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Class: Inquisitor
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- Arcanist [589]
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- Unsummoner [177]
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- Shaman [224]
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- Warpriest [283]
- Inquisitor [143] ×
- Antipaladin [68]
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- Alchemist [79]
- Investigator [75]
- Psychic [277]
- Mesmerist [123]
- Occultist [209]
- Spiritualist [124]
- Medium [119]
Descriptor
Range
Duration
Verbal
Somatic
Material
Focus
Divine Focus
143 spells
| Name ▲ | School | Subschool | Inquisitor Level | Description |
|---|---|---|---|---|
| Acid Splash | conjuration | creation | 0 | You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit... |
| Aerial Tracks | divination | 4 | You cause the air in the area to ripple where creatures have flown through it up to 1 day... | |
| Alarm | abjuration | 1 | Alarm creates a subtle ward on an area you select. Once the spell effect is in place, it... | |
| Ally Across Time | conjuration | summoning | 2 | You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with... |
| Aquatic Trail | divination | 3 | You use divination magic to enhance the underwater trails in the area around you, allowing you... | |
| Army Across Time | conjuration | summoning | 4 | This spell functions as ally across time as noted above with two exceptions. First, you can... |
| Banish Seeming | abjuration | 3 | With a melee touch attack you can dispel an illusion or return a creature to its natural form.... | |
| Barbed Chains | conjuration | summoning | 1 | You summon a chain from another realm, causing it to burst out from the ground and strike a... |
| Billowing Skirt | transmutation | 2 | A skirt, kilt, or gown you are wearing enables you to control your falls through the air. A... | |
| Blade of Light | transmutation | 4 | This spell infuses a weapon with pure sunlight (the weapon need not be a bladed weapon). A... | |
| Blood Biography | divination | 3 | You learn the answers to a specific set of questions about a creature so long as you have access... | |
| Blood Ties | necromancy | 5 | One of the targets of this spell must be a hostage-a bound, pinned, or helpless creature within... | |
| Bloody Arrows | necromancy | 3 | Whenever this spell's target hits a creature with a ranged weapon that successfully deals... | |
| Break Enchantment | abjuration | 5 | This spell frees victims from enchantments, transmutations, and curses. Break enchantment can... | |
| Brightest Light | evocation | 4 | This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In... | |
| Chains of Light | conjuration | creation | 5 | A creature targeted by this spell is held immobile by glowing golden chains composed of pure... |
| Cleromancy | divination | 3 | Cleromancy involves casting bones and interpreting the results. Those able to arrive at the... | |
| Cloak of Secrets | illusion | glamer | 1 | This spell forms an invisible bubble that filters all speech coming from inside the affected... |
| Cold Iron Fetters | conjuration | creation | 4 | Cold iron shackles materialize around the target's limbs, reducing each of the target's movement... |
| Compelling Rant | enchantment | charm | 5 | You deliver a confusing but fascinating monologue, relaying conspiracies or metaphysical... |
| Consecrate | evocation | 2 | This spell blesses an area with positive energy. The DC to resist positive channeled energy... | |
| Continual Flame | evocation | 3 | A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The... | |
| Coordinated Effort | divination | 3 | Choose a single teamwork feat that you possess. You forge a link with your allies, allowing them... | |
| Create Water | conjuration | creation | 0 | This spell generates wholesome, drinkable water, just like clean rain water. Water can be... |
| Cruel Jaunt | conjuration | teleportation | 6 | You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures... |
| Crusader's Edge | transmutation | 4 | This spell was created by the paladins of the Mendevian Crusades, and co-opted by inquisitors... | |
| Curse of Magic Negation | abjuration | 4 | You disrupt the target creature's ability to draw upon magical energies. For the duration of the... | |
| Darkness | evocation | 2 | This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes... | |
| Daylight | evocation | 3 | You touch an object when you cast this spell, causing the object to shed bright light in a... | |
| Deeper Darkness | evocation | 3 | This spell functions as darkness, except that objects radiate darkness in a 60-foot radius and... | |
| Desperate Weapon | conjuration | creation | 1 | You create a one-handed object that you might expect to see in your current surroundings, which... |
| Detect Anxieties | divination | 3 | This spell functions as detect thoughts except that you sense significant anxieties of creatures... | |
