Spells
Feats
Creatures
Magic Items
Weapons
Armor
Items
Classes
Class Abilities
Archetypes
Traits
Rules
Sources
School
Subschool
Class: Medium
- Add column
- Clear ×
- Arcanist [726]
- Wizard [727]
- Sorcerer [725]
- Witch [388]
- Magus [172]
- Bard [277]
- Skald [272]
- Summoner [172]
- Unsummoner [154]
- Bloodrager [99]
- Shaman [240]
- Druid [331]
- Hunter [308]
- Ranger [115]
- Cleric [411]
- Oracle [402]
- Warpriest [326]
- Inquisitor [166]
- Antipaladin [64]
- Paladin [73]
- Alchemist [43]
- Investigator [42]
- Psychic [301]
- Mesmerist [135]
- Occultist [243]
- Spiritualist [124]
- Medium [101] ×
Descriptor
Range
Duration
Target: Other
Verbal
Somatic
Material
Focus
Divine Focus
101 spells
| Name ▲ | School | Subschool | Medium Level | Description |
|---|---|---|---|---|
| Akashic Communion | divination | 3 | You attempt to obtain a glimpse of some specific event from the Akashic Record (Occult... | |
| Ally Across Time | conjuration | summoning | 1 | You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with... |
| Army Across Time | conjuration | summoning | 3 | This spell functions as ally across time as noted above with two exceptions. First, you can... |
| Ban Corruption | abjuration | 3 | You strip all creatures within the emanation of any gifts associated with corruptions (see page... | |
| Banishing Blade | abjuration | 4 | You imbue a weapon with the power to drive foes back. The first time each round the weapon... | |
| Blood Biography | divination | 2 | You learn the answers to a specific set of questions about a creature so long as you have access... | |
| Call Spirit | conjuration | calling | 3 | You attempt to cause the spirit of a specific individual to manifest from its final resting... |
| Clairaudience/Clairvoyance | divination | scrying | 2 | Clairaudience/clairvoyance creates an invisible magical sensor at a specific location that... |
| Commune With Texts | divination | 4 | You quickly absorb the knowledge in the target, which can be any assortment of books, scrolls,... | |
| Conjuration Foil | abjuration | 4 | All creatures in the area gain a +4 bonus on saving throws against teleportation effects. If any... | |
| Contact Entity I | evocation | 1 | You send out a magical message to any eldritch entities of a particular kind within a 100-mile... | |
| Contact Entity II | evocation | 2 | This spell functions like contact entity I, except that you can contact creatures from the... | |
| Contact Entity III | evocation | 3 | This spell functions like contact entity II, except that you can contact creatures from the... | |
| Contact Entity IV | evocation | 4 | This spell functions like contact entity III, except that you can contact creatures from the... | |
| Crafter's Nightmare | necromancy | haunted | 1 | You concentrate feelings of competitiveness, envy, and ill will into a poltergeist-like haunt... |
| Create Armaments | conjuration | creation | 4 | You create one nonmagical weapon, shield, or set of armor. To determine whether the item... |
| Dancing Lights | evocation | 0 | Depending on the version selected, you create up to four lights that resemble lanterns or... | |
| Deathwatch | necromancy | 1 | Using the powers of necromancy, you can determine the condition of creatures near death within... | |
| Deft Digits | transmutation | 3 | You animate the target of the spell, manipulating the glove with your own hand from a distance.... | |
| Detect Anxieties | divination | 2 | This spell functions as detect thoughts except that you sense significant anxieties of creatures... | |
| Detect Charm | divination | 1 | This spell functions as/detect magic, except that it detects only charm, compulsion, and... | |
| Detect Desires | divination | 2 | This spell functions as/detect thoughts, except you sense significant desires of creatures with... | |
| Detect Magic | divination | 0 | You detect magical auras. The amount of information revealed depends on how long you study a... | |
| Detect Magic, Greater | divination | 2 | This spell functions as detect magic, except that you can glean much more information from the... | |
| Detect Mindscape | divination | 2 | This spell functions similarly to detect thoughts, allowing you to sense when one or more... | |
| Detect Psychic Significance | divination | 0 | You detect the presence of psychically significant items in your vicinity. Such items are those... | |
| Detect Scrying | divination | 3 | You immediately become aware of any attempt to observe you by means of a divination (scrying)... | |
| Detect Thoughts | divination | 2 | You detect surface thoughts. The amount of information revealed depends on how long you study a... | |
| Detect Undead | divination | 1 | You can detect the aura that surrounds undead creatures. The amount of information revealed... | |
