Level for Magus: –

104 spells

Name ▲ Subschool Magus Level Description
Aggressive Thundercloud 2 A crackling, spherical storm cloud flies in whichever direction you point and deals electricity...
Aggressive Thundercloud, Greater 4 This spell functions as aggressive thundercloud, except it deals 6d6 points of electricity...
Air Geyser 3 You create a powerful blast of air capable of flinging an opponent upward. If the target fails...
Augmenting Wall 5 You create a wall of faintly shimmering elemental energy. Upon casting the spell, choose either...
Ball Lightning 4 You create two globes of lightning that fly in whichever direction you indicate. For every 4...
Bestow Planar Infusion I 1 This spell draws upon the latent planar energy of the caster's surroundings, allowing her to...
Bestow Planar Infusion II 4 This functions as bestow planar infusion I, except that the touched creature gains the improved...
Brightest Light 4 This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In...
Burn Corruption 5 This spell fills the area with violet flames that scour an area clean of life-especially of the...
Burning Gaze 2 Your eyes burn like hot coals, allowing you to set objects or foes alight with a glance. As a...
Burning Hands 1 A cone of searing flame shoots from your fingertips. Any creature in the area of the flames...
Chain Lightning 6 This spell creates an electrical discharge that begins as a single stroke commencing from your...
Chains of Fire 6 This spell functions like chain lightning, except as noted above, and the spell deals fire...
Cone of Cold 5 Cone of cold creates an area of extreme cold, originating at your hand and extending outward in...
Contagious Flame 6 You blast several enemies with beams of fire. You may fire three rays, plus one additional ray...
Controlled Fireball 4 This spell functions as fireball except you can cause the bead of fire to originate from...
Cosmic Ray 5 You fling a ray of deadly cosmic energy at the target creature. If you succeed at a ranged touch...
Dancing Darkness 1 You create either up to four spheres of darkness that each reduce the illumination level by one...
Dancing Lights 0 Depending on the version selected, you create up to four lights that resemble lanterns or...
Darkness 2 This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes...
Daylight 3 You touch an object when you cast this spell, causing the object to shed bright light in a...
Deadeye's Arrow 1 You create an arrow made of crackling electricity, which you may use for one of two effects....
Decapitate 6 You can cast this spell only as a response to a confirmed critical hit against the target that...
Defensive Shock 2 Electrical energy floods your body, shocking the next creature that touches you. Any creature...
Detonate 4 You flood yourself with a potent surge of elemental energy. One round after completing the...
Dragon's Breath 4 You breathe out a blast of energy. Creatures in the affected area take 1d6 points of energy...
Ectoplasmic Snare 3 You unleash a writhing tendril of ectoplasm to grapple or entangle a target creature. You must...
Elemental Aura 3 This spell forms an aura of energy around you, damaging all those that come near you. Choose an...
Elemental Touch 2 Upon completing the casting of this spell, elemental energy infuses your hands. Choose an energy...
Explode Head 6 You cause incredible pressure to build in the target's head; this spell works only on a creature...
Fiery Runes 2 You charge a weapon with a magic rune of fire. When the wielder of the weapon successfully...
Fireball 3 A fireball spell generates a searing explosion of flame that detonates with a low roar and deals...
Fire Breath 2 Up to thrice during this spell's duration, you can belch forth a cone of fire as a standard...
Fire's Friend 2 You cloak yourself in flames that do not harm you or your carried equipment but damage other...
Fire Shield 4 This spell wreathes you in flame and causes damage to each creature that attacks you in melee....
Fire Snake 5 You create a sinuous line of flames that you may shape as desired. The fire snake affects one...
Firestream 3 A rushing stream of fire sprays from your outstretched hand, dealing 2d6 points of fire damage...
Flaming Sphere 2 A burning globe of fire rolls in whichever direction you point and burns those it strikes. It...
Flaming Sphere, Greater 4 This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any...
Flare 0 This cantrip creates a burst of light. If you cause the light to burst in front of a single...
Flare Burst 1 This spell functions as flare, except it affects all creatures in a 10-foot-radius burst from...
Flickering Lights 2 You cause the illumination in the area to seem to flicker erratically, fluctuating between...
Floating Disk 1 You create a slightly concave, circular plane of force that follows you about and carries loads...
Flurry of Snowballs 2 You send a flurry of snowballs hurtling at your foes. Any creature in the area takes 4d6 points...
Forceful Hand 6 This spell functions as interposing hand, except that it can also pursue and bull rush one...
Forceful Strike 4 You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural...
Force Hook Charge 3 You create a hook of force that strikes the target and drags you to a space adjacent to it. Make...
Force Punch 3 This spell charges your hand with telekinetic force. Your successful melee touch attack deals...
Force Sword 2 You create a +1 longsword of pure force sized appropriately for you that you can wield or give...
Freezing Sphere 6 Freezing sphere creates a frigid globe of cold energy that streaks from your fingertips to the...
