88 spells

Name ▲ School DF Description
Accept Affliction conjuration yes The caster can transfer the effects of afflictions such as curses, diseases, and poisons from...
Alleviate Addiction conjuration yes The subject ignores the effects of addictions. The subject can naturally recover from damage...
Balance of Suffering conjuration yes You borrow life force from a living creature and infuse it into another living creature,...
Blaze of Glory conjuration no You fall unconscious but also unleash a spectacular wave of holy energy that heartens and heals...
Blessing of Courage and Life conjuration yes With this prayer you provide long-lasting succor to a wounded creature. For as long as the...
Breath of Life conjuration no This spell cures 5d8 points of damage + 1 point/caster level (maximum +25). Unlike other spells...
Celestial Healing conjuration no You anoint a wounded creature with the blood of an outsider with the good subtype (such as an...
Celestial Healing, Greater conjuration no As/celestial healing, except the target gains fast healing 4 and the target radiates the aura of...
Curative Distillation conjuration no You concentrate the healing potential of the material component so that it's exceptionally...
Cure Critical Wounds conjuration no This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1...
Cure Critical Wounds, Mass conjuration no This spell functions like mass cure light wounds, except that it cures 4d8 points of damage + 1...
Cure Light Wounds conjuration no When laying your hand upon a living creature, you channel positive energy that cures 1d8 points...
Cure Light Wounds, Mass conjuration no You channel positive energy to cure 1d8 points of damage + 1 point/caster level (maximum +25) on...
Cure Moderate Wounds conjuration no This spell functions like cure light wounds, except that it cures 2d8 points of damage + 1...
Cure Moderate Wounds, Mass conjuration no This spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1...
Cure Serious Wounds conjuration no This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1...
Cure Serious Wounds, Mass conjuration no This spell functions like mass cure light wounds, except that it cures 3d8 points of damage + 1...
Delay Disease conjuration yes The target becomes temporarily immune to disease. Any disease to which it is exposed during the...
Delay Poison conjuration yes The subject becomes temporarily immune to poison. Any poison in its system or any poison to...
Delay Poison, Communal conjuration yes This spell functions like delay poison, except you divide the duration in 1-hour intervals among...
Greater Reversion conjuration no You create a fine-tuned replica of yourself within the Akashic Record at the time the spell is...
Heal conjuration no Heal enables you to channel positive energy into a creature to wipe away injury and afflictions....
Healing Flames conjuration yes You unleash a blast of holy flames that washes over all creatures in the area in a glorious...
Healing Token conjuration yes You imbue one touched holy symbol/3 caster levels with a connection to your own divine power,...
Heal, Mass conjuration no This spell functions like heal, except as noted above. The maximum number of hit points restored...
Heal Mount conjuration no This spell functions like heal, but it affects only the paladin's special mount (typically a horse).
Hero's Defiance conjuration no The instant before you are reduced to 0 or fewer hit points, you can expend a use of your lay on...
Infernal Healing conjuration no You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. This...
Infernal Healing, Greater conjuration no As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric.
Inspiring Recovery conjuration yes You can heal a creature, harm an undead creature, or call upon a very recently dead creature to...
Instant Clot conjuration no Bleed effects on the target immediately end when this spell is cast, and no blood flows out when...
Instant Restoration conjuration yes Instant restoration channels planar energy into a summoned creature. This spell can be cast as...
Invigorating Repose conjuration yes This spell enhances your spells that bring the dead back to life. If you cast raise dead, the...
Joyful Rapture conjuration no Your inspired words overwhelm others with transcendental bliss. All allies within the area of...
Life Conduit conjuration no You utilize life conduit to share hit points with your eidolon. While this spell is active, you...
Life Conduit, Greater conjuration no This spell functions like life conduit, except you can transfer 3d6 hit points as a swift action.
Life Conduit, Improved conjuration no This spell functions like life conduit, except you can transfer 2d6 hit points as a swift action.
Life Current conjuration yes You infuse the current with positive energy. At the start of their turn when the current moves...
Life Shield conjuration yes You surround yourself with a positive energy field that damages undead opponents. Each time an...
Martyr's Last Blessing conjuration yes You charge your body with healing energy, which erupts from you if you are dying or are killed...
Minor Reversion conjuration no You create an imperfect replica of yourself within the Akashic Record at the time the spell is...
Minor Reversion, Mass conjuration no You create a replica within the Akashic Record of each target at the time the spell is cast....
Music of the Spheres conjuration no As any scholar of Desnan lore or astrologer can tell you, the music of the spheres is the...
Neutralize Poison conjuration yes You detoxify any sort of venom in the creature or object touched. If the target is a creature,...
