Spells
Feats
Creatures
Magic Items
Weapons
Armor
Items
Classes
Class Abilities
Archetypes
Traits
Rules
Sources
School
Class: Medium
- Add column
- Clear ×
- Arcanist [291]
- Wizard [291]
- Sorcerer [290]
- Witch [220]
- Magus [56]
- Bard [130]
- Skald [126]
- Summoner [111]
- Unsummoner [99]
- Bloodrager [53]
- Shaman [230]
- Druid [287]
- Hunter [285]
- Ranger [143]
- Cleric [400]
- Oracle [395]
- Warpriest [362]
- Inquisitor [243]
- Antipaladin [78]
- Paladin [143]
- Alchemist [76]
- Investigator [76]
- Psychic [157]
- Mesmerist [54]
- Occultist [115]
- Spiritualist [83]
- Medium [74] ×
Descriptor
Range
Duration
Verbal
Somatic
Material
Focus
Divine Focus: Yes
74 spells
| Name ▲ | School | Subschool | Medium Level | Description |
|---|---|---|---|---|
| Aid | enchantment | compulsion | 2 | Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus... |
| Akashic Communion | divination | 3 | You attempt to obtain a glimpse of some specific event from the Akashic Record (Occult... | |
| Ant Haul | transmutation | 1 | The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core... | |
| Bear's Endurance | transmutation | 2 | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Blood Biography | divination | 2 | You learn the answers to a specific set of questions about a creature so long as you have access... | |
| Bull's Strength | transmutation | 2 | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Cast Out | abjuration | 2 | With a melee touch attack you blast a single creature and disrupt any magic controlling it. The... | |
| Clairaudience/Clairvoyance | divination | scrying | 2 | Clairaudience/clairvoyance creates an invisible magical sensor at a specific location that... |
| Comprehend Languages | divination | 1 | You can understand the spoken words of creatures or read otherwise incomprehensible written... | |
| Confusion, Lesser | enchantment | compulsion | 1 | This spell causes a single creature to become confused for 1 round. |
| Cultural Adaptation | divination | 1 | When casting this spell, you must concentrate on a culture or subculture to which you wish to... | |
| Death Ward | necromancy | 4 | The subject gains a +4 morale bonus on saves against all death spells and magical death effects.... | |
| Detect Anxieties | divination | 2 | This spell functions as detect thoughts except that you sense significant anxieties of creatures... | |
| Detect Desires | divination | 2 | This spell functions as/detect thoughts, except you sense significant desires of creatures with... | |
| Detect Thoughts | divination | 2 | You detect surface thoughts. The amount of information revealed depends on how long you study a... | |
| Detect Undead | divination | 1 | You can detect the aura that surrounds undead creatures. The amount of information revealed... | |
| Discern Lies | divination | 3 | Each round, you concentrate on one target, who must be within range. You know if the target... | |
| Dismissal | abjuration | 4 | This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If... | |
| Eagle's Splendor | transmutation | 2 | The transmuted creature becomes more poised, articulate, and personally forceful. The spell... | |
| Enter Image | transmutation | 3 | You gain a dim impression of the activities around any object bearing your face or form and can... | |
| Entice Fey, Lesser | conjuration | calling | 3 | This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to... |
| Extreme Buoyancy | evocation | 2 | The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and... | |
| Fox's Cunning | transmutation | 2 | The target becomes smarter. The spell grants a +4 enhancement bonus to Intelligence, adding the... | |
| Freedom of Movement | abjuration | 4 | This spell enables you or a creature you touch to move and attack normally for the duration of... | |
| Free Swim | abjuration | 3 | The target can move and attack underwater normally without the usual penalties involved with... | |
| Gaseous Form | transmutation | 3 | The subject and all its gear become insubstantial, misty, and translucent. Its material armor... | |
| Gentle Repose | necromancy | 2 | You preserve the remains of a dead creature so that they do not decay. Doing so effectively... | |
| Heightened Awareness | divination | 1 | You enter a heightened state of awareness that allows you to notice more about your surroundings... | |
| Helping Hand | evocation | 2 | You create the ghostly image of a hand, which you can send to find a creature within 5 miles.... | |
| Hidden Speech | transmutation | 2 | You greatly enhance the ability of the subjects to communicate hidden messages to each other.... | |
| Hold Monster | enchantment | compulsion | 4 | This spell functions like hold person, except that it affects any living creature that fails its... |
| Hold Person | enchantment | compulsion | 2 | The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot... |
| Invisibility | illusion | glamer | 2 | The creature or object touched becomes invisible. If the recipient is a creature carrying gear,... |
