Level for Cleric: –

158 spells

Name ▲ Subschool Cleric Level Description
Abeyance 2 Abeyance suppresses the effects of a single curse on a creature. It does not restore any damage...
Absolution 4 You purge impure thoughts from the target's mind and fill him with exultant relief at the...
Absorb Rune I 4 This spell allows you to lay your hand upon a magical glyph, symbol, or other magical spell...
Absorb Rune II 6 This spell functions like absorb rune I, but it can affect runes equivalent to a spell of 5th...
Absorb Rune III 9 This spell functions like absorb rune I, but it can affect runes equivalent to a spell of 8th...
Alleviate Corruption 6 You combat the rising corruption (see page 14) in another creature or advance the long-term...
Anti-Incorporeal Shell 4 You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot...
Antilife Shell 6 You bring into being a mobile, hemispherical energy field that prevents the entrance of most...
Antimagic Field 8 An invisible barrier surrounds you and moves with you. The space within this barrier is...
Armor of Darkness 4 This spell envelops the target in shadows that can, if you desire, conceal the creature’s...
Atonement 5 This spell removes the burden of misdeeds from the subject. The creature seeking atonement must...
Aura of Inviolate Ownership 3 This spell wards the attended items of all creatures it targets (items held, securely fastened...
Ban Corruption 5 You strip all creatures within the emanation of any gifts associated with corruptions (see page...
Banishment 6 A banishment spell is a more powerful version of the dismissal spell. It enables you to force...
Bloodstone Mirror 7 Developed due to Arazni's fear that her stolen organs might be used to control her, this spell...
Book Ward 2 As protection from energy, except as noted above and that the spell only protects against acid...
Break Enchantment 5 This spell frees victims from enchantments, transmutations, and curses. Break enchantment can...
Charon's Dispensation 4 The target of this spell gains immunity to the harmful effects of touching or drinking from the...
Circle of Clarity 7 You create a magical emanation that interferes with all figments and glamers within it, giving...
Cloak of Chaos 8 A random pattern of color surrounds the subjects, protecting them from attacks, granting them...
Conditional Favor 2 You must cast this spell immediately before casting another spell on the same creature,...
Counterbalancing Aura 8 An oscillating bronze glow surrounds the targets, protecting them from attacks, granting them...
Curse of Magic Negation 5 You disrupt the target creature's ability to draw upon magical energies. For the duration of the...
Darkvault 5 You ward an area's shadows such that light cannot penetrate them. The illumination level in the...
Devil Snare 4 Your touch creates an invisible circle on a flat surface. Any outsider passing through this...
Dimensional Anchor 4 A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any...
Dimensional Lock 8 You create a shimmering emerald barrier that completely blocks extradimensional travel. Forms of...
Discharge 3 Discharge dissipates the charges from one technical object, temporarily depowers one...
Discharge, Greater 6 This spell functions as discharge, except it can discharge multiple technological objects and...
Dismissal 4 This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If...
Dispel Balance 5 Pulsing bronze energy surrounds you, bestowing three effects. First, you gain a +3 deflection...
Dispel Chaos 5 This spell functions like dispel evil, except that you are surrounded by constant, blue lawful...
Dispel Evil 5 Shimmering, white holy energy surrounds you. This energy has three effects. First, you gain a +4...
Dispel Good 5 This spell functions like dispel evil, except that you are surrounded by dark, wavering unholy...
Dispel Law 5 This spell functions like dispel evil, except that you are surrounded by flickering, yellow...
Dispel Magic 3 You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to...
Dispel Magic, Greater 6 This spell functions like dispel magic, except that it can end more than one spell on a target...
Disrupt Silence 3 You suppress magical sound-dampening effects within the area. Disrupt silence temporarily...
Dragon Turtle Shell 3 When you are struck by an opponent's natural attacks, the damage is resolved as if the attack...
Dust Ward 6 You ward a magic item against other creatures who try to learn to use or copy it. When you cast...
