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Class: Warpriest
- Add column
- Clear ×
- Arcanist [158]
- Wizard [158]
- Sorcerer [158]
- Witch [103]
- Magus [47]
- Bard [75]
- Skald [74]
- Summoner [27]
- Unsummoner [24]
- Bloodrager [37]
- Shaman [53]
- Druid [62]
- Hunter [63]
- Ranger [18]
- Cleric [114]
- Oracle [111]
- Warpriest [81] ×
- Inquisitor [43]
- Antipaladin [9]
- Paladin [19]
- Alchemist [13]
- Investigator [13]
- Psychic [77]
- Mesmerist [42]
- Occultist [71]
- Spiritualist [40]
- Medium [27]
Descriptor
Range: Fixed Distance
Duration
Verbal
Somatic
Material
Focus
Divine Focus
81 spells
| Name ▲ | School | Subschool | Warpriest Level | Description |
|---|---|---|---|---|
| Anti-Incorporeal Shell | abjuration | 4 | You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot... | |
| Antilife Shell | abjuration | 6 | You bring into being a mobile, hemispherical energy field that prevents the entrance of most... | |
| Archon's Aura | evocation | 3 | You gain a powerful aura, similar to an archon's aura of menace. Any hostile creature within a... | |
| Bane | enchantment | compulsion | 1 | Bane fills your enemies with fear and doubt. Each affected creature takes a -1 penalty on attack... |
| Bless | enchantment | compulsion | 1 | Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on... |
| Blessing of The Watch | enchantment | compulsion | 1 | This spell functions like bless, except as noted. It works only in the caster's home city, and... |
| Blood In The Water | necromancy | 2 | As part of the casting of this spell, you must deal 1 point of piercing or slashing damage to... | |
| Call Spirit | conjuration | calling | 5 | You attempt to cause the spirit of a specific individual to manifest from its final resting... |
| Cold Ice Strike | evocation | 6 | You create a shredding flurry of ice slivers, which blast from your hand in a line. The line... | |
| Create Drug | conjuration | creation | 4 | The caster conjures into being one of the following drugs: aether, flayleaf, opium, pesh, scour,... |
| Death Knell Aura | necromancy | 4 | You gain a shimmering gray aura that feeds on the souls of creatures who die within it. The aura... | |
| Death Knell Aura, Greater | necromancy | 6 | This spell functions as death knell aura, except a dying creature in the area cannot stabilize... | |
| Deathwatch | necromancy | 1 | Using the powers of necromancy, you can determine the condition of creatures near death within... | |
| Detect Anxieties | divination | 3 | This spell functions as detect thoughts except that you sense significant anxieties of creatures... | |
| Detect Chaos | divination | 1 | This spell functions like detect evil, except that it detects the auras of chaotic creatures,... | |
| Detect Charm | divination | 1 | This spell functions as/detect magic, except that it detects only charm, compulsion, and... | |
| Detect Demon | divination | 1 | You sense the presence of a specific kind of evil-that of demons, their servants, and the Abyss.... | |
| Detect Desires | divination | 3 | This spell functions as/detect thoughts, except you sense significant desires of creatures with... | |
| Detect Evil | divination | 1 | You can sense the presence of evil. The amount of information revealed depends on how long you... | |
| Detect Fiendish Presence | divination | 0 | This spell functions like detect evil, except that it detects only outsiders with the evil... | |
| Detect Good | divination | 1 | This spell functions like detect evil, except that it detects the auras of good creatures,... | |
| Detect Law | divination | 1 | This spell functions like detect evil, except that it detects the auras of lawful creatures,... | |
| Detect Magic | divination | 0 | You detect magical auras. The amount of information revealed depends on how long you study a... | |
| Detect Magic, Greater | divination | 2 | This spell functions as detect magic, except that you can glean much more information from the... | |
| Detect Radiation | divination | 1 | You detect radiation in the surrounding area. You see radioactive auras as a glowing green... | |
| Detect The Faithful | divination | 1 | You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on).... | |
| Detect Undead | divination | 1 | You can detect the aura that surrounds undead creatures. The amount of information revealed... | |
| Drunkard's Breath | conjuration | creation | 2 | This spell emanates from your mouth and functions like stinking cloud, except as noted above.... |
| Enter Image | transmutation | 3 | You gain a dim impression of the activities around any object bearing your face or form and can... | |
| Flame Steed | conjuration | creation | 4 | You conjure a Large, quasi-real creature made of flame. It functions like phantom steed, except... |
| Ghost Whip | evocation | 2 | A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated... | |
| Globe of Tranquil Water | abjuration | 4 | Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of... | |
| Gozreh's Trident | evocation | 2 | A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand. You wield this... | |
| Holy Ice Weapon | transmutation | 2 | You create a masterwork weapon that has the qualities of ice and holy water. This weapon must be... | |
| Hymn of Mercy | enchantment | compulsion | 5 | This spell functions like touch of mercy, except as noted above. |
| Ice Armor | transmutation | 1 | You create a suit of armor made of ice. While cold to the touch, it does not harm the wearer,... | |
| Instant Weapon | conjuration | creation | 2 | You create a melee weapon sized appropriately for you from opaque force. You are considered... |
| Joyful Rapture | conjuration | healing | 6 | Your inspired words overwhelm others with transcendental bliss. All allies within the area of... |
| Khain's Army | necromancy | 5 | Originally created by the priest-king of Nemret Noktoria, the ghoul Kortash Khain, for use by... | |
