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- Arcanist [44]
- Wizard [44]
- Sorcerer [44]
- Witch [29]
- Magus [16]
- Bard [15]
- Skald [13]
- Summoner [9]
- Unsummoner [8]
- Bloodrager [8]
- Shaman [30]
- Druid [36]
- Hunter [38]
- Ranger [17]
- Cleric [39]
- Oracle [39]
- Warpriest [37]
- Inquisitor [25]
- Antipaladin [10]
- Paladin [8]
- Psychic [18]
- Mesmerist [12]
- Occultist [18]
- Spiritualist [12]
- Medium [4]
Descriptor
Range: Medium
Verbal
Somatic
Material
Focus
Divine Focus: Yes
79 spells
| Name ▲ | School | Subschool | Description |
|---|---|---|---|
| Aggressive Thundercloud | evocation | A crackling, spherical storm cloud flies in whichever direction you point and deals electricity... | |
| Aggressive Thundercloud, Greater | evocation | This spell functions as aggressive thundercloud, except it deals 6d6 points of electricity... | |
| Alluring Spores | conjuration | creation | This spell creates a burst of spores that weaken the mind. Creatures within the area must... |
| Aquatic Cavalry | conjuration | summoning | You summon a school of hippocampi (one plus one/3 caster levels, to a maximum of six at 15th... |
| Arboreal Hammer | transmutation | This spell animates a tree's branch and directs it against your foes. At caster level 10th or... | |
| Ball Lightning | evocation | You create two globes of lightning that fly in whichever direction you indicate. For every 4... | |
| Bereave | enchantment | compulsion | An overwhelming feeling of loss overcomes the targets, and their allies' words sound bleak and... |
| Bite the Hand, Mass | enchantment | compulsion | This spell functions like bite the hand, except as noted above. The target creatures do not need... |
| Burning Sands | conjuration | creation | You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand... |
| Calm Emotions | enchantment | compulsion | This spell calms agitated creatures. You have no control over the affected creatures, but calm... |
| Castigate, Mass | enchantment | compulsion | This spell functions as castigate, except it affects many creatures. |
| Clenched Fist | evocation | This spell functions like interposing hand, except that the hand can also push or strike one... | |
| Cold Iron Fetters | conjuration | creation | Cold iron shackles materialize around the target's limbs, reducing each of the target's movement... |
| Compelling Rant | enchantment | charm | You deliver a confusing but fascinating monologue, relaying conspiracies or metaphysical... |
| Confusion | enchantment | compulsion | This spell causes confusion in the targets, making them unable to determine their actions. Roll... |
| Constricting Coils | enchantment | compulsion | This spell functions like hold monster, except that the target is constricted as if by the coils... |
| Cruel Jaunt | conjuration | teleportation | You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures... |
| Dark-Light | evocation | You evoke a powerful light that affects all sighted creatures that do not posses light... | |
| Debilitating Portent | enchantment | compulsion | The target is surrounded by a glowing green aura of ill fate. Each time the spell's subject... |
| Diminish Resistance | transmutation | You weaken a creature's resistance against one energy type you select: acid, cold, electricity,... | |
| Disintegrate | transmutation | A thin, green ray springs from your pointing finger. You must make a successful ranged touch... | |
| Doom | necromancy | This spell fills a single subject with a feeling of horrible dread that causes it to become shaken. | |
| Dousing Rain | evocation | With a beckoning gesture, you call forth a downpour of rain. For the duration of the spell, the... | |
| Flame Strike | evocation | A flame strike evokes a vertical column of divine fire. The spell deals 1d6 points of... | |
| Flaming Sphere | evocation | A burning globe of fire rolls in whichever direction you point and burns those it strikes. It... | |
| Flaming Sphere, Greater | evocation | This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any... | |
| Flesh Wall | necromancy | You animate corpses, forming them into a wall of joined flesh and limbs. The wall inserts itself... | |
| Forbiddance | abjuration | Forbiddance seals an area against all planar travel into or within it. This includes all... | |
| Frosthammer | evocation | You create a warhammer of magically hardened ice and send it hurling toward the target. You must... | |
| Garden of Peril | conjuration | creation | Vividly colored poisonous mushrooms instantly spring into existence in squares you select. The... |
| Heavy Water | transmutation | You cause a volume of water to become heavier than normal. Swimming in or through such water... | |
| Hold Fey | enchantment | compulsion | This spell functions as/hold person, except it affects a fey instead of a humanoid. |
| Hold Monster | enchantment | compulsion | This spell functions like hold person, except that it affects any living creature that fails its... |
| Hold Monster, Mass | enchantment | compulsion | This spell functions like hold person, except that it affects multiple creatures and holds any... |
| Hold Person | enchantment | compulsion | The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot... |
| Hold Person, Mass | enchantment | compulsion | This spell functions like hold person, except as noted above. |
| Holy Javelin | conjuration | creation | You create a shimmering javelin of holy energy to hurl at an enemy as a ranged touched attack.... |
