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Class: Druid
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- Clear ×
- Arcanist [158]
- Wizard [158]
- Sorcerer [158]
- Witch [103]
- Magus [47]
- Bard [75]
- Skald [74]
- Summoner [27]
- Unsummoner [24]
- Bloodrager [37]
- Shaman [53]
- Druid [62] ×
- Hunter [63]
- Ranger [18]
- Cleric [114]
- Oracle [111]
- Warpriest [81]
- Inquisitor [43]
- Antipaladin [9]
- Paladin [19]
- Alchemist [13]
- Investigator [13]
- Psychic [77]
- Mesmerist [42]
- Occultist [71]
- Spiritualist [40]
- Medium [27]
Descriptor
Range: Fixed Distance
Duration
Verbal
Somatic
Material
Focus
Divine Focus
62 spells
| Name â–˛ | School | Subschool | Druid Level | Description |
|---|---|---|---|---|
| Antilife Shell | abjuration | 6 | You bring into being a mobile, hemispherical energy field that prevents the entrance of most... | |
| Antiplant Shell | abjuration | 4 | The antiplant shell spell creates an invisible, mobile barrier that keeps all creatures within... | |
| Antitech Field | abjuration | 6 | You bring into being a mobile, hemispherical energy field that prevents technological objects,... | |
| Blast of Wind | evocation | 4 | With a spiraling gesture of your hand and a forceful exhalation, you create a brief but fierce... | |
| Blazing Rainbow | evocation | 6 | You create a spectrum of multicolored solid light that can be used for one of two effects. Bow:... | |
| Control Winds | transmutation | 5 | You alter wind force in the area surrounding you. You can make the wind blow in a certain... | |
| Create Drug | conjuration | creation | 3 | The caster conjures into being one of the following drugs: aether, flayleaf, opium, pesh, scour,... |
| Detect Magic | divination | 0 | You detect magical auras. The amount of information revealed depends on how long you study a... | |
| Detect Magic, Greater | divination | 2 | This spell functions as detect magic, except that you can glean much more information from the... | |
| Detect Radiation | divination | 1 | You detect radiation in the surrounding area. You see radioactive auras as a glowing green... | |
| Detect Snares and Pits | divination | 1 | You can detect simple pits, deadfalls, and snares as well as mechanical traps constructed of... | |
| Detect The Faithful | divination | 1 | You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on).... | |
| Earth Tremor | transmutation | 3 | You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand.... | |
| Fire Snake | evocation | 5 | You create a sinuous line of flames that you may shape as desired. The fire snake affects one... | |
| Flame Blade | evocation | 2 | A 3-foot-long, blazing beam of red-hot fire springs forth from your hand. You wield this... | |
| Flame Steed | conjuration | creation | 4 | You conjure a Large, quasi-real creature made of flame. It functions like phantom steed, except... |
| Flash Flood | conjuration | creation | 6 | You call forth a fast-moving wave that batters all creatures in its path and leaves the target... |
| Flurry of Snowballs | evocation | 2 | You send a flurry of snowballs hurtling at your foes. Any creature in the area takes 4d6 points... | |
| Globe of Tranquil Water | abjuration | 4 | Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of... | |
| Gozreh's Trident | evocation | 2 | A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand. You wield this... | |
| Gust of Wind | evocation | 2 | This spell creates a severe blast of air (approximately 50 mph) that originates from you,... | |
| Hydraulic Torrent | evocation | 3 | You call forth a powerful stream of water that batters all creatures and obstacles in its path... | |
| Ice Armor | transmutation | 1 | You create a suit of armor made of ice. While cold to the touch, it does not harm the wearer,... | |
| Ironwood | transmutation | 6 | Ironwood is a magical substance created by druids from normal wood. While remaining natural wood... | |
| Life Blast | necromancy | 4 | This spell must be cast in an area with vegetation or it has no effect. When you cast this... | |
| Mending | transmutation | 0 | This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has... | |
| Nixie's Lure | enchantment | charm | 4 | This spell creates an unearthly and infectious song that seductively summons all who hear it.... |
| Obscuring Mist | conjuration | creation | 1 | A misty vapor arises around you. It is stationary. The vapor obscures all sight, including... |
| Pale Flame | evocation | 2 | This spell functions as/produce flame, except that the flames never glow brighter than dim... | |
