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Class: Inquisitor
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- Arcanist [238]
- Wizard [239]
- Sorcerer [239]
- Witch [188]
- Magus [66]
- Bard [70]
- Skald [70]
- Summoner [38]
- Unsummoner [32]
- Bloodrager [68]
- Shaman [84]
- Druid [147]
- Hunter [143]
- Ranger [59]
- Cleric [152]
- Oracle [152]
- Warpriest [129]
- Inquisitor [81] ×
- Antipaladin [37]
- Paladin [35]
- Alchemist [64]
- Investigator [63]
- Psychic [92]
- Mesmerist [32]
- Occultist [65]
- Spiritualist [39]
- Medium [17]
Descriptor
Save: Fortitude
Verbal
Somatic
Material
Focus
Divine Focus
81 spells
| Name ▲ | School | Subschool | Inquisitor Level | Description |
|---|---|---|---|---|
| Aura of Inviolate Ownership | abjuration | 3 | This spell wards the attended items of all creatures it targets (items held, securely fastened... | |
| Bed of Iron | necromancy | 1 | This spell makes even the clunkiest armor feel soft as silk to the wearer. The subjects of this... | |
| Bestow Planar Infusion I | evocation | 1 | This spell draws upon the latent planar energy of the caster's surroundings, allowing her to... | |
| Bestow Planar Infusion II | evocation | 4 | This functions as bestow planar infusion I, except that the touched creature gains the improved... | |
| Blinding Ray | evocation | 3 | You blast your enemies with blinding rays of sunlight. You may fire one ray, plus one additional... | |
| Bloodbath | necromancy | 2 | You cut yourself with the dagger, dealing yourself 1d6 points of bleed damage. So long as you... | |
| Blood of The Martyr | necromancy | 3 | You cause the target to bleed from every orifice, and her organs and blood become suffused with... | |
| Bone Flense | transmutation | 3 | Choose a creature that you can see. When that creature is struck by a weapon wielded by a member... | |
| Boneshaker | necromancy | 2 | By using a bone fetish like a marionette, you take control of a target creature's skeleton. This... | |
| Brand | transmutation | 0 | Brand etches an indelible rune or mark of no more than 6 characters onto a creature, inflicting... | |
| Brand, Greater | transmutation | 4 | This spell functions like brand, except that it inflicts 1d6 points of damage when applied and... | |
| Brand of Conformity | transmutation | 1 | This spell etches the symbol of a nation, organization, or order on the target, dealing 1 point... | |
| Brand of Hobbling | transmutation | 2 | This spell etches a symbol of chains, a particular prison, or a lawful institution on the... | |
| Brand of Tracking | transmutation | 4 | This spell etches the symbol of an eye or a lawful institution on the target, dealing 1d6 points... | |
| Burst Bonds | evocation | 1 | You blast your restraints with divine wrath, dealing 1d6 points of damage/caster level to the... | |
| Circle of Death | necromancy | 6 | Circle of death snuffs out the life force of living creatures, killing them instantly. The spell... | |
| Claim Identity | transmutation | polymorph | 3 | You steal the target's face, transforming yourself into a flawless imitation of it. All of the... |
| Claim Identity, Greater | transmutation | polymorph | 5 | This spell functions as/claim identity, except it transforms its target into a helpless,... |
| Corruption Resistance | abjuration | 2 | You grant the touched creature limited protection from magical effects that inflict damage based... | |
| Crusader's Edge | transmutation | 4 | This spell was created by the paladins of the Mendevian Crusades, and co-opted by inquisitors... | |
| Daybreak Arrow | evocation | 3 | You cause ammunition, including shuriken, to exude radiant energy. Creatures that take penalties... | |
| Death Candle | necromancy | 2 | This spell functions like death knell, except instead of using the slain target's life energy to... | |
| Deathless | necromancy | 4 | The target's soul is strongly anchored to its body, preventing death from hit point damage. No... | |
| Decapitate | evocation | 5 | You can cast this spell only as a response to a confirmed critical hit against the target that... | |
| Delay Disease | conjuration | healing | 2 | The target becomes temporarily immune to disease. Any disease to which it is exposed during the... |
| Delay Poison | conjuration | healing | 2 | The subject becomes temporarily immune to poison. Any poison in its system or any poison to... |
| Delay Poison, Communal | conjuration | healing | 3 | This spell functions like delay poison, except you divide the duration in 1-hour intervals among... |
| Detoxify | transmutation | 3 | You remove a creature's ability to poison others, whether inherent or via poisoned weapons.... | |
| Diminish Resistance | transmutation | 2 | You weaken a creature's resistance against one energy type you select: acid, cold, electricity,... | |
| Distressing Tone | evocation | 2 | You create a powerful tone that vibrates living flesh. Targets must save or gain the sickened... | |
| Ear-Piercing Scream | evocation | 1 | You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1... | |
| Eldritch Fever | necromancy | 3 | The target gains the eldritch ague spellblight (see page 96). | |
| Fear The Sun | transmutation | 2 | Each target that fails its saving throw gains light blindness, as/the universal monster rule.... | |
| Fester | necromancy | 3 | Necrotic energy permeates the target, blocking healing abilities. The subject gains spell... | |
| Fester, Mass | necromancy | 6 | This spell functions as fester, except that it affects multiple foes. | |
| Flames of The Faithful | transmutation | 2 | With a touch, you cause a glowing rune to appear on a single weapon, granting that weapon the... | |
| Fleshworm Infestation | conjuration | summoning | 4 | With a touch, you cause an infestation of ravenous worms to manifest in the target's flesh. The... |