| Detect Chaos | divination | 1 | This spell functions like detect evil, except that it detects the auras of chaotic creatures,... | |
| Detect Charm | divination | 1 | This spell functions as/detect magic, except that it detects only charm, compulsion, and... | |
| Detect Demon | divination | 1 | You sense the presence of a specific kind of evil-that of demons, their servants, and the Abyss.... | |
| Detect Desires | divination | 3 | This spell functions as/detect thoughts, except you sense significant desires of creatures with... | |
| Detect Evil | divination | 1 | You can sense the presence of evil. The amount of information revealed depends on how long you... | |
| Detect Good | divination | 1 | This spell functions like detect evil, except that it detects the auras of good creatures,... | |
| Detect Law | divination | 1 | This spell functions like detect evil, except that it detects the auras of lawful creatures,... | |
| Detect Magic | divination | 0 | You detect magical auras. The amount of information revealed depends on how long you study a... | |
| Detect Magic, Greater | divination | 2 | This spell functions as detect magic, except that you can glean much more information from the... | |
| Detect Poison | divination | 0 | You determine whether a creature, object, or area has been poisoned or is poisonous. You can... | |
| Detect Relations | divination | 2 | You can determine whether or not two or more creatures are related by blood. The amount of... | |
| Detect Scrying | divination | 4 | You immediately become aware of any attempt to observe you by means of a divination (scrying)... | |
| Detect The Faithful | divination | 1 | You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on).... | |
| Detect Thoughts | divination | 2 | You detect surface thoughts. The amount of information revealed depends on how long you study a... | |
| Detect Undead | divination | 1 | You can detect the aura that surrounds undead creatures. The amount of information revealed... | |
| Discern Lies | divination | 4 | Each round, you concentrate on one target, who must be within range. You know if the target... | |
| Discovery Torch | evocation | 2 | An object you touch emanates a 20-foot radius of bright light. The effect looks like a regular... | |
| Dispel Magic | abjuration | 3 | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | abjuration | 6 | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Domination Link | divination | 3 | This spell functions like detect thoughts, with the additional ability to find echoes of the... | |
| Draconic Malice | enchantment | 3 | You surround yourself with a palpable aura of draconic fear and dread. Living creatures within... | |
| Emblem of Greed | transmutation | polymorph | 6 | You transform one melee weapon into a burning glaive similar to the ones wielded by the... |
| Escape Alarm | abjuration | 2 | You place a ward on an area that notifies you when a creature exits it. This functions as alarm,... | |
| Fearsome Duplicate | illusion | figment | 3 | You create a larger and far more menacing version of yourself that you can send forth,... |
| Find Quarry | divination | 4 | You sense whether a well-known creature you can clearly visualize is within a 20-mile radius of... | |
| Find the Path | divination | 6 | The recipient of this spell can find the shortest, most direct physical route to a prominent... | |
| Flash Forward | conjuration | teleportation | 4 | You cheat the laws of time and enter into combat before reverting back to your original... |
| Full Pouch | transmutation | 3 | You cast this spell as you draw out a consumable alchemical item to use. The object must be an... | |
| Glyph of Warding | abjuration | 3 | This powerful inscription harms those who enter, pass, or open the warded area or object. A... | |
| Glyph of Warding, Greater | abjuration | 6 | This spell functions like glyph of warding, except that a greater blast glyph deals up to 10d8... | |
| Grappling Scarf | transmutation | 1 | A scarf you are wearing frays at the end into hook-like shapes and can extend to incredible... | |
| Handy Grapnel | transmutation | 1 | You cause the target rope to shrink and reshape itself into an arrow, bolt, or similar piece of... | |
| Harvest Knowledge | divination | 4 | You touch a creature and temporarily absorb its knowledge for yourself. If the target fails its... | |
| Heroes' Feast | conjuration | creation | 6 | You bring forth a great feast, including a magnificent table, chairs, service, and food and... |
| Holy Ice Weapon | transmutation | 2 | You create a masterwork weapon that has the qualities of ice and holy water. This weapon must be... | |
| Horn of Pursuit | evocation | 1 | You create the sound of a large hunting horn, blowing up to three notes as loud as a roaring... | |
