Ancient Sovereign Dragon

CR: 20 XP: 307,200


N Gargantuan dragon


Init: +3 Senses: darkvision 60 ft., low-light vision Perception: +42


Aura: frightful presence (300 ft., DC 30)


Defense

AC: 39, touch 5, flat-footed 39 (–1 Dex, +34 natural, –4 size)


hp: 377 (26d12+208)


Fort: +23 Ref: +16 Will: +24


DR: 15/magic


Immune: paralysis, sleep


SR: 31


Offense

Speed: 50 ft., fly 250 ft. (clumsy)


Melee: bite +37 (4d6+21/19–20), 2 claws +37 (2d8+14/19–20), gore +36 (2d8+21), tail slap +34 (2d8+21)


Space: 20 ft. Reach: 15 ft. (20 ft. with bite and gore)


Special Attacks: breath weapon (60-ft. cone,, 20d6 sonic damage, DC 31), crush (DC 31,, 4d6+21), tail sweep (DC 31, 2d6+21), violent retort


Spell-Like Abilities: (CL 26th; concentration +33) At will—calm emotions, detect good/evil, prismatic spray, sympathetic vibration, tongues


Spells Known: (CL 15th; concentration +22) 7th (5/day)—greater teleport, limited wish 6th (7/day)—eyebite (DC 23), mass suggestion (DC 23), transformation 5th (7/day)—break enchantment, dismissal (DC 22), dominate person (DC 22), feeblemind (DC 22) 4th (7/day)—confusion (DC 21), lesser geas (DC 21), locate creature, rainbow pattern (DC 21) 3rd (8/day)—gaseous form, hold person (DC 20), lightning bolt (DC 20), suggestion (DC 20) 2nd (8/day)—detect thoughts (DC 19), fog cloud, hideous laughter (DC 19), scorching ray, touch of idiocy 1st (8/day)—charm person (DC 18), chill touch (DC 18), color spray (DC 18), endure elements, true strike 0 (at will)—daze (DC 17), detect magic, flare (DC 17), ghost sound, mage hand, mending, message, read magic, resistance


Statistics

Str: 39 Dex: 8 Con: 27 Int: 24 Wis: 25 Cha: 24


Base Atk: +26 CMB: +44 CMD: 53 (57 vs. trip)


Feats: Flyby Attack, Hover, Improved Critical (bite, claw), Improved Initiative, Improved Iron Will, Iron Will, Lightning Reflexes, Multiattack, Persuasive, Skill Focus (Perception), Weapon Focus (bite, claw)


Skills: Appraise +36, Bluff +36, Diplomacy +40, Fly –9, Heal +36, Intimidate +40, Knowledge (arcana, history, nobility,, planes) +36, Perception +42, Perform (oratory) +36, Sense Motive +36, Spellcraft +36


SQ: change shape, dogmatic discordance, golden armor Guardians of balance, sovereign dragons, or lungwangs as they are also known, were placed in the skies by the gods themselves to safeguard harmony in the world. Dragon (Imperial), Sovereign Dragon (Imperial), Sovereign Imperial Dragon, Underworld This serpentine dragon has skin the color of deep volcanic rock, enormous claws, and jagged, stonelike horns and scales. UNDERWORLD DRAGON LE dragon (fire) BASE STATISTICS CR 3, Size Tiny, Hit Dice 4d12 Speed 40 ft., burrow 30 ft. Natural Armor +4, Breath Weapon line, 2d6 fire


Languages: Abyssal, Auran, Celestial, Common, Draconic, Ignan, Infernal, Terran


Ecology

Environment: any underground


Organization: solitary


Treasure: triple


Description

Adamantine Claws (Ex) The claws of an underworld dragon are made of adamantine, and have the qualities of a weapon made from that material.

Change Shape (Su) A young or older underworld dragon can assume any humanoid form three times per day as if using polymorph.

Lava Eruption (Su) As a full-round action, a great wyrm underworld dragon can burrow through the ground up to twice its burrow speed. At the end of that movement, if the underworld dragon has use of its breath weapon, it can emerge from the ground spouting lava in a 30-foot-radius burst, dealing damage as the breath weapon.

Smoke Vision (Ex) A very young and older underworld dragon can see perfectly in smoky conditions (such as those created by pyrotechnics).

Underworld Burrower (Ex) An adult underworld dragon gains a 10-foot bonus to its burrow speed. When the underworld dragon becomes old and every two age categories thereafter, its burrow speed increases by an additional 10 feet.

Age Special Caster Category Abilities Level Wyrmling Adamantine claws, immunity to fire — Very young Smoke vision — Young Change shape, soften earth and stone — Juvenile Frightful presence, stone shape 1st Young adult DR 5/magic, spell resistance 3rd Adult Spike stones, underworld burrower 5th Mature adult DR 10/magic 7th Old Wall of stone 9th Very old DR 15/magic 11th Ancient Repel metal or stone 13th Wyrm DR 20/magic 15th Great wyrm Clashing rocks*, lava eruption 17th * See the Advanced Player’s Guide.

Source: Pathfinder Roleplaying Game Bestiary 3