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Class: Magus
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- Arcanist [297]
- Wizard [299]
- Sorcerer [297]
- Witch [202]
- Magus [98] ×
- Bard [111]
- Skald [111]
- Summoner [52]
- Unsummoner [47]
- Bloodrager [59]
- Shaman [133]
- Druid [152]
- Hunter [143]
- Ranger [47]
- Cleric [221]
- Oracle [220]
- Warpriest [174]
- Inquisitor [108]
- Antipaladin [37]
- Paladin [43]
- Alchemist [34]
- Investigator [34]
- Psychic [167]
- Mesmerist [54]
- Occultist [113]
- Spiritualist [75]
- Medium [49]
Descriptor
Range
Duration: Instantaneous
Verbal
Somatic
Material
Focus
Divine Focus
98 spells
| Name ▲ | School | Subschool | Magus Level | Description |
|---|---|---|---|---|
| Acidic Spray | conjuration | creation | 5 | A spray of acid erupts from your outstretched hand, dealing 1d6 points of acid damage/caster... |
| Acid Splash | conjuration | creation | 0 | You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit... |
| Air Geyser | evocation | 3 | You create a powerful blast of air capable of flinging an opponent upward. If the target fails... | |
| Anywhere But Here | conjuration | teleportation | 4 | This spell functions similarly to plane shift, but instead of transporting the targets to a... |
| Arcana Theft | abjuration | 4 | This spell functions as a targeted dispel magic spell, except it only affects creatures and it... | |
| Bladed Dash | transmutation | 2 | Both Quantium and Jalmeray claim that this spell was born in their arcane universities.... | |
| Bladed Dash, Greater | transmutation | 5 | This spell functions like bladed dash, save that you can make a single melee attack against... | |
| Blade Lash | transmutation | 1 | Your weapon elongates and becomes whiplike. As part of casting this spell, you can use this... | |
| Blood Money | transmutation | 1 | You cast blood money just before casting another spell. As part of this spell's casting, you... | |
| Burn Corruption | evocation | 5 | This spell fills the area with violet flames that scour an area clean of life-especially of the... | |
| Burning Hands | evocation | 1 | A cone of searing flame shoots from your fingertips. Any creature in the area of the flames... | |
| Call Weapon | transmutation | 1 | This spell first rose to prominence among the elves of Kyonin in the war to retake their... | |
| Chain Lightning | evocation | 6 | This spell creates an electrical discharge that begins as a single stroke commencing from your... | |
| Chains of Fire | evocation | 6 | This spell functions like chain lightning, except as noted above, and the spell deals fire... | |
| Chill Touch | necromancy | 1 | A touch from your hand, which glows with blue energy, disrupts the life force of living... | |
| Collaborative Thaumaturgy | universal | 3 | You tap into the magical resonance between you and your allies to enhance one another's magic.... | |
| Color Spray | illusion | pattern | 1 | A vivid cone of clashing colors springs forth from your hand, causing creatures to become... |
| Cone of Cold | evocation | 5 | Cone of cold creates an area of extreme cold, originating at your hand and extending outward in... | |
| Conjure Deadfall | conjuration | creation | 5 | You conjure a large metal cube covered in sharp spikes. If you conjure the block so that it... |
| Controlled Fireball | evocation | 4 | This spell functions as fireball except you can cause the bead of fire to originate from... | |
| Corrosive Touch | conjuration | creation | 1 | Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4). |
| Darting Duplicate | illusion | figment | 1 | An illusory duplicate of you steps clumsily into an adjacent square, presenting a tempting... |
| Decapitate | evocation | 6 | You can cast this spell only as a response to a confirmed critical hit against the target that... | |
| Deivon's Parry | transmutation | 1 | Originally designed by an Aldori magus who had long admired swashbucklers for their ability to... | |
| Dimension Door | conjuration | teleportation | 4 | You instantly transfer yourself from your current location to any other spot within range. You... |
| Discharge | abjuration | 3 | Discharge dissipates the charges from one technical object, temporarily depowers one... | |
| Discharge, Greater | abjuration | 6 | This spell functions as discharge, except it can discharge multiple technological objects and... | |
| Disintegrate | transmutation | 6 | A thin, green ray springs from your pointing finger. You must make a successful ranged touch... | |
