Characters

Rage Flame

CR: 18 XP: 153,600


CN Medium humanoid (human, orc)


Init: +6 Senses: darkvision 60 ft. Perception: +23


Defense

AC: 28, touch 16, flat-footed 26 (+8 armor, +3 deflection, +2 Dex, +1 insight, +4 shield)


HP: 161 (19d8+72)


Fort: +16 Ref: +11 Will: +22, +4 vs. fey and plant-targeted effects


Defensive Abilities: orc ferocity


Resist: fire 20


Immune: poison


Offense

Speed: 20 ft.


Melee: +1 club +17/+12/+7 (1d6+3)


Ranged: +1 sling +17/+12/+7 (1d4+3)


Special Attacks: wild shape 8/day


Spell-Like Abilities: (CL 19th; concentration +27) 11/day—fire bolt


Spells Prepared: (CL 19th; concentration +27) 9th—elemental swarm(fire spell only), empowered fire storm (3, DC 27) 8th—quickened cure serious wounds, incendiary cloud (DC 26), reverse gravity, sunburst (DC 28), word of recall 7th—quickened cure moderate wounds, fire storm (2, DC 27), elemental body IV(fire only), heal, true seeing 6th—fire seedsD, empowered flame strike (3, DC 24), greater dispel magic, mass cat's grace 5th—cure critical wounds (2), fire shieldD, stoneskin, wall of fire (2) 4th—dispel magic (2), flame strike (2, DC 24), freedom of movement, ice storm (DC 24), wall of fireD 3rd—fireball (5, DC 23), greater magic fang, protection from energy (DC 21) 2nd—barkskin (2), bull's strength (2), hold animal (DC 20), produce flameD, lesser restoration 1st—burning hands (2, DC 21), cure light wounds, endure elements, faerie fire (2), shillelagh 0 (at will)—create water, flare (DC 20), guidance, resistance D Domain spell, Domain Fire


Statistics

Str: 14 Dex: 14 Con: 14 Int: 10 Wis: 26 Cha: 8


Base Atk: +14 CMB: +16 CMD: 32


Feats: Blind-Fight, Combat Casting, Empower Spell, Greater Spell Focus (evocation), Improved Initiative, Natural Spell, Power Attack, Quicken Spell, Spell Focus (evocation), Toughness


Skills: Climb +6, Fly +6, Handle Animal +5, Intimidate +1, Knowledge (geography) +7, Knowledge (nature) +13, Knowledge (planes) +4, Linguistics +5, Perception +23, Ride +6, Sense Motive +16, Spellcraft +15, Survival +21, Swim +6


SQ: a thousand faces, nature bond (Fire domain), nature sense, orc blood, timeless body, trackless step, weapon familiarity, wild empathy +18, woodland stride


Languages: Auran, Common, Draconic, Druidic, Giant, Ignan, Orc, Terran


Combat Gear: potions of cure serious wounds (2), potion of haste, scroll of mass cure serious wounds


Other Gear: +2 wild ironwood breastplate, +2 animated darkwood heavy wooden shield, +1 club, +1 sling with 10 bullets, belt of mighty constitution +2, cloak of resistance +3, dusty rose prism ioun stone, headband of inspired wisdom +6, ring of protection +3, holly and mistletoe, spell component pouch, silver crown (worth 200 gp), 63 gp


Description

Half-orc druid 19

Before Combat: The druid casts shambler once per week and casts ironwood on his armor every 19 days.

During Combat: The druid sends shambling mounds into combat, casts mass cat’s grace, wild shapes into a Huge fire elemental, and moves in to flank.

These druids dwell in the most explosive spots in the world.

Source: NPC Codex, p. 78