Level for Shaman: –

32 spells

Name ▲ School Subschool Shaman Level Description
Air Geyser evocation 4 You create a powerful blast of air capable of flinging an opponent upward. If the target fails...
Ball Lightning evocation 4 You create two globes of lightning that fly in whichever direction you indicate. For every 4...
Burning Entanglement evocation 3 This spell functions as/entangle, except it sets the foliage on fire. A creature that begins its...
Burning Hands evocation 1 A cone of searing flame shoots from your fingertips. Any creature in the area of the flames...
Call Lightning evocation 3 Immediately upon completion of the spell, and once/round thereafter, you may call down a...
Call Lightning Storm evocation 5 This spell functions like call lightning, except that each bolt deals 5d6 points of electricity...
Cave Fangs conjuration creation 5 You create a magical trap in the area that causes deadly stalactites or stalagmites to lurch out...
Cold Iron Fetters conjuration creation 5 Cold iron shackles materialize around the target's limbs, reducing each of the target's movement...
Cone of Cold evocation 6 Cone of cold creates an area of extreme cold, originating at your hand and extending outward in...
Earth Tremor transmutation 3 You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand....
Ectoplasmic Snare evocation 3 You unleash a writhing tendril of ectoplasm to grapple or entangle a target creature. You must...
Entangle transmutation 1 This spell causes tall grass, weeds, and other plants to wrap around creatures in the area of...
Fire Storm evocation 8 When a fire storm spell is cast, the whole area is shot through with sheets of roaring flame....
Flame Strike evocation 5 A flame strike evokes a vertical column of divine fire. The spell deals 1d6 points of...
Flashfire evocation 3 You cause flames to spring up in the area of effect. These flames deal 1d6 points of fire damage...
Flash Flood conjuration creation 6 You call forth a fast-moving wave that batters all creatures in its path and leaves the target...
Pinecone Bomb evocation 2 Created by Ghorus when he was working to create the ghorans, pinecone bomb infuses a small...
Rope Tornado evocation 4 A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it...
Seismic Fissure transmutation 7 With a thrust of tectonic energy, you split the earth. Each creature standing in the area where...
Sickening Entanglement transmutation 2 This spell functions as entangle, except the plants are coated with an irritating sap that...
Siege Scatter evocation 5 A roiling blast of rough rock and dirt scatters along the ground in the area, dealing 1d6 points...
Solidify Earth transmutation 2 Stone, dirt, and other types of earth within the area become more tightly packed. Burrowing...
Spike Stones transmutation 4 Rocky ground, stone floors, and similar surfaces shape themselves into long, sharp points that...
Spotlight evocation 3 You create a mobile area of bright light centered on one target while simultaneously suppressing...
Sunbeam evocation 7 For the duration of this spell, you can use a standard action to evoke a dazzling beam of...
Sunburst evocation 8 Sunburst causes a globe of searing radiance to explode silently from a point you select. All...
Thirsting Entanglement transmutation 4 This spell functions as entangle, except the plants latch on to targets and drain away their...
Thorny Entanglement transmutation 3 This spell functions as entangle, except the plants also grow thorns and can fling them up to 15...
Tidal Surge conjuration creation 5 If you cast tidal surge on land, you create an onrushing surge of water 10 feet high in a...
Vine Strike conjuration creation 2 Bristles burst from your body, lodging in your opponent and blossoming into entangling vines as...
Vortex evocation 7 You create a powerful and immobile whirlpool in any body of liquid large enough to contain the...
Whirlwind evocation 8 This spell creates a powerful cyclone of raging wind that moves through the air, along the...