Drow Noble

CR: 3 XP: 800


CE Medium humanoid (elf)


Init: +3 Senses: darkvision 120 ft. Perception: +5


Defense

AC: 21, touch 13, flat-footed 18 (+6 armor, +3 Dex, +2 shield)


hp: 20 (3d8+3)


Fort: +4 Ref: +4 Will: +6, +2 vs. enchantment


Immune: sleep


SR: 14


Weaknesses: light blindness


Offense

Speed: 20 ft.


Melee: mwk rapier +4 (1d6+1/18–20)


Ranged: hand crossbow +5 (1d4/19–20 plus poison)


Special Attacks: bleeding touch (6/day), channel negative energy (4/day, 2d6, DC 12), touch of chaos (6/day)


Spell-Like Abilities: (CL 3rd) Constant—detect magic At will—dancing lights, deeper darkness, faerie fire, feather fall, levitate 1/day—divine favor, dispel magic, suggestion (DC 14)


Spells Prepared: (CL 3rd) 2nd—death knellD (DC 15), hold person (DC 15), silence (DC 15) 1st—bless, cause fear (DC 14), cure light wounds, protection from lawD 0—bleed (DC 13), detect poison, read magic, resistance D domain spell, Domains Chaos, Death


Statistics

Str: 12 Dex: 17 Con: 12 Int: 10 Wis: 17 Cha: 12


Base Atk: +2 CMB: +3 CMD: 16


Feats: Channel Smite, Weapon Finesse


Skills: Knowledge (religion) +6, Sense Motive +9, Spellcraft +6, Racial Modifiers +2 Perception


SQ: poison use Gear masterwork breastplate, heavy steel shield, masterwork rapier, drow poison (4), potion of invisibility, scroll of dispel magic, wand of cure light wounds (CL 1st, 20 charges), 400 gp


Languages: Elven, Undercommon


Ecology

Description

Female drow noble cleric 3

Str 12, Dex 17, Con 12, Int 10, Wis 17, Cha 12 Base Atk +2; CMB +3; CMD 16 Feats Channel Smite, Weapon Finesse Skills Knowledge (religion) +6, Sense Motive +9, Spellcraft +6; Racial Modifiers +2 Perception Languages Elven, Undercommon SQ poison use Gear masterwork breastplate, heavy steel shield, masterwork rapier, drow poison (4), potion of invisibility, scroll of dispel magic, wand of cure light wounds (CL 1st, 20 charges), 400 gp

Source: Pathfinder Roleplaying Game Bestiary