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School: abjuration
Class
- Add column
- Arcanist [64]
- Wizard [64]
- Sorcerer [64]
- Witch [22]
- Magus [10]
- Bard [21]
- Skald [21]
- Summoner [19]
- Unsummoner [16]
- Bloodrager [3]
- Shaman [20]
- Druid [16]
- Hunter [21]
- Ranger [8]
- Cleric [46]
- Oracle [45]
- Warpriest [36]
- Inquisitor [30]
- Antipaladin [8]
- Paladin [13]
- Alchemist [5]
- Investigator [5]
- Psychic [37]
- Mesmerist [6]
- Occultist [27]
- Spiritualist [16]
- Medium [11]
Descriptor
Range
Duration
Target: Other
Verbal
Somatic
Material
Focus
Divine Focus
99 spells
| Name ▲ | Subschool | Description |
|---|---|---|
| Absorbing Barrier | You ward all creatures and objects in the area from ranged weapons. The spell’s area of effect... | |
| Absorb Rune I | This spell allows you to lay your hand upon a magical glyph, symbol, or other magical spell... | |
| Absorb Rune II | This spell functions like absorb rune I, but it can affect runes equivalent to a spell of 5th... | |
| Absorb Rune III | This spell functions like absorb rune I, but it can affect runes equivalent to a spell of 8th... | |
| Alarm | Alarm creates a subtle ward on an area you select. Once the spell effect is in place, it... | |
| Animus Mine | You implant a mental mine within your psyche that triggers against anyone attempting to... | |
| Animus Mine, Greater | This functions as/animus mine, except the triggering creature is stunned for 1d4 rounds instead... | |
| Anti-Incorporeal Shell | You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot... | |
| Antilife Shell | You bring into being a mobile, hemispherical energy field that prevents the entrance of most... | |
| Antimagic Field | An invisible barrier surrounds you and moves with you. The space within this barrier is... | |
| Antiplant Shell | The antiplant shell spell creates an invisible, mobile barrier that keeps all creatures within... | |
| Anti-Summoning Shield | Within the area of effect, this spell impedes the use of spells of the summoning subschool and... | |
| Antitech Field | You bring into being a mobile, hemispherical energy field that prevents technological objects,... | |
| Arcane Lock | An arcane lock spell cast upon a door, chest, or portal magically locks it. You can freely pass... | |
| Aroden's Spellbane | One of many spells originally created by the Last Azlanti before he became a god, Aroden's... | |
| Aura of Greater Courage | When you cast this spell you strengthen your paladin's aura of courage. Until the end of its... | |
| Ban Corruption | You strip all creatures within the emanation of any gifts associated with corruptions (see page... | |
| Banishing Blade | You imbue a weapon with the power to drive foes back. The first time each round the weapon... | |
| Calm Air | This spell calms the air and disperses fog, dust, and other particles. The wind force in the... | |
| Circle of Clarity | You create a magical emanation that interferes with all figments and glamers within it, giving... | |
| Conjuration Foil | All creatures in the area gain a +4 bonus on saving throws against teleportation effects. If any... | |
| Covetous Aura | Anytime a harmless (so noted by a spell's saving throw description) spell of 3rd level or lower... | |
| Darkvault | You ward an area's shadows such that light cannot penetrate them. The illumination level in the... | |
| Defile Armor | As sanctify armor, except you gain DR 5/good when using your judgment or smite ability. | |
| Devil Snare | Your touch creates an invisible circle on a flat surface. Any outsider passing through this... | |
| Dimensional Anchor | A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any... | |
| Dimensional Lock | You create a shimmering emerald barrier that completely blocks extradimensional travel. Forms of... | |
| Dispel Magic | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Disrupt Silence | You suppress magical sound-dampening effects within the area. Disrupt silence temporarily... | |
| Draconic Suppression | A dragon that fails its saving throw cannot use its breath weapon for the duration of the spell... | |
| Dust Ward | You ward a magic item against other creatures who try to learn to use or copy it. When you cast... | |
| Echean's Excellent Enclosure | You call into being around you an invisible barrier of force within which magic cannot persist.... | |
| Escape Alarm | You place a ward on an area that notifies you when a creature exits it. This functions as alarm,... | |
| Expend | You cause all creatures in the affected area to use up one or more of their limited-use magical... | |
| Fool's Forbiddance | Through your antics and performance, you create an area of warding that adversely affects all... | |
| Forbiddance | Forbiddance seals an area against all planar travel into or within it. This includes all... | |
| Globe of Invulnerability | This spell functions like lesser globe of invulnerability, except that it also excludes... | |
| Globe of Invulnerability, Lesser | An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effects of... | |
| Globe of Tranquil Water | Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of... | |
| Guardian Monument, Greater | This spell functions as lesser guardian monument, except it grants DR 4/magic. | |
| Guardian Monument, Lesser | You touch an unattended, nonmagical object to create a touchstone for humans defending the area.... | |
| Guards and Wards | This powerful spell is primarily used to defend a stronghold or fortress by creating a number of... | |
| Harvest Season | You cause an explosive burst of growth in a single plant, causing it to grow through a cycle of... | |
| Hold Portal | This spell magically holds shut a door, gate, window, or shutter of wood, metal, or stone. The... | |
| Hymn of Peace | Each time a subject of this spell attempts to attack another creature or object, or otherwise... | |
| Intellect Fortress I | Using the power of pure logic, you disrupt mental attacks. Intellect fortress I suppresses all... | |