| Path of The Winds | evocation | 6 | With a sweeping gesture, you call forth mighty winds to clear a path ahead of you. The winds are... | |
| Poison Breath | evocation | 6 | You expel a cone-shaped burst of toxic mist from your mouth, subjecting everyone caught in the... | |
| Produce Flame | evocation | 1 | Flames as bright as a torch appear in your open hand. The flames harm neither you nor your... | |
| Purify Food and Drink | transmutation | 0 | This spell makes spoiled, rotten, diseased, poisonous, or otherwise contaminated food and water... | |
| Reinvigorating Wind | enchantment | compulsion | 3 | You exhale deeply, creating a gentle magical wind that invigorates any allies in the affected... |
| Repel Metal or Stone | abjuration | 8 | This spell creates waves of invisible energy that roll forth from you. All metal or stone... | |
| Repel Vermin | abjuration | 4 | An invisible barrier holds back vermin. A vermin with HD of less than one-third your level... | |
| Repel Wood | transmutation | 6 | Waves of energy roll forth from you, moving in the direction that you determine, causing all... | |
| River of Wind | evocation | 4 | Summoning up the power of the tempest, you direct a current of forceful winds where you please.... | |
| Rock Whip | conjuration | creation | 2 | A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. This... |
| Rope Tornado | evocation | 4 | A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it... | |
| Sea of Dust | transmutation | 9 | You cause all areas of water to which you have line of effect to recede as if you had cast... | |
| Shield Speech | abjuration | 1 | You can securely communicate with one creature within range. So long as your target remains... | |
| Shield Speech, Greater | abjuration | 4 | This spell functions as shield speech, except all creatures within the dome may communicate with... | |
| Source Severance | abjuration | 6 | You create an invisible barrier that surrounds you and moves with you, inhibiting one category... | |
| Spirit Call | enchantment | 1 | You call out to nature spirits associated with your spirit (not your wandering spirit) if you... | |
| Stone Shield | conjuration | creation | 1 | A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an... |
| Stormbolts | evocation | 8 | When you cast this spell, lightning spills forth from your body in all directions. The bolts do... | |
| Sunbeam | evocation | 7 | For the duration of this spell, you can use a standard action to evoke a dazzling beam of... | |
| Symbol of Storms | evocation | 6 | This spell functions as symbol of death, except that when triggered, a 30-foot-radius centered... | |
| Tail Current | transmutation | 3 | This spell functions as tailwind except it creates a helpful current in water instead of in the... | |
| Tailwind | transmutation | 3 | You compel the wind to push the targets in a direction of your choice. The subjects can hustle... | |
| Tears To Wine | transmutation | 1 | Legend claims runelords used this spell to literally benefit from drinking the tears of their... | |
| Terraform | transmutation | 6 | You alter the area's terrain and climate to a new terrain and climate type appropriate to the... | |
| Thorn Javelin | conjuration | creation | 1 | A wooden thorn the size of a javelin (appropriate for your size) appears in your open hand. You... |
| Thunderstomp, Greater | evocation | 3 | This spell functions as thunderstomp, except as noted. It allows you target multiple creatures... | |
| Tidal Surge | conjuration | creation | 5 | If you cast tidal surge on land, you create an onrushing surge of water 10 feet high in a... |
| Whip of Ants | conjuration | summoning | 6 | This spell functions as whip of spiders, except it summons army ants, and any creature you... |
| Whip of Centipedes | conjuration | summoning | 5 | This spell functions as whip of spiders, except it summons centipedes, and any creature you... |
| Whip of Spiders | conjuration | summoning | 2 | You summon hundreds of Diminutive spiders, which cling together in the form of a whip made for a... |
| Wilderness Soldiers | transmutation | 2 | You call on the plants nearby to aid you in combat. This spell is ineffective if no plants you... | |
| Wing Bounty | conjuration | creation | 2 | Your wings sprout a variety of colorful and flavorful berries. Each berry functions as if... |
| Woodland Rune | abjuration | 3 | Created by Ghorus as a safety measure to limit his enemies’ movements, this spell allows you to... |
