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Class: Druid
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- Arcanist [243]
- Wizard [243]
- Sorcerer [243]
- Witch [139]
- Magus [68]
- Bard [100]
- Skald [96]
- Summoner [53]
- Unsummoner [46]
- Bloodrager [39]
- Shaman [81]
- Druid [86] ×
- Hunter [80]
- Ranger [28]
- Cleric [110]
- Oracle [110]
- Warpriest [92]
- Inquisitor [70]
- Antipaladin [27]
- Paladin [13]
- Alchemist [9]
- Investigator [9]
- Psychic [136]
- Mesmerist [81]
- Occultist [72]
- Spiritualist [54]
- Medium [35]
Descriptor
Range: Medium
Verbal
Somatic
Material
Focus
Divine Focus
86 spells
| Name ▲ | School | Subschool | Druid Level | Description |
|---|---|---|---|---|
| Aerial Tracks | divination | 4 | You cause the air in the area to ripple where creatures have flown through it up to 1 day... | |
| Aggressive Thundercloud | evocation | 2 | A crackling, spherical storm cloud flies in whichever direction you point and deals electricity... | |
| Aggressive Thundercloud, Greater | evocation | 4 | This spell functions as aggressive thundercloud, except it deals 6d6 points of electricity... | |
| Alluring Spores | conjuration | creation | 2 | This spell creates a burst of spores that weaken the mind. Creatures within the area must... |
| Alter River | transmutation | 4 | You alter the flow of water in a natural freshwater channel such as a river, stream, or... | |
| Animal Growth | transmutation | 5 | The target animal grows to twice its normal size and eight times its normal weight. This... | |
| Aquatic Cavalry | conjuration | summoning | 2 | You summon a school of hippocampi (one plus one/3 caster levels, to a maximum of six at 15th... |
| Aquatic Trail | divination | 3 | You use divination magic to enhance the underwater trails in the area around you, allowing you... | |
| Aqueous Orb | conjuration | creation | 3 | You create a rolling sphere of churning water that can engulf those it strikes. The aqueous orb... |
| Arboreal Hammer | transmutation | 4 | This spell animates a tree's branch and directs it against your foes. At caster level 10th or... | |
| Ball Lightning | evocation | 4 | You create two globes of lightning that fly in whichever direction you indicate. For every 4... | |
| Bite the Hand, Mass | enchantment | compulsion | 6 | This spell functions like bite the hand, except as noted above. The target creatures do not need... |
| Blood Mist | conjuration | creation | 8 | This spell summons forth a misty cloud of rust-red toxic algae. Any creature within the mist is... |
| Blood Scent | transmutation | 3 | You greatly magnify the target's ability to smell the presence of blood. The target is... | |
| Burdened Thoughts | enchantment | compulsion | 2 | You fill a creature's mind with the realization of its earthly weight and responsibilities.... |
| Burning Sands | conjuration | creation | 1 | You cause sheets of hot sand to spread over the ground in the area of effect. This layer of sand... |
| Call Lightning | evocation | 3 | Immediately upon completion of the spell, and once/round thereafter, you may call down a... | |
| Create Holds | transmutation | 4 | You create a path of handholds on earthen, plaster, stone, or wooden walls (not on walls made of... | |
| Creeping Ice | evocation | 4 | This spell covers the floor, the ground, or some other calm horizontal surface (such as a placid... | |
| Curse of Dragonflies | conjuration | 3 | You invest a target with cursed elemental energy, making the open skies anathema to it. If the... | |
| Dark-Light | evocation | 3 | You evoke a powerful light that affects all sighted creatures that do not posses light... | |
| Deadeye's Arrow | evocation | 1 | You create an arrow made of crackling electricity, which you may use for one of two effects.... | |
| Depilate | necromancy | 1 | This simple jinx causes a target's hair or fur to fall out in patchy clumps, leaving the... | |
| Dispel Magic | abjuration | 4 | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | abjuration | 6 | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Dousing Rain | evocation | 2 | With a beckoning gesture, you call forth a downpour of rain. For the duration of the spell, the... | |
| Elemental Swarm | conjuration | summoning | 9 | This spell opens a portal to an Elemental Plane and summons elementals from it. A druid can... |
| Entomb | transmutation | 8 | You designate an aboveground area and send it deep within the earth. During the casting of this... | |
| Euphoric Cloud | conjuration | creation | 2 | You create a bank of fog similar to that created by fog cloud except its vapors are... |
| Fear The Sun | transmutation | 2 | Each target that fails its saving throw gains light blindness, as/the universal monster rule.... | |
| Fire Storm | evocation | 7 | When a fire storm spell is cast, the whole area is shot through with sheets of roaring flame.... | |
| Flame Strike | evocation | 4 | A flame strike evokes a vertical column of divine fire. The spell deals 1d6 points of... | |
| Flaming Sphere | evocation | 2 | A burning globe of fire rolls in whichever direction you point and burns those it strikes. It... | |
| Flaming Sphere, Greater | evocation | 4 | This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any... | |
| Flashfire | evocation | 3 | You cause flames to spring up in the area of effect. These flames deal 1d6 points of fire damage... | |
| Fog Cloud | conjuration | creation | 2 | A bank of fog billows out from the point you designate. The fog obscures all sight, including... |
| Garden of Peril | conjuration | creation | 2 | Vividly colored poisonous mushrooms instantly spring into existence in squares you select. The... |
| Gravity Sphere | transmutation | 6 | You affect the local gravity field in a 30-foot-radius sphere around the spell's designated... | |
| Gravity Well | transmutation | 6 | You bring into being a localized region of increased gravity that crushes a creature to the... | |
| Gusting Sphere | evocation | 2 | A swirling ball of wind rolls in whichever direction you point, hurling those it strikes with... | |
| Heavy Water | transmutation | 4 | You cause a volume of water to become heavier than normal. Swimming in or through such water... | |