| Dimensional Anchor | abjuration | 3 | A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any... | |
| Dispel Magic | abjuration | 3 | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Echo | illusion | figment | 1 | You cause a sound heard in the target area up to 1 round ago and lasting up to 1 round in... |
| Enter Image | transmutation | 3 | You gain a dim impression of the activities around any object bearing your face or form and can... | |
| Entice Fey, Lesser | conjuration | calling | 3 | This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to... |
| False Vision | illusion | glamer | 4 | This spell creates a subtle illusion, causing any divination (scrying) spell used to view... |
| Fear | necromancy | 4 | An invisible cone of terror causes each living creature in the area to become panicked unless it... | |
| First World Revisions | transmutation | polymorph | 2 | This spell functions as ancestral regression, except as noted above and as follows. The wayang... |
| Flare | evocation | 0 | This cantrip creates a burst of light. If you cause the light to burst in front of a single... | |
| Geomessage | illusion | figment | 3 | You create a written message of 50 words or fewer, or else an image, a drawing, or a similar... |
| Ghost Sound | illusion | figment | 0 | Ghost sound allows you to create a volume of sound that rises, recedes, approaches, or remains... |
| Grand Destiny | enchantment | compulsion | 4 | You inspire the target with the power to seize a grand destiny. The target gains a +4 competence... |
| Helping Hand | evocation | 2 | You create the ghostly image of a hand, which you can send to find a creature within 5 miles.... | |
| Identify | divination | 1 | This spell functions as detect magic, except that it gives you a +10 enhancement bonus on... | |
| Ignoble Form | transmutation | polymorph | 2 | The target takes on the form of a half-elf from the surface world. Its skin, hair, and eyes... |
| Impossible Angles | illusion | figment | 3 | You cause the surrounding area to appear to distort. The angles and corners of the area subtly... |
| Intensify Psyche | enchantment | 2 | A sense of euphoria suffuses the target, amplifying all sensations, good or bad. The target... | |
| Invisibility Bubble | illusion | glamer | 2 | A glamered bubble surrounds the target's space, rendering her completely invisible underwater by... |
| Knock | transmutation | 2 | Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane... | |
| Locate Creature | divination | 3 | This spell functions like locate object, except this spell locates a known creature. You slowly... | |
| Locate Object | divination | 2 | You sense the direction of a well-known or clearly visualized object. You can search for general... | |
| Mage's Private Sanctum | abjuration | 4 | This spell ensures privacy. Anyone looking into the area from outside sees only a dark, foggy... | |
| Magic Circle against Chaos | abjuration | 3 | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Evil | abjuration | 3 | All creatures within the area gain the effects of a protection from evil spell, and evil... | |
| Magic Circle against Good | abjuration | 3 | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Law | abjuration | 3 | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Majestic Image | transmutation | 4 | You cast your consciousness into a single object within range that bears your likeness, as if... | |
| Major Image | illusion | figment | 3 | This spell functions like silent image, except that sound, smell, and thermal illusions are... |
| Mindscape Door | illusion | phantasm | 3 | You or other creatures enter into or escape from a mindscape (see page 234) through an imaginary... |
| Minor Image | illusion | figment | 2 | This spell functions like silent image, except that minor image includes some minor sounds but... |
| Mischievous Shadow | necromancy | haunted | 3 | You direct spirits into the shadows of creatures. The shadows of creatures that fail their Will... |
| Motes of Dusk And Dawn | evocation | 3 | When you cast this spell, you create up to four motes that shed light or darkness in a... | |
| Persistent Image | illusion | figment | 4 | This spell functions like silent image, except that the figment includes visual, auditory,... |
| Planar Ally, Lesser | conjuration | calling | 3 | By casting this spell, you request your deity to send you an outsider (of 6 HD or less) of the... |
| Planar Binding, Lesser | conjuration | calling | 4 | Casting this spell attempts a dangerous act: to lure a creature from another plane to a... |
| Prestidigitation | universal | 0 | Prestidigitations are minor tricks that novice spellcasters use for practice. Once cast, a... | |
