121 spells

Name ▲ Subschool Description
Ablative Sphere The Garundi tenaciously protect their homes, and through the years they have perfected magic to...
Absorb Rune I This spell allows you to lay your hand upon a magical glyph, symbol, or other magical spell...
Absorb Rune II This spell functions like absorb rune I, but it can affect runes equivalent to a spell of 5th...
Absorb Rune III This spell functions like absorb rune I, but it can affect runes equivalent to a spell of 8th...
Anti-Incorporeal Shell You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot...
Antilife Shell You bring into being a mobile, hemispherical energy field that prevents the entrance of most...
Antimagic Field An invisible barrier surrounds you and moves with you. The space within this barrier is...
Antiplant Shell The antiplant shell spell creates an invisible, mobile barrier that keeps all creatures within...
Anti-Summoning Shield Within the area of effect, this spell impedes the use of spells of the summoning subschool and...
Antitech Field You bring into being a mobile, hemispherical energy field that prevents technological objects,...
Aram Zey's Trap Ward While he was researching the underlying causes of the resonance created by overlapping...
Armor of Darkness This spell envelops the target in shadows that can, if you desire, conceal the creature’s...
Aura of Greater Courage When you cast this spell you strengthen your paladin's aura of courage. Until the end of its...
Bestow Auras You transfer one or more of your paladin or antipaladin auras (such as aura of courage and aura...
Bestow Grace With this spell you can bestow your divine grace on another good creature for a short amount of...
Blessing of Liberty You imbue yourself with the blessings of liberty. You gain a +1 luck bonus/6 caster levels...
Bullet Shield The warded creature gains a +4 deflection bonus to AC against firearm and ranged attacks, with...
Bullet Ward You toss several adamantine bullets into the air, which then hover protectively nearby and...
Calm Air This spell calms the air and disperses fog, dust, and other particles. The wind force in the...
Charon's Dispensation The target of this spell gains immunity to the harmful effects of touching or drinking from the...
Clay Skin The target’s skin becomes as thick and tough as clay, granting the target DR 5/adamantine. Once...
Cloak of Winds You shroud a creature in a whirling screen of strong, howling wind. The subject is never checked...
Corruption Resistance You grant the touched creature limited protection from magical effects that inflict damage based...
Curse of Magic Negation You disrupt the target creature's ability to draw upon magical energies. For the duration of the...
Defile Armor As sanctify armor, except you gain DR 5/good when using your judgment or smite ability.
Dimensional Anchor A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any...
Enshroud Thoughts You become warded against the mental prying of others, including the effects of divination...
Entropic Shield A magical field appears around you, glowing with a chaotic blast of multicolored hues. This...
Fallback Strategy While this spell is active, you may reroll one attack roll, combat maneuver check, or skill...
Firebelly A magical fire warms your belly, granting fire resistance 5 and making your gut hot to the touch...
Forest Friend While subject to this spell, the targets find that forested areas become helpful instead of...
Freedom of Movement This spell enables you or a creature you touch to move and attack normally for the duration of...
Free Spirit This spell allows you to channel the essence of Cayden Cailean's philosophy, giving you the...
Free Swim The target can move and attack underwater normally without the usual penalties involved with...
Globe of Tranquil Water Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of...
Guardian of Faith The target gains the benefit of shield of faith and your choice of protection from chaos, evil,...
Guarding Knowledge Upon casting this spell, choose a specific variety of monster (red dragon rather than dragon)...
Healing Warmth This spell grants you temporary immunity to fire damage as protection from energy. As a standard...
Hedging Weapons A weapon made from divine force appears and floats near you. This weapon takes the shape of your...
Hide from Animals Animals cannot sense the warded creatures. Even extraordinary or supernatural sensory...
Hide from Undead Undead cannot see, hear, or smell creatures warded by this spell. Even extraordinary or...
Hide From Undead, Greater This spell functions as hide from undead, except the spell does not immediately end if a warded...
Hold Portal This spell magically holds shut a door, gate, window, or shutter of wood, metal, or stone. The...
Holy Shield You gain the ability to magically project the defense of your shield to protect another creature...
Impenetrable Veil You enchant the target so it is nearly impossible to detect by both magical and mundane means,...
Influence Wild Magic This spell creates an area of stabilizing magical energy that emanates from you. Any creature...
Invisibility Alarm This spell functions as alarm, except it is triggered only by invisible creatures entering or...
Mage's Disjunction All magical effects and magic items within the radius of the spell, except for those that you...
Magic Circle against Chaos This spell functions like magic circle against evil, except that it is similar to protection...
Magic Circle against Evil All creatures within the area gain the effects of a protection from evil spell, and evil...
Magic Circle against Good This spell functions like magic circle against evil, except that it is similar to protection...
Magic Circle against Law This spell functions like magic circle against evil, except that it is similar to protection...
Magic Circle Against Technology All creatures within the area gain the effects of a protection from technology spell. Creatures...
Nondetection, Lesser This spell functions like nondetection, except it blocks the effects of only divination spells...
Peacebond You lock a weapon in place on its owner's body, or within the weapon's sheath or holster. Anyone...
Peace Bond This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum...
Peacebond, Greater If a target weapon is sheathed or slung as the spell is cast, this functions as peacebond,...
Prismatic Sphere This spell functions like prismatic wall, except you conjure up an immobile, opaque globe of...
Prismatic Wall Prismatic wall creates a vertical, opaque wall-a shimmering, multicolored plane of light that...
Protection From Chaos This spell functions like protection from evil, except that the deflection and resistance...
