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School: divination
Subschool
Class: Psychic
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- Arcanist [158]
- Wizard [159]
- Sorcerer [156]
- Witch [130]
- Magus [21]
- Bard [124]
- Skald [122]
- Summoner [26]
- Unsummoner [25]
- Bloodrager [11]
- Shaman [79]
- Druid [69]
- Hunter [82]
- Ranger [58]
- Cleric [120]
- Oracle [120]
- Warpriest [114]
- Inquisitor [109]
- Antipaladin [15]
- Paladin [21]
- Alchemist [44]
- Investigator [44]
- Psychic [140] ×
- Mesmerist [66]
- Occultist [85]
- Spiritualist [58]
- Medium [79]
Descriptor
Range
Duration
Verbal
Somatic
Material
Focus
Divine Focus
140 spells
| Name ▲ | Subschool | Psychic Level | Description |
|---|---|---|---|
| Akashic Communion | 3 | You attempt to obtain a glimpse of some specific event from the Akashic Record (Occult... | |
| Analyze Aura | 3 | You peer into the aura of one target creature or object, gaining valuable information about its... | |
| Analyze Dweomer | 6 | You can observe magical auras. Each round, you may examine a single creature or object that you... | |
| Anticipate Peril | 1 | A creature affected by anticipate peril gains a preternatural sense of danger. The first time... | |
| Anticipate Thoughts | 2 | This spell taps into the target's mind so you get an impression of the actions it will take. You... | |
| Arcane Eye | scrying | 4 | You create an invisible magical sensor that sends you visual information. You can create the... |
| Arcane Sight | 3 | This spell makes your eyes glow blue and allows you to see magical auras within 120 feet of you.... | |
| Arcane Sight, Greater | 7 | This spell functions like arcane sight, except that you automatically know which spells or... | |
| Augury | 2 | An augury can tell you whether a particular action will bring good or bad results for you in the... | |
| Aura Sight | 3 | This spell makes your eyes glow and allows you to see alignment auras within 120 feet of you.... | |
| Awaken The Devoured | 5 | This spell is often used by conjurers as a method to torment daemons and force compliance, for... | |
| Battlemind Link | 6 | You fuse your thoughts with an ally's, allowing the two of you to fight in tandem, perfectly... | |
| Blood Biography | 3 | You learn the answers to a specific set of questions about a creature so long as you have access... | |
| Build Trust | 2 | You get a sense of the best way to interact with the target in order to encourage positive... | |
| Clairaudience/Clairvoyance | scrying | 3 | Clairaudience/clairvoyance creates an invisible magical sensor at a specific location that... |
| Commune With Birds | 2 | You utter a question in the form of a low-pitched bird call that can be heard up to a mile away,... | |
| Commune with Nature | 5 | You become one with nature, attaining knowledge of the surrounding territory. You instantly gain... | |
| Commune With Plane | 5 | You become one with the plane around you, attaining knowledge of the surrounding territory. You... | |
| Commune With Texts | 6 | You quickly absorb the knowledge in the target, which can be any assortment of books, scrolls,... | |
| Comprehend Languages | 1 | You can understand the spoken words of creatures or read otherwise incomprehensible written... | |
| Contact Other Plane | 5 | You send your mind to another plane of existence (an Elemental Plane or some plane farther... | |
| Coordinated Effort | 4 | Choose a single teamwork feat that you possess. You forge a link with your allies, allowing them... | |
| Create Treasure Map | 2 | You can take a piece from a dead creature's body and use it to create a map that reveals the... | |
| Cultural Adaptation | 1 | When casting this spell, you must concentrate on a culture or subculture to which you wish to... | |
| Detect Aberration | 1 | This spell functions like detect animals or plants, except it detects creatures of the aberration type. | |
| Detect Animals or Plants | 1 | You can detect a particular kind of animal or plant in a cone emanating out from you in whatever... | |
| Detect Anxieties | 2 | This spell functions as detect thoughts except that you sense significant anxieties of creatures... | |
| Detect Charm | 1 | This spell functions as/detect magic, except that it detects only charm, compulsion, and... | |
| Detect Desires | 2 | This spell functions as/detect thoughts, except you sense significant desires of creatures with... | |
| Detect Magic | 0 | You detect magical auras. The amount of information revealed depends on how long you study a... | |
