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- Arcanist [70]
- Wizard [70]
- Sorcerer [69]
- Witch [41]
- Magus [12]
- Bard [39]
- Skald [36]
- Summoner [24]
- Unsummoner [22]
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- Medium [17]
Descriptor
Range
Duration: Hours
Save: None
Verbal
Somatic
Material
Focus
Divine Focus
115 spells
| Name ▲ | School | Subschool | Description |
|---|---|---|---|
| Absorbing Barrier | abjuration | You ward all creatures and objects in the area from ranged weapons. The spell’s area of effect... | |
| Aerial Tracks | divination | You cause the air in the area to ripple where creatures have flown through it up to 1 day... | |
| Akashic Form | necromancy | You create a perfect record of your physical body in the Akashic Record (see page 244) at the... | |
| Alarm | abjuration | Alarm creates a subtle ward on an area you select. Once the spell effect is in place, it... | |
| Animal Purpose Training | enchantment | compulsion | You instill the target animal with a general purpose (see the Handle Animal skill), which can be... |
| Animal Shapes | transmutation | polymorph | As beast shape III, except you change the form of up to one willing creature/caster level into... |
| Aquatic Cavalry | conjuration | summoning | You summon a school of hippocampi (one plus one/3 caster levels, to a maximum of six at 15th... |
| Aquatic Trail | divination | You use divination magic to enhance the underwater trails in the area around you, allowing you... | |
| Arcane Pocket | conjuration | creation | With a touch, you conjure an extradimensional space inside a pouch or pocket. The pocket acts as... |
| Arid Refuge | conjuration | creation | You conjure a small stone building on any relatively flat nonliving surface at least 20 feet... |
| Aroden's Spellbane | abjuration | One of many spells originally created by the Last Azlanti before he became a god, Aroden's... | |
| Beanstalk | conjuration | creation | When casting this spell, you must plant the material components in soil. When you do, at the end... |
| Blessing of The Watch | enchantment | compulsion | This spell functions like bless, except as noted. It works only in the caster's home city, and... |
| Blood Transcription | divination | By consuming 1 pint of blood from a spellcaster killed within the last 24 hours, you can attempt... | |
| Bountiful Banquet | conjuration | creation | You conjure a beautiful and delicious feast with hors d'oeuvres, four courses worth of food, and... |
| Brightest Light | evocation | This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In... | |
| Brightest Night | transmutation | You grant low-light vision to the affected creatures. Creatures that already have low-light... | |
| Call Animal | enchantment | compulsion | This spell calls the nearest wild animal of a particular type you designate (provided the... |
| Campfire Wall | evocation | You can create a barrier around a fire of at least campfire size that shelters everyone inside... | |
| Catatonia | necromancy | You touch the target and place it into a deathlike state that persists for the duration. The... | |
| Changestaff | transmutation | You change a specially prepared quarterstaff into a Huge treant-like creature (see the... | |
| Clear Grove | transmutation | Trees, shrubs, and other thick vegetation move out of the spell's area. The affected area is... | |
| Conjure Carriage | conjuration | creation | You create a fine wooden carriage with whatever cosmetic embellishments you desire. It is well... |
| Consecrate | evocation | This spell blesses an area with positive energy. The DC to resist positive channeled energy... | |
| Control Weather | transmutation | You change the weather in the local area. It takes 10 minutes to cast the spell and an... | |
| Conversing Wind | transmutation | This spell functions as whispering wind, except it can carry responses and doesn't end after... | |
| Create Food and Water | conjuration | creation | The food that this spell creates is simple fare of your choice--highly nourishing, if rather... |
| Create Holds | transmutation | You create a path of handholds on earthen, plaster, stone, or wooden walls (not on walls made of... | |
| Dancing Lantern | transmutation | You can animate a lantern and order it to follow you. The lantern floats at shoulder height and... | |
| Darkvault | abjuration | You ward an area's shadows such that light cannot penetrate them. The illumination level in the... | |
| Daywalker | necromancy | You reshape the substance of a willing undead creature to resemble a living, breathing creature... | |
| Deathwine | necromancy | This spell allows you to turn a potion into a temporary pool of necromantic energy. Only a... | |
| Decollate | necromancy | A thin red line circles the target's neck. The target's head becomes detachable so long as she... | |
| Desecrate | evocation | This spell imbues an area with negative energy. The DC to resist negative channeled energy... | |
| Detect Scrying | divination | You immediately become aware of any attempt to observe you by means of a divination (scrying)... | |
| Disguise Weapon | illusion | glamer | You make one manufactured weapon look like a different manufactured weapon of the same size and... |
| Drain Poison | transmutation | By touching a weapon against the fang of a poisonous creature and casting this spell, you drain... | |
