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- Arcanist [49]
- Wizard [49]
- Sorcerer [49]
- Witch [24]
- Magus [18]
- Bard [25]
- Skald [25]
- Summoner [15]
- Unsummoner [12]
- Bloodrager [12]
- Shaman [15]
- Druid [24]
- Hunter [27]
- Ranger [21]
- Cleric [32]
- Oracle [32]
- Warpriest [30]
- Inquisitor [24]
- Antipaladin [8]
- Paladin [17]
- Alchemist [12]
- Investigator [12]
- Psychic [36]
- Mesmerist [14]
- Occultist [19]
- Spiritualist [13]
- Medium [11]
Descriptor
Range
Target: You
Save: None
Verbal
Somatic
Material
Focus
Divine Focus
82 spells
| Name ▲ | School | Subschool | Description |
|---|---|---|---|
| Akashic Form | necromancy | You create a perfect record of your physical body in the Akashic Record (see page 244) at the... | |
| Allied Cloak | abjuration | You cause a cloak, shawl, poncho, or other outer garment you are wearing to animate to aid and... | |
| Angelic Aspect | transmutation | This spell functions like lesser angelic aspect, except you gain low-light vision, darkvision... | |
| Angelic Aspect, Greater | transmutation | This spell functions like lesser angelic aspect, except you gain low-light vision; darkvision 60... | |
| Angelic Aspect, Lesser | transmutation | You take on an aspect of an angelic being, including some of its physical characteristics. You... | |
| Animal Aspect | transmutation | polymorph | You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and... |
| Animal Aspect, Greater | transmutation | polymorph | This spell functions like animal aspect, except you can either gain two aspects at once or one... |
| Arcane Concordance | evocation | A shimmering, blue and gold radiance surrounds you, enhancing arcane spells cast by your allies... | |
| Astral Projection | necromancy | By freeing your spirit from your physical body, this spell allows you to project an astral body... | |
| Astral Projection, Lesser | necromancy | This spell functions as astral projection, except you cannot leave the Astral Plane and explore... | |
| Bard's Escape | conjuration | teleportation | You whisk yourself and willing allies out of a tight jam, or instantly transfer yourselves to... |
| Batrachian Surge | transmutation | You tap into your latent amphibian strengths, unlocking a short-lived physical talent. Armor or... | |
| Billowing Skirt | transmutation | A skirt, kilt, or gown you are wearing enables you to control your falls through the air. A... | |
| Blade Snare | abjuration | This spell creates an invisible magic field that does not stop weapons (whether manufactured or... | |
| Bloody Tears And Jagged Smile | necromancy | Your eyes turn black and weep blood, and your teeth become jagged fangs. You gain a bite attack... | |
| Burst of Adrenaline | transmutation | You draw upon your body's inner reserves of strength, leaving you winded. When you are about to... | |
| Burst of Insight | transmutation | You plumb the depths of your mind for insight, leaving you momentarily frazzled. When you are... | |
| Calculated Luck | divination | You are able to use the Path of Numbers to substantially boost your combat preparedness, but... | |
| Cleromancy | divination | Cleromancy involves casting bones and interpreting the results. Those able to arrive at the... | |
| Cloud Shape | transmutation | This spell functions like gaseous form, except you assume the shape of a Colossal cloud with a... | |
| Codespeak | transmutation | Upon casting this spell, all recipients gain the ability to speak a new language. This language... | |
| Companion Transposition | conjuration | teleportation | You trade places with the other target, teleporting as if you were both affected by dimension... |
| Coordinated Effort | divination | Choose a single teamwork feat that you possess. You forge a link with your allies, allowing them... | |
| Cruel Jaunt | conjuration | teleportation | You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures... |
| Dimensional Bounce | conjuration | teleportation | You designate two locations within range and create a dimensional link between them; you must... |
| Dimension Door | conjuration | teleportation | You instantly transfer yourself from your current location to any other spot within range. You... |
| Divide Mind | enchantment | You partition your mind to maximize your mental power. Until the spell ends, you roll twice and... | |
| Enemy Insight | divination | You forge a mental bond between yourself and the other targets, each of which must have an... | |
| Find Quarry | divination | You sense whether a well-known creature you can clearly visualize is within a 20-mile radius of... | |
| Find the Path | divination | The recipient of this spell can find the shortest, most direct physical route to a prominent... | |
| Flaming Aura | transmutation | The spell allows you channel fire into your very being. If you don't already have the fire... | |
| Flash Forward | conjuration | teleportation | You cheat the laws of time and enter into combat before reverting back to your original... |
| Force Hook Charge | evocation | You create a hook of force that strikes the target and drags you to a space adjacent to it. Make... | |
| Fortune's Path | divination | You predict events in your near future. Visions of the foretold events appear in the mirror... | |
| Frosty Aura | transmutation | The spell allows you to channel cold into your very being. If you don't already have the cold... | |
| Getaway | conjuration | teleportation | Getaway teleports you and allies you designate at the time of casting to a predetermined... |
| Grappling Scarf | transmutation | A scarf you are wearing frays at the end into hook-like shapes and can extend to incredible... | |
| Grasp | divination | You can cast this spell as an immediate action when you fail a Climb check and would fall. You... | |
| Holy Shield | abjuration | You gain the ability to magically project the defense of your shield to protect another creature... | |
