Spells
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School: evocation
Class
- Add column
- Arcanist [27]
- Wizard [27]
- Sorcerer [27]
- Witch [14]
- Magus [17]
- Bard [17]
- Skald [15]
- Summoner [3]
- Unsummoner [3]
- Bloodrager [8]
- Shaman [14]
- Druid [14]
- Hunter [13]
- Ranger [5]
- Cleric [33]
- Oracle [33]
- Warpriest [30]
- Inquisitor [22]
- Antipaladin [5]
- Paladin [12]
- Alchemist [6]
- Investigator [6]
- Psychic [14]
- Mesmerist [1]
- Occultist [18]
- Spiritualist [6]
- Medium [8]
Descriptor
Range: Touch
Verbal
Somatic
Material
Focus
Divine Focus
53 spells
| Name ▲ | Subschool | Description |
|---|---|---|
| Alaznist's Jinx | You inflict a curse similar to the spell burn spellblight (Pathfinder RPG Ultimate Magic 97) on... | |
| Beacon of Guilt | You place an invisible ward upon an object that is triggered the first time a creature tries to... | |
| Bestow Planar Infusion I | This spell draws upon the latent planar energy of the caster's surroundings, allowing her to... | |
| Bestow Planar Infusion II | This functions as bestow planar infusion I, except that the touched creature gains the improved... | |
| Bestow Planar Infusion III | This functions as bestow planar infusion I, except that the touched creature gains the greater... | |
| Blood Song | This spell functions as imbue with spell ability, with the following exceptions: only bard... | |
| Brightest Light | This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In... | |
| Burst Bonds | You blast your restraints with divine wrath, dealing 1d6 points of damage/caster level to the... | |
| Channel The Gift | You channel your magical power to fuel the target's spellcasting. The next spell the target... | |
| Cleansing Fire | A ring of fire surrounds the area affected by the spell. The flames radiate heat, but not enough... | |
| Continual Flame | A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The... | |
| Curse of Night | By touching the ground, you curse an area to remain in bleak darkness, as the endless night... | |
| Darkness | This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes... | |
| Daybreak Arrow | You cause ammunition, including shuriken, to exude radiant energy. Creatures that take penalties... | |
| Daylight | You touch an object when you cast this spell, causing the object to shed bright light in a... | |
| Deeper Darkness | This spell functions as darkness, except that objects radiate darkness in a 60-foot radius and... | |
| Discovery Torch | An object you touch emanates a 20-foot radius of bright light. The effect looks like a regular... | |
| Draconic Reservoir | Draconic reservoir functions as protection from energy, absorbing 6 points of one type of energy... | |
| Extreme Buoyancy | The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and... | |
| Fiery Runes | You charge a weapon with a magic rune of fire. When the wielder of the weapon successfully... | |
| Forceful Strike | You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural... | |
| Force Punch | This spell charges your hand with telekinetic force. Your successful melee touch attack deals... | |
| Frigid Touch | This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6... | |
| Hallow | Hallow makes a particular site, building, or structure a holy site. This has four major effects.... | |
| Heroic Fortune | This spell grants 1 hero point to the target. This hero point must be spent before the duration... | |
| Holy Sword | This spell allows you to channel holy power into your sword, or any other melee weapon you... | |
| Imbue Hex | You transfer a single hex you know to the target, and give that target the ability to use the... | |
| Imbue With Elemental Might | This spell functions like imbue with spell ability, except you transfer the use of your... | |
| Imbue with Spell Ability | You transfer some of your currently prepared spells, and the ability to cast them, to another... | |
| Lead Anchor | The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and... | |
| Light | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Moonrise Arrow | You cause ammunition, including shuriken, to glow with faint silvery light. The ammunition... | |
| Neutral Buoyancy | The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear... | |
| Penumbra | This spell keeps the creature or object touched slightly in shadow. The target of this spell... | |
| Protective Penumbra | This spell keeps the target slightly in shadow. A target with light blindness, light... | |
| Recharge | You restore up to 1 charge/level to a battery or half that number of charges to a technological... | |
| Revealing Light | The touched object emits a shimmering light (as per light) that causes shadows to shift... | |
| Sanctify Corpse | This spell blesses a corpse with positive energy, preventing it from being turned into an undead... | |
| Shocking Grasp | Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum... | |
| Silverlight | As daylight, except the object touched sheds bright silvery light in a 20-foot radius. In... | |
| Spellcasting Contract | This spell functions like lesser spellcasting contract, except if the target has 9 HD or more,... | |
| Spellcasting Contract, Greater | This spell functions like lesser spellcasting contract, except if the target has 13 HD or more... | |
| Spellcasting Contract, Lesser | This spell functions exactly like imbue with spell ability, except that you can imbue the target... | |
| Spirit-Bound Blade | You focus emotional energy and weave it into a shroud of hardened ectoplasm around the weapon... | |
| Sympathetic Vibration | By attuning yourself to a freestanding structure, you can create a damaging vibration within it.... | |
| Telekinetic Strikes | The touched creature's limbs are charged with telekinetic force. For the duration of the spell,... | |
| Touch of Combustion | Your successful melee touch attack causes the target to ignite in a violent burst of flame,... | |
| Transfer Familiar | You temporarily grant control of your familiar to another willing creature. You, your familiar,... | |
| Trial By Fire | You test a creature's purity of convictions by exposing it to a sheet of divine fire. Unless the... | |
| Trial of Fire And Acid | The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6... | |
| Unhallow | Unhallow makes a particular site, building, or structure an unholy site. This has three major... | |
| Unholy Sword | This spell allows you to channel the powers of evil into your sword, or any other melee weapon... | |
| Wrathful Mantle | A shimmering mantle of light shrouds the subject, light like a torch. The subject of the spell... |