Frigid Touch 2 This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6...
Furious Fire Barrage 5 Upon casting this spell, you conjure forth one or two balls of flame, each resting in a free...
Ghost Whip 2 A white, 15-foot-long lash of ghostly evanescence appears from your hand. This weapon is treated...
Gusting Sphere 2 A swirling ball of wind rolls in whichever direction you point, hurling those it strikes with...
Gust of Wind 2 This spell creates a severe blast of air (approximately 50 mph) that originates from you,...
Hellfire Ray 6 A blast of hellfire blazes from your hands. You can fire one ray, plus one additional ray for...
Hydraulic Push 1 You call forth a quick blast of water that knocks over and soaks one creature or square. You can...
Hydraulic Torrent 3 You call forth a powerful stream of water that batters all creatures and obstacles in its path...
Ice Slick 2 You create a blast of intense cold, coating all solid surfaces in the area with a thin coating...
Ice Storm 4 Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning...
Imbue With Elemental Might 2 This spell functions like imbue with spell ability, except you transfer the use of your...
Interposing Hand 5 Interposing hand creates a Large magic hand that appears between you and one opponent. This...
Last Azlanti's Defending Sword 6 You create a sword of force that functions as mage's sword except as described here. The sword...
Light 0 This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot...
Lightning Bolt 3 You release a powerful stroke of electrical energy that deals 1d6 points of electricity...
Light Prison 2 Rays of light burst forth from your outstretched hand, encircling each target's space with a...
Magic Missile 1 A missile of magical energy darts forth from your fingertip and strikes its target, dealing...
Martial Telekinesis 4 You mingle the power of your mind and body to exert force beyond your reach. This spell...
Molten Orb 2 You create a fist-sized, red-hot ball of molten metal that you immediately hurl as a splash...
Moonrise Arrow 3 You cause ammunition, including shuriken, to glow with faint silvery light. The ammunition...
Motes of Dusk And Dawn 3 When you cast this spell, you create up to four motes that shed light or darkness in a...
Numerological Evocation 3 You can use the Path of Numbers to calculate the latent magical energies all around you and fire...
Pilfering Hand 2 You create and control an invisible telekinetic force, manipulating it with either startling...
Pyrotechnic Eruption 4 The caster causes jets of flame to erupt from the ground and surround the target. The target...
Ray of Frost 0 A ray of freezing air and ice projects from your pointing finger. You must succeed on a ranged...
Recharge 3 You restore up to 1 charge/level to a battery or half that number of charges to a technological...
Reflexive Barrier 3 In the blink of an eye, you erect a deflective barrier of force to protect one target. The...
River of Wind 4 Summoning up the power of the tempest, you direct a current of forceful winds where you please....
Rope Tornado 4 A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it...
Runic Overload 4 This spell charges magical runes to an explosive degree. If cast on a creature with magical...
Scorching Ray 2 You blast your enemies with a searing beam of fire. You may fire one ray, plus one additional...
Shatter 2 Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single...
Shield of The Dawnflower 4 You create a disk of sunlight on one arm. Any creature that strikes you with a melee attack...
Shield of The Dawnflower, Greater 6 You create a disk of sunlight on one arm. Any creature that strikes you with a melee attack...
Shining Cord 3 When you cast this spell, you make a ranged touch attack against a single opponent within 30...
Shocking Grasp 1 Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum...
Shout 4 You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature...
Sirocco 6 A blast of furnace-hot wind blasts downward, inflicting 4d6 fire damage +1 point/caster level to...
Snowball 1 You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The...
Sonic Scream 2 Up to three times during this spell's duration, you can emit a cone of powerful sound as a...
Spark 0 You can make an unattended Fine flammable object catch on fire. This works as if you were using...
Spotlight 3 You create a mobile area of bright light centered on one target while simultaneously suppressing...
Tamer's Lash 1 A 15-foot-long whip of sonic energy springs from your hand, delivering a loud crack when you...
Telekinetic Strikes 2 The touched creature's limbs are charged with telekinetic force. For the duration of the spell,...
Thunderstomp 1 You stomp your foot or strike your weapon against the ground or floor, creating a ripple of...
Thunderstomp, Greater 3 This spell functions as thunderstomp, except as noted. It allows you target multiple creatures...
Touch of Combustion 1 Your successful melee touch attack causes the target to ignite in a violent burst of flame,...
Trial of Fire And Acid 3 The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6...
Wall of Fire 4 An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the...
Wall of Force 5 A wall of force creates an invisible wall of pure force. The wall cannot move and is not easily...
Wall of Ice 4 This spell creates an anchored plane of ice or a hemisphere of ice, depending on the version...
Wall of Sound 4 A translucent barrier of pure sound springs into existence. This wall is silent except for a...
Wall of Split Illumination 3 An immobile curtain of illumination springs into existence. When created, one side of the wall...
Wind Wall 3 An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength....