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School: evocation
Class: Occultist
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- Arcanist [203]
- Wizard [203]
- Sorcerer [203]
- Witch [69]
- Magus [104]
- Bard [69]
- Skald [67]
- Summoner [19]
- Unsummoner [18]
- Bloodrager [66]
- Shaman [65]
- Druid [85]
- Hunter [81]
- Ranger [23]
- Cleric [127]
- Oracle [125]
- Warpriest [104]
- Inquisitor [74]
- Antipaladin [17]
- Paladin [38]
- Alchemist [23]
- Investigator [22]
- Psychic [92]
- Mesmerist [14]
- Occultist [85] ×
- Spiritualist [31]
- Medium [23]
Descriptor
Range
Duration
Verbal
Somatic
Material
Focus
Divine Focus
85 spells
| Name ▲ | Subschool | Occultist Level | Description |
|---|---|---|---|
| Agonize | 3 | You afflict a creature you have conjured via planar ally (or a similar spell) with bolts of... | |
| Alaznist's Jinx | 5 | You inflict a curse similar to the spell burn spellblight (Pathfinder RPG Ultimate Magic 97) on... | |
| Ball Lightning | 4 | You create two globes of lightning that fly in whichever direction you indicate. For every 4... | |
| Beacon of Guilt | 2 | You place an invisible ward upon an object that is triggered the first time a creature tries to... | |
| Bestow Planar Infusion I | 1 | This spell draws upon the latent planar energy of the caster's surroundings, allowing her to... | |
| Bestow Planar Infusion II | 4 | This functions as bestow planar infusion I, except that the touched creature gains the improved... | |
| Betraying Sting | 6 | You unleash divine power to smite those who wrongly trusted you. The power takes the form of a... | |
| Blade Barrier | 6 | An immobile, vertical curtain of whirling blades shaped of pure force springs into existence.... | |
| Brightest Light | 4 | This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In... | |
| Burning Gaze | 2 | Your eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a... | |
| Burning Hands | 1 | A cone of searing flame shoots from your fingertips. Any creature in the area of the flames... | |
| Call Lightning | 3 | Immediately upon completion of the spell, and once/round thereafter, you may call down a... | |
| Call Lightning Storm | 5 | This spell functions like call lightning, except that each bolt deals 5d6 points of electricity... | |
| Campfire Wall | 2 | You can create a barrier around a fire of at least campfire size that shelters everyone inside... | |
| Chain Lightning | 6 | This spell creates an electrical discharge that begins as a single stroke commencing from your... | |
| Cold Ice Strike | 6 | You create a shredding flurry of ice slivers, which blast from your hand in a line. The line... | |
| Cone of Cold | 5 | Cone of cold creates an area of extreme cold, originating at your hand and extending outward in... | |
| Contact Entity I | 2 | You send out a magical message to any eldritch entities of a particular kind within a 100-mile... | |
| Contact Entity II | 3 | This spell functions like contact entity I, except that you can contact creatures from the... | |
| Contact Entity III | 4 | This spell functions like contact entity II, except that you can contact creatures from the... | |
| Contact Entity IV | 6 | This spell functions like contact entity III, except that you can contact creatures from the... | |
| Contagious Flame | 6 | You blast several enemies with beams of fire. You may fire three rays, plus one additional ray... | |
| Contingency | 6 | You can place another spell upon your person so that it comes into effect under some condition... | |
| Contingent Scroll | 4 | You transfer the power of a scroll to the target so that it comes into effect under some... | |
| Continual Flame | 2 | A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The... | |
| Controlled Fireball | 4 | This spell functions as fireball except you can cause the bead of fire to originate from... | |
| Dancing Lights | 0 | Depending on the version selected, you create up to four lights that resemble lanterns or... | |
| Darkness | 2 | This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes... | |
| Daybreak Arrow | 3 | You cause ammunition, including shuriken, to exude radiant energy. Creatures that take penalties... | |
| Daylight | 3 | You touch an object when you cast this spell, causing the object to shed bright light in a... | |
| Deeper Darkness | 3 | This spell functions as darkness, except that objects radiate darkness in a 60-foot radius and... | |
| Defensive Shock | 2 | Electrical energy floods your body, shocking the next creature that touches you. Any creature... | |
| Ectoplasmic Hand | 5 | You draw forth a ghostly, animated hand through the ectoplasmic veil to manipulate objects,... | |
| Etheric Shards | 4 | You harden interpenetrated ethereal substance into deadly transdimensional razors that are... | |
| Extreme Buoyancy | 2 | The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and... | |
| Fireball | 3 | A fireball spell generates a searing explosion of flame that detonates with a low roar and deals... | |
| Fire Shield | 4 | This spell wreathes you in flame and causes damage to each creature that attacks you in melee.... | |
| Fire Snake | 5 | You create a sinuous line of flames that you may shape as desired. The fire snake affects one... | |
