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Class: Antipaladin
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- Clear ×
- Arcanist [258]
- Wizard [258]
- Sorcerer [251]
- Witch [169]
- Magus [42]
- Bard [125]
- Skald [118]
- Summoner [60]
- Unsummoner [52]
- Bloodrager [34]
- Shaman [102]
- Druid [129]
- Hunter [133]
- Ranger [91]
- Cleric [147]
- Oracle [138]
- Warpriest [136]
- Inquisitor [79]
- Antipaladin [39] ×
- Paladin [36]
- Alchemist [73]
- Investigator [71]
- Psychic [157]
- Mesmerist [88]
- Occultist [120]
- Spiritualist [63]
- Medium [61]
Descriptor
Duration: Hours
Verbal
Somatic
Material
Focus
Divine Focus
39 spells
| Name ▲ | School | Subschool | Antipaladin Level | Description |
|---|---|---|---|---|
| Ancestral Regression | transmutation | polymorph | 3 | The target drow transforms into a surface elf. The drow loses her darkvision and light-blindness... |
| Animal Purpose Training | enchantment | compulsion | 1 | You instill the target animal with a general purpose (see the Handle Animal skill), which can be... |
| Aquatic Cavalry | conjuration | summoning | 2 | You summon a school of hippocampi (one plus one/3 caster levels, to a maximum of six at 15th... |
| Claim Identity | transmutation | polymorph | 3 | You steal the target's face, transforming yourself into a flawless imitation of it. All of the... |
| Claim Identity, Greater | transmutation | polymorph | 4 | This spell functions as/claim identity, except it transforms its target into a helpless,... |
| Darkvision | transmutation | 2 | The subject gains the ability to see 60 feet even in total darkness. Darkvision is black and... | |
| Darkvision, Communal | transmutation | 3 | This spell functions like darkvision, except you may divide the duration in 1-hour intervals... | |
| Darkvision, Greater | transmutation | 4 | This spell functions as darkvision, except the target's darkvision has a range of 120 feet. | |
| Daywalker | necromancy | 4 | You reshape the substance of a willing undead creature to resemble a living, breathing creature... | |
| Decollate | necromancy | 4 | A thin red line circles the target's neck. The target's head becomes detachable so long as she... | |
| Desecrate | evocation | 2 | This spell imbues an area with negative energy. The DC to resist negative channeled energy... | |
| Drain Poison | transmutation | 3 | By touching a weapon against the fang of a poisonous creature and casting this spell, you drain... | |
| Enlarge Tail | transmutation | 1 | When attacking with your tail or tail weapons, you gain 5 feet of reach, a +1 bonus on attack... | |
| First World Revisions | transmutation | polymorph | 3 | This spell functions as ancestral regression, except as noted above and as follows. The wayang... |
| Foster Hatred | enchantment | compulsion | 4 | You build upon your targets' innate prejudice, stoking it from a simmer to the full flame of... |
| Garrulous Grin | necromancy | 2 | This Nidalese spell plants a seed of supernatural fear deep in a subject's mind, causing... | |
| Haunting Reminder | enchantment | 1 | As part of casting this spell, you can attempt a single Intimidate check to make the target act... | |
| Hide Weapon | transmutation | 1 | Upon casting this spell, a light or one-handed melee weapon in your hand melds with your flesh,... | |
| Huntmaster's Spear | transmutation | 1 | Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When... | |
| Ignoble Form | transmutation | polymorph | 2 | The target takes on the form of a half-elf from the surface world. Its skin, hair, and eyes... |
| Insect Scouts | divination | 4 | A favorite in the creaking courts of Ustalav, insect scouts summons one or more vermin to... | |
| Itching Curse | necromancy | 1 | You curse the target with a distracting, unbearable itch. Unless the target scratches as a move... | |
| Locksight | divination | 1 | The target can observe for 1 full round a lock that he is aware of (or object that includes a... | |
| Lose The Trail | illusion | glamer | 2 | The target or targets of this spell can obscure their tracks when fleeing from a pursuer. This... |
| Magic Siege Engine, Greater | transmutation | 4 | This spell functions like magic siege weapon, except it gives an indirect fire siege weapon an... | |
| Magic Weapon, Greater | transmutation | 3 | This spell functions like magic weapon, except that it gives a weapon an enhancement bonus on... | |
| Nondetection | abjuration | 3 | The warded creature or object becomes difficult to detect by divination spells such as... | |
| Nondetection, Communal | abjuration | 4 | This spell functions like nondetection, except you divide the duration in 1-hour increments... | |
| Obscure Poison | abjuration | 1 | You make the touched poison difficult to detect or identify. Detect poison and similar effects... | |
| Painful Revelation | abjuration | 2 | You augment an ongoing illusion effect to strike out painfully at creatures that see through it.... | |
| Revenant Armor | transmutation | 3 | This spell endows a suit of armor with a singular purpose realized only after its wearer goes... | |
| Shield Companion (AA) | abjuration | 1 | This spell functions as shield other but affects only the caster’s animal companion or familiar.... | |
| Undetectable Alignment | abjuration | 2 | An undetectable alignment spell conceals the alignment of an object or a creature from all forms... | |
| Unhallowed Blows, Greater | transmutation | 3 | This spell functions as unhallowed blows, except the enhancement bonus is +1 per 4 caster levels... | |
| Urgathoa's Beacon | necromancy | haunted | 2 | You shroud an area in Urgathoa's unclean influence, rendering those who pass through it and fail... |
| Vampiric Touch | necromancy | 3 | You must succeed on a melee touch attack. Your touch deals 1d6 points of damage/2 caster levels... | |
| Vigilant Rest | abjuration | 3 | While the target of this spell is asleep, she retains some of her normal powers of perception.... | |
| Vile Dog Transformation | transmutation | polymorph | 3 | You transform one or more dogs into evil, monstrous creatures. Each dog can attempt a Will save... |
| Wartrain Mount | enchantment | compulsion | 1 | You instill the target animal with the combat training general purpose (see the Handle Animal... |
