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School: evocation
Class: Bard
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- Arcanist [203]
- Wizard [203]
- Sorcerer [203]
- Witch [69]
- Magus [104]
- Bard [69] ×
- Skald [67]
- Summoner [19]
- Unsummoner [18]
- Bloodrager [66]
- Shaman [65]
- Druid [85]
- Hunter [81]
- Ranger [23]
- Cleric [127]
- Oracle [125]
- Warpriest [104]
- Inquisitor [74]
- Antipaladin [17]
- Paladin [38]
- Alchemist [23]
- Investigator [22]
- Psychic [92]
- Mesmerist [14]
- Occultist [85]
- Spiritualist [31]
- Medium [23]
Descriptor
Range
Duration
Verbal
Somatic
Material
Focus
Divine Focus
69 spells
| Name ▲ | Subschool | Bard Level | Description |
|---|---|---|---|
| Alaznist's Jinx | 4 | You inflict a curse similar to the spell burn spellblight (Pathfinder RPG Ultimate Magic 97) on... | |
| Arcane Concordance | 3 | A shimmering, blue and gold radiance surrounds you, enhancing arcane spells cast by your allies... | |
| Archon's Trumpet | 5 | Upon hearing a booming report, as if from a trumpet archon's mighty horn, all creatures in the... | |
| Beacon of Guilt | 2 | You place an invisible ward upon an object that is triggered the first time a creature tries to... | |
| Biting Words | 1 | Your voice becomes suffused with magic so that you can harm your opponents with but a word. As a... | |
| Bit of Luck | 3 | For the spell's duration, the caster gains a reservoir of luck with a total number of points... | |
| Blistering Invective | 2 | You unleash an insulting tirade so vicious and spiteful that enemies who hear it are physically... | |
| Blood Song | 4 | This spell functions as imbue with spell ability, with the following exceptions: only bard... | |
| Brightest Light | 4 | This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In... | |
| Brilliant Inspiration | 6 | You open a link between your mind and the subject's mind, giving advice and encouragement for as... | |
| Campfire Wall | 3 | You can create a barrier around a fire of at least campfire size that shelters everyone inside... | |
| Channel The Gift | 3 | You channel your magical power to fuel the target's spellcasting. The next spell the target... | |
| Chord of Shards | 1 | During your bardic performance, you can strike a chord whose notes transform into a shower of... | |
| Contingent Action | 3 | The target gains an extra action that becomes available when a condition that you dictate is... | |
| Contingent Scroll | 4 | You transfer the power of a scroll to the target so that it comes into effect under some... | |
| Dancing Darkness | 1 | You create either up to four spheres of darkness that each reduce the illumination level by one... | |
| Dancing Lights | 0 | Depending on the version selected, you create up to four lights that resemble lanterns or... | |
| Darkness | 2 | This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes... | |
| Daylight | 3 | You touch an object when you cast this spell, causing the object to shed bright light in a... | |
| Deadly Finale | 6 | You must have a bardic performance in effect to cast this spell. With a flourish, you... | |
| Deadman's Contingency | 4 | This spell functions as contingency, except as noted above. This spell also only comes into... | |
| Deafening Song Bolt | 5 | Three notes you sing or perform become tangible bolts of arcane energy that shriek across the... | |
| Discordant Blast | 4 | You create a wave of thunder and force, either in a 10-foot-radius burst centered on you or in... | |
| Discovery Torch | 2 | An object you touch emanates a 20-foot radius of bright light. The effect looks like a regular... | |
| Distracting Cacophony | 2 | The air fills with loud and discordant noise, making concentration difficult. Casting a spell in... | |
| Distressing Tone | 2 | You create a powerful tone that vibrates living flesh. Targets must save or gain the sickened... | |
| Dousing Rain | 2 | With a beckoning gesture, you call forth a downpour of rain. For the duration of the spell, the... | |
| Ear-Piercing Scream | 1 | You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1... | |
| Extreme Buoyancy | 2 | The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and... | |
| Flare | 0 | This cantrip creates a burst of light. If you cause the light to burst in front of a single... | |
| Flare Burst | 1 | This spell functions as flare, except it affects all creatures in a 10-foot-radius burst from... | |
