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School: conjuration
Class: Occultist
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- Arcanist [264]
- Wizard [264]
- Sorcerer [263]
- Witch [204]
- Magus [79]
- Bard [92]
- Skald [92]
- Summoner [153]
- Unsummoner [134]
- Bloodrager [41]
- Shaman [125]
- Druid [161]
- Hunter [141]
- Ranger [68]
- Cleric [195]
- Oracle [192]
- Warpriest [153]
- Inquisitor [61]
- Antipaladin [22]
- Paladin [51]
- Alchemist [36]
- Investigator [35]
- Psychic [103]
- Mesmerist [28]
- Occultist [63] ×
- Spiritualist [51]
- Medium [22]
Descriptor
Range
Duration
Verbal
Somatic
Material
Focus
Divine Focus
63 spells
| Name ▲ | Subschool | Occultist Level | Description |
|---|---|---|---|
| Ablative Barrier | creation | 2 | Invisible layers of solid force surround and protect the target, granting that target a +2 armor... |
| Apport Object | teleportation | 2 | This spell allows you to instantaneously transport a small nonliving object from one location to... |
| Balance of Suffering | healing | 6 | You borrow life force from a living creature and infuse it into another living creature,... |
| Barbed Chains | summoning | 1 | You summon a chain from another realm, causing it to burst out from the ground and strike a... |
| Bind Sage | calling | 5 | This variant of planar binding is specifically used to call one of the most knowledgeable types... |
| Call Construct | teleportation | 6 | This spell functions as instant summons, except it can only summon a construct you control. For... |
| Cold Iron Fetters | creation | 5 | Cold iron shackles materialize around the target's limbs, reducing each of the target's movement... |
| Create Demiplane | creation | 6 | This spell functions as create lesser demiplane, except the area is larger and you can add more... |
| Create Demiplane, Lesser | creation | 5 | You create a small, finite demiplane. You must be on the Astral or Ethereal Plane or on a plane... |
| Create Drug | creation | 3 | The caster conjures into being one of the following drugs: aether, flayleaf, opium, pesh, scour,... |
| Create Food and Water | creation | 3 | The food that this spell creates is simple fare of your choice--highly nourishing, if rather... |
| Create Water | creation | 0 | This spell generates wholesome, drinkable water, just like clean rain water. Water can be... |
| Cure Critical Wounds | healing | 4 | This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1... |
| Cure Light Wounds | healing | 1 | When laying your hand upon a living creature, you channel positive energy that cures 1d8 points... |
| Cure Light Wounds, Mass | healing | 5 | You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on... |
| Cure Moderate Wounds | healing | 2 | This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Moderate Wounds, Mass | healing | 6 | This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1... |
| Cure Serious Wounds | healing | 3 | This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1... |
| Delay Poison | healing | 2 | The subject becomes temporarily immune to poison. Any poison in its system or any poison to... |
| Desperate Weapon | creation | 1 | You create a one-handed object that you might expect to see in your current surroundings, which... |
| Dimension Door | teleportation | 4 | You instantly transfer yourself from your current location to any other spot within range. You... |
| Draconic Ally | creation | 3 | You create a semi-living intelligent draconic servant that loyally obeys and serves you. Treat... |
| Flash Forward | teleportation | 4 | You cheat the laws of time and enter into combat before reverting back to your original... |
| Getaway | teleportation | 6 | Getaway teleports you and allies you designate at the time of casting to a predetermined... |
| Glitterdust | creation | 2 | A cloud of golden particles covers everyone and everything in the area, causing creatures to... |
| Guardian Armor | teleportation | 1 | This spell teleports the suit of armor you are wearing off of your body and onto an ally within... |
| Heal | healing | 6 | Heal enables you to channel positive energy into a creature to wipe away injury and afflictions.... |
| Icicle Dagger | creation | 1 | You create a masterwork dagger out of ice. The dagger deals 1 point of cold damage in addition... |
| Instant Portrait | creation | 1 | You touch a surface and produce a painted portrait of either yourself or a creature you can see... |