| Dispel Magic | abjuration | 3 | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | abjuration | 6 | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Disrupt Undead | necromancy | 0 | You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray... | |
| Dragon's Breath | evocation | 4 | You breathe out a blast of energy. Creatures in the affected area take 1d6 points of energy... | |
| Earth Tremor | transmutation | 3 | You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand.... | |
| Egorian Diplomacy | enchantment | compulsion | 1 | As part of casting this spell, you can attempt a single Intimidate skill check to make a target... |
| Explode Head | evocation | 6 | You cause incredible pressure to build in the target's head; this spell works only on a creature... | |
| Find Fault | divination | 3 | You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge... | |
| Fireball | evocation | 3 | A fireball spell generates a searing explosion of flame that detonates with a low roar and deals... | |
| Firefall | transmutation | 4 | Firefall causes a fire to erupt into a geyser of dazzlingly bright liquid flame. The spell uses... | |
| Fire Snake | evocation | 5 | You create a sinuous line of flames that you may shape as desired. The fire snake affects one... | |
| Flare | evocation | 0 | This cantrip creates a burst of light. If you cause the light to burst in front of a single... | |
| Flare Burst | evocation | 1 | This spell functions as flare, except it affects all creatures in a 10-foot-radius burst from... | |
| Flash Forward | conjuration | teleportation | 4 | You cheat the laws of time and enter into combat before reverting back to your original... |
| Flesh to Stone | transmutation | 6 | The subject, along with all its carried gear, turns into a mindless, inert statue. If the statue... | |
| Flurry of Snowballs | evocation | 2 | You send a flurry of snowballs hurtling at your foes. Any creature in the area takes 4d6 points... | |
| Forceful Strike | evocation | 4 | You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural... | |
| Force Hook Charge | evocation | 3 | You create a hook of force that strikes the target and drags you to a space adjacent to it. Make... | |
| Force Punch | evocation | 3 | This spell charges your hand with telekinetic force. Your successful melee touch attack deals... | |
| Frigid Touch | evocation | 2 | This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6... | |
| Frostbite | transmutation | 1 | Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the... | |
| Gloomblind Bolts | conjuration | creation | 3 | You create one or more bolts of negative energy infused with shadow pulled from the Shadow... |
| Grasp | divination | 0 | You can cast this spell as an immediate action when you fail a Climb check and would fall. You... | |
| Guardian Armor | conjuration | teleportation | 1 | This spell teleports the suit of armor you are wearing off of your body and onto an ally within... |
| Hellfire Ray | evocation | 6 | A blast of hellfire blazes from your hands. You can fire one ray, plus one additional ray for... | |
| Hydraulic Push | evocation | 1 | You call forth a quick blast of water that knocks over and soaks one creature or square. You can... | |
| Hydraulic Torrent | evocation | 3 | You call forth a powerful stream of water that batters all creatures and obstacles in its path... | |
| Ice Slick | evocation | 2 | You create a blast of intense cold, coating all solid surfaces in the area with a thin coating... | |
| Irradiate | conjuration | creation | 3 | The spell's area of effect floods with dangerous radiation. The strength of the radiation you... |
| Kreighton's Perusal | divination | 1 | You gain a brief but incomplete understanding of one book's contents, equivalent to having... | |
| Lash of The Astradaemon | necromancy | 5 | You draw on the essence of astradaemons to cause one of your hands to elongate and sprout... | |
| Lightning Bolt | evocation | 3 | You release a powerful stroke of electrical energy that deals 1d6 points of electricity... | |
| Magic Missile | evocation | 1 | A missile of magical energy darts forth from your fingertip and strikes its target, dealing... | |
| Martial Telekinesis | evocation | 4 | You mingle the power of your mind and body to exert force beyond your reach. This spell... | |
| Molten Orb | evocation | 2 | You create a fist-sized, red-hot ball of molten metal that you immediately hurl as a splash... | |
| Mudball | conjuration | creation | 1 | When you cast this spell, you conjure a single ball of sticky mud and launch it at an enemy's... |
| Numerological Evocation | evocation | 3 | You can use the Path of Numbers to calculate the latent magical energies all around you and fire... | |
| Open/Close | transmutation | 0 | You can open or close (your choice) a door, chest, box, window, bag, pouch, bottle, barrel, or... | |
| Parchment Swarm | transmutation | 5 | When you cast this spell, you quickly tear a parchment into shreds, releasing the flying... | |
| Pellet Blast | conjuration | creation | 4 | This spell creates an explosion of conjured metal pellets, striking everything within its area... |
| Phantasmal Killer | illusion | phantasm | 4 | You create a phantasmal image of the most fearsome creature imaginable to the subject simply by... |
| Phase Step | conjuration | teleportation | 3 | You instantly transfer the touched creature to a point you designate within range. This... |
| Ray of Frost | evocation | 0 | A ray of freezing air and ice projects from your pointing finger. You must succeed on a ranged... | |
| Recharge | evocation | 3 | You restore up to 1 charge/level to a battery or half that number of charges to a technological... | |
| Recharge Innate Magic | transmutation | 1 | You channel magic energy into your own aura, recharging your innate magic abilities. You regain... | |
| Rigor Mortis | transmutation | 4 | The joints of a creature affected by this spell stiffen and swell, making movement painful and... | |
| Rope Tornado | evocation | 4 | A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it... | |
| Runic Overload | evocation | 4 | This spell charges magical runes to an explosive degree. If cast on a creature with magical... | |
| Scorching Ray | evocation | 2 | You blast your enemies with a searing beam of fire. You may fire one ray, plus one additional... | |
| Secluded Grimoire | conjuration | summoning | 1 | This spell sends a spellbook into a random but safe location on the Ethereal Plane, where it... |
| Serren's Swift Girding | transmutation | 1 | With a sweep of your hand, you select a number of targets and the same number of suits of armor.... | |
| Shatter | evocation | 2 | Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single... | |
| Shocking Grasp | evocation | 1 | Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum... | |
| Shout | evocation | 4 | You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature... | |
| Silver Darts | conjuration | creation | 3 | A cone of silver darts springs from your hand. These darts act as a silver weapon that deals 1d6... |
| Snowball | evocation | 1 | You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The... | |
| Spark | evocation | 0 | You can make an unattended Fine flammable object catch on fire. This works as if you were using... | |
| Stone Discus | conjuration | creation | 2 | You create a stone discus, which flies at an enemy. You can create one discus, plus one... |
| Stone to Flesh | transmutation | 6 | This spell restores a petrified creature to its normal state, restoring life and goods. The... | |
| Storm of Blades | conjuration | creation | 2 | You create floating swords of the type used as the material component for this spell (such as a... |
| Storm Step | conjuration | teleportation | 3 | You are able to harness the power of the storm to transport yourself a short distance, by taking... |
| Telekinetic Assembly | transmutation | 2 | You assemble a siege engine, using up to one fewer worker/2 caster levels you possess. You can... | |
| Teleport | conjuration | teleportation | 5 | This spell instantly transports you to a designated destination, which may be as distant as 100... |
| Thunderstomp | evocation | 1 | You stomp your foot or strike your weapon against the ground or floor, creating a ripple of... | |
| Thunderstomp, Greater | evocation | 3 | This spell functions as thunderstomp, except as noted. It allows you target multiple creatures... | |
| Touch of Combustion | evocation | 1 | Your successful melee touch attack causes the target to ignite in a violent burst of flame,... | |
| Treacherous Teleport | conjuration | teleportation | 6 | This spell functions as teleport except that you can opt to intentionally cause any number of... |
| Wall of Iron | conjuration | creation | 6 | You cause a flat, vertical iron wall to spring into being. The wall inserts itself into any... |
| Wall of Stone | conjuration | creation | 5 | This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1... |
| Windy Escape | transmutation | 1 | You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to... |
