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School
Subschool: compulsion
Class
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- Arcanist [13]
- Wizard [13]
- Sorcerer [13]
- Witch [12]
- Bard [13]
- Skald [13]
- Summoner [3]
- Unsummoner [2]
- Bloodrager [4]
- Shaman [6]
- Druid [8]
- Hunter [7]
- Ranger [6]
- Cleric [11]
- Oracle [11]
- Warpriest [10]
- Inquisitor [11]
- Antipaladin [6]
- Paladin [8]
- Alchemist [4]
- Investigator [4]
- Psychic [16]
- Mesmerist [15]
- Occultist [1]
- Spiritualist [3]
- Medium [4]
Descriptor
Range
Duration
Save: None
Verbal
Somatic
Material
Focus
Divine Focus
30 spells
| Name ▲ | School | Description |
|---|---|---|
| Aid | enchantment | Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus... |
| Animal Ambassador | enchantment | You compel a single animal to travel to a spot you designate and deliver a message to a creature... |
| Animal Messenger | enchantment | You compel a Tiny animal to go to a spot you designate. The most common use for this spell is to... |
| Animal Purpose Training | enchantment | You instill the target animal with a general purpose (see the Handle Animal skill), which can be... |
| Bleed For Your Master | enchantment | When you would be hit by an attack that requires an attack roll, or when you are within an area... |
| Bless | enchantment | Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on... |
| Bless Army | enchantment | Bless army fills an army with courage. The army gains a +1 bonus on OM and Morale checks. |
| Blessing of The Watch | enchantment | This spell functions like bless, except as noted. It works only in the caster's home city, and... |
| Call Animal | enchantment | This spell calls the nearest wild animal of a particular type you designate (provided the... |
| Debilitating Portent | enchantment | The target is surrounded by a glowing green aura of ill fate. Each time the spell's subject... |
| Deja Vu | enchantment | You reach into the target's mind and put its thought processes into a temporary loop. Whatever... |
| Die For Your Master | enchantment | This spell functions as bleed for your master, but it allows your companion or familiar to... |
| Euphoric Tranquility | enchantment | A creature under the effect of this enchantment enters a state of euphoria. The target treats... |
| False Belief | enchantment | You temporarily alter the target's memory (similar to modify memory) to eliminate, change, or... |
| Fiendish Wrath | enchantment | Each affected creature flies into a combat frenzy. The target gains a +2 morale bonus to... |
| Geas/Quest | enchantment | This spell functions similarly to lesser geas, except that it affects a creature of any HD and... |
| Grand Destiny | enchantment | You inspire the target with the power to seize a grand destiny. The target gains a +4 competence... |
| Ill Omen | enchantment | You afflict the target with bad luck. On the next d20 roll the target makes, it must roll twice... |
| Litany of Sloth | enchantment | With a litany against the wages of sloth, you slow the target's defenses. The target cannot make... |
| Mantle of Calm | enchantment | You surround yourself with a mantle of calm serenity. You take a -2 penalty on attack rolls, and... |
| Miasmal Dread | enchantment | A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone.... |
| Moment of Greatness | enchantment | Each creature affected by this spell is given the potential for greater success and glory. If... |
| Planeslayer's Call | enchantment | The magic of your allies in the area becomes more potent against certain outsiders. Choose one... |
| Power Word Blind | enchantment | You utter a single word of power that causes a creature to become blinded, whether the creature... |
| Power Word Kill | enchantment | You utter a single word of power that instantly kills one creature of your choice, whether the... |
| Power Word Stun | enchantment | You utter a single word of power that instantly causes one creature of your choice to become... |
| Prayer | enchantment | You bring special favor upon yourself and your allies while bringing disfavor to your enemies.... |
| Rage | enchantment | Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus... |
| Touch of Idiocy | enchantment | With a touch, you reduce the target's mental faculties. Your successful melee touch attack... |
| Wartrain Mount | enchantment | You instill the target animal with the combat training general purpose (see the Handle Animal... |