| Hold Animal | enchantment | compulsion | 2 | This spell functions like hold person, except that it affects an animal instead of a humanoid. |
| Hungry Earth | transmutation | 5 | The ground attempts to pull creatures beneath its surface as if hungry for the flesh of mortals.... | |
| Infuse Robot | transmutation | 7 | If the targeted robot fails its Will saving throw, it transforms into a magical construct made... | |
| Irradiate | conjuration | creation | 4 | The spell's area of effect floods with dangerous radiation. The strength of the radiation you... |
| Jatembe's Ire | transmutation | 6 | The scholars of the Magaambya claim that Old-Mage Jatembe developed this spell to help eradicate... | |
| Life Current | conjuration | healing | 3 | You infuse the current with positive energy. At the start of their turn when the current moves... |
| Mantle of The Magic Warriors | transmutation | 5 | You weave golden masks shaped like animals around the targets' faces, imbuing each target with... | |
| Moonstruck | enchantment | compulsion | 4 | You invoke the mystical power of the moon to drive the target into a mad, bestial frenzy. If the... |
| Nauseating Trail | conjuration | creation | 3 | The target exudes stinking vapors that fill its space. The vapors do not obscure sight, but it... |
| Plague Storm | necromancy | 6 | You create a hideous gray cloud, similar to fog cloud, that occasionally crackles with... | |
| Quench | transmutation | 3 | Quench is often used to put out forest fires and other conflagrations. It extinguishes all... | |
| Rampart | conjuration | creation | 7 | You create a massive rampart of hard-packed earth and stone 5 feet thick. The rampart cannot be... |
| Rebuke Technology | abjuration | 4 | You shroud the targeted technological object or creature (such as a robot or a nanotech swarm)... | |
| Reverse Gravity | transmutation | 8 | This spell reverses gravity in an area, causing unattached objects and creatures in the area to... | |
| Rising Water | conjuration | 4 | You conjure a cylinder of calm water on an area of solid ground or on top of a body of water.... | |
| Roaming Pit | conjuration | creation | 6 | This spell functions as create pit, except the pit is capable of movement. As a move action, you... |
| Scouring Winds | evocation | 7 | This spell brings forth a windstorm of stinging sand that blocks all vision. You can move the... | |
| Shadowmind | illusion | 3 | You dim your targets' perceptions of light and shadow, convincing them the space they occupy is... | |
| Shambler | conjuration | creation | 9 | The shambler spell creates 1d4+2 shambling mounds with the advanced template (see the Pathfinder... |
| Sheet Lightning | evocation | 3 | You create a dazzling flash of electricity that fills the target area. Sheet lightning inflicts... | |
| Shifting Sand | transmutation | 3 | You cause an earthen or sandy surface to shift and churn within the area. The shifting sand... | |
| Sign of The Dawnflower | transmutation | 0 | As message, except the only information you can transmit is that you are a worshiper of... | |
| Sirocco | evocation | 6 | A blast of furnace-hot wind blasts downward, inflicting 4d6 fire damage +1 point/caster level to... | |
| Snake Staff | transmutation | 5 | With a long hissing whisper, you transform ordinary pieces of wood into various sorts of snakes... | |
| Soothing Mud | conjuration | healing | 3 | You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud... |
| Spike Growth | transmutation | 3 | Any ground-covering vegetation in the spell's area becomes very hard and sharply pointed without... | |
| Spike Stones | transmutation | 4 | Rocky ground, stone floors, and similar surfaces shape themselves into long, sharp points that... | |
| Stench of Prey | transmutation | 3 | The target exudes a strong odor that most predators recognize as the scent of helpless prey. The... | |
| Stone Call | conjuration | creation | 2 | A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning... |
| Summon Stampede | conjuration | summoning | 6 | You conjure a herd of aurochs or similar herd animal that immediately stampedes in the direction... |
| Transmute Mud to Rock | transmutation | 5 | This spell permanently transforms normal mud or quicksand of any depth into soft stone... | |
| Transmute Rock to Mud | transmutation | 5 | This spell turns natural, uncut, or unworked rock of any sort into an equal volume of mud.... | |
| True Form | abjuration | 4 | True form removes any polymorph effect from a target creature, returning it to its true form,... | |
| Umbral Strike | necromancy | shadow | 7 | You create a bolt of dark energy and use it to make a ranged touch attack that ignores... |
| Unlife Current | conjuration | healing | 3 | This functions as life current except you infuse the current with negative energy, so it heals... |
| Virulent Miasma | necromancy | 3 | Virulent miasma creates fog like fog cloud, except that the vapors carry the taint of disease.... | |
| Wall of Brine | conjuration | creation | 4 | You conjure a 5-foot-thick wall of seawater with a powerful current flowing toward one side of... |
| Wall of Fire | evocation | 5 | An immobile, blazing curtain of shimmering violet fire springs into existence. One side of the... | |
| Wall of Lava | conjuration | creation | 8 | This spell creates a vertical wall of lava that is 1 inch thick for every 4 caster levels and... |
| Wall of Light | evocation | 5 | An immobile, blinding curtain of white light that blocks line of sight springs into existence.... | |
| Wall of Stone | conjuration | creation | 6 | This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1... |
| Wall of Thorns | conjuration | creation | 5 | A wall of thorns spell creates a barrier of very tough, pliable, tangled brush bearing... |
| Watchful Animal | divination | scrying | 4 | You place a scrying sensor on your animal companion or familiar. This allows the animal... |
| Wind Wall | evocation | 3 | An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength.... | |
| Winter Grasp | conjuration | creation | 2 | Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to... |