Enchantment Foil 4 You gain a +4 bonus on saving throws against enchantment effects. If you succeed at a save...
Endure Elements 1 A creature protected by endure elements suffers no harm from being in a hot or cold environment....
Endure Elements, Communal 2 This spell functions like endure elements, except you divide the duration in 1-hour increments...
Entropic Shield 1 A magical field appears around you, glowing with a chaotic blast of multicolored hues. This...
Fallback Strategy 1 While this spell is active, you may reroll one attack roll, combat maneuver check, or skill...
Fastidiousness 1 While protected by fastidiousness, your person and your equipment stay clean and dry. Dust and...
Firebelly 1 A magical fire warms your belly, granting fire resistance 5 and making your gut hot to the touch...
Firewalker's Meditation 4 You focus your mind on blocking out pain, allowing your body to endure punishments that would be...
Forbiddance 6 Forbiddance seals an area against all planar travel into or within it. This includes all...
Freedom of Movement 4 This spell enables you or a creature you touch to move and attack normally for the duration of...
Free Spirit 3 This spell allows you to channel the essence of Cayden Cailean's philosophy, giving you the...
Free Swim 3 The target can move and attack underwater normally without the usual penalties involved with...
Gird Ally 2 You create a magical field around summoned creatures you control that deflects attacks made...
Globe of Tranquil Water 4 Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of...
Glyph of Warding 3 This powerful inscription harms those who enter, pass, or open the warded area or object. A...
Glyph of Warding, Greater 6 This spell functions like glyph of warding, except that a greater blast glyph deals up to 10d8...
Grace 2 Until the end of your turn, your movement does not provoke attacks of opportunity.
Guardian of Faith 4 The target gains the benefit of shield of faith and your choice of protection from chaos, evil,...
Guarding Knowledge 3 Upon casting this spell, choose a specific variety of monster (red dragon rather than dragon)...
Healing Warmth 4 This spell grants you temporary immunity to fire damage as protection from energy. As a standard...
Hedging Weapons 1 A weapon made from divine force appears and floats near you. This weapon takes the shape of your...
Hide from Undead 1 Undead cannot see, hear, or smell creatures warded by this spell. Even extraordinary or...
Hide From Undead, Greater 3 This spell functions as hide from undead, except the spell does not immediately end if a warded...
Holy Aura 8 A brilliant divine radiance surrounds the subjects, protecting them from attacks, granting them...
Homeward Bound 3 This spell functions as dismissal, except as noted above.
Hymn of Peace 7 Each time a subject of this spell attempts to attack another creature or object, or otherwise...
Influence Wild Magic 2 This spell creates an area of stabilizing magical energy that emanates from you. Any creature...
Life Bubble 5 You surround the touched creatures with a constant and moveable 1-inch shell of tolerable living...
Magic Circle against Chaos 3 This spell functions like magic circle against evil, except that it is similar to protection...
Magic Circle against Evil 3 All creatures within the area gain the effects of a protection from evil spell, and evil...
Magic Circle against Good 3 This spell functions like magic circle against evil, except that it is similar to protection...
Magic Circle against Law 3 This spell functions like magic circle against evil, except that it is similar to protection...
Magic Circle Against Technology 4 All creatures within the area gain the effects of a protection from technology spell. Creatures...
Magnetic Field 7 You create a spherical magnetic field that surrounds you to a range of 30 feet and follows you...
Nine Lives 8 Despite its name, this powerful ward does not grant the target multiple lives, but rather gives...
Numerological Resistance 3 Numerological resistance allows numerologists to use the Path of Numbers to grant their allies...
Obscure Object 3 This spell hides an object from location by divination (scrying) effects, such as the scrying...
Obscure Poison 1 You make the touched poison difficult to detect or identify. Detect poison and similar effects...
Peace Bond 1 This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum...
Pressure Adaptation 3 The target adapts incredibly quickly to changes in pressure, adjusting to 100 feet of new...
Protection From Chaos 1 This spell functions like protection from evil, except that the deflection and resistance...