| Inner Focus | illusion | glamer | 2 | For the duration of this spell, you may ignore any divine focus components of your spells,... |
| Insect Scouts | divination | 3 | A favorite in the creaking courts of Ustalav, insect scouts summons one or more vermin to... | |
| Instant Fake | illusion | figment | 3 | You create an illusory duplicate of the target item. If you hold the charge on this spell, you... |
| Instant Portrait | conjuration | creation | 1 | You touch a surface and produce a painted portrait of either yourself or a creature you can see... |
| Invisibility Alarm | abjuration | 1 | This spell functions as alarm, except it is triggered only by invisible creatures entering or... | |
| Iron Stake | conjuration | creation | 2 | This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged... |
| Knock | transmutation | 2 | Knock opens stuck, barred, or locked doors, as well as those subject to hold portal or arcane... | |
| Knock, Mass | transmutation | 6 | Also known as "unshackle," this spell functions as knock, but works on multiple means of closure at once. | |
| Know The Enemy | divination | 1 | You commune with the divine, reflecting on one type of creature you encountered in the last day.... | |
| Light | evocation | 0 | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Locate Object | divination | 3 | You sense the direction of a well-known or clearly visualized object. You can search for general... | |
| Lucky Number | transmutation | 1 | You are able to tweak tiny variables affecting a creature's immediate future in order to grant... | |
| Mage's Decree | evocation | 5 | You speak a short message (up to 25 words), and it is immediately transmitted to each target,... | |
| Magic Circle against Chaos | abjuration | 3 | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Evil | abjuration | 3 | All creatures within the area gain the effects of a protection from evil spell, and evil... | |
| Magic Circle against Good | abjuration | 3 | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Law | abjuration | 3 | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Mantle of Calm | enchantment | compulsion | 3 | You surround yourself with a mantle of calm serenity. You take a -2 penalty on attack rolls, and... |
| Miasmal Dread | enchantment | compulsion | 3 | A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone.... |
| Morning Sun | evocation | 6 | This spell conjures a miniature sphere of sunlight, approximately the size of a human fist, at a... | |
| Nondetection, Lesser | abjuration | 2 | This spell functions like nondetection, except it blocks the effects of only divination spells... | |
| Open And Shut | illusion | glamer | 1 | You alter the appearance of a door and disguise whether it is open or closed. You can cause the... |
| Pack Empathy | divination | 3 | You create an instinctual connection between the targets. Each can sense the others' overall... | |
| Peace Bond | abjuration | 1 | This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum... | |
| Penumbral Disguise | conjuration | 3 | You mask your features with shadowy illumination, gaining a competence bonus equal to your... | |
| Planar Inquiry | conjuration | calling | 3 | Although he was hardly the first to turn to the Outer Planes for answers, Jatembe's dealings... |
| Poisoned Egg | transmutation | 1 | You transform the contents of a normal egg into a single dose of small centipede poison (injury;... | |
| Preserve Grace | divination | 1 | The Lantern Bearers must often make difficult decisions during their missions, such as... | |
| Protection From Chaos | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Chaos, Communal | abjuration | 2 | This spell functions like protection from chaos, except you divide the duration in 1-minute... | |
| Protection From Evil | abjuration | 1 | This spell wards a creature from attacks by evil creatures, from mental control, and from... | |
| Protection from Evil, Communal | abjuration | 2 | This spell functions like protection from evil, except you divide the duration in 1-minute... | |
| Protection From Good | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Good, Communal | abjuration | 2 | This spell functions like protection from good, except you divide the duration in 1-minute... | |
| Protection From Law | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Law, Communal | abjuration | 2 | This spell functions like protection from law, except you divide the duration in 1-minute... | |
| Protection From Outsiders | abjuration | 2 | This spell wards a creature from attacks by outsiders with a specific racial subtype, from... | |
| Realm Retribution | conjuration | teleportation | 6 | All attacks made by the target match your alignment, counting as either chaotic, evil, good, or... |
| Reaper's Coterie | necromancy | 3 | The target weapon becomes a reservoir of spiritual energy, fueling its destructive power by... | |
