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Class: Bloodrager
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- Arcanist [523]
- Wizard [523]
- Sorcerer [521]
- Witch [307]
- Magus [127]
- Bard [199]
- Skald [196]
- Summoner [149]
- Unsummoner [132]
- Bloodrager [76] ×
- Shaman [195]
- Druid [262]
- Hunter [248]
- Ranger [119]
- Cleric [314]
- Oracle [312]
- Warpriest [263]
- Inquisitor [138]
- Antipaladin [72]
- Paladin [81]
- Alchemist [58]
- Investigator [57]
- Psychic [275]
- Mesmerist [106]
- Occultist [189]
- Spiritualist [128]
- Medium [96]
Descriptor
Verbal
Somatic
Material
Focus
Divine Focus
76 spells
| Name ▲ | School | Subschool | Bloodrager Level | Description |
|---|---|---|---|---|
| Absorbing Barrier | abjuration | 4 | You ward all creatures and objects in the area from ranged weapons. The spell’s area of effect... | |
| Acid Arrow | conjuration | creation | 2 | An arrow of acid springs from your hand and speeds to its target. You must succeed on a ranged... |
| Allied Cloak | abjuration | 3 | You cause a cloak, shawl, poncho, or other outer garment you are wearing to animate to aid and... | |
| Animal Aspect | transmutation | polymorph | 2 | You gain some of the beneficial qualities of an animal. Your base form is largely unchanged and... |
| Animal Aspect, Greater | transmutation | polymorph | 3 | This spell functions like animal aspect, except you can either gain two aspects at once or one... |
| Banishing Blade | abjuration | 4 | You imbue a weapon with the power to drive foes back. The first time each round the weapon... | |
| Batrachian Surge | transmutation | 1 | You tap into your latent amphibian strengths, unlocking a short-lived physical talent. Armor or... | |
| Black Tentacles | conjuration | creation | 4 | This spell causes a field of rubbery black tentacles to appear, burrowing up from the floor and... |
| Blade Lash | transmutation | 1 | Your weapon elongates and becomes whiplike. As part of casting this spell, you can use this... | |
| Blade Snare | abjuration | 3 | This spell creates an invisible magic field that does not stop weapons (whether manufactured or... | |
| Bone Fists | necromancy | 2 | The bones of your targets' joints grow thick and sharp, protruding painfully through the skin at... | |
| Break, Greater | transmutation | 4 | You release a burst of destructive energy. Each Medium or smaller object in the area gains the... | |
| Chain of Perdition | evocation | 3 | A floating chain of force with hooks at each end appears within an unoccupied space of your... | |
| Coin Shot | transmutation | 1 | You turn up to three coins into deadly projectiles that gain the velocity of a bullet when... | |
| Corrosive Touch | conjuration | creation | 1 | Your successful melee touch attack deals 1d4 points of acid damage/caster level (maximum 5d4). |
| Deadeye's Arrow | evocation | 1 | You create an arrow made of crackling electricity, which you may use for one of two effects.... | |
| Desperate Weapon | conjuration | creation | 1 | You create a one-handed object that you might expect to see in your current surroundings, which... |
| Draconic Ally | conjuration | creation | 3 | You create a semi-living intelligent draconic servant that loyally obeys and serves you. Treat... |
| Enervation | necromancy | 4 | You point your finger and fire a black ray of negative energy that suppresses the life force of... | |
| Fiendish Wrath | enchantment | compulsion | 3 | Each affected creature flies into a combat frenzy. The target gains a +2 morale bonus to... |
| Fiery Runes | evocation | 2 | You charge a weapon with a magic rune of fire. When the wielder of the weapon successfully... | |
| Find Fault | divination | 3 | You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge... | |
| Fire Trail | transmutation | 3 | When you cast this spell, flammable liquid oozes from your pores, dripping onto the ground and... | |
| Flame Arrow | transmutation | 3 | This spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling... | |
| Flame Steed | conjuration | creation | 3 | You conjure a Large, quasi-real creature made of flame. It functions like phantom steed, except... |
| Flaming Aura | transmutation | 4 | The spell allows you channel fire into your very being. If you don't already have the fire... | |
| Flash Forward | conjuration | teleportation | 4 | You cheat the laws of time and enter into combat before reverting back to your original... |
| Force Hook Charge | evocation | 3 | You create a hook of force that strikes the target and drags you to a space adjacent to it. Make... | |
| Force Sword | evocation | 2 | You create a +1 longsword of pure force sized appropriately for you that you can wield or give... | |
| Frigid Touch | evocation | 2 | This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6... | |
| Frostbite | transmutation | 1 | Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the... | |
| Frosty Aura | transmutation | 4 | The spell allows you to channel cold into your very being. If you don't already have the cold... | |
| Ghost Wolf | conjuration | creation | 4 | This spell conjures a Large, quasi-real, wolflike creature made of roiling black smoke. It... |
| Gozreh's Trident | evocation | 2 | A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand. You wield this... | |
