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School: abjuration
Class
- Add column
- Arcanist [68]
- Wizard [68]
- Sorcerer [68]
- Witch [17]
- Magus [13]
- Bard [20]
- Skald [19]
- Summoner [32]
- Unsummoner [29]
- Bloodrager [16]
- Shaman [27]
- Druid [30]
- Hunter [34]
- Ranger [19]
- Cleric [70]
- Oracle [67]
- Warpriest [63]
- Inquisitor [60]
- Antipaladin [14]
- Paladin [33]
- Alchemist [22]
- Investigator [22]
- Psychic [45]
- Mesmerist [9]
- Occultist [32]
- Spiritualist [29]
- Medium [18]
Descriptor
Duration: Minutes
Verbal
Somatic
Material
Focus
Divine Focus
121 spells
| Name ▲ | Subschool | Description |
|---|---|---|
| Ablative Sphere | The Garundi tenaciously protect their homes, and through the years they have perfected magic to... | |
| Absorb Rune I | This spell allows you to lay your hand upon a magical glyph, symbol, or other magical spell... | |
| Absorb Rune II | This spell functions like absorb rune I, but it can affect runes equivalent to a spell of 5th... | |
| Absorb Rune III | This spell functions like absorb rune I, but it can affect runes equivalent to a spell of 8th... | |
| Anti-Incorporeal Shell | You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot... | |
| Antilife Shell | You bring into being a mobile, hemispherical energy field that prevents the entrance of most... | |
| Antimagic Field | An invisible barrier surrounds you and moves with you. The space within this barrier is... | |
| Antiplant Shell | The antiplant shell spell creates an invisible, mobile barrier that keeps all creatures within... | |
| Anti-Summoning Shield | Within the area of effect, this spell impedes the use of spells of the summoning subschool and... | |
| Antitech Field | You bring into being a mobile, hemispherical energy field that prevents technological objects,... | |
| Aram Zey's Trap Ward | While he was researching the underlying causes of the resonance created by overlapping... | |
| Armor of Darkness | This spell envelops the target in shadows that can, if you desire, conceal the creature’s... | |
| Aura of Greater Courage | When you cast this spell you strengthen your paladin's aura of courage. Until the end of its... | |
| Bestow Auras | You transfer one or more of your paladin or antipaladin auras (such as aura of courage and aura... | |
| Bestow Grace | With this spell you can bestow your divine grace on another good creature for a short amount of... | |
| Blessing of Liberty | You imbue yourself with the blessings of liberty. You gain a +1 luck bonus/6 caster levels... | |
| Bullet Shield | The warded creature gains a +4 deflection bonus to AC against firearm and ranged attacks, with... | |
| Bullet Ward | You toss several adamantine bullets into the air, which then hover protectively nearby and... | |
| Calm Air | This spell calms the air and disperses fog, dust, and other particles. The wind force in the... | |
| Charon's Dispensation | The target of this spell gains immunity to the harmful effects of touching or drinking from the... | |
| Clay Skin | The target’s skin becomes as thick and tough as clay, granting the target DR 5/adamantine. Once... | |
| Cloak of Winds | You shroud a creature in a whirling screen of strong, howling wind. The subject is never checked... | |
| Corruption Resistance | You grant the touched creature limited protection from magical effects that inflict damage based... | |
| Curse of Magic Negation | You disrupt the target creature's ability to draw upon magical energies. For the duration of the... | |
| Defile Armor | As sanctify armor, except you gain DR 5/good when using your judgment or smite ability. | |
| Dimensional Anchor | A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any... | |
| Enshroud Thoughts | You become warded against the mental prying of others, including the effects of divination... | |
| Entropic Shield | A magical field appears around you, glowing with a chaotic blast of multicolored hues. This... | |
| Fallback Strategy | While this spell is active, you may reroll one attack roll, combat maneuver check, or skill... | |
| Firebelly | A magical fire warms your belly, granting fire resistance 5 and making your gut hot to the touch... | |
| Forest Friend | While subject to this spell, the targets find that forested areas become helpful instead of... | |
| Freedom of Movement | This spell enables you or a creature you touch to move and attack normally for the duration of... | |
| Free Spirit | This spell allows you to channel the essence of Cayden Cailean's philosophy, giving you the... | |
| Free Swim | The target can move and attack underwater normally without the usual penalties involved with... | |
| Globe of Tranquil Water | Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of... | |
| Guardian of Faith | The target gains the benefit of shield of faith and your choice of protection from chaos, evil,... | |
| Guarding Knowledge | Upon casting this spell, choose a specific variety of monster (red dragon rather than dragon)... | |
| Healing Warmth | This spell grants you temporary immunity to fire damage as protection from energy. As a standard... | |
| Hedging Weapons | A weapon made from divine force appears and floats near you. This weapon takes the shape of your... | |
| Hide from Animals | Animals cannot sense the warded creatures. Even extraordinary or supernatural sensory... | |
| Hide from Undead | Undead cannot see, hear, or smell creatures warded by this spell. Even extraordinary or... | |
| Hide From Undead, Greater | This spell functions as hide from undead, except the spell does not immediately end if a warded... | |
| Hold Portal | This spell magically holds shut a door, gate, window, or shutter of wood, metal, or stone. The... | |
| Holy Shield | You gain the ability to magically project the defense of your shield to protect another creature... | |
| Impenetrable Veil | You enchant the target so it is nearly impossible to detect by both magical and mundane means,... | |
| Influence Wild Magic | This spell creates an area of stabilizing magical energy that emanates from you. Any creature... | |
| Invisibility Alarm | This spell functions as alarm, except it is triggered only by invisible creatures entering or... | |
| Mage's Disjunction | All magical effects and magic items within the radius of the spell, except for those that you... | |
| Magic Circle against Chaos | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Evil | All creatures within the area gain the effects of a protection from evil spell, and evil... | |
| Magic Circle against Good | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Law | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle Against Technology | All creatures within the area gain the effects of a protection from technology spell. Creatures... | |
| Nondetection, Lesser | This spell functions like nondetection, except it blocks the effects of only divination spells... | |
| Peacebond | You lock a weapon in place on its owner's body, or within the weapon's sheath or holster. Anyone... | |
| Peace Bond | This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum... | |
| Peacebond, Greater | If a target weapon is sheathed or slung as the spell is cast, this functions as peacebond,... | |
| Prismatic Sphere | This spell functions like prismatic wall, except you conjure up an immobile, opaque globe of... | |
| Prismatic Wall | Prismatic wall creates a vertical, opaque wall-a shimmering, multicolored plane of light that... | |
| Protection From Chaos | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Chaos, Communal | This spell functions like protection from chaos, except you divide the duration in 1-minute... | |
| Protection from Energy | Protection from energy grants temporary immunity to the type of energy you specify when you cast... | |
| Protection from Energy, Communal | This spell functions like protection from energy, except you divide the duration in 10-minute... | |
| Protection From Evil | This spell wards a creature from attacks by evil creatures, from mental control, and from... | |
| Protection from Evil, Communal | This spell functions like protection from evil, except you divide the duration in 1-minute... | |
| Protection From Good | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Good, Communal | This spell functions like protection from good, except you divide the duration in 1-minute... | |
| Protection From Law | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Law, Communal | This spell functions like protection from law, except you divide the duration in 1-minute... | |
| Protection From Natural Attacks | Upon casting this spell, select one type of natural attack from the following: bite, claw, gore,... | |
| Protection From Outsiders | This spell wards a creature from attacks by outsiders with a specific racial subtype, from... | |
| Protection from Spells | The subject gains a +8 resistance bonus on saving throws against spells and spell-like abilities... | |
| Protection From Spores | With a touch, you bolster a creature's body to protect it from the harmful effects of spores and... | |
| Protection From Technology | This spell wards a creature from attacks by technological objects and creatures of the robot... | |
| Punishing Armor | You coat yourself with a thin layer of shimmering energy. Any creature dealing nonlethal damage... | |
| Remove Fear | You instill courage in the subject, granting it a +4 morale bonus against fear effects for 10... | |
| Repel Vermin | An invisible barrier holds back vermin. A vermin with HD of less than one-third your level... | |
| Resistance | You imbue the subject with magical energy that protects it from harm, granting it a +1... | |
| Resist Energy | This abjuration grants a creature limited protection from damage of whichever one of five energy... | |
| Resist Energy, Communal | This spell functions like resist energy, except you divide the duration in 10-minute intervals... | |