| Detect Magic, Greater | 2 | This spell functions as detect magic, except that you can glean much more information from the... | |
| Detect Mindscape | 2 | This spell functions similarly to detect thoughts, allowing you to sense when one or more... | |
| Detect Poison | 0 | You determine whether a creature, object, or area has been poisoned or is poisonous. You can... | |
| Detect Psychic Significance | 0 | You detect the presence of psychically significant items in your vicinity. Such items are those... | |
| Detect Scrying | 4 | You immediately become aware of any attempt to observe you by means of a divination (scrying)... | |
| Detect Secret Doors | 1 | You can detect secret doors, compartments, caches, and so forth. Only passages, doors, or... | |
| Detect Thoughts | 1 | You detect surface thoughts. The amount of information revealed depends on how long you study a... | |
| Detect Undead | 1 | You can detect the aura that surrounds undead creatures. The amount of information revealed... | |
| Diagnose Disease | 1 | You determine whether a creature, object, or area carries any sort of disease or infestation... | |
| Discern Lies | 4 | Each round, you concentrate on one target, who must be within range. You know if the target... | |
| Discern Location | 8 | A discern location spell is among the most powerful means of locating creatures or objects.... | |
| Discern Next of Kin | 1 | You can scan the thoughts of one individual and learn the names and locations of the target's... | |
| Divination | 4 | Similar to augury but more powerful, a divination spell can provide you with a useful piece of... | |
| Dream Scan | 5 | This spell functions as dream, but rather than sending a message to a sleeping target, you can... | |
| Eagle Eye | 2 | Eagle eye creates a magical sensor directly above you. The sensor can appear anywhere above you,... | |
| Enchantment Sight | 2 | Your irises take on a purplish tinge and you can see whether creatures within 60 feet of you are... | |
| Find Fault | 3 | You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge... | |
| Find the Path | 6 | The recipient of this spell can find the shortest, most direct physical route to a prominent... | |
| Find Traps | 2 | You gain intuitive insight into the workings of traps. You gain an insight bonus equal to 1/2... | |
| Focused Scrutiny | 2 | You gain heightened sensitivity to the mannerisms, reactions, and body language of one creature... | |
| Foresight | 9 | This spell grants you a powerful sixth sense in relation to yourself or another. Once foresight... | |
| Foretell Failure | 4 | You cast this spell immediately before you would take an action that requires a d20 roll, such... | |
| Glimpse of The Akashic | 8 | You expand your consciousness in an attempt to tap into the perfect knowledge contained within... | |
| Glimpse of Truth | 4 | This spell functions like true seeing, except as noted above. | |
| Grasp | 0 | You can cast this spell as an immediate action when you fail a Climb check and would fall. You... | |
| Guiding Star | 3 | You form a bond with your surroundings when you cast this spell. For the remaining duration of... | |
| Harvest Knowledge | 4 | You touch a creature and temporarily absorb its knowledge for yourself. If the target fails its... | |
| Heightened Awareness | 1 | You enter a heightened state of awareness that allows you to notice more about your surroundings... | |
| Hypercognition | 2 | You rapidly catalog and collate all available data on a person, place, thing, or event, calling... | |
| Identify | 1 | This spell functions as detect magic, except that it gives you a +10 enhancement bonus on... | |
| Insect Scouts | 4 | A favorite in the creaking courts of Ustalav, insect scouts summons one or more vermin to... | |
| Know Direction | 0 | When you cast this spell, you instantly know the direction of north from your current position.... | |
| Know Peerage | 2 | You impart your knowledge of nobility and peerage to the target, allowing her to recognize... | |
| Legend Lore | 6 | Legend lore brings to your mind legends about an important person, place, or thing. If the... | |
| Linked Legacy | 1 | This spell helps build community and ensure a shared vision for the future. When any of the... | |
| Locate Creature | 4 | This spell functions like locate object, except this spell locates a known creature. You slowly... | |
| Locate Gate | 5 | You sense the direction of the nearest teleportation circle (permanent or with a remaining... | |