| Intellect Fortress II | This spell functions as intellect fortress I, but in addition, any mind-affecting effects that... | |
| Intellect Fortress III | This spell functions as intellect fortress II, but creatures within the area who succeed at a... | |
| Invisibility Alarm | This spell functions as alarm, except it is triggered only by invisible creatures entering or... | |
| Lament of Summer's Last Breath | You wrap the target in a mantle of summery air, within which the ambient temperature never falls... | |
| Line In The Sand | You create a glowing crimson line around the area. Against creatures in the area, you can... | |
| Mage's Disjunction | All magical effects and magic items within the radius of the spell, except for those that you... | |
| Mage's Private Sanctum | This spell ensures privacy. Anyone looking into the area from outside sees only a dark, foggy... | |
| Magic Circle against Chaos | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Evil | All creatures within the area gain the effects of a protection from evil spell, and evil... | |
| Magic Circle against Good | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Law | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle Against Technology | All creatures within the area gain the effects of a protection from technology spell. Creatures... | |
| Magnetic Field | You create a spherical magnetic field that surrounds you to a range of 30 feet and follows you... | |
| Marks of Forbiddance | Marks of Forbiddance magically brand two creatures, preventing them from committing violence... | |
| Numerological Resistance | Numerological resistance allows numerologists to use the Path of Numbers to grant their allies... | |
| Obscure Poison | You make the touched poison difficult to detect or identify. Detect poison and similar effects... | |
| Painful Revelation | You augment an ongoing illusion effect to strike out painfully at creatures that see through it.... | |
| Peace Bond | This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum... | |
| Prismatic Sphere | This spell functions like prismatic wall, except you conjure up an immobile, opaque globe of... | |
| Prismatic Wall | Prismatic wall creates a vertical, opaque wall-a shimmering, multicolored plane of light that... | |
| Repel Metal or Stone | This spell creates waves of invisible energy that roll forth from you. All metal or stone... | |
| Repel Vermin | An invisible barrier holds back vermin. A vermin with HD of less than one-third your level... | |
| Repulsion | An invisible, mobile field surrounds you and prevents creatures from approaching you. You decide... | |
| Rune of Warding | You inscribe a series of runes upon the surface of a door or around the border of an entryway.... | |
| Sanctify Armor | You imbue your armor with a righteous aura. It gains a +1 enhancement bonus/four caster levels... | |
| Selective Alarm | This spell functions as alarm, except that you can tweak the spell to be more discerning in what... | |
| Shield Speech, Greater | This spell functions as shield speech, except all creatures within the dome may communicate with... | |
| Shield the Banner | This spell is used to protect one of a tribe's most valuable possessions: its tribal banner. Any... | |
| Source Severance | You create an invisible barrier that surrounds you and moves with you, inhibiting one category... | |
| Spellscar | This potent spell invokes the same sort of magical devastation that created the Mana Wastes so... | |
| Sphere of Warding | You create a luminescent sphere of orbiting energy that harms incorporeal creatures and... | |
| Suppress Primal Magic | Nexian wizards first created this spell while researching the nature of the Mana Wastes, hoping... | |
| Surmount Affliction | You temporarily overcome one harmful condition. This does not end the effect causing the... | |
| Symbol of Dispelling | This spell functions as symbol of death, except that all creatures within 40 feet of the symbol... | |
| Symbol of Sealing | This spell allows you to scribe a potent rune of power upon or above a door or other opening... | |
| Symbol of Vulnerability | This spell functions as symbol of death, except it saps the defenses of all creatures within 60... | |
| Tactical Formation | This spell increases the effectiveness of a group's formation in battle. When cast, all... | |
| Talisman of Reprieve | You imbue an item with an aura of divine amnesty, allowing all allies within the aura's area to... | |
| Teleport Trap | Teleport trap wards an area, redirecting all teleportation into or out of the area to a specific... | |
| Thaumaturgic Circle | This spell functions as magic circle against chaos, evil, good, or law, but rather than... | |
| Tower of Iron Will I | You project a fortress of mental power that blocks out the psychic energy of others, granting... | |
| Tower of Iron Will II | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Tower of Iron Will III | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Tower of Iron Will IV | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Tower of Iron Will V | This functions as tower of iron will I, except as noted above. This spell can be undercast. | |
| Undeath Ward | You create a pale silver barrier that repels undead. Mindless undead and intelligent undead with... | |
| Vestment of the Champion | This functions as magic vestment, except it only affects armor or a shield you are wearing or... | |
| Wall of Silver | You create a wall of translucent silver energy that hums and vibrates at the slightest touch.... | |
| Wall of Suppression | You create a wall of glittering motes that suppresses or even negates any magical effect passing... | |
| Ward Shield | With a touch, you enchant a shield and enable it to protect its wielder from hostile spells. The... | |
| Ward the Faithful | All creatures within the area who worship the same god as you gain a +2 deflection bonus to AC... | |
| Woodland Rune | Created by Ghorus as a safety measure to limit his enemies’ movements, this spell allows you to... |