Protection from Chaos, Communal 2 This spell functions like protection from chaos, except you divide the duration in 1-minute...
Protection from Energy 3 Protection from energy grants temporary immunity to the type of energy you specify when you cast...
Protection from Energy, Communal 4 This spell functions like protection from energy, except you divide the duration in 10-minute...
Protection From Evil 1 This spell wards a creature from attacks by evil creatures, from mental control, and from...
Protection from Evil, Communal 2 This spell functions like protection from evil, except you divide the duration in 1-minute...
Protection From Good 1 This spell functions like protection from evil, except that the deflection and resistance...
Protection from Good, Communal 2 This spell functions like protection from good, except you divide the duration in 1-minute...
Protection From Law 1 This spell functions like protection from evil, except that the deflection and resistance...
Protection from Law, Communal 2 This spell functions like protection from law, except you divide the duration in 1-minute...
Protection From Outsiders 2 This spell wards a creature from attacks by outsiders with a specific racial subtype, from...
Protection From Spores 2 With a touch, you bolster a creature's body to protect it from the harmful effects of spores and...
Protection From Technology 2 This spell wards a creature from attacks by technological objects and creatures of the robot...
Radiation Ward 2 A creature warded by this spell gains a +4 bonus on saving throws against radiation-based...
Recentering Drone 2 You emit a calming subsonic drone that allows the targets to temporarily refocus and restore...
Remove Curse 3 Remove curse can remove all curses on an object or a creature. If the target is a creature, you...
Remove Fear 1 You instill courage in the subject, granting it a +4 morale bonus against fear effects for 10...
Repel Vermin 4 An invisible barrier holds back vermin. A vermin with HD of less than one-third your level...
Repulsion 7 An invisible, mobile field surrounds you and prevents creatures from approaching you. You decide...
Resistance 0 You imbue the subject with magical energy that protects it from harm, granting it a +1...
Resist Energy 2 This abjuration grants a creature limited protection from damage of whichever one of five energy...
Resist Energy, Communal 3 This spell functions like resist energy, except you divide the duration in 10-minute intervals...
Righteous Condemnation 3 Any creature of chaotic, neutral, or evil alignment who targets you with a spell must succeed at...
Rite of Bodily Purity 1 You energize your body's immune system, improving your ability to resist toxins and ailments....
Rite of Centered Mind 1 You heighten your awareness of your own thoughts, allowing you to more easily resist outside...
Sanctuary 1 Any opponent attempting to directly attack the warded creature, even with a targeted spell, must...
Seer's Bane 6 This spell functions as nondetection, except that those who cast divination spells targeting the...
Shield of Faith 1 This spell creates a shimmering, magical field around the target that averts and deflects...
Shield of Fortification 2 You create a magical barrier that protects a target's vital areas. When the target is struck by...
Shield of Fortification, Greater 4 This spell functions as shield of fortification, except there is a 50% chance that the critical...
Shield of Law 8 A dim, blue glow surrounds the subjects, protecting them from attacks, granting them resistance...
Shield Other 2 This spell wards the subject and creates a mystic connection between you and the subject so that...
Shield Speech 1 You can securely communicate with one creature within range. So long as your target remains...
Shield Speech, Greater 4 This spell functions as shield speech, except all creatures within the dome may communicate with...
Shield the Banner 1 This spell is used to protect one of a tribe's most valuable possessions: its tribal banner. Any...
Siphon Magic 5 This spell attempts to transfer a magical effect from a creature you touch to yourself. When you...
Soothe Construct 4 You soothe the elemental spirit of a targeted construct, reducing its chance of going berserk by...
Soul Vault 3 This spell protects the target's soul by briefly enveloping the target in an ethereal vault. The...
Source Severance 6 You create an invisible barrier that surrounds you and moves with you, inhibiting one category...
Spellcrash 6 This spell functions as lesser spellcrash, except it affects 5th-level or lower prepared spells...
