99 spells

Name ▲ Subschool Description
Absorbing Barrier You ward all creatures and objects in the area from ranged weapons. The spell’s area of effect...
Absorb Rune I This spell allows you to lay your hand upon a magical glyph, symbol, or other magical spell...
Absorb Rune II This spell functions like absorb rune I, but it can affect runes equivalent to a spell of 5th...
Absorb Rune III This spell functions like absorb rune I, but it can affect runes equivalent to a spell of 8th...
Alarm Alarm creates a subtle ward on an area you select. Once the spell effect is in place, it...
Animus Mine You implant a mental mine within your psyche that triggers against anyone attempting to...
Animus Mine, Greater This functions as/animus mine, except the triggering creature is stunned for 1d4 rounds instead...
Anti-Incorporeal Shell You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot...
Antilife Shell You bring into being a mobile, hemispherical energy field that prevents the entrance of most...
Antimagic Field An invisible barrier surrounds you and moves with you. The space within this barrier is...
Antiplant Shell The antiplant shell spell creates an invisible, mobile barrier that keeps all creatures within...
Anti-Summoning Shield Within the area of effect, this spell impedes the use of spells of the summoning subschool and...
Antitech Field You bring into being a mobile, hemispherical energy field that prevents technological objects,...
Arcane Lock An arcane lock spell cast upon a door, chest, or portal magically locks it. You can freely pass...
Aroden's Spellbane One of many spells originally created by the Last Azlanti before he became a god, Aroden's...
Aura of Greater Courage When you cast this spell you strengthen your paladin's aura of courage. Until the end of its...
Ban Corruption You strip all creatures within the emanation of any gifts associated with corruptions (see page...
Banishing Blade You imbue a weapon with the power to drive foes back. The first time each round the weapon...
Calm Air This spell calms the air and disperses fog, dust, and other particles. The wind force in the...
Circle of Clarity You create a magical emanation that interferes with all figments and glamers within it, giving...
Conjuration Foil All creatures in the area gain a +4 bonus on saving throws against teleportation effects. If any...
Covetous Aura Anytime a harmless (so noted by a spell's saving throw description) spell of 3rd level or lower...
Darkvault You ward an area's shadows such that light cannot penetrate them. The illumination level in the...
Defile Armor As sanctify armor, except you gain DR 5/good when using your judgment or smite ability.
Devil Snare Your touch creates an invisible circle on a flat surface. Any outsider passing through this...
Dimensional Anchor A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any...
Dimensional Lock You create a shimmering emerald barrier that completely blocks extradimensional travel. Forms of...
Dispel Magic You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to...
Dispel Magic, Greater This spell functions like dispel magic, except that it can end more than one spell on a target...
Disrupt Silence You suppress magical sound-dampening effects within the area. Disrupt silence temporarily...
Draconic Suppression A dragon that fails its saving throw cannot use its breath weapon for the duration of the spell...
Dust Ward You ward a magic item against other creatures who try to learn to use or copy it. When you cast...
Echean's Excellent Enclosure You call into being around you an invisible barrier of force within which magic cannot persist....
Escape Alarm You place a ward on an area that notifies you when a creature exits it. This functions as alarm,...
Expend You cause all creatures in the affected area to use up one or more of their limited-use magical...
Fool's Forbiddance Through your antics and performance, you create an area of warding that adversely affects all...
Forbiddance Forbiddance seals an area against all planar travel into or within it. This includes all...
Globe of Invulnerability This spell functions like lesser globe of invulnerability, except that it also excludes...
Globe of Invulnerability, Lesser An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effects of...
Globe of Tranquil Water Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of...
Guardian Monument, Greater This spell functions as lesser guardian monument, except it grants DR 4/magic.
Guardian Monument, Lesser You touch an unattended, nonmagical object to create a touchstone for humans defending the area....
Guards and Wards This powerful spell is primarily used to defend a stronghold or fortress by creating a number of...
Harvest Season You cause an explosive burst of growth in a single plant, causing it to grow through a cycle of...
Hold Portal This spell magically holds shut a door, gate, window, or shutter of wood, metal, or stone. The...
Hymn of Peace Each time a subject of this spell attempts to attack another creature or object, or otherwise...
Intellect Fortress I Using the power of pure logic, you disrupt mental attacks. Intellect fortress I suppresses all...
Intellect Fortress II This spell functions as intellect fortress I, but in addition, any mind-affecting effects that...
Intellect Fortress III This spell functions as intellect fortress II, but creatures within the area who succeed at a...
Invisibility Alarm This spell functions as alarm, except it is triggered only by invisible creatures entering or...
