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Class: Medium
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- Arcanist [529]
- Wizard [530]
- Sorcerer [528]
- Witch [327]
- Magus [155]
- Bard [264]
- Skald [261]
- Summoner [137]
- Unsummoner [118]
- Bloodrager [109]
- Shaman [147]
- Druid [194]
- Hunter [193]
- Ranger [72]
- Cleric [291]
- Oracle [289]
- Warpriest [246]
- Inquisitor [186]
- Antipaladin [83]
- Paladin [82]
- Alchemist [82]
- Investigator [83]
- Psychic [323]
- Mesmerist [160]
- Occultist [132]
- Spiritualist [89]
- Medium [74] ×
Descriptor
Range
Duration: Rounds
Verbal
Somatic
Material
Focus
Divine Focus
74 spells
| Name ▲ | School | Subschool | Medium Level | Description |
|---|---|---|---|---|
| Ally Across Time | conjuration | summoning | 1 | You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with... |
| Analyze Aura | divination | 2 | You peer into the aura of one target creature or object, gaining valuable information about its... | |
| Army Across Time | conjuration | summoning | 3 | This spell functions as ally across time as noted above with two exceptions. First, you can... |
| Audiovisual Hallucination | illusion | phantasm | 2 | This spell functions as auditory hallucination, except that you can include the image of any... |
| Ban Corruption | abjuration | 3 | You strip all creatures within the emanation of any gifts associated with corruptions (see page... | |
| Banishing Blade | abjuration | 4 | You imbue a weapon with the power to drive foes back. The first time each round the weapon... | |
| Bloodbath | necromancy | 1 | You cut yourself with the dagger, dealing yourself 1d6 points of bleed damage. So long as you... | |
| Borrow Skill | transmutation | 1 | You borrow one of the target's known skills. After touching the subject, you can make a single... | |
| Calm Spirit | necromancy | 1 | This spell temporarily calms agitated haunts and incorporeal undead such as ghosts. You have no... | |
| Cause Fear | necromancy | 1 | The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken... | |
| Cognitive Block | enchantment | compulsion | 2 | You create a mental block in the target's mind, impeding the flow of his mental spellcasting... |
| Command | enchantment | compulsion | 1 | You give the subject a single command, which it obeys to the best of its ability at its earliest... |
| Command, Greater | enchantment | compulsion | 4 | This spell functions like command, except that up to one creature/level may be affected, and the... |
| Compassionate Ally | enchantment | compulsion | 2 | At the sight of an injured ally, the target immediately disengages from its current course of... |
| Compel Hostility | enchantment | compulsion | 1 | Whenever a creature you can see that threatens you makes an attack against one of your allies,... |
| Complex Hallucination | illusion | phantasm | 3 | This spell functions as audiovisual hallucination (see page 204), except that the phantasm you... |
| Confusion, Lesser | enchantment | compulsion | 1 | This spell causes a single creature to become confused for 1 round. |
| Conjuration Foil | abjuration | 4 | All creatures in the area gain a +4 bonus on saving throws against teleportation effects. If any... | |
| Daze | enchantment | compulsion | 0 | This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no... |
| Daze, Mass | enchantment | compulsion | 3 | This spell functions as daze, except as noted above. |
| Daze Monster | enchantment | compulsion | 2 | This spell functions like daze, but it can affect any one living creature of any type. Creatures... |
| Deathless | necromancy | 4 | The target's soul is strongly anchored to its body, preventing death from hit point damage. No... | |
| Discern Lies | divination | 3 | Each round, you concentrate on one target, who must be within range. You know if the target... | |
| Displacement | illusion | glamer | 3 | The subject of this spell appears to be about 2 feet away from its true location. The creature... |
| Echo | illusion | figment | 1 | You cause a sound heard in the target area up to 1 round ago and lasting up to 1 round in... |
| Fear | necromancy | 4 | An invisible cone of terror causes each living creature in the area to become panicked unless it... | |
| Ghost Sound | illusion | figment | 0 | Ghost sound allows you to create a volume of sound that rises, recedes, approaches, or remains... |
| Glimpse of Truth | divination | 3 | This spell functions like true seeing, except as noted above. | |
| Grave Words | necromancy | 0 | With this spell and a touch, you can force a corpse talk to you, but you can't ask it specific... | |
| Haste | transmutation | 2 | The transmuted creatures move and act more quickly than normal. This extra speed has several... | |
| Haunted Fey Aspect | illusion | glamer | 0 | You surround yourself with disturbing illusions, making you look and sound like a bizarre,... |
| Hideous Laughter | enchantment | compulsion | 2 | This spell afflicts the subject with uncontrollable laughter. It collapses into gales of manic... |
| Hold Monster | enchantment | compulsion | 4 | This spell functions like hold person, except that it affects any living creature that fails its... |
| Hold Person | enchantment | compulsion | 2 | The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot... |
| Hostile Levitation | transmutation | 2 | You levitate the target a few inches off the ground, removing solid footing and halving the... | |
