Level for Hunter: –

80 spells

Name ▲ School Subschool Hunter Level Description
Aerial Tracks divination 3 You cause the air in the area to ripple where creatures have flown through it up to 1 day...
Aggressive Thundercloud evocation 2 A crackling, spherical storm cloud flies in whichever direction you point and deals electricity...
Aggressive Thundercloud, Greater evocation 4 This spell functions as aggressive thundercloud, except it deals 6d6 points of electricity...
Alluring Spores conjuration creation 2 This spell creates a burst of spores that weaken the mind. Creatures within the area must...
Alter River transmutation 4 You alter the flow of water in a natural freshwater channel such as a river, stream, or...
Animal Growth transmutation 4 The target animal grows to twice its normal size and eight times its normal weight. This...
Aquatic Cavalry conjuration summoning 2 You summon a school of hippocampi (one plus one/3 caster levels, to a maximum of six at 15th...
Aquatic Trail divination 2 You use divination magic to enhance the underwater trails in the area around you, allowing you...
Aqueous Orb conjuration creation 3 You create a rolling sphere of churning water that can engulf those it strikes. The aqueous orb...
Arboreal Hammer transmutation 4 This spell animates a tree's branch and directs it against your foes. At caster level 10th or...
Ball Lightning evocation 4 You create two globes of lightning that fly in whichever direction you indicate. For every 4...
Bite the Hand, Mass enchantment compulsion 6 This spell functions like bite the hand, except as noted above. The target creatures do not need...
Blood Scent transmutation 2 You greatly magnify the target's ability to smell the presence of blood. The target is...
Burdened Thoughts enchantment compulsion 2 You fill a creature's mind with the realization of its earthly weight and responsibilities....
Burning Sands conjuration creation 1 You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand...
Call Lightning evocation 3 Immediately upon completion of the spell, and once/round thereafter, you may call down a...
Cold Iron Fetters conjuration creation 3 Cold iron shackles materialize around the target's limbs, reducing each of the target's movement...
Create Holds transmutation 3 You create a path of handholds on earthen, plaster, stone, or wooden walls (not on walls made of...
Creeping Ice evocation 4 This spell covers the floor, the ground, or some other calm horizontal surface (such as a placid...
Curse of Dragonflies conjuration 3 You invest a target with cursed elemental energy, making the open skies anathema to it. If the...
Dark-Light evocation 3 You evoke a powerful light that affects all sighted creatures that do not posses light...
Deadeye's Arrow evocation 1 You create an arrow made of crackling electricity, which you may use for one of two effects....
Depilate necromancy 1 This simple jinx causes a target's hair or fur to fall out in patchy clumps, leaving the...
Dispel Magic abjuration 4 You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to...
Dispel Magic, Greater abjuration 6 This spell functions like dispel magic, except that it can end more than one spell on a target...
Dousing Rain evocation 2 With a beckoning gesture, you call forth a downpour of rain. For the duration of the spell, the...
Escape Alarm abjuration 2 You place a ward on an area that notifies you when a creature exits it. This functions as alarm,...
Euphoric Cloud conjuration creation 2 You create a bank of fog similar to that created by fog cloud except its vapors are...
Fear The Sun transmutation 2 Each target that fails its saving throw gains light blindness, as/the universal monster rule....
Flame Strike evocation 4 A flame strike evokes a vertical column of divine fire. The spell deals 1d6 points of...
Flaming Sphere evocation 2 A burning globe of fire rolls in whichever direction you point and burns those it strikes. It...
Flaming Sphere, Greater evocation 4 This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any...
Flashfire evocation 3 You cause flames to spring up in the area of effect. These flames deal 1d6 points of fire damage...
Fog Cloud conjuration creation 2 A bank of fog billows out from the point you designate. The fog obscures all sight, including...
Frosthammer evocation 3 You create a warhammer of magically hardened ice and send it hurling toward the target. You must...
Garden of Peril conjuration creation 2 Vividly colored poisonous mushrooms instantly spring into existence in squares you select. The...
Gravity Sphere transmutation 6 You affect the local gravity field in a 30-foot-radius sphere around the spell's designated...
Gravity Well transmutation 6 You bring into being a localized region of increased gravity that crushes a creature to the...
Gusting Sphere evocation 2 A swirling ball of wind rolls in whichever direction you point, hurling those it strikes with...