Lament of Summer's Last Breath You wrap the target in a mantle of summery air, within which the ambient temperature never falls...
Line In The Sand You create a glowing crimson line around the area. Against creatures in the area, you can...
Mage's Disjunction All magical effects and magic items within the radius of the spell, except for those that you...
Mage's Private Sanctum This spell ensures privacy. Anyone looking into the area from outside sees only a dark, foggy...
Magic Circle against Chaos This spell functions like magic circle against evil, except that it is similar to protection...
Magic Circle against Evil All creatures within the area gain the effects of a protection from evil spell, and evil...
Magic Circle against Good This spell functions like magic circle against evil, except that it is similar to protection...
Magic Circle against Law This spell functions like magic circle against evil, except that it is similar to protection...
Magic Circle Against Technology All creatures within the area gain the effects of a protection from technology spell. Creatures...
Magnetic Field You create a spherical magnetic field that surrounds you to a range of 30 feet and follows you...
Marks of Forbiddance Marks of Forbiddance magically brand two creatures, preventing them from committing violence...
Numerological Resistance Numerological resistance allows numerologists to use the Path of Numbers to grant their allies...
Obscure Poison You make the touched poison difficult to detect or identify. Detect poison and similar effects...
Painful Revelation You augment an ongoing illusion effect to strike out painfully at creatures that see through it....
Peace Bond This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum...
Prismatic Sphere This spell functions like prismatic wall, except you conjure up an immobile, opaque globe of...
Prismatic Wall Prismatic wall creates a vertical, opaque wall-a shimmering, multicolored plane of light that...
Repel Metal or Stone This spell creates waves of invisible energy that roll forth from you. All metal or stone...
Repel Vermin An invisible barrier holds back vermin. A vermin with HD of less than one-third your level...
Repulsion An invisible, mobile field surrounds you and prevents creatures from approaching you. You decide...
Rune of Warding You inscribe a series of runes upon the surface of a door or around the border of an entryway....
Sanctify Armor You imbue your armor with a righteous aura. It gains a +1 enhancement bonus/four caster levels...
Selective Alarm This spell functions as alarm, except that you can tweak the spell to be more discerning in what...
Shield Speech, Greater This spell functions as shield speech, except all creatures within the dome may communicate with...
Shield the Banner This spell is used to protect one of a tribe's most valuable possessions: its tribal banner. Any...
Source Severance You create an invisible barrier that surrounds you and moves with you, inhibiting one category...
Spellscar This potent spell invokes the same sort of magical devastation that created the Mana Wastes so...
Sphere of Warding You create a luminescent sphere of orbiting energy that harms incorporeal creatures and...
Suppress Primal Magic Nexian wizards first created this spell while researching the nature of the Mana Wastes, hoping...
Surmount Affliction You temporarily overcome one harmful condition. This does not end the effect causing the...
Symbol of Dispelling This spell functions as symbol of death, except that all creatures within 40 feet of the symbol...
Symbol of Sealing This spell allows you to scribe a potent rune of power upon or above a door or other opening...
Symbol of Vulnerability This spell functions as symbol of death, except it saps the defenses of all creatures within 60...
Tactical Formation This spell increases the effectiveness of a group's formation in battle. When cast, all...
Talisman of Reprieve You imbue an item with an aura of divine amnesty, allowing all allies within the aura's area to...
Teleport Trap Teleport trap wards an area, redirecting all teleportation into or out of the area to a specific...
Thaumaturgic Circle This spell functions as magic circle against chaos, evil, good, or law, but rather than...
Tower of Iron Will I You project a fortress of mental power that blocks out the psychic energy of others, granting...
Tower of Iron Will II This functions as tower of iron will I, except as noted above. This spell can be undercast.
Tower of Iron Will III This functions as tower of iron will I, except as noted above. This spell can be undercast.
Tower of Iron Will IV This functions as tower of iron will I, except as noted above. This spell can be undercast.
Tower of Iron Will V This functions as tower of iron will I, except as noted above. This spell can be undercast.
Undeath Ward You create a pale silver barrier that repels undead. Mindless undead and intelligent undead with...
Vestment of the Champion This functions as magic vestment, except it only affects armor or a shield you are wearing or...
Wall of Silver You create a wall of translucent silver energy that hums and vibrates at the slightest touch....
Wall of Suppression You create a wall of glittering motes that suppresses or even negates any magical effect passing...
Ward Shield With a touch, you enchant a shield and enable it to protect its wielder from hostile spells. The...
Ward the Faithful All creatures within the area who worship the same god as you gain a +2 deflection bonus to AC...
Woodland Rune Created by Ghorus as a safety measure to limit his enemies’ movements, this spell allows you to...