Level for Occultist: –

85 spells

Name ▲ Subschool Occultist Level Description
Agonize 3 You afflict a creature you have conjured via planar ally (or a similar spell) with bolts of...
Alaznist's Jinx 5 You inflict a curse similar to the spell burn spellblight (Pathfinder RPG Ultimate Magic 97) on...
Ball Lightning 4 You create two globes of lightning that fly in whichever direction you indicate. For every 4...
Beacon of Guilt 2 You place an invisible ward upon an object that is triggered the first time a creature tries to...
Bestow Planar Infusion I 1 This spell draws upon the latent planar energy of the caster's surroundings, allowing her to...
Bestow Planar Infusion II 4 This functions as bestow planar infusion I, except that the touched creature gains the improved...
Betraying Sting 6 You unleash divine power to smite those who wrongly trusted you. The power takes the form of a...
Blade Barrier 6 An immobile, vertical curtain of whirling blades shaped of pure force springs into existence....
Brightest Light 4 This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In...
Burning Gaze 2 Your eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a...
Burning Hands 1 A cone of searing flame shoots from your fingertips. Any creature in the area of the flames...
Call Lightning 3 Immediately upon completion of the spell, and once/round thereafter, you may call down a...
Call Lightning Storm 5 This spell functions like call lightning, except that each bolt deals 5d6 points of electricity...
Campfire Wall 2 You can create a barrier around a fire of at least campfire size that shelters everyone inside...
Chain Lightning 6 This spell creates an electrical discharge that begins as a single stroke commencing from your...
Cold Ice Strike 6 You create a shredding flurry of ice slivers, which blast from your hand in a line. The line...
Cone of Cold 5 Cone of cold creates an area of extreme cold, originating at your hand and extending outward in...
Contact Entity I 2 You send out a magical message to any eldritch entities of a particular kind within a 100-mile...
Contact Entity II 3 This spell functions like contact entity I, except that you can contact creatures from the...
Contact Entity III 4 This spell functions like contact entity II, except that you can contact creatures from the...
Contact Entity IV 6 This spell functions like contact entity III, except that you can contact creatures from the...
Contagious Flame 6 You blast several enemies with beams of fire. You may fire three rays, plus one additional ray...
Contingency 6 You can place another spell upon your person so that it comes into effect under some condition...
Contingent Scroll 4 You transfer the power of a scroll to the target so that it comes into effect under some...
Continual Flame 2 A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The...
Controlled Fireball 4 This spell functions as fireball except you can cause the bead of fire to originate from...
Dancing Lights 0 Depending on the version selected, you create up to four lights that resemble lanterns or...
Darkness 2 This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes...
Daybreak Arrow 3 You cause ammunition, including shuriken, to exude radiant energy. Creatures that take penalties...
Daylight 3 You touch an object when you cast this spell, causing the object to shed bright light in a...
Deeper Darkness 3 This spell functions as darkness, except that objects radiate darkness in a 60-foot radius and...
Defensive Shock 2 Electrical energy floods your body, shocking the next creature that touches you. Any creature...
Ectoplasmic Hand 5 You draw forth a ghostly, animated hand through the ectoplasmic veil to manipulate objects,...
Etheric Shards 4 You harden interpenetrated ethereal substance into deadly transdimensional razors that are...
Extreme Buoyancy 2 The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and...
Fireball 3 A fireball spell generates a searing explosion of flame that detonates with a low roar and deals...
Fire Shield 4 This spell wreathes you in flame and causes damage to each creature that attacks you in melee....
Fire Snake 5 You create a sinuous line of flames that you may shape as desired. The fire snake affects one...
Flaming Sphere 2 A burning globe of fire rolls in whichever direction you point and burns those it strikes. It...
Flaming Sphere, Greater 4 This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any...
Flare 0 This cantrip creates a burst of light. If you cause the light to burst in front of a single...
Flickering Lights 2 You cause the illumination in the area to seem to flicker erratically, fluctuating between...
Floating Disk 1 You create a slightly concave, circular plane of force that follows you about and carries loads...
Forceful Hand 6 This spell functions as interposing hand, except that it can also pursue and bull rush one...
Force Sword 2 You create a +1 longsword of pure force sized appropriately for you that you can wield or give...
Freezing Sphere 6 Freezing sphere creates a frigid globe of cold energy that streaks from your fingertips to the...
Frost Fall 2 The area of this spell is covered in chilling frost, dealing 2d6 points of cold damage to all...
Ghost Whip 2 A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated...
Gust of Wind 2 This spell creates a severe blast of air (approximately 50 mph) that originates from you,...
Ice Storm 4 Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning...
Interposing Hand 5 Interposing hand creates a Large magic hand that appears between you and one opponent. This...
Invisibility Purge 3 You surround yourself with a sphere of power with a radius of 5 feet/caster level that negates...
Last Azlanti's Defending Sword 6 You create a sword of force that functions as mage's sword except as described here. The sword...
Lead Anchor 2 The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and...
Light 0 This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot...
Lightning Bolt 3 You release a powerful stroke of electrical energy that deals 1d6 points of electricity...
Moonrise Arrow 3 You cause ammunition, including shuriken, to glow with faint silvery light. The ammunition...
Motes of Dusk And Dawn 3 When you cast this spell, you create up to four motes that shed light or darkness in a...
Neutral Buoyancy 2 The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear...
Pilfering Hand 2 You create and control an invisible telekinetic force, manipulating it with either startling...
Protective Penumbra 2 This spell keeps the target slightly in shadow. A target with light blindness, light...
Pyrotechnic Eruption 4 The caster causes jets of flame to erupt from the ground and surround the target. The target...
Resilient Sphere 4 A globe of shimmering force encloses a creature, provided the creature is small enough to fit...
River of Wind 4 Summoning up the power of the tempest, you direct a current of forceful winds where you please....
Rope Tornado 4 A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it...
Sending 4 You contact a particular creature with which you are familiar and send a short message of 25...
Shatter 2 Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single...
Shocking Grasp 1 Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum...
Shout 4 You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature...
Sirocco 6 A blast of furnace-hot wind blasts downward, inflicting 4d6 fire damage +1 point/caster level to...
Sound Burst 2 You blast an area with a tremendous cacophony. Every creature in the area takes 1d8 points of...
Spark 0 You can make an unattended Fine flammable object catch on fire. This works as if you were using...
Spirit-Bound Blade 4 You focus emotional energy and weave it into a shroud of hardened ectoplasm around the weapon...
Spotlight 3 You create a mobile area of bright light centered on one target while simultaneously suppressing...
Talismanic Implement 3 This spell functions as contingency, but you invest a spell whose level doesn't exceed...
Telekinetic Projectile 0 You fling an object weighing up to 5 pounds at the target. You must succeed at a ranged attack...
Tiny Hut 3 You create an unmoving, opaque sphere of force of any color you desire around yourself. Half the...
Twilight Knife 3 You create a darkly sinister floating knife that attacks the same creature as you each round. If...
Unbearable Brightness 4 Your body glows with a terrible light. Creatures within 30 feet of you that can see you are...
Unflappable Mien 3 When a creature attempts to touch you with an attack (such as a touch attack, an unarmed strike,...
Wall of Fire 4 An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the...
Wall of Force 5 A wall of force creates an invisible wall of pure force. The wall cannot move and is not easily...
Wall of Ice 4 This spell creates an anchored plane of ice or a hemisphere of ice, depending on the version...
Wall of Split Illumination 3 An immobile curtain of illumination springs into existence. When created, one side of the wall...
Wind Wall 3 An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength....