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School: abjuration
Class: Psychic
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- Arcanist [177]
- Wizard [177]
- Sorcerer [175]
- Witch [75]
- Magus [32]
- Bard [56]
- Skald [55]
- Summoner [59]
- Unsummoner [53]
- Bloodrager [33]
- Shaman [67]
- Druid [65]
- Hunter [73]
- Ranger [43]
- Cleric [158]
- Oracle [151]
- Warpriest [135]
- Inquisitor [110]
- Antipaladin [27]
- Paladin [66]
- Alchemist [44]
- Investigator [43]
- Psychic [128] ×
- Mesmerist [34]
- Occultist [76]
- Spiritualist [53]
- Medium [34]
Duration
Verbal
Somatic
Material
Focus
Divine Focus
128 spells
| Name ▲ | Subschool | Psychic Level | Description |
|---|---|---|---|
| Abjuring Step | 1 | This spell creates a subtle and complicated force effect that is most effective when used by a... | |
| Alarm | 1 | Alarm creates a subtle ward on an area you select. Once the spell effect is in place, it... | |
| Alleviate Corruption | 6 | You combat the rising corruption (see page 14) in another creature or advance the long-term... | |
| Animus Mine | 2 | You implant a mental mine within your psyche that triggers against anyone attempting to... | |
| Animus Mine, Greater | 5 | This functions as/animus mine, except the triggering creature is stunned for 1d4 rounds instead... | |
| Anti-Incorporeal Shell | 4 | You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot... | |
| Antilife Shell | 6 | You bring into being a mobile, hemispherical energy field that prevents the entrance of most... | |
| Antimagic Field | 7 | An invisible barrier surrounds you and moves with you. The space within this barrier is... | |
| Arcana Theft | 5 | This spell functions as a targeted dispel magic spell, except it only affects creatures and it... | |
| Banishment | 7 | A banishment spell is a more powerful version of the dismissal spell. It enables you to force... | |
| Banish Seeming | 5 | With a melee touch attack you can dispel an illusion or return a creature to its natural form.... | |
| Break Enchantment | 4 | This spell frees victims from enchantments, transmutations, and curses. Break enchantment can... | |
| Bullet Shield | 2 | The warded creature gains a +4 deflection bonus to AC against firearm and ranged attacks, with... | |
| Bullet Ward | 2 | You toss several adamantine bullets into the air, which then hover protectively nearby and... | |
| Cast Out | 4 | With a melee touch attack you blast a single creature and disrupt any magic controlling it. The... | |
| Charon's Dispensation | 4 | The target of this spell gains immunity to the harmful effects of touching or drinking from the... | |
| Circle of Clarity | 7 | You create a magical emanation that interferes with all figments and glamers within it, giving... | |
| Conjuration Foil | 4 | All creatures in the area gain a +4 bonus on saving throws against teleportation effects. If any... | |
| Crimson Confession | 2 | You ward an object or an area with your personal rune or mark. You can choose for the writing to... | |
| Curse of Magic Negation | 4 | You disrupt the target creature's ability to draw upon magical energies. For the duration of the... | |
| Darkvault | 5 | You ward an area's shadows such that light cannot penetrate them. The illumination level in the... | |
| Deflection | 7 | You surround yourself in a whirling barrier of force that sends any attack that misses you... | |
| Dimensional Anchor | 4 | A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any... | |
| Dimensional Lock | 8 | You create a shimmering emerald barrier that completely blocks extradimensional travel. Forms of... | |
| Dismissal | 5 | This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If... | |
| Dispel Magic | 3 | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | 6 | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Disrupt Silence | 3 | You suppress magical sound-dampening effects within the area. Disrupt silence temporarily... | |
| Dream Shield | 3 | You ward the target's mind against intrusion and influence while she is unconscious. While... | |
| Enchantment Foil | 4 | You gain a +4 bonus on saving throws against enchantment effects. If you succeed at a save... | |
| Endure Elements | 1 | A creature protected by endure elements suffers no harm from being in a hot or cold environment.... | |
| Endure Elements, Communal | 2 | This spell functions like endure elements, except you divide the duration in 1-hour increments... | |
| Enshroud Thoughts | 2 | You become warded against the mental prying of others, including the effects of divination... | |
| Entropic Shield | 1 | A magical field appears around you, glowing with a chaotic blast of multicolored hues. This... | |
| Erase Impressions | 5 | You banish psychic impressions from the object touched, rendering it devoid of recent history.... | |
| Escape Alarm | 2 | You place a ward on an area that notifies you when a creature exits it. This functions as alarm,... | |
| Fastidiousness | 1 | While protected by fastidiousness, your person and your equipment stay clean and dry. Dust and... | |
| Fool's Forbiddance | 8 | Through your antics and performance, you create an area of warding that adversely affects all... | |
| Freedom | 9 | The subject is freed from spells and effects that restrict movement, including binding,... | |
| Freedom of Movement | 4 | This spell enables you or a creature you touch to move and attack normally for the duration of... | |
| Free Swim | 3 | The target can move and attack underwater normally without the usual penalties involved with... | |
| Globe of Invulnerability | 6 | This spell functions like lesser globe of invulnerability, except that it also excludes... | |
| Globe of Invulnerability, Lesser | 4 | An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effects of... | |
| Guardian Monument, Greater | 5 | This spell functions as lesser guardian monument, except it grants DR 4/magic. | |
| Guardian Monument, Lesser | 3 | You touch an unattended, nonmagical object to create a touchstone for humans defending the area.... | |
| Guarding Knowledge | 3 | Upon casting this spell, choose a specific variety of monster (red dragon rather than dragon)... | |
| Healing Warmth | 4 | This spell grants you temporary immunity to fire damage as protection from energy. As a standard... | |
| Hold Portal | 1 | This spell magically holds shut a door, gate, window, or shutter of wood, metal, or stone. The... | |
| Impenetrable Veil | 9 | You enchant the target so it is nearly impossible to detect by both magical and mundane means,... | |
| Imprisonment | 9 | When you cast imprisonment and touch a creature, it is entombed in a state of suspended... | |
| Intellect Fortress I | 4 | Using the power of pure logic, you disrupt mental attacks. Intellect fortress I suppresses all... | |
| Intellect Fortress II | 5 | This spell functions as intellect fortress I, but in addition, any mind-affecting effects that... | |
| Intellect Fortress III | 6 | This spell functions as intellect fortress II, but creatures within the area who succeed at a... | |
| Invisibility Alarm | 1 | This spell functions as alarm, except it is triggered only by invisible creatures entering or... | |
| Life Bubble | 5 | You surround the touched creatures with a constant and moveable 1-inch shell of tolerable living... | |
| Mage's Disjunction | 9 | All magical effects and magic items within the radius of the spell, except for those that you... | |
| Mage's Private Sanctum | 5 | This spell ensures privacy. Anyone looking into the area from outside sees only a dark, foggy... | |
| Mental Barrier I | 2 | You put a barrier of mental energy that protects you from harm. This barrier grants you a +4... | |
| Mental Barrier II | 3 | This spell functions as mental barrier I, but the shield bonus to AC increases to +6. In... | |
| Mental Barrier III | 4 | This spell functions as mental barrier I, but the shield bonus to AC increases to +8. In... | |
| Mental Barrier IV | 5 | This spell functions as mental barrier III, but if you are struck by a critical hit or sneak... | |
| Mental Barrier V | 6 | This functions as mental barrier III, but if you are struck by a critical hit or sneak attack,... | |
| Mind Blank | 7 | The subject is protected from all devices and spells that gather information about the target... | |
| Mind Blank, Communal | 8 | This spell functions like mind blank, except you divide the duration in 1-hour increments among... | |
| Miserable Pity | 2 | This spell functions as sanctuary, except creatures attempting to attack the target who fail... | |
| Nex's Secret Workshop | 5 | Designed to protect a large number of items from rivals of the Arclords of Nex, this spell... | |
| Node of Blasting | 3 | You imbue an object with psychic energy. The node of blasting unleashes a mental blast when a... | |
| Nondetection | 3 | The warded creature or object becomes difficult to detect by divination spells such as... | |
| Nondetection, Communal | 4 | This spell functions like nondetection, except you divide the duration in 1-hour increments... | |
| Obscure Object | 2 | This spell hides an object from location by divination (scrying) effects, such as the scrying... | |
| Painful Revelation | 2 | You augment an ongoing illusion effect to strike out painfully at creatures that see through it.... | |
| Peacebond | 1 | You lock a weapon in place on its owner's body, or within the weapon's sheath or holster. Anyone... | |
| Peacebond, Greater | 5 | If a target weapon is sheathed or slung as the spell is cast, this functions as peacebond,... | |
| Pressure Adaptation | 3 | The target adapts incredibly quickly to changes in pressure, adjusting to 100 feet of new... | |
| Prismatic Wall | 8 | Prismatic wall creates a vertical, opaque wall-a shimmering, multicolored plane of light that... | |
| Protection From Arrows | 2 | The warded creature gains resistance to ranged weapons. The subject gains damage reduction... | |
| Protection from Arrows, Communal | 3 | This spell functions like protection from arrows, except you divide the duration in 1-hour... | |
| Protection from Energy | 3 | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection from Energy, Communal | 4 | This spell functions like protection from energy, except you divide the duration in 10-minute... | |
| Protection From Natural Attacks | 4 | Upon casting this spell, select one type of natural attack from the following: bite, claw, gore,... | |
| Protection from Spells | 8 | The subject gains a +8 resistance bonus on saving throws against spells and spell-like abilities... | |
| Quell Energy | 3 | You reduce the target creature's ability to tap into a single energy type (acid, cold,... | |
| Remove Fear | 1 | You instill courage in the subject, granting it a +4 morale bonus against fear effects for 10... | |