| Forced Mutation | transmutation | 3 | The body of the target creature twists and distorts, reshaping into a grotesque figure. Because... | |
| Forceful Strike | evocation | 4 | You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural... | |
| Full Pouch | transmutation | 3 | You cast this spell as you draw out a consumable alchemical item to use. The object must be an... | |
| Gorum's Armor | transmutation | 1 | The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine... | |
| Handy Grapnel | transmutation | 1 | You cause the target rope to shrink and reshape itself into an arrow, bolt, or similar piece of... | |
| Hobble | transmutation | 1 | This spell disrupts the method a target uses for movement. Creatures under the effects of this... | |
| Howling Agony | necromancy | 2 | You send wracking pains through the targets' bodies. Because of the pain, affected creatures... | |
| Interrogation | necromancy | 1 | You question the target, backed up by the threat of magical pain. You may ask one question/2... | |
| Interrogation, Greater | necromancy | 4 | This spell functions as interrogation, except you may ask one question/caster level and the... | |
| Iron Stake | conjuration | creation | 2 | This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged... |
| Lightning Lash | evocation | 3 | You create a crackling lash of unholy lightning that flickers and flashes in your hand like a... | |
| Litany of Admonition | necromancy | 4 | You point out your target’s faults and failures, staggering the target for 1 round. While... | |
| Litany of The Red Crusader | necromancy | 2 | Followers of Arazni have made use of this litany since her days as a crusader and herald. Each... | |
| Litany of Thunder | evocation | 5 | You call down a thunderous boom upon your enemy. The target becomes deafened until the condition... | |
| Mark of The Reptile God | transmutation | 4 | If you succeed at a ranged touch attack, you burn your handprint onto the flesh of a creature,... | |
| Meticulous Match | divination | 3 | You compare two similar items and know if they are identical to one another or not. The spell... | |
| Moonrise Arrow | evocation | 3 | You cause ammunition, including shuriken, to glow with faint silvery light. The ammunition... | |
| Morning Sun | evocation | 6 | This spell conjures a miniature sphere of sunlight, approximately the size of a human fist, at a... | |
| Persuasive Goad | necromancy | 1 | Your eyes flash and the target takes 1d6 points of nonlethal damage. For the next minute, you... | |
| Pick Your Poison | conjuration | healing | 1 | This spell temporarily converts even the deadliest poison affecting a creature into an... |
| Plague Bearer | necromancy | 6 | You make the target an asymptomatic carrier for a host of virulent diseases. Creatures that end... | |
| Protection from Energy | abjuration | 3 | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection from Energy, Communal | abjuration | 4 | This spell functions like protection from energy, except you divide the duration in 10-minute... | |
| Rebuke | evocation | 4 | Your wrathful words cause physical harm to your enemies. Your enemies take 1d8 points of... | |
| Remove Disease | conjuration | healing | 3 | Remove disease can cure all diseases from which the subject is suffering. You must make a caster... |
| Remove Radioactivity | conjuration | healing | 4 | You remove all ongoing radiation effects, both primary and secondary, on a single target if you... |
| Resist Energy | abjuration | 2 | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Resist Energy, Communal | abjuration | 3 | This spell functions like resist energy, except you divide the duration in 10-minute intervals... | |
| Resounding Blow | evocation | 5 | You must have a melee weapon in hand to cast this spell. On a successful melee attack, your... | |
| Retribution | necromancy | 3 | Retribution blasts those who have the temerity to assault your person. You may target anyone who... | |
| Rotgut | transmutation | 2 | You transform the target into a cheap alcohol of your choice, such as beer, grog, mead, rum, or... | |
| Rotting Alliance | necromancy | 6 | You curse two or more creatures to sicken and waste away while in each others' company. Each... | |
| Rune of Ruin | transmutation | 4 | You curse a magic item, such as magical clothing, a suit of armor, or a weapon. The object is... | |
| Scarify | necromancy | 1 | Your touch causes a single creature's skin to produce fibrous tissue that sutures the creature's... | |
| Shield of Fortification | abjuration | 1 | You create a magical barrier that protects a target's vital areas. When the target is struck by... | |
| Shield of Fortification, Greater | abjuration | 3 | This spell functions as shield of fortification, except there is a 50% chance that the critical... | |
| Spawn Ward | necromancy | 5 | The target becomes resistant to the effects of energy drain and blood drain attacks made by... | |
| Steal Book | divination | 3 | Often used by bards, spies, and arcane scholars to steal important texts without alerting their... | |
| Tireless Pursuers | transmutation | 4 | This spell functions as tireless pursuit, except as noted above. | |
| Umbral Strike | necromancy | shadow | 6 | You create a bolt of dark energy and use it to make a ranged touch attack that ignores... |
| Unholy Ward | abjuration | 3 | This spell grants you resistance to the holy powers of good-aligned deities and their servants.... | |
| Vocal Alteration | transmutation | 1 | You alter the target's voice to something else. For example, you could make the target's voice... | |
| Weapons Against Evil | transmutation | 1 | Each weapon this spell affects each shines with pale light that dimly illuminates a 5-foot... | |
| Wither Limb | necromancy | 6 | You cause one limb of the target to shrivel and weaken. The target takes 2d6 points of damage.... |