| Locate Object | 2 | You sense the direction of a well-known or clearly visualized object. You can search for general... | |
| Locate Portal | 2 | When this spell is active, you feel a mental pull in the direction of any active or operable... | |
| Locate Weakness | 3 | You can sense your foes' weak points, granting you greater damage with critical hits. Whenever... | |
| Mental Block | 2 | You lock access to the target's procedural memories, preventing it from drawing upon its... | |
| Mindlink | 1 | You link your mind to that of a touched creature to swiftly communicate a large amount of... | |
| Mind Probe | 4 | You gain access to the subject's memories and knowledge. You can attempt to learn the answer to... | |
| Mindshock | 2 | You charge yourself with violent psychic energy so attacks you make with weapons, natural... | |
| Mind Thrust I | 1 | You divine the most vulnerable portions of your opponent's mind and overload it with a glut of... | |
| Mind Thrust II | 2 | This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum... | |
| Mind Thrust III | 3 | This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum... | |
| Mind Thrust IV | 4 | This functions as mind thrust I, but the target takes 1d8 points of damage/caster level (maximum... | |
| Mind Thrust V | 5 | This functions as mind thrust IV, but the target is also exhausted for 1 round if it fails its... | |
| Mind Thrust VI | 6 | This functions as mind thrust IV, but the target takes 1d8 points of damage/caster level... | |
| Moment of Prescience | 8 | This spell grants you a sixth sense. Once during the spell's duration, you may choose to use its... | |
| Named Bullet | 4 | You imbue the target with deadly accuracy against a selected creature type (and subtype for... | |
| Named Bullet, Greater | 6 | This spell functions like named bullet, except it deals 2 extra points of damage/caster level... | |
| Object Reading | 2 | You read the psychic impressions left upon an object by emotionally or psychically charged... | |
| Open Book | 2 | You lay bare not only the mind of a target, but the target's history as well. The target takes a... | |
| Perfect Placement | 3 | Affected creatures gain tactical knowledge and maximize their efficiency on the field of battle.... | |
| Pierce Disguise | 3 | You see through magical disguises (whether illusions or polymorph effects) of the same spell... | |
| Pierce Facade | 1 | The target gains a +5 insight bonus on Perception checks to see through disguises. This bonus... | |
| Planar Orientation | 1 | This spell helps creatures accustomed to the concrete reality of the Material Plane to navigate... | |
| Prediction of Failure | 8 | You wrack the target's body and mind with the anguish and suffering of every bitter failure it... | |
| Prognostication | 6 | You glimpse the future. Prognostication functions as divination except that the spell can see up... | |
| Prying Eyes | 5 | You create a number of semitangible, visible magical orbs (called "eyes") equal to 1d4 + your... | |
| Prying Eyes, Greater | 8 | This spell functions like prying eyes, except that the eyes can see all things as they actually... | |
| Psychic Reading | 1 | You are able to read a person's surface thoughts and take cues from the person's appearance,... | |
| Read Magic | 0 | You can decipher magical inscriptions on objects-books, scrolls, weapons, and the like-that... | |
| Remote Viewing | scrying | 5 | Your body enters a trance as you send your psychic senses to a distant location and gain psychic... |
| Replay Tracks | 5 | This spell allows you to reconstruct past events that occurred in your current location based on... | |
| Retrocognition | 5 | This spell allows you to gain psychic impressions from past events that occurred in your current... | |
| Reveal Emotions | 4 | You create an area that draws out a creature's emotion aura (Pathfinder RPG Occult Adventures... | |
| Rumormonger | 3 | You utter a brief anecdote or bit of news as the verbal component of this spell and track its... | |
| Rune Trace | 1 | By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can... | |
| Sarzari Shadow Memory | 6 | While casting this spell, you slowly destroy a piece of art bearing your victim's likeness and... | |
| Scrying | scrying | 4 | You can observe a creature at any distance. If the subject succeeds on a Will save, the spell... |
| Scrying, Greater | scrying | 7 | This spell functions like scrying, except as noted above. Additionally, all of the following... |