| Repulsion | 7 | An invisible, mobile field surrounds you and prevents creatures from approaching you. You decide... | |
| Resistance | 0 | You imbue the subject with magical energy that protects it from harm, granting it a +1... | |
| Resist Energy | 2 | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Resist Energy, Communal | 3 | This spell functions like resist energy, except you divide the duration in 10-minute intervals... | |
| Scales of Deflection | 3 | Brilliant draconic iconography matching your draconic heritage (or a kind of dragon whose... | |
| Selective Alarm | 3 | This spell functions as alarm, except that you can tweak the spell to be more discerning in what... | |
| Sequester | 7 | When cast, this spell prevents divination spells from detecting or locating the target and also... | |
| Shield | 1 | Shield creates an invisible shield of force that hovers in front of you. It negates magic... | |
| Shield of Fortification | 2 | You create a magical barrier that protects a target's vital areas. When the target is struck by... | |
| Shield of Fortification, Greater | 4 | This spell functions as shield of fortification, except there is a 50% chance that the critical... | |
| Shield Other | 2 | This spell wards the subject and creates a mystic connection between you and the subject so that... | |
| Soul Vault | 5 | This spell protects the target's soul by briefly enveloping the target in an ethereal vault. The... | |
| Spellcrash | 6 | This spell functions as lesser spellcrash, except it affects 5th-level or lower prepared spells... | |
| Spellcrash, Lesser | 4 | You create a discordant blast of energy that disrupts the target's available magic each round at... | |
| Spell Immunity | 4 | The warded creature is immune to the effects of one specified spell for every four levels you... | |
| Spell Immunity, Communal | 5 | This spell functions like spell immunity, except you divide the duration in 10-minute intervals... | |
| Spell Immunity, Greater | 8 | This spell functions like spell immunity, except the immunity applies to spells of 8th level or... | |
| Spell Immunity, Greater Communal | 9 | This spell functions like greater spell immunity, except you divide the duration among the... | |
| Spell Resistance | 5 | The target gains spell resistance equal to 12 + your caster level. | |
| Spellsteal | 5 | You create a discordant blast of energy that disrupts the target's available magic and transfers... | |
| Spell Turning | 7 | Spells and spell-like effects targeted on you are turned back upon the original caster. The... | |
| Stabilize Pressure | 2 | You instantly stabilize the target's pressure, causing it to adjust to its current pressure all... | |
| Stoneskin | 4 | The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR... | |
| Stoneskin, Communal | 5 | This spell functions like stoneskin, except you divide the duration in 10 minute intervals among... | |
| Stunning Barrier | 1 | You are closely surrounded by a barely visible magical field. The field provides a +1 deflection... | |
| Stunning Barrier, Greater | 3 | This spell functions as stunning barrier, except as noted above, and it provides a +2 bonus to... | |
| Sunder Breaker | 1 | You place an invisible ward upon the target. The next time a creature succeeds at a sunder... | |
| Suppress Charms And Compulsions | 2 | You bolster the subject's sense of willpower and self-worth when you cast this spell. As you... | |
| Thought Shield I | 2 | Sensing an intrusion, you throw up a defense to protect your mind from attack or analysis. This... | |
| Thought Shield II | 3 | This functions as thought shield I, but the circumstance bonus on Will saves to resist... | |
| Thought Shield III | 4 | This functions as thought shield I, but the circumstance bonus on Will saves to resist... | |
| Thought Shield IV | 5 | This functions as thought shield III, but any creature that tries to read your thoughts while... | |
| Thought Shield V | 6 | This functions as thought shield IV, except as noted above. This spell immediately ends if you... | |
| Tough Crowd | 3 | You fortify your allies against attempts to control or mislead them. Each ally in the spell's... | |
| Tower of Iron Will I | 5 | You project a fortress of mental power that blocks out the psychic energy of others, granting... | |
| Tower of Iron Will II | 6 | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Tower of Iron Will III | 7 | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Tower of Iron Will IV | 8 | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Tower of Iron Will V | 9 | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| True Form | 4 | True form removes any polymorph effect from a target creature, returning it to its true form,... | |
| Undetectable Alignment | 2 | An undetectable alignment spell conceals the alignment of an object or a creature from all forms... | |
| Vigilant Rest | 4 | While the target of this spell is asleep, she retains some of her normal powers of perception.... | |
| Wall of Suppression | 9 | You create a wall of glittering motes that suppresses or even negates any magical effect passing... | |
| Warding Weapon | 2 | The focus of this spell flies upward above your head and takes a defensive position within your... | |
| Wreath of Blades | 5 | The daggers serving as focus of this spell take on a deadly sharpness as they animate and spin... |
