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Class: Magus
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- Arcanist [458]
- Wizard [459]
- Sorcerer [457]
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- Skald [186]
- Summoner [104]
- Unsummoner [95]
- Bloodrager [90]
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- Ranger [127]
- Cleric [382]
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- Psychic [231]
- Mesmerist [106]
- Occultist [199]
- Spiritualist [122]
- Medium [106]
Descriptor
Range: Touch
Verbal
Somatic
Material
Focus
Divine Focus
101 spells
| Name ▲ | School | Subschool | Magus Level | Description |
|---|---|---|---|---|
| Ablative Barrier | conjuration | creation | 2 | Invisible layers of solid force surround and protect the target, granting that target a +2 armor... |
| Absorb Rune I | abjuration | 4 | This spell allows you to lay your hand upon a magical glyph, symbol, or other magical spell... | |
| Absorb Rune II | abjuration | 6 | This spell functions like absorb rune I, but it can affect runes equivalent to a spell of 5th... | |
| Air Breathing | transmutation | 3 | The transmuted creatures can breathe air freely. Divide the duration evenly among all the... | |
| Anywhere But Here | conjuration | teleportation | 4 | This spell functions similarly to plane shift, but instead of transporting the targets to a... |
| Arcana Theft | abjuration | 4 | This spell functions as a targeted dispel magic spell, except it only affects creatures and it... | |
| Arcane Mark | universal | 0 | This spell allows you to inscribe your personal rune or mark, which can consist of no more than... | |
| Aroden's Spellsword | transmutation | 3 | When you cast this spell on a weapon, you cause an extradimensional space to open within the... | |
| Bear's Endurance | transmutation | 2 | The affected creature gains greater vitality and stamina. The spell grants the subject a +4... | |
| Bed of Iron | necromancy | 1 | This spell makes even the clunkiest armor feel soft as silk to the wearer. The subjects of this... | |
| Bestow Planar Infusion I | evocation | 1 | This spell draws upon the latent planar energy of the caster's surroundings, allowing her to... | |
| Bestow Planar Infusion II | evocation | 4 | This functions as bestow planar infusion I, except that the touched creature gains the improved... | |
| Blade Lash | transmutation | 1 | Your weapon elongates and becomes whiplike. As part of casting this spell, you can use this... | |
| Blood Blaze | transmutation | 2 | The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite... | |
| Blood Boil | necromancy | 5 | The temperature of the target creature's blood (or other similar body fluid) begins to rise over... | |
| Blood Transcription | divination | 2 | By consuming 1 pint of blood from a spellcaster killed within the last 24 hours, you can attempt... | |
| Blur | illusion | glamer | 2 | The subject's outline appears blurred, shifting, and wavering. This distortion grants the... |
| Brightest Light | evocation | 4 | This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. In... | |
| Brow Gasher | necromancy | 2 | You imbue a slashing melee weapon with the ability to deal a gruesome head wound. When the... | |
| Bull's Strength | transmutation | 2 | The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the... | |
| Cat's Grace | transmutation | 2 | The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4... | |
| Caustic Safeguard | abjuration | 3 | You imbue a single object with an acidic protective ward. Any creature other than you that... | |
| Celestial Healing | conjuration | healing | 1 | You anoint a wounded creature with the blood of an outsider with the good subtype (such as an... |
| Celestial Healing, Greater | conjuration | healing | 4 | As/celestial healing, except the target gains fast healing 4 and the target radiates the aura of... |
| Chill Touch | necromancy | 1 | A touch from your hand, which glows with blue energy, disrupts the life force of living... | |
| Clarion Call | illusion | 1 | The subject of this spell gains two benefits. First, the affected creature gains the ability to... | |
| Clay Skin | abjuration | 3 | The target’s skin becomes as thick and tough as clay, granting the target DR 5/adamantine. Once... | |
| Coin Shot | transmutation | 1 | You turn up to three coins into deadly projectiles that gain the velocity of a bullet when... | |
| Corrosive Consumption | conjuration | creation | 5 | With a touch, this spell causes a small, rapidly growing patch of corrosive acid to appear on... |
| Corrosive Touch | conjuration | creation | 1 | Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4). |