| Hunter's Eye | divination | Sharpening your perceptive abilities and tuning them against obfuscating effects, hunter's eye... | |
| Incessant Buzzing | illusion | figment | You summon an illusory swarm of angry wasps that fills a 10-foot-diameter sphere. You can summon... |
| Inspiring Recovery | conjuration | healing | You can heal a creature, harm an undead creature, or call upon a very recently dead creature to... |
| Iron Spine | transmutation | You launch an ingot of iron at the target. If you succeed at a ranged touch attack, the target's... | |
| Jolting Portent | evocation | The creature you designate is surrounded by a glowing red aura of vengeful fate. Once/round when... | |
| Life Current | conjuration | healing | You infuse the current with positive energy. At the start of their turn when the current moves... |
| Light of Iomedae | conjuration | With this spell, you create shafts of blue light that illuminate all undead creatures in the... | |
| Mind Maze | enchantment | compulsion | This spell causes the target to act as though it's wandering through a maze. While under the... |
| Pillar of Life | conjuration | healing | You conjure a pillar of positive energy in a single 5-foot square within range that radiates... |
| Quench | transmutation | Quench is often used to put out forest fires and other conflagrations. It extinguishes all... | |
| Rebuke Technology | abjuration | You shroud the targeted technological object or creature (such as a robot or a nanotech swarm)... | |
| Respectful Quiet | illusion | glamer | All targets are rendered silent, as/silence. The silence affects the entirety of each creature... |
| Reverse Gravity | transmutation | This spell reverses gravity in an area, causing unattached objects and creatures in the area to... | |
| Rigor Mortis | transmutation | The joints of a creature affected by this spell stiffen and swell, making movement painful and... | |
| Shroud of Darkness | evocation | With a dark incantation and a gesture of your hand over your eyes, you cause a shroud of... | |
| Sirocco | evocation | A blast of furnace-hot wind blasts downward, inflicting 4d6 fire damage +1 point/caster level to... | |
| Slough | transmutation | The target takes 1d4 points of Constitution damage each round as its skin loosens and splits.... | |
| Soothing Mud | conjuration | healing | You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud... |
| Spawn Calling | conjuration | calling | Having attained the highest and most profane form of magical achievement in the Great... |
| Spike Growth | transmutation | Any ground-covering vegetation in the spell's area becomes very hard and sharply pointed without... | |
| Spike Stones | transmutation | Rocky ground, stone floors, and similar surfaces shape themselves into long, sharp points that... | |
| Spiritual Ally | evocation | An ally made of pure force appears in a single 5-foot square within range. The ally takes the... | |
| Spiritual Squire | evocation | This spell causes an ally made of pure force to appear in a single 5-foot square within range.... | |
| Spiritual Weapon | evocation | A weapon made of force appears and attacks foes at a distance, as you direct it, dealing 1d8... | |
| Stay the Hand | enchantment | compulsion | You cause a creature's arm to waver and prevent it from striking another creature. You can cast... |
| Stench of Prey | transmutation | The target exudes a strong odor that most predators recognize as the scent of helpless prey. The... | |
| Stone Call | conjuration | creation | A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning... |
| Summon Ancestral Guardian | conjuration | summoning | You call the spirits of two ancestors to manifest in the mortal world and attack your enemies.... |
| They Know | enchantment | compulsion | You instill a target with the fear that the nearest other intelligent creature knows her darkest... |
| Transmute Mud to Rock | transmutation | This spell permanently transforms normal mud or quicksand of any depth into soft stone... | |
| Transmute Rock to Mud | transmutation | This spell turns natural, uncut, or unworked rock of any sort into an equal volume of mud.... | |
| Undeath to Death | necromancy | This spell functions like circle of death, except that it destroys undead creatures as noted above. | |
| Unhallowed Blows, Greater | transmutation | This spell functions as unhallowed blows, except the enhancement bonus is +1 per 4 caster levels... | |
| Unlife Current | conjuration | healing | This functions as life current except you infuse the current with negative energy, so it heals... |
| Wall of Brine | conjuration | creation | You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of... |
| Wall of Fire | evocation | An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the... | |
| Wall of Lava | conjuration | creation | This spell creates a vertical wall of lava that is 1 inch thick for every 4 caster levels and... |
| Wall of Light | evocation | An immobile, blinding curtain of white light that blocks line of sight springs into existence.... | |
| Wall of Stone | conjuration | creation | This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1... |
| Watchful Animal | divination | scrying | You place a scrying sensor on your animal companion or familiar. This allows the animal... |
| Wind Wall | evocation | An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength.... | |
| Winter Grasp | conjuration | creation | Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to... |
