Level for Hunter: –

37 spells

Name ▲ School Subschool Hunter Level Description
Absorbing Inhalation transmutation 4 You grant your lungs inhuman strength and capacity, allowing you to harmlessly and completely...
Aerial Tracks divination 3 You cause the air in the area to ripple where creatures have flown through it up to 1 day...
Air Geyser evocation 3 You create a powerful blast of air capable of flinging an opponent upward. If the target fails...
Air Step transmutation 2 This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you...
Air Walk transmutation 4 The subject can tread on air as if walking on solid ground. Moving upward is similar to walking...
Air Walk, Communal transmutation 5 This spell functions like air walk, except divide the duration in 10-minute intervals among the...
Alter Winds transmutation 1 You subtly enhance or diminish the effects of natural winds within the spell's area, which is an...
Ball Lightning evocation 4 You create two globes of lightning that fly in whichever direction you indicate. For every 4...
Blast of Wind evocation 4 With a spiraling gesture of your hand and a forceful exhalation, you create a brief but fierce...
Calm Air abjuration 4 This spell calms the air and disperses fog, dust, and other particles. The wind force in the...
Carrying Wind conjuration 3 When you cast this spell, a wind spirit envelopes you and carries you with it at your direction....
Cloak of Winds abjuration 3 You shroud a creature in a whirling screen of strong, howling wind. The subject is never checked...
Cloud Shape transmutation 4 This spell functions like gaseous form, except you assume the shape of a Colossal cloud with a...
Control Winds transmutation 5 You alter wind force in the area surrounding you. You can make the wind blow in a certain...
Curse of Dragonflies conjuration 3 You invest a target with cursed elemental energy, making the open skies anathema to it. If the...
Elemental Speech divination 2 This spell enables you to converse with creatures associated with a chosen element, including...
Fickle Winds transmutation 3 You create a mobile cylinder of wind encompassing every target of the spell and protecting them...
Fire Sneeze evocation 2 This spell causes you to begin sneezing gouts of fire that can not only set creatures ablaze but...
Gentle Breeze evocation 1 You create a light wind that blows only against the target, from a direction of your choice. The...
Gusting Sphere evocation 2 A swirling ball of wind rolls in whichever direction you point, hurling those it strikes with...
Gust of Wind evocation 2 This spell creates a severe blast of air (approximately 50 mph) that originates from you,...
Lightning Conductor transmutation 3 You become capable of absorbing electricity with your body. For the duration, you absorb all...
Path of The Winds evocation 6 With a sweeping gesture, you call forth mighty winds to clear a path ahead of you. The winds are...
Reinvigorating Wind enchantment compulsion 3 You exhale deeply, creating a gentle magical wind that invigorates any allies in the affected...
River of Wind evocation 4 Summoning up the power of the tempest, you direct a current of forceful winds where you please....
Rope Tornado evocation 4 A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it...
Second Wind conjuration healing 3 You can cast this spell only when you have fewer than one-quarter of your total hit points. With...
Sirocco evocation 6 A blast of furnace-hot wind blasts downward, inflicting 4d6 fire damage +1 point/caster level to...
Sky Swim transmutation 3 This spell grants the target the ability to swim through the air. If the target has a swim...
Steal Breath transmutation 2 You pull the breath from a creature's lungs, dealing damage and leaving it unable to speak, use...
Symbol of Storms evocation 3 This spell functions as symbol of death, except that when triggered, a 30-foot-radius centered...
Tailwind transmutation 3 You compel the wind to push the targets in a direction of your choice. The subjects can hustle...
Wind Blades transmutation 5 You harden the air around the target into jagged invisible blades that deal damage based on how...
Wind Wall evocation 2 An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength....
Windy Escape transmutation 1 You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to...
With The Wind abjuration 2 You create eddies in the air around the subject that protect it from being checked or blown...
Zephyr's Fleetness transmutation 3 You can call upon the spirits of the air to grant agility to your allies. Each target gains a...