| Darkness | evocation | 2 | This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes... | |
| Daylight | evocation | 3 | You touch an object when you cast this spell, causing the object to shed bright light in a... | |
| Disguise Weapon | illusion | glamer | 1 | You make one manufactured weapon look like a different manufactured weapon of the same size and... |
| Displacement | illusion | glamer | 3 | The subject of this spell appears to be about 2 feet away from its true location. The creature... |
| Emblazon Crest | transmutation | 1 | This spell ensures the subject touched is always able to display her proper crest and coat of... | |
| Emblem of Greed | transmutation | polymorph | 6 | You transform one melee weapon into a burning glaive similar to the ones wielded by the... |
| Fiery Runes | evocation | 2 | You charge a weapon with a magic rune of fire. When the wielder of the weapon successfully... | |
| Fly | transmutation | 3 | The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if... | |
| Forced Mutation | transmutation | 3 | The body of the target creature twists and distorts, reshaping into a grotesque figure. Because... | |
| Forceful Strike | evocation | 4 | You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural... | |
| Force Punch | evocation | 3 | This spell charges your hand with telekinetic force. Your successful melee touch attack deals... | |
| Frigid Touch | evocation | 2 | This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6... | |
| Frostbite | transmutation | 1 | Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the... | |
| Gaseous Form | transmutation | 3 | The subject and all its gear become insubstantial, misty, and translucent. Its material armor... | |
| Gorum's Armor | transmutation | 1 | The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine... | |
| Grim Stalker | necromancy | haunted | 6 | You bind spirits of ill fate to an object, focusing their wrath onto the next creature that... |
| Groundswell | transmutation | 2 | This spell allows the target to cause the ground to rise up beneath him. As a swift action, the... | |
| Guardian Monument, Lesser | abjuration | 3 | You touch an unattended, nonmagical object to create a touchstone for humans defending the area.... | |
| Hidden Blades | illusion | glamer | 2 | You render a target weapon or up to 50 pieces of ammunition invisible, granting the wielder a... |
| Huntmaster's Spear | transmutation | 2 | Choose one creature type (and subtype, if applicable) from the ranger's favored enemy list. When... | |
| Imbue With Elemental Might | evocation | 2 | This spell functions like imbue with spell ability, except you transfer the use of your... | |
| Impart Mind | transmutation | 5 | This spell grants the target magic item temporary intelligence by siphoning off a tiny portion... | |
| Infernal Healing | conjuration | healing | 1 | You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This... |
| Infernal Healing, Greater | conjuration | healing | 4 | As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric. |
| Instant Fake | illusion | figment | 4 | You create an illusory duplicate of the target item. If you hold the charge on this spell, you... |
| Invisibility Bubble | illusion | glamer | 2 | A glamered bubble surrounds the target's space, rendering her completely invisible underwater by... |
| Ironbeard | transmutation | 1 | This spell causes a brushy beard of stiff iron to erupt from the face of a willing target. The... | |
| Jump | transmutation | 1 | The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long... | |
| Jury-Rig | transmutation | 1 | When you cast this spell, a spectral force binds a broken weapon together, relieving the broken... | |
| Kalistocrat's Nightmare | transmutation | 2 | You temporarily curse a creature so its touch lessens the value of coins it touches. While under... | |
| Keep Watch | enchantment | 1 | This spell enables the subjects to stand watch or keep vigil throughout the night without any... | |
| Knell of The Depths | conjuration | 2 | You invest a target with cursed elemental energy, causing nearby bodies of water to roil when... | |
| Kreighton's Perusal | divination | 1 | You gain a brief but incomplete understanding of one book's contents, equivalent to having... | |
| Lend Path | transmutation | 4 | You temporarily transfer one of your mythic path abilities to another creature, which can use it... | |
| Light | evocation | 0 | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Magic Weapon | transmutation | 1 | Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement... | |
| Mark of Buoyancy | transmutation | 3 | You cause the touched object to become lighter than air, such that it floats if not weighted... | |