Heavy Water transmutation 4 You cause a volume of water to become heavier than normal. Swimming in or through such water...
Hold Animal enchantment compulsion 2 This spell functions like hold person, except that it affects an animal instead of a humanoid.
Hollow Blades transmutation 1 All melee and natural attacks from the target deal damage as if the target were one size...
Hungry Earth transmutation 5 The ground attempts to pull creatures beneath its surface as if hungry for the flesh of mortals....
Hunter's Eye divination 2 Sharpening your perceptive abilities and tuning them against obfuscating effects, hunter's eye...
Inspiring Recovery conjuration healing 4 You can heal a creature, harm an undead creature, or call upon a very recently dead creature to...
Irradiate conjuration creation 4 The spell's area of effect floods with dangerous radiation. The strength of the radiation you...
Jatembe's Ire transmutation 6 The scholars of the Magaambya claim that Old-Mage Jatembe developed this spell to help eradicate...
Life Current conjuration healing 3 You infuse the current with positive energy. At the start of their turn when the current moves...
Mantle of The Magic Warriors transmutation 5 You weave golden masks shaped like animals around the targets' faces, imbuing each target with...
Moonstruck enchantment compulsion 4 You invoke the mystical power of the moon to drive the target into a mad, bestial frenzy. If the...
Plague Storm necromancy 6 You create a hideous gray cloud, similar to fog cloud, that occasionally crackles with...
Quench transmutation 3 Quench is often used to put out forest fires and other conflagrations. It extinguishes all...
Rebuke Technology abjuration 4 You shroud the targeted technological object or creature (such as a robot or a nanotech swarm)...
Rising Water conjuration 3 You conjure a cylinder of calm water on an area of solid ground or on top of a body of water....
Roaming Pit conjuration creation 6 This spell functions as create pit, except the pit is capable of movement. As a move action, you...
Shadowmind illusion 3 You dim your targets' perceptions of light and shadow, convincing them the space they occupy is...
Sheet Lightning evocation 3 You create a dazzling flash of electricity that fills the target area. Sheet lightning inflicts...
Shifting Sand transmutation 3 You cause an earthen or sandy surface to shift and churn within the area. The shifting sand...
Sign of The Dawnflower transmutation 0 As message, except the only information you can transmit is that you are a worshiper of...
Sirocco evocation 6 A blast of furnace-hot wind blasts downward, inflicting 4d6 fire damage +1 point/caster level to...
Snake Staff transmutation 5 With a long hissing whisper, you transform ordinary pieces of wood into various sorts of snakes...
Soothing Mud conjuration healing 3 You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud...
Spike Growth transmutation 2 Any ground-covering vegetation in the spell's area becomes very hard and sharply pointed without...
Spike Stones transmutation 4 Rocky ground, stone floors, and similar surfaces shape themselves into long, sharp points that...
Stench of Prey transmutation 3 The target exudes a strong odor that most predators recognize as the scent of helpless prey. The...
Stone Call conjuration creation 2 A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning...
Summon Stampede conjuration summoning 6 You conjure a herd of aurochs or similar herd animal that immediately stampedes in the direction...
Transmute Mud to Rock transmutation 5 This spell permanently transforms normal mud or quicksand of any depth into soft stone...
Transmute Rock to Mud transmutation 5 This spell turns natural, uncut, or unworked rock of any sort into an equal volume of mud....
True Form abjuration 4 True form removes any polymorph effect from a target creature, returning it to its true form,...
Unlife Current conjuration healing 3 This functions as life current except you infuse the current with negative energy, so it heals...
Virulent Miasma necromancy 3 Virulent miasma creates fog like fog cloud, except that the vapors carry the taint of disease....
Wall of Brine conjuration creation 3 You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of...
Wall of Fire evocation 5 An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the...
Wall of Light evocation 5 An immobile, blinding curtain of white light that blocks line of sight springs into existence....
Wall of Stone conjuration creation 6 This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1...
Wall of Thorns conjuration creation 5 A wall of thorns spell creates a barrier of very tough, pliable, tangled brush bearing...
Watchful Animal divination scrying 4 You place a scrying sensor on your animal companion or familiar. This allows the animal...
Wind Wall evocation 2 An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength....
Winter Grasp conjuration creation 2 Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to...