Ancient Brine Dragon

CR: 16 XP: 76,800


LN Huge dragon (water)


Init: +3 Senses: dragon senses Perception: +30


Aura: frightful presence (300 ft., DC 26)


Defense

AC: 37, touch 9, flat-footed 37 (–1 Dex, +30 natural, –2 size)


hp: 275 (22d12+132)


Fort: +19 Ref: +14 Will: +18


DR: 15/magic


Immune: acid, paralysis, sleep


SR: 27


Offense

Speed: 60 ft., fly 200 ft. (poor), swim 60 ft.


Melee: bite +34 (2d8+21 plus 1d2 Str), 2 claws +34 (2d6+14), tail slap +29 (2d6+21), 2 wings +29 (1d8+7)


Space: 15 ft. Reach: 10 ft. (15 ft. with bite)


Special Attacks: breath weapon (100-ft. line, 20d6 acid, DC 26), capsize, crush, desiccating bite


Spell-Like Abilities: (CL 22nd; concentration +27) At will—control water, obscuring mist, speak with animals (fish only), water breathing 3/day—horrid wilting (DC 23), tsunami*


Spells Known: (CL 15th; concentration +20) 7th (4/day)—control weather, mass fly* 6th (6/day)—fluid form*, true seeing, transformation 5th (7/day)—break enchantment, dismissal, teleport, wall of force 4th (7/day)—ball lightning* (DC 19), ice storm, greater invisibility, solid fog 3rd (7/day)—aqueous orb* (DC 18), deep slumber (DC 18), dispel magic, sleet storm (DC 18) 2nd (7/day)—alter self, detect thoughts, invisibility, make whole, slipstream* 1st (8/day)—color spray (DC 16), feather fall, flare burst* (DC 16), ray of enfeeblement, touch of the sea* 0 (at will)—arcane mark, detect magic, detect poison, mage hand, message, open/ close, prestidigitation, read magic, resistance


Statistics

Str: 38 Dex: 9 Con: 23 Int: 23 Wis: 20 Cha: 21


Base Atk: +22 CMB: +38 CMD: 47 (51 vs. trip)


Feats: Awesome Blow, Greater Vital Strike, Hover, Improved Bull Rush, Improved Initiative, Improved Vital Strike, Lightning Reflexes, Power Attack, Skill Focus (Swim), Vital Strike, Wingover


Skills: Bluff +30, Diplomacy +30, Fly +16, Heal +30, Knowledge (arcana, geography, nature) +31, Perception +30, Sense Motive +30, Survival +30, Swim +53, Use Magic Device +30


SQ: water breathing Although not inherently evil, brine dragons have little patience for kindness and philanthropy. As they age, they grow more and more opinionated and obsessed with power—by adult age, a brine dragon counts itself a failure if it doesn’t rule over a collection of “lesser beings” such as humans, merfolk, locathah, or even sahuagin. 530 80 530 8 Primal Dragon, Cloud The blue-white scales of this four-horned dragon exude wisps of fog. The dragon’s snout is short but filled with sharp teeth. Cloud Dragon CN dragon (air, extraplanar) Base Statistics CR 5, Size Small, Hit Dice 6d12 Speed 40 ft., swim 40 ft. Natural Armor +5, Breath Weapon cone, 2d8 electricity


Languages: Aquan, Common, Draconic, Dwarven, Elven, Gnome, Halfling


Ecology

Environment: any sky (Plane of Air)


Organization: solitary


Treasure: triple


Description

Cloud Form (Su) An adult or older cloud dragon can change itself into a cloudy vapor as a swift action for a number of rounds per day equal to its Hit Dice. This ability functions as gaseous form but the dragon’s fly speed is unchanged.

Cloud Breath (Su) A great wyrm cloud dragon’s breath weapon creates a cloud that persists in its cone shape for 1d4 rounds. Treat this cloud as a fog cloud that deals electricity damage equal to half the dragon’s breath weapon damage to any creature that ends its turn still within the cloud (Reflex save halves the damage—DC equals the dragon’s breath weapon save DC).

Mist Vision (Su) A cloud dragon can see through fog, clouds, and similar obscuring effects with perfect clarity.

Spell-Like Abilities (Sp) A cloud dragon gains the following spell-like abilities, usable at will (unless indicated otherwise) on reaching the listed age category. Very young—obscuring mist; Young—fog cloud; Adult—solid fog; Old—cloudkill (3/day); Ancient—wind walk; Great wyrm—storm of vengeance (1/day).

Thundering Bite (Su) An ancient or older cloud dragon’s bite makes a thundering crash whenever it attacks, dealing an additional 2d6 points of sonic damage. A great wyrm’s thundering bite deals an additional 4d6 sonic damage. Age Category Special Abilities Caster Level Wyrmling Immune to electricity, mist vision — Very young Obscuring mist — Young Fog cloud — Juvenile Frightful presence 1st Young adult DR 5/magic, spell resistance 3rd Adult Cloud form, solid fog 5th Mature adult DR 10/magic 7th Old Cloudkill 9th Very old DR 15/magic 11th Ancient Thundering bite, wind walk 13th Wyrm DR 20/magic 15th Great wyrm Cloud breath, storm of vengeance 17th

Source: Pathfinder Roleplaying Game Bestiary 2