| Flickering Lights | 2 | You cause the illumination in the area to seem to flicker erratically, fluctuating between... | |
| Heroic Fortune | 2 | This spell grants 1 hero point to the target. This hero point must be spent before the duration... | |
| Heroic Fortune, Mass | 4 | This spell functions like heroic fortune, except as noted above. | |
| Horn of Pursuit | 1 | You create the sound of a large hunting horn, blowing up to three notes as loud as a roaring... | |
| Ki Shout | 5 | With a guttural bark, you unleash a sudden blast of sonic energy that strikes your opponent. The... | |
| Lead Anchor | 2 | The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and... | |
| Light | 0 | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Light Prison | 2 | Rays of light burst forth from your outstretched hand, encircling each target's space with a... | |
| Mage's Decree | 5 | You speak a short message (up to 25 words), and it is immediately transmitted to each target,... | |
| Motes of Dusk And Dawn | 3 | When you cast this spell, you create up to four motes that shed light or darkness in a... | |
| Mydriatic Spontaneity | 3 | You overstimulate the target with alternating flashes of light and shadow within its eyes,... | |
| Mydriatic Spontaneity, Mass | 5 | This spell functions as mydriatic spontaneity, except it can affect multiple creatures. | |
| Neutral Buoyancy | 2 | The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear... | |
| Piercing Shriek | 2 | You emit an ear-splitting shriek which can be heard only by the target of this spell; all other... | |
| Pilfering Hand | 2 | You create and control an invisible telekinetic force, manipulating it with either startling... | |
| Recharge | 2 | You restore up to 1 charge/level to a battery or half that number of charges to a technological... | |
| Revealing Light | 1 | The touched object emits a shimmering light (as per light) that causes shadows to shift... | |
| Saving Finale | 1 | You must have a bardic performance in effect to cast this spell. With a flourish, you can... | |
| Shatter | 2 | Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single... | |
| Shield of The Dawnflower | 4 | You create a disk of sunlight on one arm. Any creature that strikes you with a melee attack... | |
| Shield of The Dawnflower, Greater | 6 | You create a disk of sunlight on one arm. Any creature that strikes you with a melee attack... | |
| Shifting Shadows | 3 | Waves of shifting shadows obscure the appearance of all creatures caught within the emanation,... | |
| Shout | 4 | You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature... | |
| Shout, Greater | 6 | This spell functions like shout, except that the cone deals 10d6 points of sonic damage (or 1d6... | |
| Shroud of Darkness | 5 | With a dark incantation and a gesture of your hand over your eyes, you cause a shroud of... | |
| Silverlight | 3 | As daylight, except the object touched sheds bright silvery light in a 20-foot radius. In... | |
| Sonic Scream | 2 | Up to three times during this spell's duration, you can emit a cone of powerful sound as a... | |
| Sonic Thrust | 4 | You produce a sweeping rush of sound that can hurl creatures or objects away from you, like the... | |
| Sound Burst | 2 | You blast an area with a tremendous cacophony. Every creature in the area takes 1d8 points of... | |
| Spark | 0 | You can make an unattended Fine flammable object catch on fire. This works as if you were using... | |
| Spotlight | 3 | You create a mobile area of bright light centered on one target while simultaneously suppressing... | |
| Sympathetic Vibration | 6 | By attuning yourself to a freestanding structure, you can create a damaging vibration within it.... | |
| Tamer's Lash | 1 | A 15-foot-long whip of sonic energy springs from your hand, delivering a loud crack when you... | |
| Thundering Drums | 3 | You strike the ground in front of you, filling the area in front of you with the thunder of... | |
| Tiny Hut | 3 | You create an unmoving, opaque sphere of force of any color you desire around yourself. Half the... | |
| Unflappable Mien | 3 | When a creature attempts to touch you with an attack (such as a touch attack, an unarmed strike,... | |
| Wall of Sound | 4 | A translucent barrier of pure sound springs into existence. This wall is silent except for a... | |
| Wall of Split Illumination | 3 | An immobile curtain of illumination springs into existence. When created, one side of the wall... |