| Eagle Aerie | conjuration | summoning | You summon a flight of giant eagles (one/3 caster levels, maximum of six; Bestiary 118) to ferry... |
| Escape Alarm | abjuration | You place a ward on an area that notifies you when a creature exits it. This functions as alarm,... | |
| Fairy Ring Retreat | conjuration | creation | You conjure up an extradimensional meadow that can be accessed from a single entrance on the... |
| False Belief | enchantment | compulsion | You temporarily alter the target's memory (similar to modify memory) to eliminate, change, or... |
| False Vision | illusion | glamer | This spell creates a subtle illusion, causing any divination (scrying) spell used to view... |
| Fins To Feet | transmutation | polymorph | You transform the target's fins, flippers, or tail into legs and feet, allowing it to walk on... |
| Flame Steed | conjuration | creation | You conjure a Large, quasi-real creature made of flame. It functions like phantom steed, except... |
| Floating Disk | evocation | You create a slightly concave, circular plane of force that follows you about and carries loads... | |
| Fool's Gold (VC) | illusion | You can temporarily make copper or silver seem to be an equivalent amount of gold. The spell... | |
| Getaway | conjuration | teleportation | Getaway teleports you and allies you designate at the time of casting to a predetermined... |
| Grove of Respite | conjuration | creation | You conjure a sheltered grove of trees surrounding a shallow spring. The grove appears from... |
| Hanspur's Flotsam Vessel | conjuration | creation | This spell assembles a sturdy raft and oars from driftwood, reeds, and other river detritus. The... |
| Helping Hand | evocation | You create the ghostly image of a hand, which you can send to find a creature within 5 miles.... | |
| Heroes' Feast | conjuration | creation | You bring forth a great feast, including a magnificent table, chairs, service, and food and... |
| Hidden Spring | transmutation | You spend 1 hour in quiet meditation, holding the focus component in both hands and walking... | |
| Ice Armor | transmutation | You create a suit of armor made of ice. While cold to the touch, it does not harm the wearer,... | |
| Impart Mind | transmutation | This spell grants the target magic item temporary intelligence by siphoning off a tiny portion... | |
| Insect Scouts | divination | A favorite in the creaking courts of Ustalav, insect scouts summons one or more vermin to... | |
| Lucky Number | transmutation | You are able to tweak tiny variables affecting a creature's immediate future in order to grant... | |
| Mage's Crawl Space | transmutation | When you cast this spell, you merge with an adjacent natural stone surface, forming a 5-foot... | |
| Mage's Magnificent Mansion | conjuration | creation | You conjure up an extradimensional dwelling that has a single entrance on the plane from which... |
| Mage's Private Sanctum | abjuration | This spell ensures privacy. Anyone looking into the area from outside sees only a dark, foggy... | |
| Minor Creation | conjuration | creation | You create a nonmagical, unattended object of nonliving vegetable matter. The volume of the item... |
| Mirror Hideaway | transmutation | You transform a mirror into a portal to an extradimensional space. The space can hold as many as... | |
| Misdirection | illusion | glamer | By means of this spell, you misdirect the information from divination spells that reveal auras... |
| Mount | conjuration | summoning | You summon a light horse or a pony (your choice) to serve you as a mount (see the Pathfinder RPG... |
| Mount, Communal | conjuration | summoning | This spell functions like mount, except you can summon up to six light horses or ponies, and you... |
| Obscured Script | illusion | phantasm | You create a latent illusion that clouds the judgment and reading ability of any creature that... |
| Obscure Poison | abjuration | You make the touched poison difficult to detect or identify. Detect poison and similar effects... | |
| Pack Empathy | divination | You create an instinctual connection between the targets. Each can sense the others' overall... | |
| Passwall | transmutation | You create a passage through wooden, plaster, or stone walls, but not through metal or other... | |
| Phantom Chariot | conjuration | creation | You conjure a quasi-real heavy chariot with four horselike creatures in a team to pull it. (The... |
| Phantom Driver | conjuration | creation | You conjure a Small or Medium, quasi-real, humanlike creature (the exact physical features can... |
| Phantom Limb | necromancy | This spell creates a semi-visible psychic manifestation that allows a creature to replace a... | |
| Phantom Steed | conjuration | creation | You conjure a Large, quasi-real, horselike creature (the exact coloration can be customized as... |
| Phantom Steed, Communal | conjuration | creation | This spell functions like phantom steed, except you can summon up to six steeds, and you divide... |
| Prying Eyes | divination | You create a number of semitangible, visible magical orbs (called "eyes") equal to 1d4 + your... | |
| Prying Eyes, Greater | divination | This spell functions like prying eyes, except that the eyes can see all things as they actually... | |
| Reduce Animal | transmutation | This spell functions like reduce person, except that it affects a single willing animal. Reduce... | |