| Reveal Emotions | divination | 3 | You create an area that draws out a creature's emotion aura (Pathfinder RPG Occult Adventures... | |
| Revenant Armor | transmutation | 4 | This spell endows a suit of armor with a singular purpose realized only after its wearer goes... | |
| Rope Trick | transmutation | 2 | When this spell is cast upon a piece of rope from 5 to 30 feet long, one end of the rope rises... | |
| Rumormonger | divination | 1 | You utter a brief anecdote or bit of news as the verbal component of this spell and track its... | |
| Sand Table | divination | 3 | Sand table allows you to create a scale model of the battlefield surrounding your position,... | |
| Scrying | divination | scrying | 3 | You can observe a creature at any distance. If the subject succeeds on a Will save, the spell... |
| Seek Thoughts | divination | 2 | Similar to detect thoughts, seek thoughts allows you to sift through the surface thoughts of... | |
| Sensory Amplifier | divination | 2 | You open the minds of all creatures near you and enhance their sensory receptors. All living... | |
| Shadow Transmutation | illusion | shadow | 6 | You suffuse one subject's body with energy from the Shadow Plane, altering its form to match a... |
| Shield of Shards | transmutation | 2 | This defensive spell must be cast on a shield you are currently wielding, and fractures the... | |
| Sift | divination | 0 | You examine an area at range as if you were searching for fine details with the Perception... | |
| Silent Image | illusion | figment | 1 | This spell creates the visual illusion of an object, creature, or force, as visualized by you.... |
| Skin Tag | necromancy | haunted | 1 | You mix a malign spirit into a piece of food, a drink, or some other item to be consumed... |
| Soulseeker | divination | 4 | You identify the stage of a given soul's judgment, or determine its fate post-judgment. You must... | |
| Speak With Haunt | necromancy | 2 | You stir a haunt (Pathfinder RPG GameMastery Guide 242) to a limited sense of awareness and... | |
| Speak With Plane | divination | 3 | You tap into the awareness and consciousness of a plane with a sentient structure (Planar... | |
| Speak With Soul | necromancy | 4 | You commune with the soul of a dead creature. To cast this spell, you must be at the soul's... | |
| Spectral Hand | necromancy | 2 | A ghostly hand shaped from your life force materializes and moves as you desire, allowing you to... | |
| Spiritual Ally | evocation | 4 | An ally made of pure force appears in a single 5-foot square within range. The ally takes the... | |
| Spiritual Weapon | evocation | 2 | A weapon made of force appears and attacks foes at a distance, as you direct it, dealing 1d8... | |
| Summon Minor Monster | conjuration | summoning | 1 | This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals,... |
| Summon Monster 1 | conjuration | summoning | 1 | This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast... |
| Summon Monster 2 | conjuration | summoning | 2 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 4 | conjuration | summoning | 3 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 5 | conjuration | summoning | 4 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Tactical Acumen | enchantment | compulsion | 2 | Tactical acumen grants you and your allies a mastery of battlefield tactics. Whenever you would... |
| Tears To Wine | transmutation | 1 | Legend claims runelords used this spell to literally benefit from drinking the tears of their... | |
| Telepathic Silence | illusion | glamer | 4 | Creatures within the area cannot send or receive telepathic messages, and anyone in the area... |
| Thaumaturgic Circle | abjuration | 3 | This spell functions as magic circle against chaos, evil, good, or law, but rather than... | |
| Unseen Servant | conjuration | creation | 1 | An unseen servant is an invisible, mindless, shapeless force that performs simple tasks at your... |
| Unsettling Presence | necromancy | haunted | 1 | Those in this spell's area who fail their Will saving throws harbor a faint sense of paranoia... |
| Ventriloquism | illusion | figment | 1 | You can make your voice (or any sound that you can normally make vocally) seem to issue from... |
| Vicarious View | divination | scrying | 3 | You plant a scrying sensor on a touched creature, object, or point in space, allowing you to see... |
| Warp Metal | transmutation | 4 | You cause metal to bend and warp, permanently destroying its straightness, form, and strength. A... | |
| Whispering Wind | transmutation | 2 | You send a message or sound on the wind to a designated spot. The whispering wind travels to a... | |
| Zone of Truth | enchantment | compulsion | 2 | Creatures within the emanation area (or those who enter it) can't speak any deliberate and... |