| Lead Anchor | evocation | 2 | The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and... | |
| Light | evocation | 0 | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Locate Object | divination | 2 | You sense the direction of a well-known or clearly visualized object. You can search for general... | |
| Magic Circle against Chaos | abjuration | 3 | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Evil | abjuration | 3 | All creatures within the area gain the effects of a protection from evil spell, and evil... | |
| Magic Circle against Good | abjuration | 3 | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Law | abjuration | 3 | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Neutral Buoyancy | evocation | 2 | The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear... | |
| Owl's Wisdom | transmutation | 2 | The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding... | |
| Pessimism | enchantment | compulsion | 4 | You erode the target's confidence and instill a sense of despair. This fear of failure manifests... |
| Planar Ally, Lesser | conjuration | calling | 3 | By casting this spell, you request your deity to send you an outsider (of 6 HD or less) of the... |
| Preserve | necromancy | 1 | You imbue one or more objects with magic that dramatically slows down natural processes that... | |
| Protection From Chaos | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection From Evil | abjuration | 1 | This spell wards a creature from attacks by evil creatures, from mental control, and from... | |
| Protection From Good | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection From Law | abjuration | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Reincarnate | transmutation | 4 | With this spell, you bring back a dead creature in another body, provided that its death... | |
| Resistance | abjuration | 0 | You imbue the subject with magical energy that protects it from harm, granting it a +1... | |
| Revealing Light | evocation | 1 | The touched object emits a shimmering light (as per light) that causes shadows to shift... | |
| Scrying | divination | scrying | 3 | You can observe a creature at any distance. If the subject succeeds on a Will save, the spell... |
| Sending | evocation | 3 | You contact a particular creature with which you are familiar and send a short message of 25... | |
| Sense Fear | divination | 1 | You sense the fear of those nearby, feeling it in the air around you. You can detect spooked,... | |
| Speak with Dead | necromancy | 2 | You grant the semblance of life to a corpse, allowing it to answer questions. You may ask one... | |
| Speak With Haunt | necromancy | 2 | You stir a haunt (Pathfinder RPG GameMastery Guide 242) to a limited sense of awareness and... | |
| Speak With Plane | divination | 3 | You tap into the awareness and consciousness of a plane with a sentient structure (Planar... | |
| Spiritual Ally | evocation | 4 | An ally made of pure force appears in a single 5-foot square within range. The ally takes the... | |
| Spiritual Weapon | evocation | 2 | A weapon made of force appears and attacks foes at a distance, as you direct it, dealing 1d8... | |
| Summon Minor Monster | conjuration | summoning | 1 | This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals,... |
| Summon Monster 1 | conjuration | summoning | 1 | This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast... |
| Summon Monster 2 | conjuration | summoning | 2 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 4 | conjuration | summoning | 3 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 5 | conjuration | summoning | 4 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Tactical Acumen | enchantment | compulsion | 2 | Tactical acumen grants you and your allies a mastery of battlefield tactics. Whenever you would... |
| Thaumaturgic Circle | abjuration | 3 | This spell functions as magic circle against chaos, evil, good, or law, but rather than... | |
| Threefold Face | transmutation | 3 | You grow two additional faces set equidistantly around your head, each embodying a different... | |
| Threefold Sight | divination | 3 | You view several possible futures at once, allowing you to thread a needle around disasters by... | |
| Tongues | divination | 2 | This spell grants the creature touched the ability to speak and understand the language of any... | |
| Virtue | transmutation | 0 | With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary... | |
| Water Walk | transmutation | 2 | The transmuted creatures can tread on any liquid as if it were firm ground. Mud, oil, snow,... | |
| Whispering Lore | divination | 1 | Upon casting this spell, you are able to gain knowledge from the land itself. As you walk... | |
| Zone of Truth | enchantment | compulsion | 2 | Creatures within the emanation area (or those who enter it) can't speak any deliberate and... |