Protection from Chaos, Communal This spell functions like protection from chaos, except you divide the duration in 1-minute...
Protection from Energy Protection from energy grants temporary immunity to the type of energy you specify when you cast...
Protection from Energy, Communal This spell functions like protection from energy, except you divide the duration in 10-minute...
Protection From Evil This spell wards a creature from attacks by evil creatures, from mental control, and from...
Protection from Evil, Communal This spell functions like protection from evil, except you divide the duration in 1-minute...
Protection From Good This spell functions like protection from evil, except that the deflection and resistance...
Protection from Good, Communal This spell functions like protection from good, except you divide the duration in 1-minute...
Protection From Law This spell functions like protection from evil, except that the deflection and resistance...
Protection from Law, Communal This spell functions like protection from law, except you divide the duration in 1-minute...
Protection From Natural Attacks Upon casting this spell, select one type of natural attack from the following: bite, claw, gore,...
Protection From Outsiders This spell wards a creature from attacks by outsiders with a specific racial subtype, from...
Protection from Spells The subject gains a +8 resistance bonus on saving throws against spells and spell-like abilities...
Protection From Spores With a touch, you bolster a creature's body to protect it from the harmful effects of spores and...
Protection From Technology This spell wards a creature from attacks by technological objects and creatures of the robot...
Punishing Armor You coat yourself with a thin layer of shimmering energy. Any creature dealing nonlethal damage...
Remove Fear You instill courage in the subject, granting it a +4 morale bonus against fear effects for 10...
Repel Vermin An invisible barrier holds back vermin. A vermin with HD of less than one-third your level...
Resistance You imbue the subject with magical energy that protects it from harm, granting it a +1...
Resist Energy This abjuration grants a creature limited protection from damage of whichever one of five energy...
Resist Energy, Communal This spell functions like resist energy, except you divide the duration in 10-minute intervals...
Righteous Blood The target creature's innate goodness infuses its body with holy energy. While this energy does...
Sacrificial Oath You create a powerful bond between yourself and a single creature. Until the end of the spell's...
Sanctify Armor You imbue your armor with a righteous aura. It gains a +1 enhancement bonus/four caster levels...
Scales of Deflection Brilliant draconic iconography matching your draconic heritage (or a kind of dragon whose...
Sealed Life, Greater This spell functions as sealed life, except it additionally provides the benefits of death ward...
Shield Shield creates an invisible shield of force that hovers in front of you. It negates magic...
Shield of Faith This spell creates a shimmering, magical field around the target that averts and deflects...
Shield of Fortification You create a magical barrier that protects a target's vital areas. When the target is struck by...
Shield of Fortification, Greater This spell functions as shield of fortification, except there is a 50% chance that the critical...
Shield Speech You can securely communicate with one creature within range. So long as your target remains...
Shield Speech, Greater This spell functions as shield speech, except all creatures within the dome may communicate with...
Shield the Banner This spell is used to protect one of a tribe's most valuable possessions: its tribal banner. Any...
Shock Shield This spell creates an invisible shield similar to but not as strong as the shield spell. This...
Soul Vault This spell protects the target's soul by briefly enveloping the target in an ethereal vault. The...
Source Severance You create an invisible barrier that surrounds you and moves with you, inhibiting one category...
Spell Immunity The warded creature is immune to the effects of one specified spell for every four levels you...
Spell Immunity, Communal This spell functions like spell immunity, except you divide the duration in 10-minute intervals...
Spell Immunity, Greater This spell functions like spell immunity, except the immunity applies to spells of 8th level or...
Spell Immunity, Greater Communal This spell functions like greater spell immunity, except you divide the duration among the...
Spell Resistance The target gains spell resistance equal to 12 + your caster level.
Spellscar This potent spell invokes the same sort of magical devastation that created the Mana Wastes so...
Spell Turning Spells and spell-like effects targeted on you are turned back upon the original caster. The...
Stoneskin The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains DR...
Stoneskin, Communal This spell functions like stoneskin, except you divide the duration in 10 minute intervals among...
Sunder Breaker You place an invisible ward upon the target. The next time a creature succeeds at a sunder...
Surelife This spell protects you (but not your gear) from a natural occurrence or condition (not against...
Tactical Formation This spell increases the effectiveness of a group's formation in battle. When cast, all...
Talisman of Reprieve You imbue an item with an aura of divine amnesty, allowing all allies within the aura's area to...
Telepathic Censure This spell creates an invisible psychic interference that inhibits telepathic communication....
Thaumaturgic Circle This spell functions as magic circle against chaos, evil, good, or law, but rather than...
Tough Crowd You fortify your allies against attempts to control or mislead them. Each ally in the spell's...
Undeath Ward You create a pale silver barrier that repels undead. Mindless undead and intelligent undead with...
Unholy Ward This spell grants you resistance to the holy powers of good-aligned deities and their servants....
Veil of Heaven You surround yourself with a veil of positive energy, making it harder for evil outsiders to...
Veil of Positive Energy You surround yourself with a veil of positive energy, making it harder for undead creatures to...
Vestment of the Champion This functions as magic vestment, except it only affects armor or a shield you are wearing or...
Wall of Suppression You create a wall of glittering motes that suppresses or even negates any magical effect passing...
Ward Shield With a touch, you enchant a shield and enable it to protect its wielder from hostile spells. The...
Ward the Faithful All creatures within the area who worship the same god as you gain a +2 deflection bonus to AC...
Watchful Eye This spell emulates Folgrit’s motherly protection. It functions as shield other, except as noted...
With The Wind You create eddies in the air around the subject that protect it from being checked or blown...