Choral

CR: 6 XP: 2,400


NG Small outsider (angel, extraplanar, good)


Init: +7 Senses: darkvision 60 ft., detect evil Perception: +16


Aura: protective aura


Defense

AC: 19, touch 14, flat-footed 16 (+3 Dex, +5 natural, +1 size; +4 deflection vs. evil)


hp: 68 (8d10+24)


Fort: +6 Ref: +9 Will: +9, +4 vs. poison, +4 resistance vs. evil


DR: 5/evil


Resist: electricity 10, fire 10


Immune: acid, cold, petrification


SR: 17


Offense

Speed: 40 ft., fly 60 ft. (good)


Melee: slam +10 (1d3+1)


Ranged: piercing hymn +12 touch (4d6 sonic plus deafened)


Special Attacks: countersong, harmonize


Spell-Like Abilities: (CL 8th; concentration +11) Constant—detect evil At will—aid, ghost sound (DC 13), dispel evil (DC 18), dispel magic, invisibility (self only), plane shift (self only), remove curse, remove disease, remove fear 3/day—cure moderate wounds, sculpt sound (DC 16), sound burst (DC 15)


Statistics

Str: 13 Dex: 16 Con: 15 Int: 16 Wis: 16 Cha: 17


Base Atk: +8 CMB: +8 CMD: 21


Feats: Alertness, Great Fortitude, Improved Initiative, Toughness


Skills: Acrobatics +14, Diplomacy +14, Escape Artist +11, Fly +20, Knowledge (planes) +14, Knowledge (religion) +14, Perception +16, Perform (sing) +14, Sense Motive +16


Languages: Celestial, Draconic, Infernal, truespeech


Ecology

Environment: any good-aligned planes


Organization: solo, duet, or ensemble (3–8)


Treasure: standard


Description

Countersong (Su) A choral can attempt a Perform (sing) check to counter magic effects that depend on sound. This ability functions as the bard ability of the same name.

Harmonize (Sp) When chorals work together, they can use their complementary voices to create mystical harmonies. Two or more chorals within 60 feet of one another can use calm emotions or heroism as a spell-like ability, four or more chorals can use shout, and six or more chorals can use greater heroism or holy word. Only the choral that actually casts the spell-like ability in question must take a standard action to achieve this effect—the other chorals need only take swift actions during the same round.

Piercing Hymn (Su) As a standard action, a choral can launch a concentrated blast of sonic energy from its mouth as a ranged touch attack. This attack has a range of 90 feet with no range increment and deals 4d6 points of sonic damage. Any creature struck by a piercing hymn must succeed at a DC 17 Fortitude save or be deafened for 1d4 minutes. The save DC is Charisma-based.

Choral angels are singers of great skill, and their ranks fill the halls of good deities with soaring hymns and solemn chants. They manifest from the spirits of the pious dead who had exceptional musical talent. While they aren’t soldiers, chorals can defend themselves with their magical voices. Chorals sometimes visit the Material Plane with auspicious messages for mortals.

Angel, Balisse–Angel, Choral Angel, Empyrean Light spills out through cracks in this humanoid being’s clothing and armor, and its four wings are composed of wispy blue light.

Source: Pathfinder Roleplaying Game Bestiary 5