Level for Hunter: –

36 spells

Name ▲ School Subschool Hunter Level Description
Alter River transmutation 4 You alter the flow of water in a natural freshwater channel such as a river, stream, or...
Aquatic Trail divination 2 You use divination magic to enhance the underwater trails in the area around you, allowing you...
Aqueous Orb conjuration creation 3 You create a rolling sphere of churning water that can engulf those it strikes. The aqueous orb...
Control Water transmutation 4 This spell has two different applications, both of which control water in different ways. The...
Create Water conjuration creation 0 This spell generates wholesome, drinkable water, just like clean rain water. Water can be...
Dousing Rain evocation 2 With a beckoning gesture, you call forth a downpour of rain. For the duration of the spell, the...
Elemental Speech divination 2 This spell enables you to converse with creatures associated with a chosen element, including...
Flash Flood conjuration creation 6 You call forth a fast-moving wave that batters all creatures in its path and leaves the target...
Flurry of Snowballs evocation 2 You send a flurry of snowballs hurtling at your foes. Any creature in the area takes 4d6 points...
Geyser conjuration creation 4 You cause a column of boiling water to spring forth from any horizontal surface, knocking over...
Heavy Water transmutation 4 You cause a volume of water to become heavier than normal. Swimming in or through such water...
Hidden Spring transmutation 1 You spend 1 hour in quiet meditation, holding the focus component in both hands and walking...
Hydraulic Push evocation 1 You call forth a quick blast of water that knocks over and soaks one creature or square. You can...
Hydraulic Torrent evocation 3 You call forth a powerful stream of water that batters all creatures and obstacles in its path...
Ice Armor transmutation 1 You create a suit of armor made of ice. While cold to the touch, it does not harm the wearer,...
Knell of The Depths conjuration 3 You invest a target with cursed elemental energy, causing nearby bodies of water to roil when...
Life Current conjuration healing 3 You infuse the current with positive energy. At the start of their turn when the current moves...
Marid's Mastery transmutation 1 The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching...
Ride The Waves transmutation 4 The target gains the ability to breathe water and a swim speed of 30 feet. This swim speed means...
Rising Water conjuration 3 You conjure a cylinder of calm water on an area of solid ground or on top of a body of water....
Slipstream conjuration creation 2 You create a low-cresting wave of water that carries the target along the surface of water or...
Snowball evocation 1 You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The...
Snow Shape transmutation 1 In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen...
Soothing Mud conjuration healing 3 You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud...
Speak With Waves divination 6 This spell functions as stone tell but allows conversations only with a body of standing or...
Spindrift Spritz conjuration healing 1 You can cast this spell only as a response to a target attempting a saving throw against an...
Spindrift Spritz, Mass conjuration healing 3 This spell functions as spindrift spritz, except as noted above.
Tail Current transmutation 3 This spell functions as tailwind except it creates a helpful current in water instead of in the...
Tidal Surge conjuration creation 5 If you cast tidal surge on land, you create an onrushing surge of water 10 feet high in a...
Unlife Current conjuration healing 3 This functions as life current except you infuse the current with negative energy, so it heals...
Wall of Brine conjuration creation 3 You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of...
Water Walk transmutation 3 The transmuted creatures can tread on any liquid as if it were firm ground. Mud, oil, snow,...
Water Walk, Communal transmutation 2 This spell functions like water walk, except you divide the duration in 10-minute intervals...
Wave Form transmutation 4 You transform into a wave of frothing water up to 15 feet wide and 15 feet tall, as space...
Wave Shield abjuration 1 You create a rushing torrent of water in the rough outline of a shield. The water protects you...
Winter Grasp conjuration creation 2 Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to...