| Flaming Sphere | 2 | A burning globe of fire rolls in whichever direction you point and burns those it strikes. It... | |
| Flaming Sphere, Greater | 4 | This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any... | |
| Flare | 0 | This cantrip creates a burst of light. If you cause the light to burst in front of a single... | |
| Flickering Lights | 2 | You cause the illumination in the area to seem to flicker erratically, fluctuating between... | |
| Floating Disk | 1 | You create a slightly concave, circular plane of force that follows you about and carries loads... | |
| Forceful Hand | 6 | This spell functions as interposing hand, except that it can also pursue and bull rush one... | |
| Force Sword | 2 | You create a +1 longsword of pure force sized appropriately for you that you can wield or give... | |
| Freezing Sphere | 6 | Freezing sphere creates a frigid globe of cold energy that streaks from your fingertips to the... | |
| Frost Fall | 2 | The area of this spell is covered in chilling frost, dealing 2d6 points of cold damage to all... | |
| Ghost Whip | 2 | A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated... | |
| Gust of Wind | 2 | This spell creates a severe blast of air (approximately 50 mph) that originates from you,... | |
| Ice Storm | 4 | Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning... | |
| Interposing Hand | 5 | Interposing hand creates a Large magic hand that appears between you and one opponent. This... | |
| Invisibility Purge | 3 | You surround yourself with a sphere of power with a radius of 5 feet/caster level that negates... | |
| Last Azlanti's Defending Sword | 6 | You create a sword of force that functions as mage's sword except as described here. The sword... | |
| Lead Anchor | 2 | The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and... | |
| Light | 0 | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Lightning Bolt | 3 | You release a powerful stroke of electrical energy that deals 1d6 points of electricity... | |
| Moonrise Arrow | 3 | You cause ammunition, including shuriken, to glow with faint silvery light. The ammunition... | |
| Motes of Dusk And Dawn | 3 | When you cast this spell, you create up to four motes that shed light or darkness in a... | |
| Neutral Buoyancy | 2 | The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear... | |
| Pilfering Hand | 2 | You create and control an invisible telekinetic force, manipulating it with either startling... | |
| Protective Penumbra | 2 | This spell keeps the target slightly in shadow. A target with light blindness, light... | |
| Pyrotechnic Eruption | 4 | The caster causes jets of flame to erupt from the ground and surround the target. The target... | |
| Resilient Sphere | 4 | A globe of shimmering force encloses a creature, provided the creature is small enough to fit... | |
| River of Wind | 4 | Summoning up the power of the tempest, you direct a current of forceful winds where you please.... | |
| Rope Tornado | 4 | A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it... | |
| Sending | 4 | You contact a particular creature with which you are familiar and send a short message of 25... | |
| Shatter | 2 | Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single... | |
| Shocking Grasp | 1 | Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum... | |
| Shout | 4 | You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature... | |
| Sirocco | 6 | A blast of furnace-hot wind blasts downward, inflicting 4d6 fire damage +1 point/caster level to... | |
| Sound Burst | 2 | You blast an area with a tremendous cacophony. Every creature in the area takes 1d8 points of... | |
| Spark | 0 | You can make an unattended Fine flammable object catch on fire. This works as if you were using... | |
| Spirit-Bound Blade | 4 | You focus emotional energy and weave it into a shroud of hardened ectoplasm around the weapon... | |
| Spotlight | 3 | You create a mobile area of bright light centered on one target while simultaneously suppressing... | |
| Talismanic Implement | 3 | This spell functions as contingency, but you invest a spell whose level doesn't exceed... | |
| Telekinetic Projectile | 0 | You fling an object weighing up to 5 pounds at the target. You must succeed at a ranged attack... | |
| Tiny Hut | 3 | You create an unmoving, opaque sphere of force of any color you desire around yourself. Half the... | |
| Twilight Knife | 3 | You create a darkly sinister floating knife that attacks the same creature as you each round. If... | |
| Unbearable Brightness | 4 | Your body glows with a terrible light. Creatures within 30 feet of you that can see you are... | |
| Unflappable Mien | 3 | When a creature attempts to touch you with an attack (such as a touch attack, an unarmed strike,... | |
| Wall of Fire | 4 | An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the... | |
| Wall of Force | 5 | A wall of force creates an invisible wall of pure force. The wall cannot move and is not easily... | |
| Wall of Ice | 4 | This spell creates an anchored plane of ice or a hemisphere of ice, depending on the version... | |
| Wall of Split Illumination | 3 | An immobile curtain of illumination springs into existence. When created, one side of the wall... | |
| Wind Wall | 3 | An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength.... |