Neutralize Poison, Greater conjuration yes This spell functions as neutralize poison, except as noted here. You automatically succeed at...
Path of Glory conjuration no You cause four 5-foot squares (one of which must be your space) to glow with dim illumination....
Path of Glory, Greater conjuration no This spell functions as path of glory, except as noted above, and a square provides 5 points of...
Pick Your Poison conjuration yes This spell temporarily converts even the deadliest poison affecting a creature into an...
Pillar of Life conjuration yes You conjure a pillar of positive energy in a single 5-foot square within range that radiates...
Poisonous Balm conjuration no You mend the target's injuries, curing 3d8 hit points + 1 point/caster level (maximum +15) as...
Purging Finale conjuration no You must have a bardic performance in effect to cast this spell. With a flourish, you...
Purified Calling conjuration no Your eidolon is restored to full health when you summon it. Upon casting this spell, you must...
Purify Body conjuration no You align the target's chakras and soothe any unwanted imperfections found within its physical...
Raise Animal Companion conjuration no This spell functions as raise dead, but it only affects an animal companion, familiar, or...
Raise Dead conjuration yes You restore life to a deceased creature. You can raise a creature that has been dead for no...
Regenerate conjuration yes The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads...
Reincarnate Spy conjuration yes This spell functions as reincarnate except that you can cause the new body to resemble a...
Rejuvenate Eidolon conjuration no This spell functions as lesser rejuvenate eidolon, except that it cures 3d10 points of damage +1...
Rejuvenate Eidolon, Greater conjuration no This spell functions as lesser rejuvenate eidolon, except that it cures 5d10 points of damage +1...
Rejuvenate Eidolon, Lesser conjuration no By laying your hand upon an eidolon, you cause its wounds to close and its form to solidify....
Remove Blindness/Deafness conjuration no Remove blindness/deafness cures blindness or deafness (your choice), whether the effect is...
Remove Disease conjuration no Remove disease can cure all diseases from which the subject is suffering. You must make a caster...
Remove Paralysis conjuration no You can free one or more creatures from the effects of temporary paralysis or related magic,...
Remove Radioactivity conjuration no You remove all ongoing radiation effects, both primary and secondary, on a single target if you...
Remove Radioactivity, Greater conjuration no This spell functions like remove radioactivity, save that it cures all ability damage and drain...
Remove Sickness conjuration no You quell feelings of illness and nausea in the target, giving it a +4 morale bonus on saving...
Replenish Ki conjuration yes You attune the target's internal store of supernatural energy to the cosmos, replenishing its ki...
Restful Cloak conjuration no A cloak you are wearing transforms into a canvas tent large enough to hold four Medium...
Restoration conjuration no This spell functions like lesser restoration, except that it also dispels temporary negative...
Restoration, Greater conjuration no This spell functions like lesser restoration, except that it dispels all permanent and temporary...
Restoration, Lesser conjuration no Lesser restoration dispels any magical effects reducing one of the subject's ability scores or...
Restore Eidolon conjuration no This spell functions as restoration, except it only affects an eidolon.
Restore Eidolon, Lesser conjuration no This spell functions as lesser restoration, except it only affects an eidolon.
Resurgent Transformation conjuration no Resurgent transformation grants you the ability to recover from deadly wounds with restored...
Resurrection conjuration yes This spell functions like raise dead, except that you are able to restore life and complete...
Reviving Finale conjuration no You must have a bardic performance in effect to cast this spell. With a flourish, you...
Sacred Bond conjuration no To use this spell, you first touch the intended recipient, creating a sympathetic field of...
Second Wind conjuration no You can cast this spell only when you have fewer than one-quarter of your total hit points. With...
Song of Kyonin conjuration no Certain elven bards of Kyonin are known for the restorative power of their performances-mostly...
Soothing Mud conjuration yes You create an area of healing mud. Water, earth, sand, and dust thicken into a wet mud. The mud...
Soothing Word conjuration no The target of this spell causes several conditions that he suffers from to be lessened in...
Spindrift Spritz conjuration no You can cast this spell only as a response to a target attempting a saving throw against an...
Spindrift Spritz, Mass conjuration no This spell functions as spindrift spritz, except as noted above.
Stabilize conjuration no Upon casting this spell, you target a living creature that has -1 or fewer hit points. That...
Sustaining Legend conjuration no The rulers of Azlant are thought to have used this spell to amplify the mythic power of...
Symbol of Healing conjuration no This spell functions as symbol of death, except all creatures within 60 feet of the symbol of...
True Resurrection conjuration yes This spell functions like raise dead, except that you can resurrect a creature that has been...
Unlife Current conjuration yes This functions as life current except you infuse the current with negative energy, so it heals...