Ancient Underworld Dragon
CR: 16 XP: 76,800
LE Huge dragon (fire)
Init: +3 Senses: dragon senses, smoke vision Perception: +30
Aura: frightful presence (300 ft., DC 26)
Defense
AC: 38, touch 7, flat-footed 38 (–1 Dex, +31 natural, –2 size)
hp: 297 (22d12+154)
Fort: +20 Ref: +12 Will: +18
DR: 15/magic
Immune: fire, paralysis, sleep
SR: 27
Weaknesses: vulnerability to cold
Offense
Speed: 40 ft., burrow 50 ft., fly 200 ft. (poor)
Melee: bite +30 (2d8+12), 2 claws +29 (2d6+8/19–20), gore +29 (2d6+12), tail slap +24 (2d6+12)
Space: 15 ft. Reach: 10 ft. (15 ft. with bite)
Special Attacks: adamantine claws, breath weapon (100-ft. line,, 20d6 fire damage, DC 28), crush (DC 28, 2d8+12)
Spell-Like Abilities: (CL 22nd; concentration +27) At will—repel metal or stone, soften earth and stone, spike stones (DC 19), stone shape, wall of stone
Spells Known: (CL 13th; concentration +18) 6th (4/day)—disintegrate (DC 21), flesh to stone (DC 21) 5th (7/day)—passwall, transmute rock to mud, waves of fatigue 4th (7/day)—enervation, shout (DC 19), solid fog, stone shape 3rd (7/day)—displacement, fireball (DC 18), protection from good, rage, slow 2nd (7/day)—acid arrow, daze monster (DC 17), flaming sphere (DC 17), scorching ray 1st (8/day)—burning hands (DC 16), cause fear (DC 16) magic missile, ray of enfeeblement (DC 16), true strike 0 (at will)—acid splash, bleed (DC 15), detect magic, flare (DC 15), ghost sound, mage hand, read magic, resistance, touch of fatigue (DC 15)
Statistics
Str: 35 Dex: 8 Con: 25 Int: 20 Wis: 21 Cha: 20
Base Atk: +22 CMB: +36 CMD: 45 (49 vs. trip)
Feats: Greater Weapon Focus (claw), Improved Bull Rush, Improved Critical (bite, claw), Improved Initiative, Improved Natural Armor, Lunge, Power Attack, Skill Focus (Stealth), Weapon Focus (bite, claw)
Skills: Acrobatics +24 (+28 when jumping), Appraise +30, Bluff +30, Climb +37, Fly +16, Intimidate +30, Knowledge (dungeoneering, geography, planes) +30, Perception +30, Stealth +22
SQ: change shape, underworld burrower Underworld dragons—also called futsanglungs—are calculating, greedy creatures that carve great labyrinthine tunnels beneath the world, defending their hidden treasures. Preferring the earth to the heavens, they channel the fires of the world’s core within their twisting, stonelike bodies and through flaming breath hot enough to turn granite into slag. Dragon (Imperial), Underworld Dragon (Imperial), Underworld
Languages: Common, Draconic, Dwarven, Giant, Ignan, Terran
Ecology
Description
Str 35, Dex 8, Con 25, Int 20, Wis 21, Cha 20 Base Atk +22; CMB +36; CMD 45 (49 vs. trip) Feats Greater Weapon Focus (claw), Improved Bull Rush, Improved Critical (bite, claw), Improved Initiative, Improved Natural Armor, Lunge, Power Attack, Skill Focus (Stealth), Weapon Focus (bite, claw) Skills Acrobatics +24 (+28 when jumping), Appraise +30, Bluff +30, Climb +37, Fly +16, Intimidate +30, Knowledge (dungeoneering, geography, planes) +30, Perception +30, Stealth +22 Languages Common, Draconic, Dwarven, Giant, Ignan, Terran SQ change shape, underworld burrower Underworld dragons—also called futsanglungs—are calculating, greedy creatures that carve great labyrinthine tunnels beneath the world, defending their hidden treasures. Preferring the earth to the heavens, they channel the fires of the world’s core within their twisting, stonelike bodies and through flaming breath hot enough to turn granite into slag.
Dragon (Imperial), Underworld Dragon (Imperial), Underworld
