you take a... | |
| Command Plants | This spell allows you some degree of control over one or more plant creatures. Affected plant... | |
| Dance of a Hundred Cuts | You become a lethal combat dancer, swirling and spinning with grace and precision. You gain a... | |
| Dance of a Thousand Cuts | This spell functions as dance of a hundred cuts, except you also gain the benefits of haste. | |
| Echolocation | You can perceive the world by creating high-pitched noises and listening to their echoes. This... | |
| Energy Hack | You can cast this spell only when you take 10 or more points of acid, cold, electricity, or fire... | |
| Enlightened Step | Through careful regulation of your body's mystical energies, thoughtful control of your poise... | |
| Feather Fall | The affected creatures or objects fall slowly. Feather fall instantly changes the rate at which... | |
| Fey Blight | The target gains the boon of the caster’s fey race (see below for details on each specific fey... | |
| Fey Boon | The target is cursed, gaining the bane of the caster’s fey race (see below for details on each... | |
| Fiery Body | This spell transforms your body into living flame. You and your equipment are immune to fire... | |
| Flames of The Faithful | With a touch, you cause a glowing rune to appear on a single weapon, granting that weapon the... | |
| Honeyed Tongue | This spell augments your diplomacies. While under the effects of spell, you roll two dice each... | |
| Imbue With Flight | You grant a touched Large or smaller object the ability to fly at a speed of 40 feet with... | |
| Keen Senses | The subject gains a +2 competence bonus on Perception checks and gains low-light vision.... | |
| Keyhole | By touching a single door, gate, or other portal, you create a keyhole where none existed before... | |
| Knock | Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane... | |
| Knock, Mass | Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once. | |
| Liberating Command | If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check to... | |
| Lighten Object | The target's weight decreases by half. If this spell is cast on armor, the armor's armor check... | |
| Lighten Object, Mass | This spell functions like lighten object, except that it affects a number of objects equal to... | |
| Martyr's Bargain | Among the faithful followers of the gods of purity-whether they be the servants of Desna in... | |
| Planar Adaptation | Planar adaptation grants you immunity to the harmful environmental effects of a particular plane... | |
| Planetary Adaptation | This spell functions as planar adaptation (Pathfinder RPG Advanced Player's Guide 236), except... | |
| Raven's Flight | You can cast this spell only if it is the first action you take on your turn. In a burst of... | |
| Resonating Word | You speak a terrible word of power, setting up potentially lethal vibrations in the chosen... | |
| Spit Venom | You spit a stream of venom at a target using a ranged touch attack. If the venom hits, it causes... | |
| Stoke The Inner Fire | You increase the natural heat within your body, transferring it to your weapons and armor. As a... | |
| Sundering Shards | You channel power into a melee weapon. If the weapon's wielder destroys an item with a... | |
| Suspend Drowning | The affected creatures immediately—though temporarily—stop drowning and cannot suffocate or... | |
| Tail Strike | You grow a draconic tail (clothing and armor adjust as necessary), or if you already have a... | |
| Time Stop | This spell seems to make time cease to flow for everyone but you. In fact, you speed up so... | |
| Virtuoso Performance | While this spell is active, you may start a second bardic performance while maintaining another.... | |
| Visualization of The Body | You focus your mind on one aspect of your body, aligning the energies within your body to... | |
| Visualization of The Mind | You enhance a single aspect of your mind, nurturing and empowering it. Choose a single mental... | |
| Weapons Against Evil | Each weapon this spell affects each shines with pale light that dimly illuminates a 5-foot... | |
| Widen Auras | The range of your antipaladin or paladin auras doubles. For example, if you're a paladin, your... |