| See Alignment | 1 | When you cast this spell, select a single alignment (such as lawful good or chaotic evil).... | |
| See Invisibility | 2 | You can see any objects or beings that are invisible within your range of vision, as well as any... | |
| Seek Thoughts | 2 | Similar to detect thoughts, seek thoughts allows you to sift through the surface thoughts of... | |
| Sense Fear | 2 | You sense the fear of those nearby, feeling it in the air around you. You can detect spooked,... | |
| Sense Madness | 2 | You can sense the presence of mental disturbance in creatures within range, focusing your... | |
| Sensory Amplifier | 3 | You open the minds of all creatures near you and enhance their sensory receptors. All living... | |
| Shared Training | 3 | Select one teamwork feat you have. You can grant this feat to allies within range for the... | |
| Share Language | 1 | You can share your facility for one particular language with another creature. For 24 hours the... | |
| Share Language, Communal | 2 | This spell functions like share language (Advanced Player's Guide 243), except you divide the... | |
| Share Memory | 2 | You momentarily link your mind with the target and share a single memory of no longer than 1... | |
| Share Senses | scrying | 3 | Spending a moment in meditation and conjuring an image of the creature to mind, you reshape your... |
| Sift | 0 | You examine an area at range as if you were searching for fine details with the Perception... | |
| Skim | 1 | This spell allows you to read written material in a quarter of the time it would normally take... | |
| Speak with Animals | 2 | You can ask questions of and receive answers from animals, but the spell doesn't make them any... | |
| Speechreader's Sight | 1 | If a creature within 100 feet that you can see is speaking a language you understand, you can... | |
| Status | 2 | When you need to keep track of comrades who may get separated, status allows you to mentally... | |
| Stone Tell | 6 | You gain the ability to speak with stones, which relate to you who or what has touched them as... | |
| Synapse Overload | 5 | You cause the target's mind to unleash a vast overflowing torrent of information throughout the... | |
| Telepathic Bond | 4 | You forge a telepathic bond among yourself and a number of willing creatures, each of which must... | |
| Telepathy | 5 | You can mentally communicate with any other creature within 100 feet that has a language. It is... | |
| Thoughtsense | 4 | You automatically detect and locate conscious creatures within 60 feet, as if you possessed the... | |
| Threefold Form | 9 | You pull forth idealized versions of yourself at various ages from your mind, splitting into... | |
| Threefold Sight | 3 | You view several possible futures at once, allowing you to thread a needle around disasters by... | |
| Tongues | 3 | This spell grants the creature touched the ability to speak and understand the language of any... | |
| Tongues, Communal | 4 | This spell functions like tongues, except you divide the duration in 10-minute intervals among... | |
| Trace Teleport | 4 | You immediately become aware of any teleportation effects that begin or end within the spell's... | |
| True Prognostication | 8 | True prognostication functions as divination except that the spell can see up to 100 years into... | |
| True Seeing | 5 | You confer on the subject the ability to see all things as they actually are. The subject sees... | |
| True Skill | 1 | When faced with an important situation, you grant yourself a magical edge to ensure your... | |
| Truespeak | 5 | You can communicate with any creature that is not mindless. As long as you can be heard, your... | |
| True Strike | 1 | You gain temporary, intuitive insight into the immediate future during your next attack. Your... | |
| Vicarious View | scrying | 4 | You plant a scrying sensor on a touched creature, object, or point in space, allowing you to see... |
| Vision | 7 | This spell functions like legend lore, except that it works more quickly and produces some... | |
| Voluminous Vocabulary | 3 | You choose any language (except for secret languages, such as Druidic). The target gains the... | |
| Whispering Lore | 1 | Upon casting this spell, you are able to gain knowledge from the land itself. As you walk... | |
| Witness | scrying | 3 | You link your senses to the target, allowing you to see and hear through its eyes and ears. As a... |