| Identify | divination | 1 | This spell functions as detect magic, except that it gives you a +10 enhancement bonus on... | |
| Ill Omen | enchantment | compulsion | 1 | You afflict the target with bad luck. On the next d20 roll the target makes, it must roll twice... |
| Inflict Pain | enchantment | 2 | You telepathically wrack the target's mind and body with agonizing pain that imposes a -4... | |
| Inflict Pain, Mass | enchantment | 4 | This spell functions like inflict pain except as noted above. | |
| Invisibility, Greater | illusion | glamer | 3 | This spell functions like invisibility, except that it doesn't end if the subject attacks. |
| Major Image | illusion | figment | 3 | This spell functions like silent image, except that sound, smell, and thermal illusions are... |
| Mind Probe | divination | 3 | You gain access to the subject's memories and knowledge. You can attempt to learn the answer to... | |
| Mindshock | divination | 2 | You charge yourself with violent psychic energy so attacks you make with weapons, natural... | |
| Minor Image | illusion | figment | 2 | This spell functions like silent image, except that minor image includes some minor sounds but... |
| Murderous Command | enchantment | compulsion | 1 | You give the target a mental urge to kill its nearest ally, which it obeys to the best of its... |
| Negative Reaction | illusion | glamer | 1 | The target's actions and words fail to impress. The target of this spell takes a -10 penalty on... |
| Object Reading | divination | 1 | You read the psychic impressions left upon an object by emotionally or psychically charged... | |
| Oneiric Horror | illusion | phantasm | 1 | You cause the subject to believe it is being attacked by a creature out of its nightmares. Each... |
| Oneiric Horror, Greater | illusion | phantasm | 2 | This spell functions as oneiric horror except each round the subject fails its Will save, it... |
| Oppressive Boredom | enchantment | compulsion | 2 | You fill your target with boredom. The target loses all interest in its current task and must... |
| Paranoia | illusion | phantasm | 1 | The target believes everyone it sees is an enemy. The target becomes hostile to all creatures,... |
| Phantasmal Asphyxiation | illusion | phantasm | 3 | Your target must succeed at a Will save or believe it can no longer breathe. An affected target... |
| Phantasmal Putrefaction | illusion | phantasm | 4 | You implant within the minds of your targets the illusion that their skin is rotting away, large... |
| Psychic Reading | divination | 1 | You are able to read a person's surface thoughts and take cues from the person's appearance,... | |
| Scare | necromancy | 2 | This spell functions like cause fear, except that it causes all targeted creatures of less than... | |
| Sealed Life | abjuration | 2 | You seal the life force within the target, preventing it from sharing its vitality with others.... | |
| Sending | evocation | 3 | You contact a particular creature with which you are familiar and send a short message of 25... | |
| Sense Madness | divination | 2 | You can sense the presence of mental disturbance in creatures within range, focusing your... | |
| Sensory Amplifier | divination | 2 | You open the minds of all creatures near you and enhance their sensory receptors. All living... | |
| Sessile Spirit | necromancy | 2 | You reach into the target creature and cause that spirits within to become dormant and inactive.... | |
| Shield of Shards | transmutation | 2 | This defensive spell must be cast on a shield you are currently wielding, and fractures the... | |
| Shifted Steps | illusion | glamer | 2 | You cause the target to sound as if it is elsewhere within range, including its movements,... |
| Slow | transmutation | 2 | An affected creature moves and attacks at a drastically slowed rate. Creatures affected by this... | |
| Spiritual Ally | evocation | 4 | An ally made of pure force appears in a single 5-foot square within range. The ally takes the... | |
| Spiritual Weapon | evocation | 2 | A weapon made of force appears and attacks foes at a distance, as you direct it, dealing 1d8... | |
| Subjective Reality | illusion | phantasm | 5 | Choose one object, creature, or force you can see within long range (400 ft. + 40 ft./level).... |
| Summon Minor Monster | conjuration | summoning | 1 | This spell functions as summon monster I, except you can summon 1d3 Tiny or smaller animals,... |
| Summon Monster 1 | conjuration | summoning | 1 | This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast... |
| Summon Monster 2 | conjuration | summoning | 2 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 4 | conjuration | summoning | 3 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Summon Monster 5 | conjuration | summoning | 4 | This spell functions like summon monster I, except that you can summon one creature from the... |
| Tactical Acumen | enchantment | compulsion | 2 | Tactical acumen grants you and your allies a mastery of battlefield tactics. Whenever you would... |
| Telepathic Silence | illusion | glamer | 4 | Creatures within the area cannot send or receive telepathic messages, and anyone in the area... |
| Unerring Weapon | transmutation | 1 | This spell causes a weapon to veer closer to vital areas, improving the result of a critical... |