| Majestic Image | transmutation | 4 | You cast your consciousness into a single object within range that bears your likeness, as if... | |
| Make Whole, Greater | transmutation | 4 | This spell repairs 1d6 points of damage plus 1 point/level when cast on a construct creature... | |
| Mending | transmutation | 0 | This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has... | |
| Moment of Greatness | enchantment | compulsion | 1 | Each creature affected by this spell is given the potential for greater success and glory. If... |
| Music of the Spheres | conjuration | healing | 6 | As any scholar of Desnan lore or astrologer can tell you, the music of the spheres is the... |
| Nap Stack | necromancy | 3 | You reduce the amount of uninterrupted sleep or rest creatures within the spell's area need in... | |
| Obscuring Mist | conjuration | creation | 1 | A misty vapor arises around you. It is stationary. The vapor obscures all sight, including... |
| Planeslayer's Call | enchantment | compulsion | 5 | The magic of your allies in the area becomes more potent against certain outsiders. Choose one... |
| Prayer | enchantment | compulsion | 3 | You bring special favor upon yourself and your allies while bringing disfavor to your enemies.... |
| Purify Food and Drink | transmutation | 0 | This spell makes spoiled, rotten, diseased, poisonous, or otherwise contaminated food and water... | |
| Repel Vermin | abjuration | 4 | An invisible barrier holds back vermin. A vermin with HD of less than one-third your level... | |
| Rock Whip | conjuration | creation | 2 | A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. This... |
| Rovagug's Fury | transmutation | 2 | You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check... | |
| Scrivener's Chant | transmutation | 0 | This spell imbues a quill with animate energy and rapidly transcribes words from one page to... | |
| Shadow Barbs | illusion | shadow | 4 | This spell, developed originally by priests of Zon-Kuthon in Nidal's early years, has recently... |
| Shield Speech | abjuration | 1 | You can securely communicate with one creature within range. So long as your target remains... | |
| Shield Speech, Greater | abjuration | 4 | This spell functions as shield speech, except all creatures within the dome may communicate with... | |
| Source Severance | abjuration | 6 | You create an invisible barrier that surrounds you and moves with you, inhibiting one category... | |
| Speak with Dead | necromancy | 3 | You grant the semblance of life to a corpse, allowing it to answer questions. You may ask one... | |
| Speak With Haunt | necromancy | 4 | You stir a haunt (Pathfinder RPG GameMastery Guide 242) to a limited sense of awareness and... | |
| Speak With Soul | necromancy | 6 | You commune with the soul of a dead creature. To cast this spell, you must be at the soul's... | |
| Stone Shield | conjuration | creation | 1 | A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an... |
| Suppress Primal Magic | abjuration | 4 | Nexian wizards first created this spell while researching the nature of the Mana Wastes, hoping... | |
| Symbol of Distraction | enchantment | compulsion | 6 | This spell functions like symbol of death, except that all creatures within the radius of a... |
| Symbol of Exsanguination | necromancy | 3 | This spell functions like symbol of death, except that each creature within the radius of symbol... | |
| Symbol of Fear | necromancy | 6 | This spell functions like symbol of death, except that all creatures within 60 feet of the... | |
| Symbol of Healing | conjuration | healing | 3 | This spell functions as symbol of death, except all creatures within 60 feet of the symbol of... |
| Symbol of Pain | necromancy | 5 | This spell functions like symbol of death, except that each creature within the radius of a... | |
| Symbol of Persuasion | enchantment | charm | 6 | This spell functions like symbol of death, except that all creatures within the radius of a... |
| Symbol of Revelation | divination | 4 | This spell functions as symbol of death, except it is only activated by invisible creatures,... | |
| Symbol of Scrying | divination | scrying | 5 | This spell functions as symbol of death, except that, when triggered, it creates a scrying... |
| Symbol of Sealing | abjuration | 6 | This spell allows you to scribe a potent rune of power upon or above a door or other opening... | |
| Symbol of Sleep | enchantment | compulsion | 5 | This spell functions like symbol of death, except that all creatures of 10 HD or less within 60... |
| Symbol of Slowing | transmutation | 4 | This spell functions as symbol of death, except all creatures within 60 feet of a symbol of... | |
| Symbol of Storms | evocation | 6 | This spell functions as symbol of death, except that when triggered, a 30-foot-radius centered... | |
| Symbol of Striking | illusion | shadow | 5 | This spell functions like symbol of death, except that using the material component, you scribe... |
| Tail Current | transmutation | 4 | This spell functions as tailwind except it creates a helpful current in water instead of in the... | |
| Tailwind | transmutation | 4 | You compel the wind to push the targets in a direction of your choice. The subjects can hustle... | |
| Tears To Wine | transmutation | 2 | Legend claims runelords used this spell to literally benefit from drinking the tears of their... | |
| Undeath Ward | abjuration | 5 | You create a pale silver barrier that repels undead. Mindless undead and intelligent undead with... | |
| Unholy Ice Weapon | transmutation | 2 | This spell functions as holy ice weapon, except the weapon is made of frozen unholy water, and... | |
| Virulence | necromancy | 4 | All living creatures within the area of effect, including yourself, must immediately attempt a... |