| Restful Cloak | conjuration | healing | A cloak you are wearing transforms into a canvas tent large enough to hold four Medium... |
| Reveal Emotions | divination | You create an area that draws out a creature's emotion aura (Pathfinder RPG Occult Adventures... | |
| Revenant Armor | transmutation | This spell endows a suit of armor with a singular purpose realized only after its wearer goes... | |
| Rope Trick | transmutation | When this spell is cast upon a piece of rope from 5 to 30 feet long, one end of the rope rises... | |
| Ropeweave | transmutation | You cause the target rope to grow in length and weave itself into one of several forms, each of... | |
| Sacred Space | evocation | This spell sanctifies an area with heavenly power. The DC to resist spells or spell-like... | |
| Sacrifice | enchantment | charm | You make a sacrifice to aid in conjuring and commanding a creature called with planar ally,... |
| Sanctify Corpse | evocation | This spell blesses a corpse with positive energy, preventing it from being turned into an undead... | |
| Sand Table | divination | Sand table allows you to create a scale model of the battlefield surrounding your position,... | |
| Screen | illusion | glamer | This spell creates a powerful protection from scrying and observation. When casting the spell,... |
| Sealed Sending | conjuration | creation | You create a scroll bearing a message in any language you can speak, with a maximum length of 50... |
| Secure Shelter | conjuration | creation | You conjure a sturdy cottage or lodge made of material that is common in the area where the... |
| Selective Alarm | abjuration | This spell functions as alarm, except that you can tweak the spell to be more discerning in what... | |
| Sense Spirit Magic | divination | You gain greater sensitivity to magic associated with your primary spirit and your wandering... | |
| Shadowy Haven | transmutation | This spell functions like rope trick, except the point of entry is through a 5-foot-square... | |
| Shroud of Innocuity | illusion | glamer | All affected creatures are veiled with a commonplace appearance. This appearance varies based on... |
| Siege of Trees | transmutation | You imbue inanimate plants with limited mobility and a semblance of life. Each plant targeted... | |
| Siege of Trees, Greater | transmutation | As siege of trees, but you can affect larger-sized plants. Each plant acts as a catapult of its size. | |
| Sign of The Dawnflower | transmutation | As message, except the only information you can transmit is that you are a worshiper of... | |
| Simulacrum, Lesser | illusion | shadow | This spell functions as simulacrum, except you can't create a simulacrum of a creature whose HD... |
| Skyshroud | divination | scrying | The caster designates the area of a hemisphere within the spell's range. If a solid object would... |
| Sturdy Tree Fort | transmutation | You cause a large tree to grow in the 5-foot square you touch. The tree has 1 foot of thickness... | |
| Summon Laborers | conjuration | summoning | Summon laborers summons one humanoid petitioner/caster level. These petitioners hail from one... |
| Summon Totem Creature | conjuration | summoning | The Shoanti revere more than the deities of distant planes, but also the animals and natural... |
| Sylvan Hideaway | conjuration | creation | When this spell is cast on a natural, unworked surface, it creates an extradimensional... |
| Tiny Hut | evocation | You create an unmoving, opaque sphere of force of any color you desire around yourself. Half the... | |
| Touch Injection | transmutation | You must hold an elixir, infused extract, poison, or potion in hand as you cast this spell. The... | |
| Trail of the Rose | illusion | phantasm | This spell creates an illusory trail in the form of a misty and visible scent coming from the... |
| Traveling Dream | divination | scrying | This spell functions like arcane eye, except as noted above. Upon casting this spell, you fall... |
| True Appraisal | divination | You gain temporary insight into the value of objects. You gain a +5 competence bonus on Appraise... | |
| Unseen Servant | conjuration | creation | An unseen servant is an invisible, mindless, shapeless force that performs simple tasks at your... |
| Vampiric Touch | necromancy | You must succeed on a melee touch attack. Your touch deals 1d6 points of damage/2 caster levels... | |
| Wandering Weather | transmutation | This spell functions as control weather except you can opt for the weather to remain centered on... | |
| Wartrain Mount | enchantment | compulsion | You instill the target animal with the combat training general purpose (see the Handle Animal... |
| Web Shelter | conjuration | creation | You create a shelter of slightly sticky webbing. The shelter has a hinged door large enough to... |
| Whispering Wind | transmutation | You send a message or sound on the wind to a designated spot. The whispering wind travels to a... | |
| Wicker Horse | conjuration | creation | Reeds, grasses, creepers, or thin tree branches (your choice) that you touch animate, twisting... |
| Wind Walk | transmutation | You alter the substance of your body to a cloudlike vapor (as the gaseous form spell) and move... | |
| Wooden Phalanx | conjuration | creation | You create 1d4+2 wood golems with the advanced template (Bestiary 164, 294). The golems... |
