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School: evocation
Class: Psychic
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- Arcanist [203]
- Wizard [203]
- Sorcerer [203]
- Witch [69]
- Magus [104]
- Bard [69]
- Skald [67]
- Summoner [19]
- Unsummoner [18]
- Bloodrager [66]
- Shaman [65]
- Druid [85]
- Hunter [81]
- Ranger [23]
- Cleric [127]
- Oracle [125]
- Warpriest [104]
- Inquisitor [74]
- Antipaladin [17]
- Paladin [38]
- Alchemist [23]
- Investigator [22]
- Psychic [92] ×
- Mesmerist [14]
- Occultist [85]
- Spiritualist [31]
- Medium [23]
Descriptor
Range
Duration
Verbal
Somatic
Material
Focus
Divine Focus
92 spells
| Name ▲ | Subschool | Psychic Level | Description |
|---|---|---|---|
| Agonize | 4 | You afflict a creature you have conjured via planar ally (or a similar spell) with bolts of... | |
| Alaznist's Jinx | 6 | You inflict a curse similar to the spell burn spellblight (Pathfinder RPG Ultimate Magic 97) on... | |
| Bestow Planar Infusion I | 1 | This spell draws upon the latent planar energy of the caster's surroundings, allowing her to... | |
| Bestow Planar Infusion II | 4 | This functions as bestow planar infusion I, except that the touched creature gains the improved... | |
| Bestow Planar Infusion III | 7 | This functions as bestow planar infusion I, except that the touched creature gains the greater... | |
| Betraying Sting | 6 | You unleash divine power to smite those who wrongly trusted you. The power takes the form of a... | |
| Bit of Luck | 4 | For the spell's duration, the caster gains a reservoir of luck with a total number of points... | |
| Blade Barrier | 6 | An immobile, vertical curtain of whirling blades shaped of pure force springs into existence.... | |
| Borrow Fortune | 3 | When you make a d20 roll, you may choose to immediately cast this spell to reroll that die... | |
| Brilliant Inspiration | 8 | You open a link between your mind and the subject's mind, giving advice and encouragement for as... | |
| Burst of Force | 5 | With a burst of telekinetic force, you deal 1d6 points of force damage/caster level (maximum... | |
| Chain of Perdition | 3 | A floating chain of force with hooks at each end appears within an unoccupied space of your... | |
| Clenched Fist | 8 | This spell functions like interposing hand, except that the hand can also push or strike one... | |
| Contact Entity I | 2 | You send out a magical message to any eldritch entities of a particular kind within a 100-mile... | |
| Contact Entity II | 3 | This spell functions like contact entity I, except that you can contact creatures from the... | |
| Contact Entity III | 5 | This spell functions like contact entity II, except that you can contact creatures from the... | |
| Contact Entity IV | 7 | This spell functions like contact entity III, except that you can contact creatures from the... | |
| Contingency | 6 | You can place another spell upon your person so that it comes into effect under some condition... | |
| Contingent Action | 3 | The target gains an extra action that becomes available when a condition that you dictate is... | |
| Contingent Scroll | 4 | You transfer the power of a scroll to the target so that it comes into effect under some... | |
| Continual Flame | 3 | A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The... | |
| Crushing Hand | 9 | This spell functions as interposing hand, except that it can also grapple one opponent as... | |
| Dancing Darkness | 1 | You create either up to four spheres of darkness that each reduce the illumination level by one... | |
| Dancing Lights | 0 | Depending on the version selected, you create up to four lights that resemble lanterns or... | |
| Deadman's Contingency | 4 | This spell functions as contingency, except as noted above. This spell also only comes into... | |
| Decapitate | 6 | You can cast this spell only as a response to a confirmed critical hit against the target that... | |
| Distracting Cacophony | 3 | The air fills with loud and discordant noise, making concentration difficult. Casting a spell in... | |
| Ear-Piercing Scream | 1 | You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1... | |
| Earthquake | 8 | When you cast earthquake, an intense but highly localized tremor rips the ground. The powerful... | |
| Ectoplasmic Eruption | 7 | A cascading avalanche of pale, swirling ectoplasmic matter erupts from a point you select. All... | |
| Ectoplasmic Hand | 5 | You draw forth a ghostly, animated hand through the ectoplasmic veil to manipulate objects,... | |
| Ectoplasmic Snare | 3 | You unleash a writhing tendril of ectoplasm to grapple or entangle a target creature. You must... | |
| Etheric Shards | 5 | You harden interpenetrated ethereal substance into deadly transdimensional razors that are... | |
| Explode Head | 5 | You cause incredible pressure to build in the target's head; this spell works only on a creature... | |
| Extreme Buoyancy | 2 | The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and... | |
| Flare | 0 | This cantrip creates a burst of light. If you cause the light to burst in front of a single... | |
| Flare Burst | 1 | This spell functions as flare, except it affects all creatures in a 10-foot-radius burst from... | |
| Floating Disk | 1 | You create a slightly concave, circular plane of force that follows you about and carries loads... | |
| Forcecage | 7 | This spell creates an immobile, invisible cubical prison composed of either bars of force or... | |
| Forceful Hand | 6 | This spell functions as interposing hand, except that it can also pursue and bull rush one... | |
| Force Hook Charge | 4 | You create a hook of force that strikes the target and drags you to a space adjacent to it. Make... | |
| Force Punch | 3 | This spell charges your hand with telekinetic force. Your successful melee touch attack deals... | |