| Grasping Tentacles | conjuration | creation | 3 | This spell functions as black tentacles, except the tentacles blindly grasp at the targets' eyes... |
| Guardian Armor | conjuration | teleportation | 1 | This spell teleports the suit of armor you are wearing off of your body and onto an ally within... |
| Hag's Seasoning | transmutation | 2 | You render the affected creature supernaturally delicious, making it the preferred target for... | |
| Hydraulic Push | evocation | 1 | You call forth a quick blast of water that knocks over and soaks one creature or square. You can... | |
| Hydraulic Torrent | evocation | 3 | You call forth a powerful stream of water that batters all creatures and obstacles in its path... | |
| Ice Armor | transmutation | 1 | You create a suit of armor made of ice. While cold to the touch, it does not harm the wearer,... | |
| Ice Storm | evocation | 4 | Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning... | |
| Icicle Dagger | conjuration | creation | 1 | You create a masterwork dagger out of ice. The dagger deals 1 point of cold damage in addition... |
| Ja Noi Aspect | transmutation | polymorph | 3 | You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form. Your... |
| Line In The Sand | abjuration | 1 | You create a glowing crimson line around the area. Against creatures in the area, you can... | |
| Magic Missile | evocation | 1 | A missile of magical energy darts forth from your fingertip and strikes its target, dealing... | |
| Miasmal Dread | enchantment | compulsion | 2 | A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone.... |
| Molten Orb | evocation | 2 | You create a fist-sized, red-hot ball of molten metal that you immediately hurl as a splash... | |
| Mount | conjuration | summoning | 1 | You summon a light horse or a pony (your choice) to serve you as a mount (see the Pathfinder RPG... |
| Pack Empathy | divination | 3 | You create an instinctual connection between the targets. Each can sense the others' overall... | |
| Phantom Steed | conjuration | creation | 3 | You conjure a Large, quasi-real, horselike creature (the exact coloration can be customized as... |
| Rage | enchantment | compulsion | 3 | Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus... |
| Raging Rubble | transmutation | 3 | You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area... | |
| Reaper's Coterie | necromancy | 2 | The target weapon becomes a reservoir of spiritual energy, fueling its destructive power by... | |
| Rising Water | conjuration | 3 | You conjure a cylinder of calm water on an area of solid ground or on top of a body of water.... | |
| Rovagug's Fury | transmutation | 2 | You create a minor earthquake that can trip creatures. Attempt a single combat maneuver check... | |
| Scorching Ray | evocation | 2 | You blast your enemies with a searing beam of fire. You may fire one ray, plus one additional... | |
| Shield of Shards | transmutation | 1 | This defensive spell must be cast on a shield you are currently wielding, and fractures the... | |
| Shocking Grasp | evocation | 1 | Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum... | |
| Shocking Image | illusion | figment | 4 | This spell works like mirror image, except the illusory doubles it creates discharge an electric... |
| Sky Swim | transmutation | 3 | This spell grants the target the ability to swim through the air. If the target has a swim... | |
| Sleet Storm | conjuration | creation | 3 | Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to... |
| Snowball | evocation | 1 | You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The... | |
| Stone Call | conjuration | creation | 2 | A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning... |
| Stone Discus | conjuration | creation | 2 | You create a stone discus, which flies at an enemy. You can create one discus, plus one... |
| Stone Shield | conjuration | creation | 1 | A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an... |
| Summon Flight of Eagles | conjuration | summoning | 4 | You summon 1d4+1 giant eagles to serve as you designate. The summoned birds can fight if you... |
| Thunderstomp | evocation | 1 | You stomp your foot or strike your weapon against the ground or floor, creating a ripple of... | |
| Thunderstomp, Greater | evocation | 3 | This spell functions as thunderstomp, except as noted. It allows you target multiple creatures... | |
| Touch of Idiocy | enchantment | compulsion | 2 | With a touch, you reduce the target's mental faculties. Your successful melee touch attack... |
| Twilight Knife | evocation | 3 | You create a darkly sinister floating knife that attacks the same creature as you each round. If... | |
| Vampiric Touch | necromancy | 3 | You must succeed on a melee touch attack. Your touch deals 1d6 points of damage/2 caster levels... | |
| Volcanic Storm | evocation | 4 | Chunks of hot volcanic rock and clumps of ash pound down when this spell is cast, dealing 3d6... | |
| Wall of Bone | necromancy | 4 | This spell creates a vertical wall of skeletal arms that attaches itself to any solid surface.... | |
| Wall of Fire | evocation | 4 | An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the... | |
| Wall of Sound | evocation | 4 | A translucent barrier of pure sound springs into existence. This wall is silent except for a... | |
| Wind Wall | evocation | 3 | An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength.... |