| Influence Wild Magic | abjuration | This spell creates an area of stabilizing magical energy that emanates from you. Any creature... | |
| Inner Focus | illusion | glamer | For the duration of this spell, you may ignore any divine focus components of your spells,... |
| Interplanetary Teleport | conjuration | teleportation | This spell functions as teleport, except there is truly no range limit and you do not need to... |
| Invoke Primal Power | transmutation | This spell must be cast as you activate wild shape to assume the form of an animal of at least... | |
| Ja Noi Aspect | transmutation | polymorph | You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your... |
| Know The Enemy | divination | You commune with the divine, reflecting on one type of creature you encountered in the last day.... | |
| Lay of The Land | divination | In a flash of recognition, you learn about the geography of your surroundings within a radius of... | |
| Levitate | transmutation | Levitate allows you to move yourself, another creature, or an object up and down as you wish. A... | |
| Litany of Defense | transmutation | Invoking this litany strengthens your defenses. Any enhancement bonus your armor has is doubled... | |
| Litany of Sight | divination | This litany reveals the unseen to you. You can see invisible creatures and objects within 30... | |
| Mantle of Calm | enchantment | compulsion | You surround yourself with a mantle of calm serenity. You take a -2 penalty on attack rolls, and... |
| Martyr's Bargain | transmutation | Among the faithful followers of the gods of purity-whether they be the servants of Desna in... | |
| Master's Escape | conjuration | teleportation | You create an extradimensional link between yourself and one summoned creature you control that... |
| Master's Mutation | transmutation | polymorph | You can mold the ephemeral substance of the Outer Planes, mutating one summoned creature that... |
| Minor Dream | illusion | figment | This spell functions as the dream spell, except as follows. The messenger must be yourself or a... |
| Mislead | illusion | figment, glamer | You become invisible (as greater invisibility, a glamer), and at the same time, an illusory... |
| Moment of Greatness | enchantment | compulsion | Each creature affected by this spell is given the potential for greater success and glory. If... |
| Pack Empathy | divination | You create an instinctual connection between the targets. Each can sense the others' overall... | |
| Psychic Asylum | illusion | phantasm | You retreat into a mindscape (see page 234) of your own making that allows you to perform a... |
| Restful Cloak | conjuration | healing | A cloak you are wearing transforms into a canvas tent large enough to hold four Medium... |
| Sculpted Cape | transmutation | Your cape, cloak, or shawl stiffens and maintains its shape even if removed. A sculpted cape has... | |
| Selective Invisibility | illusion | glamer | Upon casting this spell, you turn invisible, as/the invisibility spell, and you choose a second... |
| Sense Spirit Magic | divination | You gain greater sensitivity to magic associated with your primary spirit and your wandering... | |
| Shadow Step | illusion | shadow | To use this spell, you must be in an area of dim light or darkness. You enter a shadow or area... |
| Shared Training | divination | Select one teamwork feat you have. You can grant this feat to allies within range for the... | |
| Shield of Darkness | evocation | You shield yourself with darkness, reducing the illumination level in your space to magical... | |
| Shield of Wings | transmutation | You gain five burning wings that grant a fly speed equal to the number of wings x 10 (average... | |
| Shocking Image | illusion | figment | This spell works like mirror image, except the illusory doubles it creates discharge an electric... |
| Stunning Barrier | abjuration | You are closely surrounded by a barely visible magical field. The field provides a +1 deflection... | |
| Stunning Barrier, Greater | abjuration | This spell functions as stunning barrier, except as noted above, and it provides a +2 bonus to... | |
| Subjective Reality | illusion | phantasm | Choose one object, creature, or force you can see within long range (400 ft. + 40 ft./level).... |
| Surefoot Boots | transmutation | You touch your boots, shoes, or other footwear and imbue them with the ability to find purchase... | |
| Sweat Poison | necromancy | Glands along your neck, back, or wrists swell and exude a viscous injury poison (save Fort DC... | |
| Telepathic Bond | divination | You forge a telepathic bond among yourself and a number of willing creatures, each of which must... | |
| Teleport | conjuration | teleportation | This spell instantly transports you to a designated destination, which may be as distant as 100... |
| Teleport, Greater | conjuration | teleportation | This spell functions like teleport, except that there is no range limit and there is no chance... |
| Touch Injection | transmutation | You must hold an elixir, infused extract, poison, or potion in hand as you cast this spell. The... | |
| Transport via Plants | conjuration | teleportation | You can enter any normal plant (equal to your size or larger) and pass any distance to a plant... |
| Treacherous Teleport | conjuration | teleportation | This spell functions as teleport except that you can opt to intentionally cause any number of... |
| True Appraisal | divination | You gain temporary insight into the value of objects. You gain a +5 competence bonus on Appraise... | |
| Unerring Tracker | divination | During this spell's duration, you can touch the sign of a creature's passage that you have... | |
| Wind Walk | transmutation | You alter the substance of your body to a cloudlike vapor (as the gaseous form spell) and move... | |
| Word of Recall | conjuration | teleportation | Word of recall teleports you instantly back to your sanctuary when the word is uttered. You must... |