| Force Sword | 2 | You create a +1 longsword of pure force sized appropriately for you that you can wield or give... | |
| Ghost Whip | 2 | A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated... | |
| Grasping Hand | 7 | This spell functions as interposing hand, except that it can also grapple one opponent you... | |
| Helping Hand | 3 | You create the ghostly image of a hand, which you can send to find a creature within 5 miles.... | |
| Implosion | 9 | This spell causes a destructive resonance in a corporeal creature's body. Each round you... | |
| Incorporeal Chains | 6 | You summon ghostly chains to bind incorporeal creatures. The chains' CMB is equal to your caster... | |
| Interposing Hand | 5 | Interposing hand creates a Large magic hand that appears between you and one opponent. This... | |
| Ki Shout | 7 | With a guttural bark, you unleash a sudden blast of sonic energy that strikes your opponent. The... | |
| Last Azlanti's Defending Sword | 7 | You create a sword of force that functions as mage's sword except as described here. The sword... | |
| Lead Anchor | 2 | The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and... | |
| Leashed Shackles | 6 | You create shackles of force that attach to the target's limbs. You designate an object or... | |
| Light | 0 | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Mage's Decree | 6 | You speak a short message (up to 25 words), and it is immediately transmitted to each target,... | |
| Mage's Sword | 7 | This spell brings into being a shimmering, sword-like plane of force. The sword strikes at any... | |
| Magic Missile | 1 | A missile of magical energy darts forth from your fingertip and strikes its target, dealing... | |
| Motes of Dusk And Dawn | 3 | When you cast this spell, you create up to four motes that shed light or darkness in a... | |
| Mydriatic Spontaneity | 3 | You overstimulate the target with alternating flashes of light and shadow within its eyes,... | |
| Mydriatic Spontaneity, Mass | 6 | This spell functions as mydriatic spontaneity, except it can affect multiple creatures. | |
| Neutral Buoyancy | 2 | The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear... | |
| Pain Strike | 2 | Pain strike racks the targeted creature with agony, inflicting 1d6 points of nonlethal... | |
| Pain Strike, Mass | 4 | This spell works like pain strike, except as noted above. | |
| Piercing Shriek | 2 | You emit an ear-splitting shriek which can be heard only by the target of this spell; all other... | |
| Pilfering Hand | 2 | You create and control an invisible telekinetic force, manipulating it with either startling... | |
| Protective Penumbra | 2 | This spell keeps the target slightly in shadow. A target with light blindness, light... | |
| Reflexive Barrier | 3 | In the blink of an eye, you erect a deflective barrier of force to protect one target. The... | |
| Rend Body I | 5 | You lacerate the body of the target creature with telekinetic force, rending it limb from limb.... | |
| Rend Body II | 6 | This spell functions as/rend body I, but the target takes 1d8 points of damage/caster level you... | |
| Rend Body III | 7 | This spell functions as/rend body I, but the target takes 1d8 points of damage/caster level you... | |
| Rend Body IV | 8 | This functions as/rend body III, but the target takes 1d8 points of damage/caster level (maximum... | |
| Resilient Sphere | 4 | A globe of shimmering force encloses a creature, provided the creature is small enough to fit... | |
| Revealing Light | 2 | The touched object emits a shimmering light (as per light) that causes shadows to shift... | |
| Sending | 4 | You contact a particular creature with which you are familiar and send a short message of 25... | |
| Shatter | 2 | Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single... | |
| Shout | 4 | You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature... | |
| Shout, Greater | 8 | This spell functions like shout, except that the cone deals 10d6 points of sonic damage (or 1d6... | |
| Sonic Scream | 2 | Up to three times during this spell's duration, you can emit a cone of powerful sound as a... | |
| Sonic Thrust | 5 | You produce a sweeping rush of sound that can hurl creatures or objects away from you, like the... | |
| Spontaneous Immolation | 2 | You point your finger at a creature, causing it to spontaneously burst into flame. The target... | |
| Telekinetic Charge | 4 | You telekinetically launch an ally across the battlefield to anywhere within this spell's range.... | |
| Telekinetic Projectile | 0 | You fling an object weighing up to 5 pounds at the target. You must succeed at a ranged attack... | |
| Telekinetic Sphere | 7 | This spell functions like resilient sphere, but the creatures or objects caught inside the globe... | |
| Telekinetic Storm | 9 | You generate a storm of telekinetic energy that emanates from you, ripping through the spell's... | |
| Telekinetic Strikes | 2 | The touched creature's limbs are charged with telekinetic force. For the duration of the spell,... | |
| Touch of Combustion | 1 | Your successful melee touch attack causes the target to ignite in a violent burst of flame,... | |
| Twilight Knife | 3 | You create a darkly sinister floating knife that attacks the same creature as you each round. If... | |
| Unbearable Brightness | 4 | Your body glows with a terrible light. Creatures within 30 feet of you that can see you are... | |
| Unflappable Mien | 3 | When a creature attempts to touch you with an attack (such as a touch attack, an unarmed strike,... | |
| Wall of Ectoplasm | 5 | You draw forth a massive veil of ectoplasm that roils with restless spirits. Immovable once... | |
| Wall of Force | 5 | A wall of force creates an invisible wall of pure force. The wall cannot move and is not easily... | |
| Wall of Sound | 5 | A translucent barrier of pure sound springs into existence. This wall is silent except for a... |