| Mask From Divination | divination | 5 | As part of the action used to cast this spell, you place the mask used as the focus component on... | |
| Mnemonic Siphon | divination | 3 | You inscribe a rune on the target object. The rune remains dormant until the object finds its... | |
| Moonrise Arrow | evocation | 3 | You cause ammunition, including shuriken, to glow with faint silvery light. The ammunition... | |
| Pesh Vigor | transmutation | 1 | The target gains a +2 enhancement bonus to its Strength. Once/round as a free action, the target... | |
| Poisoned Egg | transmutation | 1 | You transform the contents of a normal egg into a single dose of small centipede poison (injury;... | |
| Prehensile Pilfer | transmutation | 3 | The target's tail moves and acts more quickly, almost with a mind of its own. When making a... | |
| Recharge | evocation | 3 | You restore up to 1 charge/level to a battery or half that number of charges to a technological... | |
| Reinforce Armaments | transmutation | 1 | You reinforce a weapon or armor suit to give it a temporarily upgrade or mitigate the fragile... | |
| Reinforce Armaments, Communal | transmutation | 2 | This spell functions like reinforce armaments, except you divide the duration in 10-minute... | |
| Reloading Hands | conjuration | creation | 2 | Once/round, phantom hands load a single ranged weapon or firearm with conjured ammunition. This... |
| Secluded Grimoire | conjuration | summoning | 1 | This spell sends a spellbook into a random but safe location on the Ethereal Plane, where it... |
| Shapechanger's Gift | transmutation | polymorph | 5 | You change the target into an animal (as/beast shape I), humanoid (as/alter self), or monstrous... |
| Shocking Grasp | evocation | 1 | Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum... | |
| Soulswitch | necromancy | 5 | You may only cast this spell if you currently have a familiar. You place your soul into the body... | |
| Spider Climb | transmutation | 2 | The subject can climb and travel on vertical surfaces or even traverse ceilings as well as a... | |
| Splinter Spell Resistance | transmutation | 2 | You create an aura around the target weapon that weakens a foe's magical defenses. The first... | |
| Stoneskin | abjuration | 4 | The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR... | |
| Sunder Breaker | abjuration | 1 | You place an invisible ward upon the target. The next time a creature succeeds at a sunder... | |
| Sundering Shards | transmutation | 1 | You channel power into a melee weapon. If the weapon's wielder destroys an item with a... | |
| Surface Excursion | conjuration | teleportation | 5 | You instantly transport yourself and touched allies onto the nearest sky-facing surface directly... |
| Telekinetic Strikes | evocation | 2 | The touched creature's limbs are charged with telekinetic force. For the duration of the spell,... | |
| Telekinetic Volley | transmutation | 2 | The touched items levitate in your space. When you cast the spell and once/round thereafter, you... | |
| Touch of Combustion | evocation | 1 | Your successful melee touch attack causes the target to ignite in a violent burst of flame,... | |
| Toxic Blood | transmutation | 3 | The target creature’s blood becomes poisonous. Anytime the target takes piercing or slashing... | |
| Trial of Fire And Acid | evocation | 3 | The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6... | |
| True Seeing | divination | 6 | You confer on the subject the ability to see all things as they actually are. The subject sees... | |
| Umbral Weapon | illusion | 2 | A shadowy afterimage trails behind the targeted weapon, potentially damaging foes even when the... | |
| Vampiric Touch | necromancy | 3 | You must succeed on a melee touch attack. Your touch deals 1d6 points of damage/2 caster levels... | |
| Vanish | illusion | glamer | 1 | This spell functions like invisibility, except the effect only lasts for 1 round/caster level... |
| Ward Shield | abjuration | 4 | With a touch, you enchant a shield and enable it to protect its wielder from hostile spells. The... | |
| Water Breathing | transmutation | 3 | The transmuted creatures can breathe water freely. Divide the duration evenly among all the... | |
| Waterproof | abjuration | 1 | This spell renders a touched object waterproof for the duration of the spell. The object must be... | |
| Weaponwand | transmutation | 1 | When you cast this spell on a weapon, you cause a portion of the weapon to open like the skin of... | |
| Wind Blades | transmutation | 5 | You harden the air around the target into jagged invisible blades that deal damage based on how... |