| Righteous Blood | The target creature's innate goodness infuses its body with holy energy. While this energy does... | |
| Sacrificial Oath | You create a powerful bond between yourself and a single creature. Until the end of the spell's... | |
| Sanctify Armor | You imbue your armor with a righteous aura. It gains a +1 enhancement bonus/four caster levels... | |
| Scales of Deflection | Brilliant draconic iconography matching your draconic heritage (or a kind of dragon whose... | |
| Sealed Life, Greater | This spell functions as sealed life, except it additionally provides the benefits of death ward... | |
| Shield | Shield creates an invisible shield of force that hovers in front of you. It negates magic... | |
| Shield of Faith | This spell creates a shimmering, magical field around the target that averts and deflects... | |
| Shield of Fortification | You create a magical barrier that protects a target's vital areas. When the target is struck by... | |
| Shield of Fortification, Greater | This spell functions as shield of fortification, except there is a 50% chance that the critical... | |
| Shield Speech | You can securely communicate with one creature within range. So long as your target remains... | |
| Shield Speech, Greater | This spell functions as shield speech, except all creatures within the dome may communicate with... | |
| Shield the Banner | This spell is used to protect one of a tribe's most valuable possessions: its tribal banner. Any... | |
| Shock Shield | This spell creates an invisible shield similar to but not as strong as the shield spell. This... | |
| Soul Vault | This spell protects the target's soul by briefly enveloping the target in an ethereal vault. The... | |
| Source Severance | You create an invisible barrier that surrounds you and moves with you, inhibiting one category... | |
| Spell Immunity | The warded creature is immune to the effects of one specified spell for every four levels you... | |
| Spell Immunity, Communal | This spell functions like spell immunity, except you divide the duration in 10-minute intervals... | |
| Spell Immunity, Greater | This spell functions like spell immunity, except the immunity applies to spells of 8th level or... | |
| Spell Immunity, Greater Communal | This spell functions like greater spell immunity, except you divide the duration among the... | |
| Spell Resistance | The target gains spell resistance equal to 12 + your caster level. | |
| Spellscar | This potent spell invokes the same sort of magical devastation that created the Mana Wastes so... | |
| Spell Turning | Spells and spell-like effects targeted on you are turned back upon the original caster. The... | |
| Stoneskin | The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR... | |
| Stoneskin, Communal | This spell functions like stoneskin, except you divide the duration in 10 minute intervals among... | |
| Sunder Breaker | You place an invisible ward upon the target. The next time a creature succeeds at a sunder... | |
| Surelife | This spell protects you (but not your gear) from a natural occurrence or condition (not against... | |
| Tactical Formation | This spell increases the effectiveness of a group's formation in battle. When cast, all... | |
| Talisman of Reprieve | You imbue an item with an aura of divine amnesty, allowing all allies within the aura's area to... | |
| Telepathic Censure | This spell creates an invisible psychic interference that inhibits telepathic communication.... | |
| Thaumaturgic Circle | This spell functions as magic circle against chaos, evil, good, or law, but rather than... | |
| Tough Crowd | You fortify your allies against attempts to control or mislead them. Each ally in the spell's... | |
| Undeath Ward | You create a pale silver barrier that repels undead. Mindless undead and intelligent undead with... | |
| Unholy Ward | This spell grants you resistance to the holy powers of good-aligned deities and their servants.... | |
| Veil of Heaven | You surround yourself with a veil of positive energy, making it harder for evil outsiders to... | |
| Veil of Positive Energy | You surround yourself with a veil of positive energy, making it harder for undead creatures to... | |
| Vestment of the Champion | This functions as magic vestment, except it only affects armor or a shield you are wearing or... | |
| Wall of Suppression | You create a wall of glittering motes that suppresses or even negates any magical effect passing... | |
| Ward Shield | With a touch, you enchant a shield and enable it to protect its wielder from hostile spells. The... | |
| Ward the Faithful | All creatures within the area who worship the same god as you gain a +2 deflection bonus to AC... | |
| Watchful Eye | This spell emulates Folgrit’s motherly protection. It functions as shield other, except as noted... | |
| With The Wind | You create eddies in the air around the subject that protect it from being checked or blown... |