| Mage Armor | creation | 1 | An invisible but tangible field of force surrounds the subject of a mage armor spell, providing... |
| Major Creation | creation | 4 | This spell functions like minor creation, except that you can also create an object of mineral... |
| Minor Creation | creation | 3 | You create a nonmagical, unattended object of nonliving vegetable matter. The volume of the item... |
| Mount | summoning | 1 | You summon a light horse or a pony (your choice) to serve you as a mount (see the Pathfinder RPG... |
| Mount, Communal | summoning | 2 | This spell functions like mount, except you can summon up to six light horses or ponies, and you... |
| Penumbral Disguise | 3 | You mask your features with shadowy illumination, gaining a competence bonus equal to your... | |
| Pernicious Pranksters | summoning | 3 | You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes.... |
| Phantom Chariot | creation | 4 | You conjure a quasi-real heavy chariot with four horselike creatures in a team to pull it. (The... |
| Phantom Driver | creation | 3 | You conjure a Small or Medium, quasi-real, humanlike creature (the exact physical features can... |
| Phantom Steed | creation | 3 | You conjure a Large, quasi-real, horselike creature (the exact coloration can be customized as... |
| Phantom Steed, Communal | creation | 4 | This spell functions like phantom steed, except you can summon up to six steeds, and you divide... |
| Planar Binding | calling | 6 | This spell functions like lesser planar binding, except that you may call a single creature of... |
| Planar Binding, Lesser | calling | 5 | Casting this spell attempts a dangerous act: to lure a creature from another plane to a... |
| Pocketful of Vipers | summoning | 3 | You set a magical ward upon the object touched, which must be a container such as a pouch, bag,... |
| Poisonous Balm | healing | 4 | You mend the target's injuries, curing 3d8 hit points + 1 point/caster level (maximum +15) as... |
| Restful Cloak | healing | 2 | A cloak you are wearing transforms into a canvas tent large enough to hold four Medium... |
| Returning Weapon | teleportation | 1 | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Returning Weapon, Communal | teleportation | 2 | For the duration of the spell, the target weapon acts as if it had the returning weapon special... |
| Rising Water | 4 | You conjure a cylinder of calm water on an area of solid ground or on top of a body of water.... | |
| Roaming Pit | creation | 6 | This spell functions as create pit, except the pit is capable of movement. As a move action, you... |
| Secret Chest | summoning | 5 | You hide a chest on the Ethereal Plane for as long as 60 days and can retrieve it at will. The... |
| Sepia Snake Sigil | creation | 3 | You cause a small symbol to appear in the text of a written work. The text containing the symbol... |
| Stabilize | healing | 0 | Upon casting this spell, you target a living creature that has -1 or fewer hit points. That... |
| Straitjacket | creation | 4 | You cause a straitjacket to spring into existence to restrain the target creature. You attempt a... |
| Summon Ship | creation | 3 | When you cast this spell, you must hold out a miniature model of the ship you intend to create.... |
| Surface Excursion | teleportation | 4 | You instantly transport yourself and touched allies onto the nearest sky-facing surface directly... |
| Symbol of Healing | healing | 3 | This spell functions as symbol of death, except all creatures within 60 feet of the symbol of... |
| Teleport | teleportation | 5 | This spell instantly transports you to a designated destination, which may be as distant as 100... |
| Treacherous Teleport | teleportation | 6 | This spell functions as teleport except that you can opt to intentionally cause any number of... |
| Unseen Servant | creation | 1 | An unseen servant is an invisible, mindless, shapeless force that performs simple tasks at your... |
| Urban Step | teleportation | 3 | You set up a magical connection between two doors (or other physical portals, such as windows)... |
| Wall of Iron | creation | 6 | You cause a flat, vertical iron wall to spring into being. The wall inserts itself into any... |
| Wall of Stone | creation | 5 | This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1... |
| Wicker Horse | creation | 2 | Reeds, grasses, creepers, or thin tree branches (your choice) that you touch animate, twisting... |
