Ancient Black Dragon

CR: 16 XP: 76,800


CE Huge dragon (water)


Init: +4 Senses: dragon senses Perception: +34


Aura: frightful presence (300 ft., DC 25)


Defense

AC: 38, touch 8, flat-footed 38 (+30 natural, –2 size)


hp: 297 (22d12+154)


Fort: +20 Ref: +13 Will: +18


DR: 15/magic


Immune: acid, paralysis, sleep


SR: 27


Offense

Speed: 60 ft., fly 200 ft. (poor), swim 60 ft.


Melee: bite +32 (2d8+16 plus 4d6 acid), 2 claws +31 (2d6+11), 2 wings +29 (1d8+5), tail +29 (2d6+16)


Space: 15 ft. Reach: 10 ft. (15 ft. with bite)


Special Attacks: acid pool (50-ft. radius), acidic bite, breath weapon (100-ft. line, DC 28, 20d6 acid), corrupt water, crush


Spell-Like Abilities: (CL 22nd) At will—darkness (100-ft. radius), insect plague, plant growth


Spells Known: (CL 11th) 5th (4/day)—cone of cold (DC 19), wall of force 4th (7/day)—arcane eye, black tentacles, dimension door 3rd (7/day)—dispel magic, heroism, hold person (DC 17), slow (DC 17) 2nd (7/day)—blur, glitterdust (DC 16), invisibility, summon swarm, whispering wind 1st (7/day)—alarm, mage armor, magic missile, obscuring mist, true strike 0 (at will)—dancing lights, detect magic, light, mage hand, mending, message, prestidigitation, read magic, resistance


Statistics

Str: 33 Dex: 10 Con: 25 Int: 18 Wis: 21 Cha: 18


Base Atk: +22 CMB: +35 CMD: 45 (49 vs. trip)


Feats: Alertness, Combat Expertise, Flyby Attack, Greater Vital Strike, Improved Initiative, Improved Vital Strike, Multiattack, Power Attack, Skill Focus (Stealth), Vital Strike, Weapon Focus (bite)


Skills: Fly +17, Handle Animal +26, Intimidate +29, Knowledge (arcana) +29, Knowledge (history) +29, Knowledge (geography) +29, Perception +34, Spellcraft +29, Stealth +23, Swim +44


SQ: speak with reptiles, swamp stride, water breathing Lording over the darkest swamps and marshes, black dragons are the undisputed masters of their domain, ruling through cruelty and intimidation. Those who dwell within a black dragon’s reach live in fear. Black dragons tend to make their lairs in remote parts of the swamp, preferably in caves at the bottom of dark and fetid pools. Inside, they pile up their filthy treasure and sleep amid the roots and muck. Black dragons prefer their food a bit rotten and will often allow a meal to sit in a pool for days before consuming it. Black dragons prefer treasures that do not rot or decay, making their hoard, full of coins, gemstones, jewelry, and other objects made from stone or metal. BLUE DRAGON LE dragon (earth) BASE STATISTICS CR 5, Size Small, Hit Dice 6d12 Speed 40 ft., burrow 20 ft. Natural Armor +5, Breath Weapon line, 2d8 electricity


Languages: Common, Draconic, Giant, Goblin, Orc


Ecology

Environment: warm deserts


Organization: solitary


Treasure: triple


Description

Caster Level Wyrmling Desert thirst, immune to electricity — Very young Sound imitation — Young Ghost sound — Juvenile Frightful presence, minor image 1st Young adult DR 5/magic, spell resistance 3rd Adult Electricity aura, ventriloquism 5th Mature adult DR 10/magic 7th Old Mirage, hallucinatory terrain 9th Very old DR 15/magic 11th Ancient Storm breath, veil 13th Wyrm DR 20/magic 15th Great wyrm Sandstorm, mirage arcana 17th

Source: Pathfinder Roleplaying Game Bestiary