Spellcrash, Greater 8 This spell functions as lesser spellcrash, except it affects 7th-level or lower prepared spells...
Spellcrash, Lesser 4 You create a discordant blast of energy that disrupts the target's available magic each round at...
Spell Immunity 4 The warded creature is immune to the effects of one specified spell for every four levels you...
Spell Immunity, Communal 5 This spell functions like spell immunity, except you divide the duration in 10-minute intervals...
Spell Immunity, Greater 8 This spell functions like spell immunity, except the immunity applies to spells of 8th level or...
Spell Immunity, Greater Communal 9 This spell functions like greater spell immunity, except you divide the duration among the...
Spell Resistance 5 The target gains spell resistance equal to 12 + your caster level.
Spellscar 8 This potent spell invokes the same sort of magical devastation that created the Mana Wastes so...
Spell Scourge 7 A whip of cracking magical might appears in your hand, allowing you lash spells from the mind of...
Spellsteal 5 You create a discordant blast of energy that disrupts the target's available magic and transfers...
Sphere of Warding 5 You create a luminescent sphere of orbiting energy that harms incorporeal creatures and...
Stabilize Pressure 2 You instantly stabilize the target's pressure, causing it to adjust to its current pressure all...
Stave off Corruption 2 You ward the target to slow the advancement of its corruption. The target receives a +2...
Strand of The Tangled Knot 1 You mimic tugging at the Green Mother's legendary Tangled Knot to subtly alter your fate. The...
Stunning Barrier 1 You are closely surrounded by a barely visible magical field. The field provides a +1 deflection...
Stunning Barrier, Greater 3 This spell functions as stunning barrier, except as noted above, and it provides a +2 bonus to...
Suppress Charms And Compulsions 2 You bolster the subject's sense of willpower and self-worth when you cast this spell. As you...
Suppress Primal Magic 4 Nexian wizards first created this spell while researching the nature of the Mana Wastes, hoping...
Surelife 8 This spell protects you (but not your gear) from a natural occurrence or condition (not against...
Surmount Affliction 2 You temporarily overcome one harmful condition. This does not end the effect causing the...
Symbol of Dispelling 8 This spell functions as symbol of death, except that all creatures within 40 feet of the symbol...
Symbol of Sealing 6 This spell allows you to scribe a potent rune of power upon or above a door or other opening...
Symbol of Vulnerability 9 This spell functions as symbol of death, except it saps the defenses of all creatures within 60...
Sympathetic Wounds 2 This spell functions like shield other, except some of your wounds transfer to the targeted...
Tactical Formation 3 This spell increases the effectiveness of a group's formation in battle. When cast, all...
Talisman of Reprieve 5 You imbue an item with an aura of divine amnesty, allowing all allies within the aura's area to...
Thaumaturgic Circle 4 This spell functions as magic circle against chaos, evil, good, or law, but rather than...
Theft Ward 1 You ward a single object in your possession against theft. You gain a +10 bonus on Perception...
Undeath Ward 5 You create a pale silver barrier that repels undead. Mindless undead and intelligent undead with...
Undetectable Alignment 2 An undetectable alignment spell conceals the alignment of an object or a creature from all forms...
Unholy Aura 8 A malevolent darkness surrounds the subjects, protecting them from attacks, granting them...
Unholy Ward 4 This spell grants you resistance to the holy powers of good-aligned deities and their servants....
Wall of Silver 6 You create a wall of translucent silver energy that hums and vibrates at the slightest touch....
Ward of The Season 4 This spell harnesses the power of the seasons to protect the target and grant a number of...
Ward Shield 4 With a touch, you enchant a shield and enable it to protect its wielder from hostile spells. The...
Watchful Eye 1 This spell emulates Folgrit’s motherly protection. It functions as shield other, except as noted...
Waterproof 1 This spell renders a touched object waterproof for the duration of the spell. The object must be...
Winter Feathers 1 The target's feathers thicken and fluff up to ward against winter's chill. The target suffers no...