| Resounding Blow | evocation | 5 | You must have a melee weapon in hand to cast this spell. On a successful melee attack, your... | |
| Revealing Light | evocation | 2 | The touched object emits a shimmering light (as per light) that causes shadows to shift... | |
| Riversight | divination | scrying | 3 | You can view events transpiring along a natural watercourse you touch. You can see anything on... |
| Rune of Ruin | transmutation | 4 | You curse a magic item, such as magical clothing, a suit of armor, or a weapon. The object is... | |
| Sanctify Corpse | evocation | 1 | This spell blesses a corpse with positive energy, preventing it from being turned into an undead... | |
| Sanctuary | abjuration | 1 | Any opponent attempting to directly attack the warded creature, even with a targeted spell, must... | |
| Sarzari Shadow Memory | divination | 6 | While casting this spell, you slowly destroy a piece of art bearing your victim's likeness and... | |
| Secret Speech | divination | 1 | This spell grants the target the ability to send secret messages embedded within normal speech.... | |
| Seek Thoughts | divination | 3 | Similar to detect thoughts, seek thoughts allows you to sift through the surface thoughts of... | |
| Selective Alarm | abjuration | 3 | This spell functions as alarm, except that you can tweak the spell to be more discerning in what... | |
| Sending | evocation | 4 | You contact a particular creature with which you are familiar and send a short message of 25... | |
| Sense Madness | divination | 2 | You can sense the presence of mental disturbance in creatures within range, focusing your... | |
| Shackle | conjuration | creation | 2 | You summon a set of Small or Medium masterwork restraints into being. When you cast this spell,... |
| Shadow Barbs | illusion | shadow | 4 | This spell, developed originally by priests of Zon-Kuthon in Nidal's early years, has recently... |
| Shared Training | divination | 2 | Select one teamwork feat you have. You can grant this feat to allies within range for the... | |
| Shield of Darkness | evocation | 3 | You shield yourself with darkness, reducing the illumination level in your space to magical... | |
| Shield of Shards | transmutation | 2 | This defensive spell must be cast on a shield you are currently wielding, and fractures the... | |
| Shield of Wings | transmutation | 3 | You gain five burning wings that grant a fly speed equal to the number of wings x 10 (average... | |
| Shifted Steps | illusion | glamer | 2 | You cause the target to sound as if it is elsewhere within range, including its movements,... |
| Sift | divination | 0 | You examine an area at range as if you were searching for fine details with the Perception... | |
| Speak Local Language | divination | 1 | This spell functions as tongues, except the creature touched gains only the ability to speak and... | |
| Speak with Dead | necromancy | 3 | You grant the semblance of life to a corpse, allowing it to answer questions. You may ask one... | |
| Spiritual Squire | evocation | 2 | This spell causes an ally made of pure force to appear in a single 5-foot square within range.... | |
| Stunning Barrier | abjuration | 1 | You are closely surrounded by a barely visible magical field. The field provides a +1 deflection... | |
| Stunning Barrier, Greater | abjuration | 3 | This spell functions as stunning barrier, except as noted above, and it provides a +2 bonus to... | |
| Sweat Poison | necromancy | 3 | Glands along your neck, back, or wrists swell and exude a viscous injury poison (save Fort DC... | |
| Tactical Insight | divination | 6 | Choose a single army tactic. You grant mastery of this tactic to the target army for the spell's... | |
| Telepathic Bond | divination | 5 | You forge a telepathic bond among yourself and a number of willing creatures, each of which must... | |
| Thaumaturgic Circle | abjuration | 4 | This spell functions as magic circle against chaos, evil, good, or law, but rather than... | |
| Tongues | divination | 2 | This spell grants the creature touched the ability to speak and understand the language of any... | |
| True Appraisal | divination | 1 | You gain temporary insight into the value of objects. You gain a +5 competence bonus on Appraise... | |
| Undeath Sense | divination | 2 | You grant the target the ability to pick up on the subtle scents and disturbances to the natural... | |
| Unholy Ice Weapon | transmutation | 2 | This spell functions as holy ice weapon, except the weapon is made of frozen unholy water, and... | |
| Wall of Split Illumination | evocation | 3 | An immobile curtain of illumination springs into existence. When created, one side of the wall... | |
| Ward the Faithful | abjuration | 3 | All creatures within the area who worship the same god as you gain a +2 deflection bonus to AC... | |
| Whispering Wind | transmutation | 2 | You send a message or sound on the wind to a designated spot. The whispering wind travels to a... |
